Parsing sketches via semantic segmentation is attractive but challenging, because (i) free-hand drawings are abstract with large variances in depicting objects due to different drawing styles and skills; (ii) distorting lines drawn on the touchpad make sketches more difficult to be recognized; (iii) the high-performance image segmentation via deep learning technologies needs enormous annotated sketch datasets during the training stage. In this paper, we propose a Sketch-target deep FCN Segmentation Network(SFSegNet) for automatic free-hand sketch segmentation, labeling each sketch in a single object with multiple parts. SFSegNet has an end-to-end network process between the input sketches and the segmentation results, composed of 2 parts: (i) a modified deep Fully Convolutional Network(FCN) using a reweighting strategy to ignore background pixels and classify which part each pixel belongs to; (ii) affine transform encoders that attempt to canonicalize the shaking strokes. We train our network with the dataset that consists of 10,000 annotated sketches, to find an extensively applicable model to segment stokes semantically in one ground truth. Extensive experiments are carried out and segmentation results show that our method outperforms other state-of-the-art networks.
Breaking the Box: Enhancing Remote Sensing Image Segmentation with Freehand Sketches
Huzhou University(湖州大学);Singapore University of Technology and Design(新加坡科技设计大学);University of Science and Technology of China(中国科学技术大学);Zhejiang University(浙江大学);KOKONI 3D, Moxin (Huzhou) Tech. Co., LTD.(墨芯(湖州)科技有限公司(KOKONI 3D))
Let Human Sketches Help: Empowering Challenging Image Segmentation Task with Freehand Sketches
School of Information Engineering, Huzhou University(湖州大学信息工程学院);College of Computer Science and Technology, Zhejiang University(浙江大学计算机科学与技术学院);School of Software Technology, Zhejiang University(浙江大学软件技术学院);Information Systems Technology and Design Pillar, Singapore University of Technology and Design(新加坡科技设计大学信息系统技术与设计 pillar(注:此处保留原文结构,因无通用标准译法));School of Information Science and Technology, University of Science and Technology of China(中国科学技术大学信息科学技术学院);KOKONI, Moxin (Huzhou) Tech. Co., LTD.(摩芯(湖州)科技有限公司 KOKONI);Institute of Psychology, Chinese Academy of Sciences(中国科学院心理研究所)
Sun Yat-sen University(中山大学);Nanjing University(南京大学);Huawei Technologies(华为技术有限公司)
We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute vector bridged Generative Adversarial Network called EdgeGAN, which supports high visual-quality object-level image content generation without using freehand sketches as training data. We have built a large-scale composite dataset called SketchyCOCO to support and evaluate the solution. We validate our approach on the tasks of both object-level and scene-le…
University of Surrey(萨里大学);iFlyTek-Surrey Joint Research Centre on Artificial Intelligence(科大讯飞-萨里人工智能联合研究中心);Surrey Institute for People Centred AI(萨里以人为本人工智能研究所)
We advance sketch research to scenes with the first dataset of freehand scene sketches, FS-COCO. With practical applications in mind, we collect sketches that convey scene content well but can be sketched within a few minutes by a person with any sketching skills. Our dataset comprises 10,000 freehand scene vector sketches with per point space-time information by 100 non-expert individuals, offering both object- and scene-level abstraction. Each sketch is augmented with its text description. Using our dataset, we study for the first time the problem of fine-grained image retrieval from freehan…
Researchers have explored various ways to generate realistic images from freehand sketches, e.g., for objects and human faces. However, how to generate realistic human body images from sketches is still a challenging problem. It is, first because of the sensitivity to human shapes, second because of the complexity of human images caused by body shape and pose changes, and third because of the domain gap between realistic images and freehand sketches. In this work, we present DeepPortraitDrawing, a deep generative framework for converting roughly drawn sketches to realistic human body images. T…
Zhejiang Lab(之江实验室);Harbin Institute of Technology(哈尔滨工业大学);Xiamen University(厦门大学)
In this paper, we propose a novel deep framework for part-level semantic parsing of freehand sketches, which makes three main contributions that are experimentally shown to have substantial practical merit. First, we propose a homogeneous transformation method to address the problem of domain adaptation. For the task of sketch parsing, there is no available data of labeled freehand sketches that can be directly used for model training. An alternative solution is to learn from datasets of real image parsing, while the domain adaptation is an inevitable problem. Unlike existing methods that util…
LAMIA, Université des Antilles et de la Guyane(LAMIA实验室,安的列斯-圭亚那大学)
We present the principle and the main steps of a new method for the visuo-spatial analysis of geometrical sketches recorded online. Visuo-spatial analysis is a necessary step for multi-level analysis. Multi-level analysis simultaneously allows classification, comparison or clustering of the constituent parts of a pattern according to their visuo-spatial properties, their procedural strategies, their structural or temporal parameters, or any combination of two or more of those parameters. The first results provided by this method concern the comparison of sketches to some perfect patterns of si…
The study of eye gaze fixations on photographic images is an active research area. In contrast, the image subcategory of freehand sketches has not received as much attention for such studies. In this paper, we analyze the results of a free-viewing gaze fixation study conducted on 3904 freehand sketches distributed across 160 object categories. Our analysis shows that fixation sequences exhibit marked consistency within a sketch, across sketches of a category and even across suitably grouped sets of categories. This multi-level consistency is remarkable given the variability in depiction and ex…
University of Science and Technology of China(中国科学技术大学)
In this paper, we explore the task of generating photo-realistic face images from hand-drawn sketches. Existing image-to-image translation methods require a large-scale dataset of paired sketches and images for supervision. They typically utilize synthesized edge maps of face images as training data. However, these synthesized edge maps strictly align with the edges of the corresponding face images, which limit their generalization ability to real hand-drawn sketches with vast stroke diversity. To address this problem, we propose DeepFacePencil, an effective tool that is able to generate photo…
Freehand sketches often contain sparse visual detail. In spite of the sparsity, they are easily and consistently recognized by humans across cultures, languages and age groups. Therefore, analyzing such sparse sketches can aid our understanding of the neuro-cognitive processes involved in visual representation and recognition. In the recent past, Convolutional Neural Networks (CNNs) have emerged as a powerful framework for feature representation and recognition for a variety of image domains. However, the domain of sketch images has not been explored. This paper introduces a freehand sketch re…
In this paper, we are interested in the problem of generating target grasps by understanding freehand sketches. The sketch is useful for the persons who cannot formulate language and the cases where a textual description is not available on the fly. However, very few works are aware of the usability of this novel interactive way between humans and robots. To this end, we propose a method to generate a potential grasp configuration relevant to the sketch-depicted objects. Due to the inherent ambiguity of sketches with abstract details, we take the advantage of the graph by incorporating the str…
State Key Lab of CAD&CG, Zhejiang University(浙江大学CAD&CG国家重点实验室);School of Creative Media, City University of Hong Kong(香港城市大学创意媒体学院);Shanghai Jiao Tong University(上海交通大学)
We introduce SketchGNN, a convolutional graph neural network for semantic segmentation and labeling of freehand vector sketches. We treat an input stroke-based sketch as a graph, with nodes representing the sampled points along input strokes and edges encoding the stroke structure information. To predict the per-node labels, our SketchGNN uses graph convolution and a static-dynamic branching network architecture to extract the features at three levels, i.e., point-level, stroke-level, and sketch-level. SketchGNN significantly improves the accuracy of the state-of-the-art methods for semantic s…
Zhejiang Lab(之江实验室);Harbin Institute of Technology(哈尔滨工业大学);Xiamen University(厦门大学);Tsinghua University(清华大学);Australian National University(澳大利亚国立大学)
Sketch recognition remains a significant challenge due to the limited training data and the substantial intra-class variance of freehand sketches for the same object. Conventional methods for this task often rely on the availability of the temporal order of sketch strokes, additional cues acquired from different modalities and supervised augmentation of sketch datasets with real images, which also limit the applicability and feasibility of these methods in real scenarios. In this paper, we propose a novel sketch-specific data augmentation (SSDA) method that leverages the quantity and quality o…
Freehand line sketches are an interesting and unique form of visual representation. Typically, such sketches are studied and utilized as an end product of the sketching process. However, we have found it instructive to study the sketches as sequentially accumulated composition of drawing strokes added over time. Studying sketches in this manner has enabled us to create novel sparse yet discriminative sketch-based representations for object categories which we term category-epitomes. Our procedure for obtaining these epitomes concurrently provides a natural measure for quantifying the sparsenes…
In this paper, we explore open-domain sketch-to-photo translation, which aims to synthesize a realistic photo from a freehand sketch with its class label, even if the sketches of that class are missing in the training data. It is challenging due to the lack of training supervision and the large geometric distortion between the freehand sketch and photo domains. To synthesize the absent freehand sketches from photos, we propose a framework that jointly learns sketch-to-photo and photo-to-sketch generation. However, the generator trained from fake sketches might lead to unsatisfying results when…
Sketch Beautification: Learning Part Beautification and Structure Refinement for Sketches of Man-made Objects
City University of Hong Kong(香港城市大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学)
Freehand sketching is an inherently sequential process. Yet, most approaches for hand-drawn sketch recognition either ignore this sequential aspect or exploit it in an ad-hoc manner. In our work, we propose a recurrent neural network architecture for sketch object recognition which exploits the long-term sequential and structural regularities in stroke data in a scalable manner. Specifically, we introduce a Gated Recurrent Unit based framework which leverages deep sketch features and weighted per-timestep loss to achieve state-of-the-art results on a large database of freehand object sketches …
City University of Hong Kong(香港城市大学);Peking University(北京大学);University of Surrey(萨里大学)
Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches mostly from expert users, making it difficult to compare the drawings by expert and novice users, while such comparisons are critical in informing more effective sketch-based interfaces for either user groups. These observations motivate us to analyze how differently people with and without adequate drawing skills sketch 3D objects. We invited 70 novice users an…
City University of Hong Kong(香港城市大学);Hong Kong University of Science and Technology(香港科技大学);Zhejiang University(浙江大学);University of Surrey(萨里大学)
In this paper, we study the problem of multi-view sketch correspondence, where we take as input multiple freehand sketches with different views of the same object and predict as output the semantic correspondence among the sketches. This problem is challenging since the visual features of corresponding points at different views can be very different. To this end, we take a deep learning approach and learn a novel local sketch descriptor from data. We contribute a training dataset by generating the pixel-level correspondence for the multi-view line drawings synthesized from 3D shapes. To handle…
Institute of Computing Technology, CAS(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);School of Creative Media, City University of Hong Kong(香港城市大学创意媒体学院)
Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To address this issue, our key idea is to implicitly model the shape space of plausible face images and synthesize a face image in this space to approximate an input sketch. We take a local-to-global approach. We first learn feature embeddings of key face components, and push corresponding parts of input sketches towards underlying component manifolds defined by th…
Sketches make an intuitive and powerful visual expression as they are fast executed freehand drawings. We present a method for synthesizing realistic photos from scene sketches. Without the need for sketch and photo pairs, our framework directly learns from readily available large-scale photo datasets in an unsupervised manner. To this end, we introduce a standardization module that provides pseudo sketch-photo pairs during training by converting photos and sketches to a standardized domain, i.e. the edge map. The reduced domain gap between sketch and photo also allows us to disentangle them i…
This paper aims to demonstrate the efficiency of the Adversarial Open Domain Adaption framework for sketch-to-photo synthesis. The unsupervised open domain adaption for generating realistic photos from a hand-drawn sketch is challenging as there is no such sketch of that class for training data. The absence of learning supervision and the huge domain gap between both the freehand drawing and picture domains make it hard. We present an approach that learns both sketch-to-photo and photo-to-sketch generation to synthesise the missing freehand drawings from pictures. Due to the domain gap between…
City University of Hong Kong(香港城市大学);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));Zhejiang University(浙江大学)
Recent deep generative models allow real-time generation of hair images from sketch inputs. Existing solutions often require a user-provided binary mask to specify a target hair shape. This not only costs users extra labor but also fails to capture complicated hair boundaries. Those solutions usually encode hair structures via orientation maps, which, however, are not very effective to encode complex structures. We observe that colored hair sketches already implicitly define target hair shapes as well as hair appearance and are more flexible to depict hair structures than orientation maps. Bas…
The ability to semantically interpret hand-drawn line sketches, although very challenging, can pave way for novel applications in multimedia. We propose SketchParse, the first deep-network architecture for fully automatic parsing of freehand object sketches. SketchParse is configured as a two-level fully convolutional network. The first level contains shared layers common to all object categories. The second level contains a number of expert sub-networks. Each expert specializes in parsing sketches from object categories which contain structurally similar parts. Effectively, the two-level conf…
DUT-RU International School of Information and Software Engineering, Dalian University of Technology(大连理工大学 DUT-RU 国际信息与软件学院);Key Laboratory for Ubiquitous Network and Service Software of Liaoning Province(辽宁省泛在网络与服务软件重点实验室);School of Software, Dalian University of Technology(大连理工大学软件学院)
Recognizing freehand sketches with high arbitrariness is greatly challenging. Most existing methods either ignore the geometric characteristics or treat sketches as handwritten characters with fixed structural ordering. Consequently, they can hardly yield high recognition performance even though sophisticated learning techniques are employed. In this paper, we propose a sequential deep learning strategy that combines both shape and texture features. A coded shape descriptor is exploited to characterize the geometry of sketch strokes with high flexibility, while the outputs of constitutional ne…
HKUST(香港科技大学);University of Maryland, College Park(马里兰大学帕克分校);Zhejiang University(浙江大学);Alibaba A.I. Labs(阿里巴巴人工智能实验室);City University of Hong Kong(香港城市大学)
Freehand sketching is a dynamic process where points are sequentially sampled and grouped as strokes for sketch acquisition on electronic devices. To recognize a sketched object, most existing methods discard such important temporal ordering and grouping information from human and simply rasterize sketches into binary images for classification. In this paper, we propose a novel single-branch attentive network architecture RNN-Rasterization-CNN (Sketch-R2CNN for short) to fully leverage the dynamics in sketches for recognition. Sketch-R2CNN takes as input only a vector sketch with grouped seque…
JAIST(北陆先端科学技术大学院大学);University of Fukui(福井大学);The University of Tokyo(东京大学)
Normal map is an important and efficient way to represent complex 3D models. A designer may benefit from the auto-generation of high quality and accurate normal maps from freehand sketches in 3D content creation. This paper proposes a deep generative model for generating normal maps from users sketch with geometric sampling. Our generative model is based on Conditional Generative Adversarial Network with the curvature-sensitive points sampling of conditional masks. This sampling process can help eliminate the ambiguity of generation results as network input. In addition, we adopted a U-Net str…