A novel, adaptive ground-aware, and cost-effective 3D Object Detection pipeline is proposed. The ground surface representation introduced in this paper, in comparison to its uni-planar counterparts (methods that model the surface of a whole 3D scene using single plane), is far more accurate while being ~10x faster. The novelty of the ground representation lies both in the way in which the ground surface of the scene is represented in Lidar perception problems, as well as in the (cost-efficient) way in which it is computed. Furthermore, the proposed object detection pipeline builds on the traditional two-stage object detection models by incorporating the ability to dynamically reason the surface of the scene, ultimately achieving a new state-of-the-art 3D object detection performance among the two-stage Lidar Object Detection pipelines.
We propose a method for detecting structural changes in a city using images captured from vehicular mounted cameras over traversals at two different times. We first generate 3D point clouds for each traversal from the images and approximate GNSS/INS readings using Structure-from-Motion (SfM). A direct comparison of the two point clouds for change detection is not ideal due to inaccurate geo-location information and possible drifts in the SfM. To circumvent this problem, we propose a deep learning-based non-rigid registration on the point clouds which allows us to compare the point clouds for s…
Department of Computer Science and Engineering, Shanghai Jiao Tong University(上海交通大学计算机科学与工程系);School of Computer Science and Software Engineering, East China Normal University(华东师范大学计算机科学与软件工程学院)
Besides local features, global information plays an essential role in semantic segmentation, while recent works usually fail to explicitly extract the meaningful global information and make full use of it. In this paper, we propose a SceneEncoder module to impose a scene-aware guidance to enhance the effect of global information. The module predicts a scene descriptor, which learns to represent the categories of objects existing in the scene and directly guides the point-level semantic segmentation through filtering out categories not belonging to this scene. Additionally, to alleviate segment…
The City College of New York(纽约城市学院);The City College(城市学院);The Graduate Center, the City University of New York(纽约城市大学研究生中心)
The deficiency of 3D segmentation labels is one of the main obstacles to effective point cloud segmentation, especially for scenes in the wild with varieties of different objects. To alleviate this issue, we propose a novel deep graph convolutional network-based framework for large-scale semantic scene segmentation in point clouds with sole 2D supervision. Different with numerous preceding multi-view supervised approaches focusing on single object point clouds, we argue that 2D supervision is capable of providing sufficient guidance information for training 3D semantic segmentation models of n…
Shanghai Jiao Tong University(上海交通大学);Bang and Olufsen A/S(邦及欧路夫森公司);Mines ParisTech(巴黎矿业学院)
Deep learning within the context of point clouds has gained much research interest in recent years mostly due to the promising results that have been achieved on a number of challenging benchmarks, such as 3D shape recognition and scene semantic segmentation. In many realistic settings however, snapshots of the environment are often taken from a single view, which only contains a partial set of the scene due to the field of view restriction of commodity cameras. 3D scene semantic understanding on partial point clouds is considered as a challenging task. In this work, we propose a processing ap…
Georgia Institute of Technology(佐治亚理工学院);University of California, Irvine(加州大学欧文分校)
We develop new representations and algorithms for three-dimensional (3D) object detection and spatial layout prediction in cluttered indoor scenes. We first propose a clouds of oriented gradient (COG) descriptor that links the 2D appearance and 3D pose of object categories, and thus accurately models how perspective projection affects perceived image gradients. To better represent the 3D visual styles of large objects and provide contextual cues to improve the detection of small objects, we introduce latent support surfaces. We then propose a "Manhattan voxel" representation which better captu…
Australian National University(澳大利亚国立大学);Data61-CSIRO(澳大利亚联邦科学与工业研究组织Data61)
Given the prominence of current 3D sensors, a fine-grained analysis on the basic point cloud data is worthy of further investigation. Particularly, real point cloud scenes can intuitively capture complex surroundings in the real world, but due to 3D data's raw nature, it is very challenging for machine perception. In this work, we concentrate on the essential visual task, semantic segmentation, for large-scale point cloud data collected in reality. On the one hand, to reduce the ambiguity in nearby points, we augment their local context by fully utilizing both geometric and semantic features i…
Object detection is essential to safe autonomous or assisted driving. Previous works usually utilize RGB images or LiDAR point clouds to identify and localize multiple objects in self-driving. However, cameras tend to fail in bad driving conditions, e.g. bad weather or weak lighting, while LiDAR scanners are too expensive to get widely deployed in commercial applications. Radar has been drawing more and more attention due to its robustness and low cost. In this paper, we propose a scene-aware radar learning framework for accurate and robust object detection. First, the learning framework conta…
School of Computer Science, The University of Adelaide(阿德莱德大学计算机学院);School of Computer Science and Engineering, Nanjing University of Science and Technology(南京理工大学计算机科学与工程学院);Autonomous Systems Lab, ETH Zurich(苏黎世联邦理工学院自主系统实验室)
Semantic Scene Completion (SSC) refers to the task of inferring the 3D semantic segmentation of a scene while simultaneously completing the 3D shapes. We propose PALNet, a novel hybrid network for SSC based on single depth. PALNet utilizes a two-stream network to extract both 2D and 3D features from multi-stages using fine-grained depth information to efficiently captures the context, as well as the geometric cues of the scene. Current methods for SSC treat all parts of the scene equally causing unnecessary attention to the interior of objects. To address this problem, we propose Position Awar…
Technical University of Munich(慕尼黑工业大学);Facebook AI Research(脸书人工智能研究院)
The rapid progress in 3D scene understanding has come with growing demand for data; however, collecting and annotating 3D scenes (e.g. point clouds) are notoriously hard. For example, the number of scenes (e.g. indoor rooms) that can be accessed and scanned might be limited; even given sufficient data, acquiring 3D labels (e.g. instance masks) requires intensive human labor. In this paper, we explore data-efficient learning for 3D point cloud. As a first step towards this direction, we propose Contrastive Scene Contexts, a 3D pre-training method that makes use of both point-level correspondenc…
Institute of Cyber-Systems and Control, Zhejiang University(浙江大学控制科学与工程学院);Huawei Noah’s Ark Lab(华为诺亚方舟实验室)
Outdoor scene completion is a challenging issue in 3D scene understanding, which plays an important role in intelligent robotics and autonomous driving. Due to the sparsity of LiDAR acquisition, it is far more complex for 3D scene completion and semantic segmentation. Since semantic features can provide constraints and semantic priors for completion tasks, the relationship between them is worth exploring. Therefore, we propose an end-to-end semantic segmentation-assisted scene completion network, including a 2D completion branch and a 3D semantic segmentation branch. Specifically, the network …
Scene recognition is currently one of the top-challenging research fields in computer vision. This may be due to the ambiguity between classes: images of several scene classes may share similar objects, which causes confusion among them. The problem is aggravated when images of a particular scene class are notably different. Convolutional Neural Networks (CNNs) have significantly boosted performance in scene recognition, albeit it is still far below from other recognition tasks (e.g., object or image recognition). In this paper, we describe a novel approach for scene recognition based on an en…
Google Research(谷歌研究院);Stanford University(斯坦福大学);Simon Fraser University(西蒙弗雷泽大学);Georgia Tech(佐治亚理工学院)
We present Panoptic Neural Fields (PNF), an object-aware neural scene representation that decomposes a scene into a set of objects (things) and background (stuff). Each object is represented by an oriented 3D bounding box and a multi-layer perceptron (MLP) that takes position, direction, and time and outputs density and radiance. The background stuff is represented by a similar MLP that additionally outputs semantic labels. Each object MLPs are instance-specific and thus can be smaller and faster than previous object-aware approaches, while still leveraging category-specific priors incorporate…
We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to multistage optimization, non-causal inference, and complex contact modeling to estimate human pose and human scene interactions, our method is one-stage, causal, and recovers global 3D human poses in a simulated environment. Since 2D third-person observations are coupled with the camera pose, we propose to disentangle the camera pose and use a multi-step projecti…
SRIBD CUHKSZ(香港中文大学(深圳)机器人与人工智能研究院);Bournemouth University(伯恩茅斯大学);Technical University of Munich(慕尼黑工业大学)
Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view images), and resort to grid-based convolutions for scene understanding. In this work, we introduce RfD-Net that jointly detects and reconstructs dense object surfaces directly from raw point clouds. Instead of representing scenes with regular grids, our method leverages the sparsity of point cloud data and focuses on predicting shapes that are recognized with hi…
Pre-training with 3D Synthetic Data: Learning 3D Point Cloud Instance Segmentation from 3D Synthetic Scenes
TICO-AIST Cooperative Research Laboratory for Advanced Logistics (ALlab)(TICO-AIST高级物流合作研究实验室(ALlab));National Institute of Advanced Industrial Science and Technology (AIST)(日本国立先进工业科学技术研究院(AIST));Visual Geometry Group, University of Oxford(牛津大学视觉几何组)
Argo AI;Georgia Institute of Technology(佐治亚理工学院);The University of Adelaide(阿德莱德大学)
Scene flow is the three-dimensional (3D) motion field of a scene. It provides information about the spatial arrangement and rate of change of objects in dynamic environments. Current learning-based approaches seek to estimate the scene flow directly from point clouds and have achieved state-of-the-art performance. However, supervised learning methods are inherently domain specific and require a large amount of labeled data. Annotation of scene flow on real-world point clouds is expensive and challenging, and the lack of such datasets has recently sparked interest in self-supervised learning me…
Stanford University(斯坦福大学);University of California, Davis(加州大学戴维斯分校);TuSimple(图森未来)
We present a novel deep neural network architecture for end-to-end scene flow estimation that directly operates on large-scale 3D point clouds. Inspired by Bilateral Convolutional Layers (BCL), we propose novel DownBCL, UpBCL, and CorrBCL operations that restore structural information from unstructured point clouds, and fuse information from two consecutive point clouds. Operating on discrete and sparse permutohedral lattice points, our architectural design is parsimonious in computational cost. Our model can efficiently process a pair of point cloud frames at once with a maximum of 86K points…
Stanford University(斯坦福大学);Facebook AI Research(脸书人工智能研究院)
Many applications in robotics and human-computer interaction can benefit from understanding 3D motion of points in a dynamic environment, widely noted as scene flow. While most previous methods focus on stereo and RGB-D images as input, few try to estimate scene flow directly from point clouds. In this work, we propose a novel deep neural network named $FlowNet3D$ that learns scene flow from point clouds in an end-to-end fashion. Our network simultaneously learns deep hierarchical features of point clouds and flow embeddings that represent point motions, supported by two newly proposed learnin…
CORIS Institute, Oregon State University(俄勒冈州立大学CORIS研究所);Nuro, Inc.(Nuro公司)
We propose a novel end-to-end deep scene flow model, called PointPWC-Net, on 3D point clouds in a coarse-to-fine fashion. Flow computed at the coarse level is upsampled and warped to a finer level, enabling the algorithm to accommodate for large motion without a prohibitive search space. We introduce novel cost volume, upsampling, and warping layers to efficiently handle 3D point cloud data. Unlike traditional cost volumes that require exhaustively computing all the cost values on a high-dimensional grid, our point-based formulation discretizes the cost volume onto input 3D points, and a Point…
3D scene flow estimation is a vital tool in perceiving our environment given depth or range sensors. Unlike optical flow, the data is usually sparse and in most cases partially occluded in between two temporal samplings. Here we propose a new scene flow architecture called OGSF-Net which tightly couples the learning for both flow and occlusions between frames. Their coupled symbiosis results in a more accurate prediction of flow in space. Unlike a traditional multi-action network, our unified approach is fused throughout the network, boosting performances for both occlusion detection and flow …
King Abdullah University of Science and Technology(阿卜杜拉国王科技大学)
We propose a novel scene flow method that captures 3D motions from point clouds without relying on ground-truth scene flow annotations. Due to the irregularity and sparsity of point clouds, it is expensive and time-consuming to acquire ground-truth scene flow annotations. Some state-of-the-art approaches train scene flow networks in a self-supervised learning manner via approximating pseudo scene flow labels from point clouds. However, these methods fail to achieve the performance level of fully supervised methods, due to the limitations of point cloud such as sparsity and lacking color inform…
National University of Singapore(新加坡国立大学);State University of New York at Buffalo(纽约州立大学布法罗分校)
Learning on 3D scene-based point cloud has received extensive attention as its promising application in many fields, and well-annotated and multisource datasets can catalyze the development of those data-driven approaches. To facilitate the research of this area, we present a richly-annotated 3D point cloud dataset for multiple outdoor scene understanding tasks and also an effective learning framework for its hierarchical segmentation task. The dataset was generated via the photogrammetric processing on unmanned aerial vehicle (UAV) images of the National University of Singapore (NUS) campus, …
Autonomous vehicles operate in highly dynamic environments necessitating an accurate assessment of which aspects of a scene are moving and where they are moving to. A popular approach to 3D motion estimation, termed scene flow, is to employ 3D point cloud data from consecutive LiDAR scans, although such approaches have been limited by the small size of real-world, annotated LiDAR data. In this work, we introduce a new large-scale dataset for scene flow estimation derived from corresponding tracked 3D objects, which is $\sim$1,000$\times$ larger than previous real-world datasets in terms of the…
Mines ParisTech(巴黎高等矿业学院);PSL Research University(巴黎文理研究大学);Centre for Robotics(机器人中心)
In this article we describe a new convolutional neural network (CNN) to classify 3D point clouds of urban or indoor scenes. Solutions are given to the problems encountered working on scene point clouds, and a network is described that allows for point classification using only the position of points in a multi-scale neighborhood. On the reduced-8 Semantic3D benchmark [Hackel et al., 2017], this network, ranked second, beats the state of the art of point classification methods (those not using a regularization step).
PointSSC: A Cooperative Vehicle-Infrastructure Point Cloud Benchmark for Semantic Scene Completion
Institute of Science and Technology for Brain-Inspired Intelligence, Fudan University(复旦大学脑智能科学与技术研究院);Mogo Auto Intelligence and Telematics Information Technology Company Ltd.(摩智智行智能与远程信息技术有限公司)
This paper focuses on visual semantic navigation, the task of producing actions for an active agent to navigate to a specified target object category in an unknown environment. To complete this task, the algorithm should simultaneously locate and navigate to an instance of the category. In comparison to the traditional point goal navigation, this task requires the agent to have a stronger contextual prior to indoor environments. We introduce SSCNav, an algorithm that explicitly models scene priors using a confidence-aware semantic scene completion module to complete the scene and guide the age…
Object detection and motion parameters estimation are crucial tasks for self-driving vehicle safe navigation in a complex urban environment. In this work we propose a novel real-time approach of temporal context aggregation for motion detection and motion parameters estimation based on 3D point cloud sequence. We introduce an ego-motion compensation layer to achieve real-time inference with performance comparable to a naive odometric transform of the original point cloud sequence. Not only is the proposed architecture capable of estimating the motion of common road participants like vehicles o…
InterDigital(交互数字公司);The City College of New York(纽约城市学院)
Scene flow depicts the dynamics of a 3D scene, which is critical for various applications such as autonomous driving, robot navigation, AR/VR, etc. Conventionally, scene flow is estimated from dense/regular RGB video frames. With the development of depth-sensing technologies, precise 3D measurements are available via point clouds which have sparked new research in 3D scene flow. Nevertheless, it remains challenging to extract scene flow from point clouds due to the sparsity and irregularity in typical point cloud sampling patterns. One major issue related to irregular sampling is identified as…
DFKI – German Research Center for Artificial Intelligence(德国人工智能研究中心);BMW Group(宝马集团)
The proposed RMS-FlowNet is a novel end-to-end learning-based architecture for accurate and efficient scene flow estimation which can operate on point clouds of high density. For hierarchical scene flow estimation, the existing methods depend on either expensive Farthest-Point-Sampling (FPS) or structure-based scaling which decrease their ability to handle a large number of points. Unlike these methods, we base our fully supervised architecture on Random-Sampling (RS) for multiscale scene flow prediction. To this end, we propose a novel flow embedding design which can predict more robust scene…
SceneGlue: Scene-Aware Transformer for Feature Matching without Scene-Level Annotation
School of Automation, Southeast University(东南大学自动化学院);Shenzhen Research Institute of Southeast University(东南大学深圳研究院);School of Computer Science and Engineering, Southeast University(东南大学计算机科学与工程学院);School of Computer Science and Technology, Tongji University(同济大学计算机科学与技术学院);Graduate School of Information, Production and Systems, Waseda University(早稻田大学信息、生产与系统研究生学校)
ShanghaiTech University(上海科技大学);Chinese University of Hong Kong(香港中文大学);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉成像工程研究中心)
Real scans always miss partial geometries of objects due to the self-occlusions, external-occlusions, and limited sensor resolutions. Point cloud completion aims to refer the complete shapes for incomplete 3D scans of objects. Current deep learning-based approaches rely on large-scale complete shapes in the training process, which are usually obtained from synthetic datasets. It is not applicable for real-world scans due to the domain gap. In this paper, we propose a self-supervised point cloud completion method (TraPCC) for vehicles in real traffic scenes without any complete data. Based on t…
3D motion estimation including scene flow and point cloud registration has drawn increasing interest. Inspired by 2D flow estimation, recent methods employ deep neural networks to construct the cost volume for estimating accurate 3D flow. However, these methods are limited by the fact that it is difficult to define a search window on point clouds because of the irregular data structure. In this paper, we avoid this irregularity by a simple yet effective method.We decompose the problem into two interlaced stages, where the 3D flows are optimized point-wisely at the first stage and then globally…
3D LiDAR scanners are playing an increasingly important role in autonomous driving as they can generate depth information of the environment. However, creating large 3D LiDAR point cloud datasets with point-level labels requires a significant amount of manual annotation. This jeopardizes the efficient development of supervised deep learning algorithms which are often data-hungry. We present a framework to rapidly create point clouds with accurate point-level labels from a computer game. The framework supports data collection from both auto-driving scenes and user-configured scenes. Point cloud…
Chalmers University of Technology(查尔姆斯理工大学);Czech Technical University in Prague(布拉格捷克技术大学)
Visual localization is the problem of estimating the camera pose of a given image with respect to a known scene. Visual localization algorithms are a fundamental building block in advanced computer vision applications, including Mixed and Virtual Reality systems. Many algorithms used in practice represent the scene through a Structure-from-Motion (SfM) point cloud and use 2D-3D matches between a query image and the 3D points for camera pose estimation. As recently shown, image details can be accurately recovered from SfM point clouds by translating renderings of the sparse point clouds to imag…
Unsupervised learning with generative models has the potential of discovering rich representations of 3D scenes. While geometric deep learning has explored 3D-structure-aware representations of scene geometry, these models typically require explicit 3D supervision. Emerging neural scene representations can be trained only with posed 2D images, but existing methods ignore the three-dimensional structure of scenes. We propose Scene Representation Networks (SRNs), a continuous, 3D-structure-aware scene representation that encodes both geometry and appearance. SRNs represent scenes as continuous f…
The Chinese University of Hong Kong(香港中文大学);Hong Kong University of Science and Technology(香港科技大学);Nanyang Technology University(南洋理工大学)
The ability to synthesize long-term human motion sequences in real-world scenes can facilitate numerous applications. Previous approaches for scene-aware motion synthesis are constrained by pre-defined target objects or positions and thus limit the diversity of human-scene interactions for synthesized motions. In this paper, we focus on the problem of synthesizing diverse scene-aware human motions under the guidance of target action sequences. To achieve this, we first decompose the diversity of scene-aware human motions into three aspects, namely interaction diversity (e.g. sitting on differe…
Tsinghua University(清华大学);Tsinghua Shenzhen International Graduate School(清华大学深圳国际研究生院)
In this paper, we propose a Point-Voxel Recurrent All-Pairs Field Transforms (PV-RAFT) method to estimate scene flow from point clouds. Since point clouds are irregular and unordered, it is challenging to efficiently extract features from all-pairs fields in the 3D space, where all-pairs correlations play important roles in scene flow estimation. To tackle this problem, we present point-voxel correlation fields, which capture both local and long-range dependencies of point pairs. To capture point-based correlations, we adopt the K-Nearest Neighbors search that preserves fine-grained informatio…
University of Southern California(南加州大学);Tencent America(腾讯美国)
An efficient 3D scene flow estimation method called PointFlowHop is proposed in this work. PointFlowHop takes two consecutive point clouds and determines the 3D flow vectors for every point in the first point cloud. PointFlowHop decomposes the scene flow estimation task into a set of subtasks, including ego-motion compensation, object association and object-wise motion estimation. It follows the green learning (GL) pipeline and adopts the feedforward data processing path. As a result, its underlying mechanism is more transparent than deep-learning (DL) solutions based on end-to-end optimizatio…
We present Lepard, a Learning based approach for partial point cloud matching in rigid and deformable scenes. The key characteristics are the following techniques that exploit 3D positional knowledge for point cloud matching: 1) An architecture that disentangles point cloud representation into feature space and 3D position space. 2) A position encoding method that explicitly reveals 3D relative distance information through the dot product of vectors. 3) A repositioning technique that modifies the crosspoint-cloud relative positions. Ablation studies demonstrate the effectiveness of the above t…