arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2002.10904cs.LGstat.ML

Reward Shaping for Human Learning via Inverse Reinforcement Learning

University of Virginia(弗吉尼亚大学);Virginia Polytechnic Institute and State University(弗吉尼亚理工学院暨州立大学)

Mark A. Rucker, Layne T. Watson, Matthew S. Gerber, Laura E. Barnes

英文摘要:

Humans are spectacular reinforcement learners, constantly learning from and adjusting to experience and feedback. Unfortunately, this doesn't necessarily mean humans are fast learners. When tasks are challenging, learning can become unacceptably slow. Fortunately, humans do not have to learn tabula rasa, and learning speed can be greatly increased with learning aids. In this work we validate a new type of learning aid -- reward shaping for humans via inverse reinforcement learning (IRL). The goal of this aid is to increase the speed with which humans can learn good policies for specific tasks. Furthermore this approach compliments alternative machine learning techniques such as safety features that try to prevent individuals from making poor decisions. To achieve our results we first extend a well known IRL algorithm via kernel methods. Afterwards we conduct two human subjects experiments using an online game where players have limited time to learn a good policy. We show with statistical significance that players who receive our learning aid are able to approach desired policies more quickly than the control group.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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