StructureNet: Hierarchical Graph Networks for 3D Shape Generation
Stanford University(斯坦福大学);University College London(伦敦大学学院);University of California, San Diego(加利福尼亚大学圣迭戈分校);KAUST(阿卜杜拉国王科技大学);Adobe Research(奥多比研究院);Facebook AI Research(脸书人工智能研究院)
Kaichun Mo, Paul Guerrero, Li Yi, Hao Su, Peter Wonka, Niloy Mitra, Leonidas J. Guibas
The ability to generate novel, diverse, and realistic 3D shapes along with associated part semantics and structure is central to many applications requiring high-quality 3D assets or large volumes of realistic training data. A key challenge towards this goal is how to accommodate diverse shape variations, including both continuous deformations of parts as well as structural or discrete alterations which add to, remove from, or modify the shape constituents and compositional structure. Such object structure can typically be organized into a hierarchy of constituent object parts and relationships, represented as a hierarchy of n-ary graphs. We introduce StructureNet, a hierarchical graph network which (i) can directly encode shapes represented as such n-ary graphs; (ii) can be robustly trained on large and complex shape families; and (iii) can be used to generate a great diversity of realistic structured shape geometries. Technically, we accomplish this by drawing inspiration from recent advances in graph neural networks to propose an order-invariant encoding of n-ary graphs, considering jointly both part geometry and inter-part relations during network training. We extensively evaluate the quality of the learned latent spaces for various shape families and show significant advantages over baseline and competing methods. The learned latent spaces enable several structure-aware geometry processing applications, including shape generation and interpolation, shape editing, or shape structure discovery directly from un-annotated images, point clouds, or partial scans.
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Autodesk AI Lab(Autodesk AI 实验室)
Generative models for 3D shapes represented by hierarchies of parts can generate realistic and diverse sets of outputs. However, existing models suffer from the key practical limitation of modelling shapes holistically and thus cannot perform conditional sampling, i.e. they are not able to generate variants on individual parts of generated shapes without modifying the rest of the shape. This is limiting for applications such as 3D CAD design that involve adjusting created shapes at multiple levels of detail. To address this, we introduce LSD-StructureNet, an augmentation to the StructureNet ar…
Object shape is a key cue that contributes to the semantic understanding of objects. In this work we focus on the categorization of real-world object point clouds to particular shape types. Therein surface description and representation of object shape structure have significant influence on shape categorization accuracy, when dealing with real-world scenes featuring noisy, partial and occluded object observations. An unsupervised hierarchical learning procedure is utilized here to symbolically describe surface characteristics on multiple semantic levels. Furthermore, a constellation model is …
We propose a novel method for 3D shape completion from a partial observation of a point cloud. Existing methods either operate on a global latent code, which limits the expressiveness of their model, or autoregressively estimate the local features, which is highly computationally extensive. Instead, our method estimates the entire local feature field by a single feedforward network by formulating this problem as a tensor completion problem on the feature volume of the object. Due to the redundancy of local feature volumes, this tensor completion problem can be further reduced to estimating the…
This paper addresses the problem of 3D human body shape and pose estimation from an RGB image. This is often an ill-posed problem, since multiple plausible 3D bodies may match the visual evidence present in the input - particularly when the subject is occluded. Thus, it is desirable to estimate a distribution over 3D body shape and pose conditioned on the input image instead of a single 3D reconstruction. We train a deep neural network to estimate a hierarchical matrix-Fisher distribution over relative 3D joint rotation matrices (i.e. body pose), which exploits the human body's kinematic tree …
Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);University of Chinese Academy of Sciences(中国科学院大学);School of Biomedical Engineering, Shenzhen University(深圳大学生物医学工程学院);Gaoling School of Artificial Intelligence, Renmin University of China(中国人民大学高瓴人工智能学院);College of Computer Science and Technology, Qingdao University(青岛大学计算机科学与技术学院)
3D shape reconstruction is essential in the navigation of minimally-invasive and auto robot-guided surgeries whose operating environments are indirect and narrow, and there have been some works that focused on reconstructing the 3D shape of the surgical organ through limited 2D information available. However, the lack and incompleteness of such information caused by intraoperative emergencies (such as bleeding) and risk control conditions have not been considered. In this paper, a novel hierarchical shape-perception network (HSPN) is proposed to reconstruct the 3D point clouds (PCs) of specifi…
Point clouds are a popular representation for 3D shapes. However, they encode a particular sampling without accounting for shape priors or non-local information. We advocate for the use of a hierarchical Gaussian mixture model (hGMM), which is a compact, adaptive and lightweight representation that probabilistically defines the underlying 3D surface. We present PointGMM, a neural network that learns to generate hGMMs which are characteristic of the shape class, and also coincide with the input point cloud. PointGMM is trained over a collection of shapes to learn a class-specific prior. The hie…
Brown University(布朗大学);Adobe Research(Adobe 研究院);University College London(伦敦大学学院)
Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult to author and often produce outputs with limited diversity. On the other extreme are deep generative models: given enough data, they can learn to generate any class of shape but their outputs have artifacts and the representation is not editable. In this paper, we take a step towards achieving the best of both worlds for novel 3D shape synthesis. We propose …
Tsinghua University(清华大学);University of Maryland, College Park(马里兰大学帕克分校)
Point cloud completion aims to infer the complete geometries for missing regions of 3D objects from incomplete ones. Previous methods usually predict the complete point cloud based on the global shape representation extracted from the incomplete input. However, the global representation often suffers from the information loss of structure details on local regions of incomplete point cloud. To address this problem, we propose Skip-Attention Network (SA-Net) for 3D point cloud completion. Our main contributions lie in the following two-folds. First, we propose a skip-attention mechanism to effec…
Tsinghua University(清华大学);Beijing National Research Center for Information Science and Technology (BNRist)(北京信息科学与技术国家研究中心);University of Maryland(马里兰大学)
Auto-encoder is an important architecture to understand point clouds in an encoding and decoding procedure of self reconstruction. Current auto-encoder mainly focuses on the learning of global structure by global shape reconstruction, while ignoring the learning of local structures. To resolve this issue, we propose Local-to-Global auto-encoder (L2G-AE) to simultaneously learn the local and global structure of point clouds by local to global reconstruction. Specifically, L2G-AE employs an encoder to encode the geometry information of multiple scales in a local region at the same time. In addit…
The analyses relying on 3D point clouds are an utterly complex task, often involving million of points, but also requiring computationally efficient algorithms because of many real-time applications; e.g. autonomous vehicle. However, point clouds are intrinsically irregular and the points are sparsely distributed in a non-Euclidean space, which normally requires point-wise processing to achieve high performances. Although shared filter matrices and pooling layers in convolutional neural networks (CNNs) are capable of reducing the dimensionality of the problem and extracting high-level informat…
University of Sydney(悉尼大学);University of New South Wales(新南威尔士大学)
Point cloud is a principal data structure adopted for 3D geometric information encoding. Unlike other conventional visual data, such as images and videos, these irregular points describe the complex shape features of 3D objects, which makes shape feature learning an essential component of point cloud analysis. To this end, a shape-oriented message passing scheme dubbed ShapeConv is proposed to focus on the representation learning of the underlying shape formed by each local neighboring point. Despite this intra-shape relationship learning, ShapeConv is also designed to incorporate the contextu…
Southern University of Science and Technology(南方科技大学);The University of British Columbia(不列颠哥伦比亚大学);Tsinghua University(清华大学)
Learning on point cloud is eagerly in demand because the point cloud is a common type of geometric data and can aid robots to understand environments robustly. However, the point cloud is sparse, unstructured, and unordered, which cannot be recognized accurately by a traditional convolutional neural network (CNN) nor a recurrent neural network (RNN). Fortunately, a graph convolutional neural network (Graph CNN) can process sparse and unordered data. Hence, we propose a linked dynamic graph CNN (LDGCNN) to classify and segment point cloud directly in this paper. We remove the transformation net…
Institute for Infocomm Research, A*STAR(新加坡科技研究局资讯通信研究院);Centre for Frontier AI Research, A*STAR(新加坡科技研究局前沿人工智能研究中心);Alibaba Group(阿里巴巴集团)
In this paper we present SA-CNN, a hierarchical and lightweight self-attention based encoding and decoding architecture for representation learning of point cloud data. The proposed SA-CNN introduces convolution and transposed convolution stacks to capture and generate contextual information among unordered 3D points. Following conventional hierarchical pipeline, the encoding process extracts feature in local-to-global manner, while the decoding process generates feature and point cloud in coarse-to-fine, multi-resolution stages. We demonstrate that SA-CNN is capable of a wide range of applica…
Bosch Center for Artificial Intelligence(博世人工智能中心);University of Freiburg(弗莱堡大学)
Single-view 3D object reconstruction has seen much progress, yet methods still struggle generalizing to novel shapes unseen during training. Common approaches predominantly rely on learned global shape priors and, hence, disregard detailed local observations. In this work, we address this issue by learning a hierarchy of priors at different levels of locality from ground truth input depth maps. We argue that exploiting local priors allows our method to efficiently use input observations, thus improving generalization in visible areas of novel shapes. At the same time, the combination of local …
Technische Universität München(慕尼黑工业大学);Ca’ Foscari University of Venice(威尼斯大学);USI University of Lugano(卢加诺大学);Google(谷歌)
Shape matching has been a long-studied problem for the computer graphics and vision community. The objective is to predict a dense correspondence between meshes that have a certain degree of deformation. Existing methods either consider the local description of sampled points or discover correspondences based on global shape information. In this work, we investigate a hierarchical learning design, to which we incorporate local patch-level information and global shape-level structures. This flexible representation enables correspondence prediction and provides rich features for the matching sta…
Autoregressive models have proven to be very powerful in NLP text generation tasks and lately have gained popularity for image generation as well. However, they have seen limited use for the synthesis of 3D shapes so far. This is mainly due to the lack of a straightforward way to linearize 3D data as well as to scaling problems with the length of the resulting sequences when describing complex shapes. In this work we address both of these problems. We use octrees as a compact hierarchical shape representation that can be sequentialized by traversal ordering. Moreover, we introduce an adaptive …
Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive based model generation, advances in deep learning made it possible to learn 3-dimensional geometric shape representations in an end-to-end manner. However, most current deep learning based frameworks focus on the representation and generation of voxel and point-cloud based shapes, making it not directly applicable to design and graphics communities. This study …
We propose a method for converting geometric shapes into hierarchically segmented parts with part labels. Our key idea is to train category-specific models from the scene graphs and part names that accompany 3D shapes in public repositories. These freely-available annotations represent an enormous, untapped source of information on geometry. However, because the models and corresponding scene graphs are created by a wide range of modelers with different levels of expertise, modeling tools, and objectives, these models have very inconsistent segmentations and hierarchies with sparse and noisy t…
University of Science and Technology of China(中国科学技术大学);Monash University(莫纳什大学);Nanyang Technological University(南洋理工大学)
Human bodies exhibit various shapes for different identities or poses, but the body shape has certain similarities in structure and thus can be embedded in a low-dimensional space. This paper presents an autoencoder-like network architecture to learn disentangled shape and pose embedding specifically for the 3D human body. This is inspired by recent progress of deformation-based latent representation learning. To improve the reconstruction accuracy, we propose a hierarchical reconstruction pipeline for the disentangling process and construct a large dataset of human body models with consistent…
National University of Defense Technology(国防科技大学);Shenzhen University(深圳大学);Shandong University(山东大学);IIT Bombay(印度理工学院孟买分校);Adobe Research(Adobe研究院);Simon Fraser University(西蒙弗雷泽大学);Stanford University(斯坦福大学)
We introduce a novel neural network architecture for encoding and synthesis of 3D shapes, particularly their structures. Our key insight is that 3D shapes are effectively characterized by their hierarchical organization of parts, which reflects fundamental intra-shape relationships such as adjacency and symmetry. We develop a recursive neural net (RvNN) based autoencoder to map a flat, unlabeled, arbitrary part layout to a compact code. The code effectively captures hierarchical structures of man-made 3D objects of varying structural complexities despite being fixed-dimensional: an associated …
We propose FineGAN, a novel unsupervised GAN framework, which disentangles the background, object shape, and object appearance to hierarchically generate images of fine-grained object categories. To disentangle the factors without supervision, our key idea is to use information theory to associate each factor to a latent code, and to condition the relationships between the codes in a specific way to induce the desired hierarchy. Through extensive experiments, we show that FineGAN achieves the desired disentanglement to generate realistic and diverse images belonging to fine-grained classes of …
ArchComplete: Autoregressive 3D Architectural Design Generation with Hierarchical Diffusion-Based Upsampling
TU Wien, Center for Geometry and Computational Design(维也纳技术大学,几何与计算设计中心);University of Innsbruck, Department of Design, i.sd | Structure and Design(因斯布鲁克大学,设计系,i.sd | 结构与设计)