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arXiv 2001.00499cs.ITmath.IT
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协议的交互能力

On the Interactive Capacity of Finite-State Protocols

Assaf Ben-Yishai, Young-Han Kim, Rotem Oshman, Ofer Shayevitz

摘要:

噪声信道的交互容量是在信道上可以可靠地模拟任意交互协议的最高可能速率。众所周知,确定交互容量是非常困难的,最为人所知的下限远低于相关的香农容量,香农容量是一个微不足道的(通常也是最为人所知的)上限。本文考虑了模拟有限状态协议的更具限制性的设置。结果表明,所有的两个状态的协议,以及丰富的家庭的任意有限状态的协议,可以模拟在香农容量,建立这些家庭的协议的交互能力。

英文摘要:

The interactive capacity of a noisy channel is the highest possible rate at which arbitrary interactive protocols can be simulated reliably over the channel. Determining the interactive capacity is notoriously difficult, and the best known lower bounds are far below the associated Shannon capacity, which serves as a trivial (and also generally the best known) upper bound. This paper considers the more restricted setup of simulating finite-state protocols. It is shown that all two-state protocols, as well as rich families of arbitrary finite-state protocols, can be simulated at the Shannon capacity, establishing the interactive capacity for those families of protocols.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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