In this paper, we examined the zero-shot activity recognition task with the usage of videos. We introduce an auto-encoder based model to construct a multimodal joint embedding space between the visual and textual manifolds. On the visual side, we used activity videos and a state-of-the-art 3D convolutional action recognition network to extract the features. On the textual side, we worked with GloVe word embeddings. The zero-shot recognition results are evaluated by top-n accuracy. Then, the manifold learning ability is measured by mean Nearest Neighbor Overlap. In the end, we provide an extensive discussion over the results and the future directions.
Western Washington University(西华盛顿大学);Pacific Northwest National Laboratory(太平洋西北国家实验室)
In the few-shot scenario, a learner must effectively generalize to unseen classes given a small support set of labeled examples. While a relatively large amount of research has gone into few-shot learning for image classification, little work has been done on few-shot video classification. In this work, we address the task of few-shot video action recognition with a set of two-stream models. We evaluate the performance of a set of convolutional and recurrent neural network video encoder architectures used in conjunction with three popular metric-based few-shot algorithms. We train and evaluate…
In this paper we propose a novel Temporal Attentive Relation Network (TARN) for the problems of few-shot and zero-shot action recognition. At the heart of our network is a meta-learning approach that learns to compare representations of variable temporal length, that is, either two videos of different length (in the case of few-shot action recognition) or a video and a semantic representation such as word vector (in the case of zero-shot action recognition). By contrast to other works in few-shot and zero-shot action recognition, we a) utilise attention mechanisms so as to perform temporal ali…
University of Edinburgh(爱丁堡大学);Facebook AI Research(Facebook人工智能研究院)
Zero-shot action recognition is the task of classifying action categories that are not available in the training set. In this setting, the standard evaluation protocol is to use existing action recognition datasets(e.g. UCF101) and randomly split the classes into seen and unseen. However, most recent work builds on representations pre-trained on the Kinetics dataset, where classes largely overlap with classes in the zero-shot evaluation datasets. As a result, classes which are supposed to be unseen, are present during supervised pre-training, invalidating the condition of the zero-shot setting…
A proper semantic representation for encoding side information is key to the success of zero-shot learning. In this paper, we explore two alternative semantic representations especially for zero-shot human action recognition: textual descriptions of human actions and deep features extracted from still images relevant to human actions. Such side information are accessible on Web with little cost, which paves a new way in gaining side information for large-scale zero-shot human action recognition. We investigate different encoding methods to generate semantic representations for human actions fr…
We present MetaUVFS as the first Unsupervised Meta-learning algorithm for Video Few-Shot action recognition. MetaUVFS leverages over 550K unlabeled videos to train a two-stream 2D and 3D CNN architecture via contrastive learning to capture the appearance-specific spatial and action-specific spatio-temporal video features respectively. MetaUVFS comprises a novel Action-Appearance Aligned Meta-adaptation (A3M) module that learns to focus on the action-oriented video features in relation to the appearance features via explicit few-shot episodic meta-learning over unsupervised hard-mined episodes.…
University of Colorado, Boulder(科罗拉多大学博尔德分校);Facebook Reality Labs(Facebook现实实验室)
Although there has been significant research in egocentric action recognition, most methods and tasks, including EPIC-KITCHENS, suppose a fixed set of action classes. Fixed-set classification is useful for benchmarking methods, but is often unrealistic in practical settings due to the compositionality of actions, resulting in a functionally infinite-cardinality label set. In this work, we explore generalization with an open set of classes by unifying two popular approaches: few- and zero-shot generalization (the latter which we reframe as cross-modal few-shot generalization). We propose a new …
Instituto Superior Técnico, Universidade de Lisboa(里斯本大学高等理工学院);Universidad de Zaragoza(萨拉戈萨大学);Bitbrain Technologies(Bitbrain技术公司);Politecnico di Milano(米兰理工大学)
One-shot action recognition aims to recognize new action categories from a single reference example, typically referred to as the anchor example. This work presents a novel approach for one-shot action recognition in the wild that computes motion representations robust to variable kinematic conditions. One-shot action recognition is then performed by evaluating anchor and target motion representations. We also develop a set of complementary steps that boost the action recognition performance in the most challenging scenarios. Our approach is evaluated on the public NTU-120 one-shot action reco…
Indian Institute of Technology, Delhi(德里印度理工学院);RAeS (Royal Aeronautical Society)(皇家航空学会)
There has been a remarkable progress in learning a model which could recognise novel classes with only a few labeled examples in the last few years. Few-shot learning (FSL) for action recognition is a challenging task of recognising novel action categories which are represented by few instances in the training data. We propose a novel variational inference based architectural framework (HF-AR) for few shot activity recognition. Our framework leverages volume-preserving Householder Flow to learn a flexible posterior distribution of the novel classes. This results in better performance as compar…
Few-shot action recognition has attracted increasing attention due to the difficulty in acquiring the properly labelled training samples. Current works have shown that preserving spatial information and comparing video descriptors are crucial for few-shot action recognition. However, the importance of preserving temporal information is not well discussed. In this paper, we propose a Contents and Length-based Temporal Attention (CLTA) model, which learns customized temporal attention for the individual video to tackle the few-shot action recognition problem. CLTA utilizes the Gaussian likelihoo…
University at Albany, State University of New York(纽约州立大学奥尔巴尼分校)
We present a bootstrapping framework to simultaneously improve multi-person tracking and activity recognition at individual, interaction and social group activity levels. The inference consists of identifying trajectories of all pedestrian actors, individual activities, pairwise interactions, and collective activities, given the observed pedestrian detections. Our method uses a graphical model to represent and solve the joint tracking and recognition problems via multi-stages: (1) activity-aware tracking, (2) joint interaction recognition and occlusion recovery, and (3) collective activity rec…
This notebook paper presents an overview and comparative analysis of our systems designed for the following three tasks in ActivityNet Challenge 2019: trimmed action recognition, dense-captioning events in videos, and spatio-temporal action localization.
Humans can easily recognize actions with only a few examples given, while the existing video recognition models still heavily rely on the large-scale labeled data inputs. This observation has motivated an increasing interest in few-shot video action recognition, which aims at learning new actions with only very few labeled samples. In this paper, we propose a depth guided Adaptive Meta-Fusion Network for few-shot video recognition which is termed as AMeFu-Net. Concretely, we tackle the few-shot recognition problem from three aspects: firstly, we alleviate this extremely data-scarce problem by …
Wuhan University of Technology(武汉理工大学);National University of Singapore(新加坡国立大学)
Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at action recognition, it is a great challenge to recognize a group of actions in an activity scene. To tackle this problem, at first, we partition the scene into several primitive actions (PAs) based upon motion attention mechanism. Then, the primitive actions are described by the trajectory vectors of corresponding joints. After that, motivated by text classi…
While video action recognition has been an active area of research for several years, zero-shot action recognition has only recently started gaining traction. In this work, we propose a novel end-to-end trained transformer model which is capable of capturing long range spatiotemporal dependencies efficiently, contrary to existing approaches which use 3D-CNNs. Moreover, to address a common ambiguity in the existing works about classes that can be considered as previously unseen, we propose a new experimentation setup that satisfies the zero-shot learning premise for action recognition by avoidi…
Few-shot learning aims to recognize instances from novel classes with few labeled samples, which has great value in research and application. Although there has been a lot of work in this area recently, most of the existing work is based on image classification tasks. Video-based few-shot action recognition has not been explored well and remains challenging: 1) the differences of implementation details among different papers make a fair comparison difficult; 2) the wide variations and misalignment of temporal sequences make the video-level similarity comparison difficult; 3) the scarcity of la…
Czech Technical University in Prague(捷克布拉格技术大学);NAVER LABS Europe(NAVER欧洲实验室)
Few-shot action recognition, i.e. recognizing new action classes given only a few examples, benefits from incorporating temporal information. Prior work either encodes such information in the representation itself and learns classifiers at test time, or obtains frame-level features and performs pairwise temporal matching. We first evaluate a number of matching-based approaches using features from spatio-temporal backbones, a comparison missing from the literature, and show that the gap in performance between simple baselines and more complicated methods is significantly reduced. Inspired by th…
University of Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心);Universitat Autónoma de Barcelona(巴塞罗那自治大学)
Event boundaries play a crucial role as a pre-processing step for detection, localization, and recognition tasks of human activities in videos. Typically, although their intrinsic subjectiveness, temporal bounds are provided manually as input for training action recognition algorithms. However, their role for activity recognition in the domain of egocentric photostreams has been so far neglected. In this paper, we provide insights of how automatically computed boundaries can impact activity recognition results in the emerging domain of egocentric photostreams. Furthermore, we collected a new a…
Tencent AI Lab(腾讯人工智能实验室);Beijing University of Posts and Telecommunications(北京邮电大学)
Action recognition in surveillance video makes our life safer by detecting the criminal events or predicting violent emergencies. However, efficient action recognition is not free of difficulty. First, there are so many action classes in daily life that we cannot pre-define all possible action classes beforehand. Moreover, it is very hard to collect real-word videos for certain particular actions such as steal and street fight due to legal restrictions and privacy protection. These challenges make existing data-driven recognition methods insufficient to attain desired performance. Zero-shot le…
The number of categories for action recognition is growing rapidly. It is thus becoming increasingly hard to collect sufficient training data to learn conventional models for each category. This issue may be ameliorated by the increasingly popular 'zero-shot learning' (ZSL) paradigm. In this framework a mapping is constructed between visual features and a human interpretable semantic description of each category, allowing categories to be recognised in the absence of any training data. Existing ZSL studies focus primarily on image data, and attribute-based semantic representations. In this pap…
This paper presents a review of human activity recognition and behaviour understanding in video sequence. The key objective of this paper is to provide a general review on the overall process of a surveillance system used in the current trend. Visual surveillance system is directed on automatic identification of events of interest, especially on tracking and classification of moving objects. The processing step of the video surveillance system includes the following stages: Surrounding model, object representation, object tracking, activity recognition and behaviour understanding. It describes…
Federal Institute of Paraná(巴拉那联邦学院);Federal University of Paraná(巴拉那联邦大学)
Zero-Shot Action Recognition has attracted attention in the last years and many approaches have been proposed for recognition of objects, events and actions in images and videos. There is a demand for methods that can classify instances from classes that are not present in the training of models, especially in the complex problem of automatic video understanding, since collecting, annotating and labeling videos are difficult and laborious tasks. We have identified that there are many methods available in the literature, however, it is difficult to categorize which techniques can be considered …
One-shot action recognition allows the recognition of human-performed actions with only a single training example. This can influence human-robot-interaction positively by enabling the robot to react to previously unseen behaviour. We formulate the one-shot action recognition problem as a deep metric learning problem and propose a novel image-based skeleton representation that performs well in a metric learning setting. Therefore, we train a model that projects the image representations into an embedding space. In embedding space the similar actions have a low euclidean distance while dissimil…
OriginAI;Technion(以色列理工学院);IBM Research AI(IBM研究院人工智能部门)
Classification of new class entities requires collecting and annotating hundreds or thousands of samples that is often prohibitively costly. Few-shot learning suggests learning to classify new classes using just a few examples. Only a small number of studies address the challenge of few-shot learning on spatio-temporal patterns such as videos. In this paper, we present the Temporal Aware Embedding Network (TAEN) for few-shot action recognition, that learns to represent actions, in a metric space as a trajectory, conveying both short term semantics and longer term connectivity between action pa…
Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency, meta-learning-based one-shot learning solutions were developed for skeleton-based action recognition. These methods find the nearest neighbor according to the similarity between instance-level global average embedding. However, such measurement holds unstable representativity due to inadequate generalized learning on local invariant and noisy features, while intu…
Indian Institute of Technology Madras(印度理工学院马德拉斯分校);Indian Institute of Technology Kanpur(印度理工学院坎普尔分校)
We present a generative framework for zero-shot action recognition where some of the possible action classes do not occur in the training data. Our approach is based on modeling each action class using a probability distribution whose parameters are functions of the attribute vector representing that action class. In particular, we assume that the distribution parameters for any action class in the visual space can be expressed as a linear combination of a set of basis vectors where the combination weights are given by the attributes of the action class. These basis vectors can be learned sole…
How does one represent an action? How does one describe an action that we have never seen before? Such questions are addressed by the Zero Shot Learning paradigm, where a model is trained on only a subset of classes and is evaluated on its ability to correctly classify an example from a class it has never seen before. In this work, we present a body pose based zero shot action recognition network and demonstrate its performance on the NTU RGB-D dataset. Our model learns to jointly encapsulate visual similarities based on pose features of the action performer as well as similarities in the natu…
Vision-based human activity recognition has emerged as one of the essential research areas in video analytics domain. Over the last decade, numerous advanced deep learning algorithms have been introduced to recognize complex human actions from video streams. These deep learning algorithms have shown impressive performance for the human activity recognition task. However, these newly introduced methods either exclusively focus on model performance or the effectiveness of these models in terms of computational efficiency and robustness, resulting in a biased tradeoff in their proposals to deal w…
Fudan University(复旦大学);University of British Columbia(不列颠哥伦比亚大学);Queen Mary University of London(伦敦玛丽女王大学)
With the recent renaissance of deep convolution neural networks, encouraging breakthroughs have been achieved on the supervised recognition tasks, where each class has sufficient training data and fully annotated training data. However, to scale the recognition to a large number of classes with few or now training samples for each class remains an unsolved problem. One approach to scaling up the recognition is to develop models capable of recognizing unseen categories without any training instances, or zero-shot recognition/ learning. This article provides a comprehensive review of existing ze…
Activity recognition is the ability to identify and recognize the action or goals of the agent. The agent can be any object or entity that performs action that has end goals. The agents can be a single agent performing the action or group of agents performing the actions or having some interaction. Human activity recognition has gained popularity due to its demands in many practical applications such as entertainment, healthcare, simulations and surveillance systems. Vision based activity recognition is gaining advantage as it does not require any human intervention or physical contact with hu…
Bonsai Systems GmbH(Bonsai Systems有限公司);ETH Zürich(苏黎世联邦理工学院);University of Kassel(卡塞尔大学);German Research Center for Artificial Intelligence(德国人工智能研究中心)
Traditional activity recognition systems work on the basis of training, taking a fixed set of sensors into account. In this article, we focus on the question how pattern recognition can leverage new information sources without any, or with minimal user input. Thus, we present an approach for opportunistic activity recognition, where ubiquitous sensors lead to dynamically changing input spaces. Our method is a variation of well-established principles of machine learning, relying on unsupervised clustering to discover structure in data and inferring cluster labels from a small number of labeled …
Rutgers University–New Brunswick(罗格斯大学新布朗斯维克分校);Amazon Web Service(亚马逊网络服务)
Multi-label activity recognition is designed for recognizing multiple activities that are performed simultaneously or sequentially in each video. Most recent activity recognition networks focus on single-activities, that assume only one activity in each video. These networks extract shared features for all the activities, which are not designed for multi-label activities. We introduce an approach to multi-label activity recognition that extracts independent feature descriptors for each activity and learns activity correlations. This structure can be trained end-to-end and plugged into any exis…
Uncertainty estimation in deep neural networks is essential for designing reliable and robust AI systems. Applications such as video surveillance for identifying suspicious activities are designed with deep neural networks (DNNs), but DNNs do not provide uncertainty estimates. Capturing reliable uncertainty estimates in safety and security critical applications will help to establish trust in the AI system. Our contribution is to apply Bayesian deep learning framework to visual activity recognition application and quantify model uncertainty along with principled confidence. We utilize the stoc…
University of California, Berkeley(加利福尼亚大学伯克利分校);National University of Singapore(新加坡国立大学);Boston University(波士顿大学)
Many activities of interest are rare events, with only a few labeled examples available. Therefore models for temporal activity detection which are able to learn from a few examples are desirable. In this paper, we present a conceptually simple and general yet novel framework for few-shot temporal activity detection which detects the start and end time of the few-shot input activities in an untrimmed video. Our model is end-to-end trainable and can benefit from more few-shot examples. At test time, each proposal is assigned the label of the few-shot activity class corresponding to the maximum …
Object recognition systems usually require fully complete manually labeled training data to train the classifier. In this paper, we study the problem of object recognition where the training samples are missing during the classifier learning stage, a task also known as zero-shot learning. We propose a novel zero-shot learning strategy that utilizes the topic model and hierarchical class concept. Our proposed method advanced where cumbersome human annotation stage (i.e. attribute-based classification) is eliminated. We achieve comparable performance with state-of-the-art algorithms in four publ…
Paul G. Allen School of Computer Science & Engineering(保罗·G·艾伦计算机科学与工程学院);University of Washington(华盛顿大学)
In this paper, we investigate large-scale zero-shot activity recognition by modeling the visual and linguistic attributes of action verbs. For example, the verb "salute" has several properties, such as being a light movement, a social act, and short in duration. We use these attributes as the internal mapping between visual and textual representations to reason about a previously unseen action. In contrast to much prior work that assumes access to gold standard attributes for zero-shot classes and focuses primarily on object attributes, our model uniquely learns to infer action attributes from…
Despite the advancement of supervised image recognition algorithms, their dependence on the availability of labeled data and the rapid expansion of image categories raise the significant challenge of zero-shot learning. Zero-shot learning (ZSL) aims to transfer knowledge from labeled classes into unlabeled classes to reduce human labeling effort. In this paper, we propose a novel progressive ensemble network model with multiple projected label embeddings to address zero-shot image recognition. The ensemble network is built by learning multiple image classification functions with a shared featu…
Huawei(华为);McMaster University(麦克马斯特大学);University of Manitoba(曼尼托巴大学)
In this work, we present the winning solution for ORBIT Few-Shot Video Object Recognition Challenge 2022. Built upon the ProtoNet baseline, the performance of our method is improved with three effective techniques. These techniques include the embedding adaptation, the uniform video clip sampler and the invalid frame detection. In addition, we re-factor and re-implement the official codebase to encourage modularity, compatibility and improved performance. Our implementation accelerates the data loading in both training and testing.
We present a system for concurrent activity recognition. To extract features associated with different activities, we propose a feature-to-activity attention that maps the extracted global features to sub-features associated with individual activities. To model the temporal associations of individual activities, we propose a transformer-network encoder that models independent temporal associations for each activity. To make the concurrent activity prediction aware of the potential associations between activities, we propose self-attention with an association mask. Our system achieved state-of-…
Tsinghua University(清华大学);Zhongguancun Laboratory(中关村实验室);University of Washington(华盛顿大学)
A computer vision system using low-resolution image sensors can provide intelligent services (e.g., activity recognition) but preserve unnecessary visual privacy information from the hardware level. However, preserving visual privacy and enabling accurate machine recognition have adversarial needs on image resolution. Modeling the trade-off of privacy preservation and machine recognition performance can guide future privacy-preserving computer vision systems using low-resolution image sensors. In this paper, using the at-home activity of daily livings (ADLs) as the scenario, we first obtained …
Human activity recognition is an emerging and important area in computer vision which seeks to determine the activity an individual or group of individuals are performing. The applications of this field ranges from generating highlight videos in sports, to intelligent surveillance and gesture recognition. Most activity recognition systems rely on a combination of convolutional neural networks (CNNs) to perform feature extraction from the data and recurrent neural networks (RNNs) to determine the time dependent nature of the data. This paper proposes and designs two transformer neural networks …
A major barrier to the personalized Human Activity Recognition using wearable sensors is that the performance of the recognition model drops significantly upon adoption of the system by new users or changes in physical/ behavioral status of users. Therefore, the model needs to be retrained by collecting new labeled data in the new context. In this study, we develop a transfer learning framework using convolutional neural networks to build a personalized activity recognition model with minimal user supervision.
In principle, zero-shot learning makes it possible to train a recognition model simply by specifying the category's attributes. For example, with classifiers for generic attributes like \emph{striped} and \emph{four-legged}, one can construct a classifier for the zebra category by enumerating which properties it possesses---even without providing zebra training images. In practice, however, the standard zero-shot paradigm suffers because attribute predictions in novel images are hard to get right. We propose a novel random forest approach to train zero-shot models that explicitly accounts for …
University of California, Berkeley(加州大学伯克利分校);Boston University(波士顿大学);IIT Kharagpur(印度理工学院克勒格布尔分校)
Many interesting events in the real world are rare making preannotated machine learning ready videos a rarity in consequence. Thus, temporal activity detection models that are able to learn from a few examples are desirable. In this paper, we present a conceptually simple and general yet novel framework for few-shot temporal activity detection based on proposal regression which detects the start and end time of the activities in untrimmed videos. Our model is end-to-end trainable, takes into account the frame rate differences between few-shot activities and untrimmed test videos, and can benef…
In group activity recognition, the temporal dynamics of the whole activity can be inferred based on the dynamics of the individual people representing the activity. We build a deep model to capture these dynamics based on LSTM (long-short term memory) models. To make use of these ob- servations, we present a 2-stage deep temporal model for the group activity recognition problem. In our model, a LSTM model is designed to represent action dynamics of in- dividual people in a sequence and another LSTM model is designed to aggregate human-level information for whole activity understanding. We eval…
Deep Adversarial Learning with Activity-Based User Discrimination Task for Human Activity Recognition
AASS, Örebro University(厄勒布鲁大学AASS研究中心);Faculty of Information Science and Electrical Engineering, Kyushu University(九州大学情报科学与电气工程学院);ETSIDI, Universidad Politéctina de Madrid(马德里理工大学高等航空工程技术学院)
本文提出含新型基于活动的用户判别任务的对抗深度学习框架,以缓解 HAR 中的人际差异,并在三个数据集的 LOOCV 基准上取得优于以往方法和任务的分类效果。
In this paper, we introduce a challenging new dataset, MLB-YouTube, designed for fine-grained activity detection. The dataset contains two settings: segmented video classification as well as activity detection in continuous videos. We experimentally compare various recognition approaches capturing temporal structure in activity videos, by classifying segmented videos and extending those approaches to continuous videos. We also compare models on the extremely difficult task of predicting pitch speed and pitch type from broadcast baseball videos. We find that learning temporal structure is valua…
Beijing Jiaotong University(北京交通大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
Zero-shot learning (ZSL) has received increasing attention in recent years especially in areas of fine-grained object recognition, retrieval, and image captioning. The key to ZSL is to transfer knowledge from the seen to the unseen classes via auxiliary class attribute vectors. However, the popularly learned projection functions in previous works cannot generalize well since they assume the distribution consistency between seen and unseen domains at sample-level.Besides, the provided non-visual and unique class attributes can significantly degrade the recognition performance in semantic space.…
One-shot fine-grained visual recognition often suffers from the problem of training data scarcity for new fine-grained classes. To alleviate this problem, an off-the-shelf image generator can be applied to synthesize additional training images, but these synthesized images are often not helpful for actually improving the accuracy of one-shot fine-grained recognition. This paper proposes a meta-learning framework to combine generated images with original images, so that the resulting ``hybrid'' training images can improve one-shot learning. Specifically, the generic image generator is updated b…
Activity recognition in sport is an attractive field for computer vision research. Game, player and team analysis are of great interest and research topics within this field emerge with the goal of automated analysis. The very specific underlying rules of sports can be used as prior knowledge for the recognition task and present a constrained environment for evaluation. This paper describes recognition of single player activities in sport with special emphasis on volleyball. Starting from a per-frame player-centered activity recognition, we incorporate geometry and contextual information via a…
Low-shot visual learning---the ability to recognize novel object categories from very few examples---is a hallmark of human visual intelligence. Existing machine learning approaches fail to generalize in the same way. To make progress on this foundational problem, we present a low-shot learning benchmark on complex images that mimics challenges faced by recognition systems in the wild. We then propose a) representation regularization techniques, and b) techniques to hallucinate additional training examples for data-starved classes. Together, our methods improve the effectiveness of convolution…