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arXiv 2408.03029cs.LGcs.AI

高效自适应奖励塑形用于强化学习

Highly Efficient Self-Adaptive Reward Shaping for Reinforcement Learning

National University of Singapore(新加坡国立大学);Nanyang Technological University(南洋理工大学)

Haozhe Ma, Zhengding Luo, Thanh Vinh Vo, Kuankuan Sima, Tze-Yun Leong

AI总结:

提出一种基于Beta分布的自适应奖励塑形方法,利用KDE和RFF高效估计成功率,动态平衡探索与利用,显著提升稀疏奖励任务中的样本效率和收敛稳定性。

摘要:

奖励塑形是强化学习中一种解决稀疏奖励问题的技术,通过提供更频繁且信息量更大的奖励来应对该问题。我们提出了一种自适应且高效的奖励塑形机制,将基于历史经验得到的成功率作为塑形奖励。这些成功率从Beta分布中采样,随着数据积累,该分布从不稳定值动态演变为可靠值。初始阶段,塑形奖励表现出更多随机性以鼓励探索,而随着时间推移,确定性的增加促进了利用,从而自然平衡了探索与利用。我们的方法采用核密度估计(KDE)结合随机傅里叶特征(RFF)来推导Beta分布,为高维连续状态空间提供了一种计算高效、非参数且无需学习的解决方案。我们在多个具有极稀疏奖励的任务上验证了该方法,结果表明与相关基线相比,样本效率和收敛稳定性均有显著提升。

英文摘要:

Reward shaping is a technique in reinforcement learning that addresses the sparse-reward problem by providing more frequent and informative rewards. We introduce a self-adaptive and highly efficient reward shaping mechanism that incorporates success rates derived from historical experiences as shaped rewards. The success rates are sampled from Beta distributions, which dynamically evolve from uncertain to reliable values as data accumulates. Initially, the shaped rewards exhibit more randomness to encourage exploration, while over time, the increasing certainty enhances exploitation, naturally balancing exploration and exploitation. Our approach employs Kernel Density Estimation (KDE) combined with Random Fourier Features (RFF) to derive the Beta distributions, providing a computationally efficient, non-parametric, and learning-free solution for high-dimensional continuous state spaces. Our method is validated on various tasks with extremely sparse rewards, demonstrating notable improvements in sample efficiency and convergence stability over relevant baselines.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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