Determining possible failure scenarios is a critical step in the evaluation of autonomous vehicle systems. Real-world vehicle testing is commonly employed for autonomous vehicle validation, but the costs and time requirements are high. Consequently, simulation-driven methods such as Adaptive Stress Testing (AST) have been proposed to aid in validation. AST formulates the problem of finding the most likely failure scenarios as a Markov decision process, which can be solved using reinforcement learning. In practice, AST tends to find scenarios where failure is unavoidable and tends to repeatedly discover the same types of failures of a system. This work addresses these issues by encoding domain relevant information into the search procedure. With this modification, the AST method discovers a larger and more expressive subset of the failure space when compared to the original AST formulation. We show that our approach is able to identify useful failure scenarios of an autonomous vehicle policy.
KAIST(韩国科学技术院);University of Michigan(密歇根大学);LG AI Research(LG人工智能研究院);UC Berkeley(加州大学伯克利分校)
Preference-based reinforcement learning (RL) has shown potential for teaching agents to perform the target tasks without a costly, pre-defined reward function by learning the reward with a supervisor's preference between the two agent behaviors. However, preference-based learning often requires a large amount of human feedback, making it difficult to apply this approach to various applications. This data-efficiency problem, on the other hand, has been typically addressed by using unlabeled samples or data augmentation techniques in the context of supervised learning. Motivated by the recent su…
Reinforcement Learning has suffered from poor reward specification, and issues for reward hacking even in simple enough domains. Preference Based Reinforcement Learning attempts to solve the issue by utilizing binary feedbacks on queried trajectory pairs by a human in the loop indicating their preferences about the agent's behavior to learn a reward model. In this work, we present a state augmentation technique that allows the agent's reward model to be robust and follow an invariance consistency that significantly improved performance, i.e. the reward recovery and subsequent return computed u…
Shaping Sparse Rewards in Reinforcement Learning: A Semi-supervised Approach
Department of Mathematics, The University of Hong Kong (HKU)(香港大学数学系);Department of Data and Systems Engineering, HKU(香港大学数据与系统工程系);Musketeers Foundation Institute of Data Science, HKU(穆斯克特基金会数据科学研究所)
Concordia Institute of Information System Engineering(康考迪亚信息系统工程研究院);Concordia University(康考迪亚大学)
In the framework of MDP, although the general reward function takes three arguments-current state, action, and successor state; it is often simplified to a function of two arguments-current state and action. The former is called a transition-based reward function, whereas the latter is called a state-based reward function. When the objective involves the expected cumulative reward only, this simplification works perfectly. However, when the objective is risk-sensitive, this simplification leads to an incorrect value. We present state-augmentation transformations (SATs), which preserve the rewa…
Recently, reinforcement learning (RL) has been used as a tool for finding failures in autonomous systems. During execution, the RL agents often rely on some domain-specific heuristic reward to guide them towards finding failures, but constructing such a heuristic may be difficult or infeasible. Without a heuristic, the agent may only receive rewards at the time of failure, or even rewards that guide it away from failures. For example, some approaches give rewards for taking more-likely actions, because we want to find more-likely failures. However, the agent may then learn to only take likely …
Westlake University(西湖大学);Zhejiang University(浙江大学);Westlake Institute for Advanced Study(西湖高等研究院)
Offline reinforcement learning algorithms promise to be applicable in settings where a fixed dataset is available and no new experience can be acquired. However, such formulation is inevitably offline-data-hungry and, in practice, collecting a large offline dataset for one specific task over one specific environment is also costly and laborious. In this paper, we thus 1) formulate the offline dynamics adaptation by using (source) offline data collected from another dynamics to relax the requirement for the extensive (target) offline data, 2) characterize the dynamics shift problem in which pri…
Reward Augmentation in Reinforcement Learning for Testing Distributed Systems
Max Planck Institute for Software Systems (MPI-SWS)(马克斯·普朗克软件系统研究所);CNRS(法国国家科学研究中心);Ecole Polytechnique(巴黎综合理工学院);Chennai Mathematical Institute(金奈数学研究所);IRIF(法国信息学研究所);Universite Paris Cite(巴黎西岱大学)
Several real-world scenarios, such as remote control and sensing, are comprised of action and observation delays. The presence of delays degrades the performance of reinforcement learning (RL) algorithms, often to such an extent that algorithms fail to learn anything substantial. This paper formally describes the notion of Markov Decision Processes (MDPs) with stochastic delays and shows that delayed MDPs can be transformed into equivalent standard MDPs (without delays) with significantly simplified cost structure. We employ this equivalence to derive a model-free Delay-Resolved RL framework a…
Manipulating data, such as weighting data examples or augmenting with new instances, has been increasingly used to improve model training. Previous work has studied various rule- or learning-based approaches designed for specific types of data manipulation. In this work, we propose a new method that supports learning different manipulation schemes with the same gradient-based algorithm. Our approach builds upon a recent connection of supervised learning and reinforcement learning (RL), and adapts an off-the-shelf reward learning algorithm from RL for joint data manipulation learning and model …
Exploration of the high-dimensional state action space is one of the biggest challenges in Reinforcement Learning (RL), especially in multi-agent domain. We present a novel technique called Experience Augmentation, which enables a time-efficient and boosted learning based on a fast, fair and thorough exploration to the environment. It can be combined with arbitrary off-policy MARL algorithms and is applicable to either homogeneous or heterogeneous environments. We demonstrate our approach by combining it with MADDPG and verifing the performance in two homogeneous and one heterogeneous environm…
The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));Shenzhen Research Institute of Big Data(深圳大数据研究院)
Extrapolating beyond-demonstrator (BD) performance through the imitation learning (IL) algorithm aims to learn from and subsequently outperform the demonstrator. To that end, a representative approach is to leverage inverse reinforcement learning (IRL) to infer a reward function from demonstrations before performing RL on the learned reward function. However, most existing reward extrapolation methods require massive demonstrations, making it difficult to be applied in tasks of limited training data. To address this problem, one simple solution is to perform data augmentation to artificially g…
Autonomous vehicles (AVs) rely on environment perception and behavior prediction to reason about agents in their surroundings. These perception systems must be robust to adverse weather such as rain, fog, and snow. However, validation of these systems is challenging due to their complexity and dependence on observation histories. This paper presents a method for characterizing failures of LiDAR-based perception systems for AVs in adverse weather conditions. We develop a methodology based in reinforcement learning to find likely failures in object tracking and trajectory prediction due to seque…
GFRIEND: Generative Few-shot Reward Inference through EfficieNt DPO
College of Computing and Data Science,Nanyang Technological University (NTU), Singapore(南洋理工大学计算与数据科学学院);Joint NTU-UBC Research Centre of Excellence in Active Living for the Elderly(LILY),NTU,Singapore(南洋理工大学与UBC联合卓越老年活跃生活研究中心(LILY))
University of California, Berkeley(加州大学伯克利分校);University of California, San Francisco(加州大学旧金山分校)
The use of semantic segmentation for masking and cropping input images has proven to be a significant aid in medical imaging classification tasks by decreasing the noise and variance of the training dataset. However, implementing this approach with classical methods is challenging: the cost of obtaining a dense segmentation is high, and the precise input area that is most crucial to the classification task is difficult to determine a-priori. We propose a novel joint-training deep reinforcement learning framework for image augmentation. A segmentation network, weakly supervised with policy grad…
Scientific Computing and Imaging Institute, University of Utah(犹他大学科学计算与成像研究所)
Applying machine learning techniques to graph drawing has become an emergent area of research in visualization. In this paper, we interpret graph drawing as a multi-agent reinforcement learning (MARL) problem. We first demonstrate that a large number of classic graph drawing algorithms, including force-directed layouts and stress majorization, can be interpreted within the framework of MARL. Using this interpretation, a node in the graph is assigned to an agent with a reward function. Via multi-agent reward maximization, we obtain an aesthetically pleasing graph layout that is comparable to th…
Concordia Institute of Information System Engineering(康考迪亚信息系统工程研究院);Concordia University(康考迪亚大学)
Variance plays a crucial role in risk-sensitive reinforcement learning, and most risk measures can be analyzed via variance. In this paper, we consider two law-invariant risks as examples: mean-variance risk and exponential utility risk. With the aid of the state-augmentation transformation (SAT), we show that, the two risks can be estimated in Markov decision processes (MDPs) with a stochastic transition-based reward and a randomized policy. To relieve the enlarged state space, a novel definition of isotopic states is proposed for state lumping, considering the special structure of the transf…
Stanford University(斯坦福大学);NASA Ames Research Center(NASA艾姆斯研究中心);GE Aviation(通用电气航空);GE Global Research(通用电气全球研究中心)
To find failure events and their likelihoods in flight-critical systems, we investigate the use of an advanced black-box stress testing approach called adaptive stress testing. We analyze a trajectory predictor from a developmental commercial flight management system which takes as input a collection of lateral waypoints and en-route environmental conditions. Our aim is to search for failure events relating to inconsistencies in the predicted lateral trajectories. The intention of this work is to find likely failures and report them back to the developers so they can address and potentially re…
Causal Information Prioritization for Efficient Reinforcement Learning
National Key Laboratory for Novel Software Technology, Nanjing University(南京大学新型软件技术国家重点实验室);University of California, San Diego(加利福尼亚大学圣地亚哥分校);MBZUAI(穆罕默德·本·扎耶德人工智能大学);School of Intelligence Science and Technology, Nanjing University(南京大学智能科学与技术学院)
ContextRL: Enhancing MLLM's Knowledge Discovery Efficiency with Context-Augmented RL
Tsinghua Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Harbin Institute of Technology, Shenzhen(哈尔滨工业大学(深圳));Chinese Academy of Sciences(中国科学院);Tsinghua University(清华大学)
Reward Engineering for Spatial Epidemic Simulations: A Reinforcement Learning Platform for Individual Behavioral Learning
Department of Computer Science University of British Columbia(计算机科学系,不列颠哥伦比亚大学);Department of Mathematics and Institute of Applied Mathematics University of British Columbia(数学系和应用数学研究所,不列颠哥伦比亚大学)
University of Toronto(多伦多大学);DeepMind;Google Brain(谷歌大脑)
Standard dynamics models for continuous control make use of feedforward computation to predict the conditional distribution of next state and reward given current state and action using a multivariate Gaussian with a diagonal covariance structure. This modeling choice assumes that different dimensions of the next state and reward are conditionally independent given the current state and action and may be driven by the fact that fully observable physics-based simulation environments entail deterministic transition dynamics. In this paper, we challenge this conditional independence assumption an…
Evolution strategy (ES) has been shown great promise in many challenging reinforcement learning (RL) tasks, rivaling other state-of-the-art deep RL methods. Yet, there are two limitations in the current ES practice that may hinder its otherwise further capabilities. First, most current methods rely on Monte Carlo type gradient estimators to suggest search direction, where the policy parameter is, in general, randomly sampled. Due to the low accuracy of such estimators, the RL training may suffer from slow convergence and require more iterations to reach optimal solution. Secondly, the landscap…
The Institute for Computational and Mathematical Engineering(计算与数学工程研究所);Stanford University(斯坦福大学);Meta Platforms, Inc.(Meta平台公司);Ads Online Experimentation(广告在线实验部);Central Applied Science(应用科学中央研究所)