Existing 3D scene flow estimation methods provide the 3D geometry and 3D motion of a scene and gain a lot of interest, for example in the context of autonomous driving. These methods are traditionally based on a temporal series of stereo images. In this paper, we propose a novel monocular 3D scene flow estimation method, called Mono-SF. Mono-SF jointly estimates the 3D structure and motion of the scene by combining multi-view geometry and single-view depth information. Mono-SF considers that the scene flow should be consistent in terms of warping the reference image in the consecutive image based on the principles of multi-view geometry. For integrating single-view depth in a statistical manner, a convolutional neural network, called ProbDepthNet, is proposed. ProbDepthNet estimates pixel-wise depth distributions from a single image rather than single depth values. Additionally, as part of ProbDepthNet, a novel recalibration technique for regression problems is proposed to ensure well-calibrated distributions. Our experiments show that Mono-SF outperforms state-of-the-art monocular baselines and ablation studies support the Mono-SF approach and ProbDepthNet design.
EPFL(洛桑联邦理工学院);Visual Intelligence for Transportation (VITA) lab(交通视觉智能实验室)
Monocular and stereo visions are cost-effective solutions for 3D human localization in the context of self-driving cars or social robots. However, they are usually developed independently and have their respective strengths and limitations. We propose a novel unified learning framework that leverages the strengths of both monocular and stereo cues for 3D human localization. Our method jointly (i) associates humans in left-right images, (ii) deals with occluded and distant cases in stereo settings by relying on the robustness of monocular cues, and (iii) tackles the intrinsic ambiguity of monoc…
MonoSR: Open-Vocabulary Spatial Reasoning from Monocular Images
Technical University of Munich(慕尼黑工业大学);A*STAR Institute of Advanced Intelligence and Computing(新加坡科技研究局高级智能与计算研究所);Singapore University of Technology and Design(新加坡科技设计大学);Nanyang Technological University(南洋理工大学)
In this paper, we strive for solving the ambiguities arisen by the astoundingly high density of raw PseudoLiDAR for monocular 3D object detection for autonomous driving. Without much computational overhead, we propose a supervised and an unsupervised sparsification scheme of PseudoLiDAR prior to 3D detection. Both the strategies assist the standard 3D detector gain better performance over the raw PseudoLiDAR baseline using only ~5% of its points on the KITTI object detection benchmark, thus making our monocular framework and LiDAR-based counterparts computationally equivalent (Figure 1). Moreo…
Understanding the world in 3D is a critical component of urban autonomous driving. Generally, the combination of expensive LiDAR sensors and stereo RGB imaging has been paramount for successful 3D object detection algorithms, whereas monocular image-only methods experience drastically reduced performance. We propose to reduce the gap by reformulating the monocular 3D detection problem as a standalone 3D region proposal network. We leverage the geometric relationship of 2D and 3D perspectives, allowing 3D boxes to utilize well-known and powerful convolutional features generated in the image-spa…
Renmin University of China(中国人民大学);Beijing Jiaotong University(北京交通大学);Tsinghua University(清华大学)
Object pose detection and tracking has recently attracted increasing attention due to its wide applications in many areas, such as autonomous driving, robotics, and augmented reality. Among methods for object pose detection and tracking, deep learning is the most promising one that has shown better performance than others. However, survey study about the latest development of deep learning-based methods is lacking. Therefore, this study presents a comprehensive review of recent progress in object pose detection and tracking that belongs to the deep learning technical route. To achieve a more t…
Michigan State University(密歇根州立大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
Perceiving the physical world in 3D is fundamental for self-driving applications. Although temporal motion is an invaluable resource to human vision for detection, tracking, and depth perception, such features have not been thoroughly utilized in modern 3D object detectors. In this work, we propose a novel method for monocular video-based 3D object detection which carefully leverages kinematic motion to improve precision of 3D localization. Specifically, we first propose a novel decomposition of object orientation as well as a self-balancing 3D confidence. We show that both components are crit…
Monocular 3D object detection is a challenging task in the self-driving and computer vision community. As a common practice, most previous works use manually annotated 3D box labels, where the annotating process is expensive. In this paper, we find that the precisely and carefully annotated labels may be unnecessary in monocular 3D detection, which is an interesting and counterintuitive finding. Using rough labels that are randomly disturbed, the detector can achieve very close accuracy compared to the one using the ground-truth labels. We delve into this underlying mechanism and then empirica…
Monocular scene reconstruction is essential for modern applications such as robotics or autonomous driving. Although stereo methods usually result in better accuracy than monocular methods, they are more expensive and more difficult to calibrate. In this work, we present a novel second order optimal minimum energy filter that jointly estimates the camera motion, the disparity map and also higher order kinematics recursively on a product Lie group containing a novel disparity group. This mathematical framework enables to cope with non-Euclidean state spaces, non-linear observations and high dim…
In this paper, we present BirdSLAM, a novel simultaneous localization and mapping (SLAM) system for the challenging scenario of autonomous driving platforms equipped with only a monocular camera. BirdSLAM tackles challenges faced by other monocular SLAM systems (such as scale ambiguity in monocular reconstruction, dynamic object localization, and uncertainty in feature representation) by using an orthographic (bird's-eye) view as the configuration space in which localization and mapping are performed. By assuming only the height of the ego-camera above the ground, BirdSLAM leverages single-vie…
This paper aims to design a 3D object detection model from 2D images taken by monocular cameras by combining the estimated bird's-eye view elevation map and the deep representation of object features. The proposed model has a pre-trained ResNet-50 network as its backend network and three more branches. The model first builds a bird's-eye view elevation map to estimate the depth of the object in the scene and by using that estimates the object's 3D bounding boxes. We have trained and evaluate it on two major datasets: a syntactic dataset and the KIITI dataset.
Inferring geometrically consistent dense 3D scenes across a tuple of temporally consecutive images remains challenging for self-supervised monocular depth prediction pipelines. This paper explores how the increasingly popular transformer architecture, together with novel regularized loss formulations, can improve depth consistency while preserving accuracy. We propose a spatial attention module that correlates coarse depth predictions to aggregate local geometric information. A novel temporal attention mechanism further processes the local geometric information in a global context across conse…
Depth estimation from a single image represents a very exciting challenge in computer vision. While other image-based depth sensing techniques leverage on the geometry between different viewpoints (e.g., stereo or structure from motion), the lack of these cues within a single image renders ill-posed the monocular depth estimation task. For inference, state-of-the-art encoder-decoder architectures for monocular depth estimation rely on effective feature representations learned at training time. For unsupervised training of these models, geometry has been effectively exploited by suitable images…
University of Pennsylvania(宾夕法尼亚大学);Ryerson University(瑞尔森大学)
This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are unknown. In the former case, a novel approach is introduced that integrates a sparsity-driven 3D geometric prior and temporal smoothness. In the latter case, the former case is extended by treating the image locations of the joints as latent variables. A deep fully convolutional network is trained to predict the uncertainty maps of the 2D joint locations. The …
NAVER LABS(NAVER实验室);University of Maryland(马里兰大学)
Monocular depth estimation in the wild inherently predicts depth up to an unknown scale. To resolve scale ambiguity issue, we present a learning algorithm that leverages monocular simultaneous localization and mapping (SLAM) with proprioceptive sensors. Such monocular SLAM systems can provide metrically scaled camera poses. Given these metric poses and monocular sequences, we propose a self-supervised learning method for the pre-trained supervised monocular depth networks to enable metrically scaled depth estimation. Our approach is based on a teacher-student formulation which guides our netwo…
German Research Center for Artificial Intelligence – DFKI(德国人工智能研究中心–DFKI);BMW Group(宝马集团)
Contrary to the ongoing trend in automotive applications towards usage of more diverse and more sensors, this work tries to solve the complex scene flow problem under a monocular camera setup, i.e. using a single sensor. Towards this end, we exploit the latest achievements in single image depth estimation, optical flow, and sparse-to-dense interpolation and propose a monocular combination approach (MonoComb) to compute dense scene flow. MonoComb uses optical flow to relate reconstructed 3D positions over time and interpolates occluded areas. This way, existing monocular methods are outperforme…
We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical volumetric neural radiance fields. Our insight is that dense monocular SLAM provides the right information to fit a neural radiance field of the scene in real-time, by providing accurate pose estimates and depth-maps with associated uncertainty. With our proposed uncertainty-based depth loss, we achieve not only good photometric accuracy, but also great geometric ac…
Rethinking Monocular Depth Embedding for Generalized Stereo Matching
Shaanxi Key Laboratory for Network Computing and Security Technology, Xi’an University of Technology(陕西理工大学网络计算与安全技术重点实验室);College of Computer Science, Sichuan University(四川大学计算机学院)
Massachusetts Institute of Technology(麻省理工学院);Microsoft Research Asia(微软亚洲研究院)
Detecting and localizing objects in the real 3D space, which plays a crucial role in scene understanding, is particularly challenging given only a monocular image due to the geometric information loss during imagery projection. We propose MonoGRNet for the amodal 3D object detection from a monocular image via geometric reasoning in both the observed 2D projection and the unobserved depth dimension. MonoGRNet decomposes the monocular 3D object detection task into four sub-tasks including 2D object detection, instance-level depth estimation, projected 3D center estimation and local corner regres…
BNRist(北京信息科学与技术国家研究中心);Tsinghua University(清华大学);Beijing Normal University(北京师范大学);City University of Hong Kong(香港城市大学);Tencent PCG(腾讯平台与内容事业群)
High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have shown a promising ability for complete scene reconstruction, while their results are often over-smooth and lack enough geometric details. This paper introduces a novel neural implicit scene representation with volume rendering for high-fidelity online 3D scene reconstruction from monocular videos. For fine-grained reconstruction, our key insight is to incorpo…
National Taiwan University(国立台湾大学);Mobile Drive Technology(移动驱动科技公司)
Monocular 3D object detection is an important yet challenging task in autonomous driving. Some existing methods leverage depth information from an off-the-shelf depth estimator to assist 3D detection, but suffer from the additional computational burden and achieve limited performance caused by inaccurate depth priors. To alleviate this, we propose MonoDTR, a novel end-to-end depth-aware transformer network for monocular 3D object detection. It mainly consists of two components: (1) the Depth-Aware Feature Enhancement (DFE) module that implicitly learns depth-aware features with auxiliary super…
Hikvision Research Institute (HRI), Hangzhou Hikvision Digital Technology Co. Ltd(海康威视研究院(HRI),杭州海康威视数字技术有限公司)
This paper addresses the importance of full-image supervision for monocular depth estimation. We propose a semi-supervised architecture, which combines both unsupervised framework of using image consistency and supervised framework of dense depth completion. The latter provides full-image depth as supervision for the former. Ego-motion from navigation system is also embedded into the unsupervised framework as output supervision of an inner temporal transform network, making monocular depth estimation better. In the evaluation, we show that our proposed model outperforms other approaches on dep…
The University of Adelaide(阿德莱德大学);The University of Hong Kong(香港大学);Northwest A&F University(西北农林科技大学);CSIRO Data61(联邦科学与工业研究组织数据61研究所);Zhejiang University(浙江大学)
Monocular visual odometry (VO) is an important task in robotics and computer vision. Thus far, how to build accurate and robust monocular VO systems that can work well in diverse scenarios remains largely unsolved. In this paper, we propose a framework to exploit monocular depth estimation for improving VO. The core of our framework is a monocular depth estimation module with a strong generalization capability for diverse scenes. It consists of two separate working modes to assist the localization and mapping. With a single monocular image input, the depth estimation module predicts a relative…
At present, deep learning has been applied more and more in monocular image depth estimation and has shown promising results. The current more ideal method for monocular depth estimation is the supervised learning based on ground truth depth, but this method requires an abundance of expensive ground truth depth as the supervised labels. Therefore, researchers began to work on unsupervised depth estimation methods. Although the accuracy of unsupervised depth estimation method is still lower than that of supervised method, it is a promising research direction. In this paper, Based on the experim…
Samsung Electronics Co., Ltd.(三星电子有限公司);Korea Advanced Institute of Science and Technology (KAIST)(韩国高等科学技术院)
There have been attempts to detect 3D objects by fusion of stereo camera images and LiDAR sensor data or using LiDAR for pre-training and only monocular images for testing, but there have been less attempts to use only monocular image sequences due to low accuracy. In addition, when depth prediction using only monocular images, only scale-inconsistent depth can be predicted, which is the reason why researchers are reluctant to use monocular images alone. Therefore, we propose a method for predicting absolute depth and detecting 3D objects using only monocular image sequences by enabling end-to…
University of Essex(埃塞克斯大学);Heriot-Watt University(赫瑞-瓦特大学);National University of Defense Technology(国防科技大学)
We propose a novel monocular visual odometry (VO) system called UnDeepVO in this paper. UnDeepVO is able to estimate the 6-DoF pose of a monocular camera and the depth of its view by using deep neural networks. There are two salient features of the proposed UnDeepVO: one is the unsupervised deep learning scheme, and the other is the absolute scale recovery. Specifically, we train UnDeepVO by using stereo image pairs to recover the scale but test it by using consecutive monocular images. Thus, UnDeepVO is a monocular system. The loss function defined for training the networks is based on spatia…
Most monocular depth sensing methods use conventionally captured images that are created without considering scene content. In contrast, animal eyes have fast mechanical motions, called saccades, that control how the scene is imaged by the fovea, where resolution is highest. In this paper, we present the SaccadeCam framework for adaptively distributing resolution onto regions of interest in the scene. Our algorithm for adaptive resolution is a self-supervised network and we demonstrate results for end-to-end learning for monocular depth estimation. We also show preliminary results with a real …
Zhejiang University(浙江大学);Shanghai Institute for Advanced Study of Zhejiang University(浙江大学上海高等研究院);Shanghai AI Lab(上海人工智能实验室)
Monocular 3D object detection has attracted great attention for its advantages in simplicity and cost. Due to the ill-posed 2D to 3D mapping essence from the monocular imaging process, monocular 3D object detection suffers from inaccurate depth estimation and thus has poor 3D detection results. To alleviate this problem, we propose to introduce the ground plane as a prior in the monocular 3d object detection. The ground plane prior serves as an additional geometric condition to the ill-posed mapping and an extra source in depth estimation. In this way, we can get a more accurate depth estimati…
NAVER LABS Europe(NAVER LABS欧洲);Seoul National University(首尔国立大学);Meta Reality Labs Research(Meta现实实验室)
Existing neural human rendering methods struggle with a single image input due to the lack of information in invisible areas and the depth ambiguity of pixels in visible areas. In this regard, we propose Monocular Neural Human Renderer (MonoNHR), a novel approach that renders robust free-viewpoint images of an arbitrary human given only a single image. MonoNHR is the first method that (i) renders human subjects never seen during training in a monocular setup, and (ii) is trained in a weakly-supervised manner without geometry supervision. First, we propose to disentangle 3D geometry and texture…
We study the effect of adversarial perturbations on the task of monocular depth prediction. Specifically, we explore the ability of small, imperceptible additive perturbations to selectively alter the perceived geometry of the scene. We show that such perturbations can not only globally re-scale the predicted distances from the camera, but also alter the prediction to match a different target scene. We also show that, when given semantic or instance information, perturbations can fool the network to alter the depth of specific categories or instances in the scene, and even remove them while pr…
Monocular visual odometry approaches that purely rely on geometric cues are prone to scale drift and require sufficient motion parallax in successive frames for motion estimation and 3D reconstruction. In this paper, we propose to leverage deep monocular depth prediction to overcome limitations of geometry-based monocular visual odometry. To this end, we incorporate deep depth predictions into Direct Sparse Odometry (DSO) as direct virtual stereo measurements. For depth prediction, we design a novel deep network that refines predicted depth from a single image in a two-stage process. We train …
Self-supervised monocular depth estimation approaches either ignore independently moving objects in the scene or need a separate segmentation step to identify them. We propose MonoDepthSeg to jointly estimate depth and segment moving objects from monocular video without using any ground-truth labels. We decompose the scene into a fixed number of components where each component corresponds to a region on the image with its own transformation matrix representing its motion. We estimate both the mask and the motion of each component efficiently with a shared encoder. We evaluate our method on thr…
We present a generative method to estimate 3D human motion and body shape from monocular video. Under the assumption that starting from an initial pose optical flow constrains subsequent human motion, we exploit flow to find temporally coherent human poses of a motion sequence. We estimate human motion by minimizing the difference between computed flow fields and the output of an artificial flow renderer. A single initialization step is required to estimate motion over multiple frames. Several regularization functions enhance robustness over time. Our test scenarios demonstrate that optical fl…
The estimation of the orientation of an observed vehicle relative to an Autonomous Vehicle (AV) from monocular camera data is an important building block in estimating its 6 DoF pose. Current Deep Learning based solutions for placing a 3D bounding box around this observed vehicle are data hungry and do not generalize well. In this paper, we demonstrate the use of monocular visual odometry for the self-supervised fine-tuning of a model for orientation estimation pre-trained on a reference domain. Specifically, while transitioning from a virtual dataset (vKITTI) to nuScenes, we recover up to 70%…
NavInfo Europe(四维图新欧洲公司);Eindhoven University of Technology(埃因霍温理工大学)
Self-supervised monocular depth estimation is a salient task for 3D scene understanding. Learned jointly with monocular ego-motion estimation, several methods have been proposed to predict accurate pixel-wise depth without using labeled data. Nevertheless, these methods focus on improving performance under ideal conditions without natural or digital corruptions. The general absence of occlusions is assumed even for object-specific depth estimation. These methods are also vulnerable to adversarial attacks, which is a pertinent concern for their reliable deployment in robots and autonomous drivi…
University of California, San Diego(加利福尼亚大学圣地亚哥分校)
Real-scale scene flow estimation has become increasingly important for 3D computer vision. Some works successfully estimate real-scale 3D scene flow with LiDAR. However, these ubiquitous and expensive sensors are still unlikely to be equipped widely for real application. Other works use monocular images to estimate scene flow, but their scene flow estimations are normalized with scale ambiguity, where additional depth or point cloud ground truth are required to recover the real scale. Even though they perform well in 2D, these works do not provide accurate and reliable 3D estimates. We present…
We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape models, produce per frame reconstructions giving temporally inconsistent output and limited performance when applied to video. In this paper, we introduce an approach to learn temporally consistent features for textured reconstruction of clothed 3D human sequences from monocular video by proposing two advances: a novel temporal consistency loss function; and hybri…
IIIT-Delhi(德里信息技术学院);NEC Laboratories America, Inc.(NEC美国实验室公司);University of California, San Diego(加利福尼亚大学圣迭戈分校)
Classical monocular Simultaneous Localization And Mapping (SLAM) and the recently emerging convolutional neural networks (CNNs) for monocular depth prediction represent two largely disjoint approaches towards building a 3D map of the surrounding environment. In this paper, we demonstrate that the coupling of these two by leveraging the strengths of each mitigates the other's shortcomings. Specifically, we propose a joint narrow and wide baseline based self-improving framework, where on the one hand the CNN-predicted depth is leveraged to perform pseudo RGB-D feature-based SLAM, leading to bett…
Monocular 3D object detection reveals an economical but challenging task in autonomous driving. Recently center-based monocular methods have developed rapidly with a great trade-off between speed and accuracy, where they usually depend on the object center's depth estimation via 2D features. However, the visual semantic features without sufficient pixel geometry information, may affect the performance of clues for spatial 3D detection tasks. To alleviate this, we propose MonoPGC, a novel end-to-end Monocular 3D object detection framework with rich Pixel Geometry Contexts. We introduce the pixe…
McMaster University(麦克马斯特大学);University at Buffalo(布法罗大学);Carnegie Mellon University(卡内基梅隆大学)
Despite recent improvement of supervised monocular depth estimation, the lack of high quality pixel-wise ground truth annotations has become a major hurdle for further progress. In this work, we propose a new unsupervised depth estimation method based on pseudo supervision mechanism by training a teacher-student network with knowledge distillation. It strategically integrates the advantages of supervised and unsupervised monocular depth estimation, as well as unsupervised binocular depth estimation. Specifically, the teacher network takes advantage of the effectiveness of binocular depth estim…
Depth-Aware Rover: A Study of Edge AI and Monocular Vision for Real-World Implementation
Space Applications Centre(空间应用中心);Institute of Advanced Indian Space Research(印度高级空间研究机构);Indian Space Research Organization(印度空间研究组织);Technology and Research(技术与研究)
M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAM
Shanghai Jiao Tong University(上海交通大学);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);Fudan University(复旦大学);Shanghai Innovation Institute(上海创新研究院);Zhejiang University(浙江大学);Beijing Institute of Technology(北京理工大学);The Chinese University of Hong Kong(香港中文大学);The University of Hong Kong(香港大学)
Monocular depth estimation has been extensively explored based on deep learning, yet its accuracy and generalization ability still lag far behind the stereo-based methods. To tackle this, a few recent studies have proposed to supervise the monocular depth estimation network by distilling disparity maps as proxy ground-truths. However, these studies naively distill the stereo knowledge without considering the comparative advantages of stereo-based and monocular depth estimation methods. In this paper, we propose to selectively distill the disparity maps for more reliable proxy supervision. Spec…
TU Munich(慕尼黑工业大学);Canon Inc.(佳能公司);Johns Hopkins University(约翰斯·霍普金斯大学)
Given the recent advances in depth prediction from Convolutional Neural Networks (CNNs), this paper investigates how predicted depth maps from a deep neural network can be deployed for accurate and dense monocular reconstruction. We propose a method where CNN-predicted dense depth maps are naturally fused together with depth measurements obtained from direct monocular SLAM. Our fusion scheme privileges depth prediction in image locations where monocular SLAM approaches tend to fail, e.g. along low-textured regions, and vice-versa. We demonstrate the use of depth prediction for estimating the a…
University of Alicante(阿利坎特大学);ETH Zurich(苏黎世联邦理工学院);Microsoft(微软);University of Amsterdam(阿姆斯特丹大学)
Building upon the recent progress in novel view synthesis, we propose its application to improve monocular depth estimation. In particular, we propose a novel training method split in three main steps. First, the prediction results of a monocular depth network are warped to an additional view point. Second, we apply an additional image synthesis network, which corrects and improves the quality of the warped RGB image. The output of this network is required to look as similar as possible to the ground-truth view by minimizing the pixel-wise RGB reconstruction error. Third, we reapply the same m…