Flow routing over inter-datacenter networks is a well-known problem where the network assigns a path to a newly arriving flow potentially according to the network conditions and the properties of the new flow. An essential system-wide performance metric for a routing algorithm is the flow completion times, which affect the performance of applications running across multiple datacenters. Current static and dynamic routing approaches do not take advantage of flow size information in routing, which is practical in a controlled environment such as inter-datacenter networks that are managed by the datacenter operators. In this paper, we discuss Best Worst-case Routing (BWR), which aims at optimizing the tail completion times of long-running flows over inter-datacenter networks with non-uniform link capacities. Since finding the path with the best worst-case completion time for a new flow is NP-Hard, we investigate two heuristics, BWRH and BWRHF, which use two different upper bounds on the worst-case completion times for routing. We evaluate BWRH and BWRHF against several real WAN topologies and multiple traffic patterns. Although BWRH better models the BWR problem, BWRH and BWRHF show negligible difference across various system-wide performance metrics, while BWRHF being significantly faster. Furthermore, we show that compared to other popular routing heuristics, BWRHF can reduce the mean and tail flow completion times by over $1.5\times$ and $2\times$, respectively.
With the advent of software-defined networking, network configuration through programmable interfaces becomes practical, leading to various on-demand opportunities for network routing update in multi-tenant datacenters, where tenants have diverse requirements on network routings such as short latency, low path inflation, large bandwidth, high reliability, etc. Conventional solutions that rely on topology search coupled with an objective function https:// www.overleaf.com/project/5beb742041ab9c0e3caec84f to find desired routings have at least two shortcomings: (i) they run into scalability issu…
To ensure high availability, datacenter networks must rely on local fast rerouting mechanisms that allow routers to quickly react to link failures, in a fully decentralized manner. However, configuring these mechanisms to provide a high resilience against multiple failures while avoiding congestion along failover routes is algorithmically challenging, as the rerouting rules can only depend on local failure information and must be defined ahead of time. This paper presents a randomized local fast rerouting algorithm for Clos networks, the predominant datacenter topologies. Given a graph $G=(V,E…
To reduce cost, datacenter network operators are exploring blocking network designs. An example of such a design is a "spine-free" form of a Fat-Tree, in which pods directly connect to each other, rather than via spine blocks. To maintain application-perceived performance in the face of dynamic workloads, these new designs must be able to reconfigure routing and the inter-pod topology. Gemini is a system designed to achieve these goals on commodity hardware while reconfiguring the network infrequently, rendering these blocking designs practical enough for deployment in the near future. The key…
As applications become more distributed to improve user experience and offer higher availability, businesses rely on geographically dispersed datacenters that host such applications more than ever. Dedicated inter-datacenter networks have been built that provide high visibility into the network status and flexible control over traffic forwarding to offer quality communication across the instances of applications hosted on many datacenters. These networks are relatively small, with tens to hundreds of nodes and are managed by the same organization that operates the datacenters which make centra…
We propose Kevin, a novel demand-aware reconfigurable rack-to-rack datacenter network realized with a simple and efficient control plane. In particular, Kevin makes effective use of the network capacity by supporting integrated and multi-hop routing as well as work-conserving scheduling. To this end, Kevin relies on local greedy routing with small forwarding tables which require local updates only during topological reconfigurations, making this approach ideal for dynamic networks. Specifically, Kevin is based on a de Bruijn topology (using a small number of optical circuit switches) in which …
State-of-the-art topologies for datacenters (DC) and high-performance computing (HPC) networks are demand-oblivious and static. Therefore, such network topologies are optimized for the worst-case traffic scenarios and can't take advantage of changing demand patterns when such exist. However, recent optical switching technologies enable the concept of dynamically reconfiguring circuit-switched topologies in real-time. This capability opens the door for the design of self-adjusting networks: networks with demand-aware and dynamic topologies in which links between nodes can be established and re-…
We investigate a routing game that allows for the creation of coalitions, within the framework of cooperative game theory. Specifically, we describe the cost of each coalition as its maximin value. This represents the performance that the coalition can guarantee itself, under any (including worst) conditions. We then investigate fundamental solution concepts of the considered cooperative game, namely the core and a variant of the min-max fair nucleolus. We consider two types of routing games based on the agents' Performance Objectives, namely bottleneck routing games and additive routing games…
Network virtualization and SDN-based routing allow carriers to flexibly configure their networks in response to demand and unexpected network disruptions. However, cellular networks, by nature, pose some unique challenges because of user mobility and control/data plane partitioning, which calls for new architectures and provisioning paradigms. In this paper, we address the latter part by devising algorithms that can provision the data plane to create a distributed Mobile Edge Cloud (MEC), which provides opportunities for lower latencies and increased resilience (through placement of network fu…
Datacenter networks and services are at risk in the face of disasters. Existing fault-tolerant storage services cannot even achieve a nil recovery point objective (RPO) as client-generated data may get lost before the termination of their migration across geo-replicated datacenters. SDN has proved instrumental in exploiting application-level information to optimise the routing of information. In this paper, we propose Software Defined Edge (SDE) or the implementation of SDN at the network edge to achieve nil RPO. We illustrate our proposal with a fault-tolerant key-value store that experimenta…
The SRv6 architecture (Segment Routing based on IPv6 data plane) is a promising solution to support services like Traffic Engineering, Service Function Chaining and Virtual Private Networks in IPv6 backbones and datacenters. The SRv6 architecture has interesting scalability properties as it reduces the amount of state information that needs to be configured in the nodes to support the network services. In this paper, we describe the advantages of complementing the SRv6 technology with an SDN based approach in backbone networks. We discuss the architecture of a SRv6 enabled network based on Lin…
Segment Routing over IPv6 (SRv6 in short) is a networking solution for IP backbones and datacenters, which has been recently adopted in several of large scale network deployments. The SRv6 research, standardization and implementation activities are going on at a remarkable pace. In particular, a number of Internet Drafts have been submitted related to the Performance Monitoring (PM) of flows in an SRv6 network. In this paper we discuss the proposed PM approaches, considering both data plane and control plane aspects and focusing on loss monitoring. Then we describe the implementation of a per-…
We study {\sc greedy} routing over $n$ nodes placed in a ring, with the \emph{distance} between two nodes defined to be the clockwise or the absolute distance between them along the ring. Such graphs arise in the context of modeling social networks and in routing networks for peer-to-peer systems. We construct the first network over $n$ nodes in which {\sc greedy} routing takes $O(\log n / \log d)$ hops in the worst-case, with $d$ out-going links per node. Our result has the first asymptotically optimal greedy routing complexity. Previous constructions required $O(\frac{\log^2 n}{d})$ hops.
In overlay networks, both local and long-distance links appear as a single hop to a routing protocol. Traditional routing metrics (based on hop count or packet loss) fail to take the differences between such links into account. In this paper, we study a metric based on packet delay that has been designed to improve routing in overlay networks. We show a lightweight technique for measuring delay asynchronously, and show how to use the data it provides for constructing a routing metric. Using delay naively leads to persistent routing oscillations, so our routing protocol implements a number of f…
The interconnect is one of the most critical components in large scale computing systems, and its impact on the performance of applications is going to increase with the system size. In this paper, we will describe Slingshot, an interconnection network for large scale computing systems. Slingshot is based on high-radix switches, which allow building exascale and hyperscale datacenters networks with at most three switch-to-switch hops. Moreover, Slingshot provides efficient adaptive routing and congestion control algorithms, and highly tunable traffic classes. Slingshot uses an optimized Ethern…
An ad hoc network is an infrastructureless network in which nodes perform terminal as well as routing functions. A routing protocol is the only substitute to complete the communications in the absence of an access point. In spite of that mobile nodes or so called routers uses some mechanism for calculating the best route when it has multiple routes for the same destination. On the basis of one or more metrics routes are ranked from best to worst. But, in an ad hoc network many factors can affect this decision, such as the delay, load, route lifetime etc. Thus measuring and finding routes on th…
People desire to be connected, no matter where they are. Recently, providing Internet access to on-board passengers has received a lot of attention from both industry and academia. However, in order to guarantee an acceptable Quality of Service (QoS) for the passenger services with low incurred cost, the path to route the services, as well as the datacenter (DC) to deploy the services should be carefully determined. This problem is challenging, due to different types of Air-to-Ground (A2G) connections, i.e., satellites and Direct-Air-to-Ground (DA2G) links. These A2G connection types differ in…
This paper studies the design of self-adjusting networks whose topology dynamically adapts to the workload, in an online and demand-aware manner. This problem is motivated by emerging optical technologies which allow to reconfigure the datacenter topology at runtime. Our main contribution is ReNet, a self-adjusting network which maintains a balance between the benefits and costs of reconfigurations. In particular, we show that ReNets are statically optimal for arbitrary sparse communication demands, i.e., perform at least as good as any fixed demand-aware network designed with a perfect knowle…
Oblivious routing has a long history in both the theory and practice of networking. In this work we initiate the formal study of oblivious routing in the context of reconfigurable networks, a new architecture that has recently come to the fore in datacenter networking. These networks allow a rapidly changing bounded-degree pattern of interconnections between nodes, but the network topology and the selection of routing paths must both be oblivious to the traffic demand matrix. Our focus is on the trade-off between maximizing throughput and minimizing latency in these networks. For every constan…
The congestion pricing is an efficient allocation approach to mediate demand and supply of network resources. Different from the previous pricing using Affine Marginal Cost (AMC), we focus on studying the game between network coding and routing flows sharing a single link when users are price anticipating based on an Average Cost Sharing (ACS) pricing mechanism. We characterize the worst-case efficiency bounds of the game compared with the optimal, i.e., the price-of anarchy (POA), which can be low bound 50% with routing only. When both network coding and routing are applied, the POA can be as…
We present a model of performance bound calculus on feedforward networks where data packets are routed under wormhole routing discipline. We are interested in determining maximum end-to-end delays and backlogs of messages or packets going from a source node to a destination node, through a given virtual path in the network. Our objective here is to give a network calculus approach for calculating the performance bounds. First we propose a new concept of curves that we call packet curves. The curves permit to model constraints on packet lengths of a given data flow, when the lengths are allowed…
We use the incompressibility method based on Kolmogorov complexity to determine the total number of bits of routing information for almost all network topologies. In most models for routing, for almost all labeled graphs $Θ(n^2)$ bits are necessary and sufficient for shortest path routing. By `almost all graphs' we mean the Kolmogorov random graphs which constitute a fraction of $1-1/n^c$ of all graphs on $n$ nodes, where $c > 0$ is an arbitrary fixed constant. There is a model for which the average case lower bound rises to $Ω(n^2 \log n)$ and another model where the average case upper bound …
With the advent of 5G and the evolution of Internet protocols, industrial applications are moving from vertical solutions to general purpose IP-based infrastructures that need to meet deterministic Quality of Service (QoS) requirements. The IETF DetNet working group aims at providing an answer to this need with support for (i) deterministic worst-case latency and jitter, and (ii) zero packet loss for time-sensitive traffic. In this paper we focus on the joint routing and scheduling problem in large scale deterministic networks using Cycle Specified Queuing and Forwarding (CSQF), an extension o…
Network modeling is a critical component for building self-driving Software-Defined Networks, particularly to find optimal routing schemes that meet the goals set by administrators. However, existing modeling techniques do not meet the requirements to provide accurate estimations of relevant performance metrics such as delay and jitter. In this paper we propose a novel Graph Neural Network (GNN) model able to understand the complex relationship between topology, routing and input traffic to produce accurate estimates of the per-source/destination pair mean delay and jitter. GNN are tailored to…
We introduce a new, "worst-case" model for an asynchronous communication network and investigate the simplest (yet central) task in this model, namely the feasibility of end-to-end routing. Motivated by the question of how successful a protocol can hope to perform in a network whose reliability is guaranteed by as few assumptions as possible, we combine the main "unreliability" features encountered in network models in the literature, allowing our model to exhibit all of these characteristics simultaneously. In particular, our model captures networks that exhibit the following properties: 1) O…
This paper studies the resilient routing and (in-band) fast failover mechanisms supported in Software-Defined Networks (SDN). We analyze the potential benefits and limitations of such failover mechanisms, and focus on two main metrics: (1) correctness (in terms of connectivity and loop-freeness) and (2) load-balancing. We make the following contributions. First, we show that in the worst-case (i.e., under adversarial link failures), the usefulness of local failover is rather limited: already a small number of failures will violate connectivity properties under any fast failover policy, even th…
Asynchronous Risk-Aware Multi-Agent Packet Routing for Ultra-Dense LEO Satellite Networks
The Interdisciplinary Centre for Security, Reliability and Trust (SnT), University of Luxembourg(安全、可靠性与信任跨学科研究中心(SnT),卢森堡大学);School of Computer Sciense and Cyber Engineering, Guangzhou University(计算机科学与网络工程学院,广州大学)
AGH University of Science and Technology(AGH科技大学);Barcelona Neural Networking Center(巴塞罗那神经网络中心);Universitat Politècnica de Catalunya(加泰罗尼亚理工大学)
Network modeling is a key enabler to achieve efficient network operation in future self-driving Software-Defined Networks. However, we still lack functional network models able to produce accurate predictions of Key Performance Indicators (KPI) such as delay, jitter or loss at limited cost. In this paper we propose RouteNet, a novel network model based on Graph Neural Network (GNN) that is able to understand the complex relationship between topology, routing, and input traffic to produce accurate estimates of the per-source/destination per-packet delay distribution and loss. RouteNet leverages…
In the today's Internet and TCP/IP-networks, the queueing of packets is commonly implemented using the protocol FIFO (First In First Out). Unfortunately, FIFO performs poorly in the Adversarial Queueing Theory. Other queueing strategies are researched in this model and better results are performed by alternative queueing strategies, e.g. LIS (Longest In System). This article introduces a new queueing protocol called interval-strategy that is concerned with the reduction from dynamic to static routing. We discuss the maximum system time for a packet and estimate with up-to-date results how this…
In this paper, we consider the network slicing problem which attempts to map multiple customized virtual network requests (also called services) to a common shared network infrastructure and allocate network resources to meet diverse service requirements, and propose an efficient two-stage algorithm for solving this NP-hard problem. In the first stage, the proposed algorithm uses an iterative linear programming (LP) rounding procedure to place the virtual network functions of all services into cloud nodes while taking traffic routing of all services into consideration; in the second stage, the…