What is a good exploration strategy for an agent that interacts with an environment in the absence of external rewards? Ideally, we would like to get a policy driving towards a uniform state-action visitation (highly exploring) in a minimum number of steps (fast mixing), in order to ease efficient learning of any goal-conditioned policy later on. Unfortunately, it is remarkably arduous to directly learn an optimal policy of this nature. In this paper, we propose a novel surrogate objective for learning highly exploring and fast mixing policies, which focuses on maximizing a lower bound to the entropy of the steady-state distribution induced by the policy. In particular, we introduce three novel lower bounds, that lead to as many optimization problems, that tradeoff the theoretical guarantees with computational complexity. Then, we present a model-based reinforcement learning algorithm, IDE$^{3}$AL, to learn an optimal policy according to the introduced objective. Finally, we provide an empirical evaluation of this algorithm on a set of hard-exploration tasks.
The (contextual) multi-armed bandit problem (MAB) provides a formalization of sequential decision-making which has many applications. However, validly evaluating MAB policies is challenging; we either resort to simulations which inherently include debatable assumptions, or we resort to expensive field trials. Recently an offline evaluation method has been suggested that is based on empirical data, thus relaxing the assumptions, and can be used to evaluate multiple competing policies in parallel. This method is however not directly suited for the continuous armed (CAB) problem; an often encount…
University of Edinburgh(爱丁堡大学);University of Wisconsin–Madison(威斯康星大学麦迪逊分校)
Intrinsic rewards can improve exploration in reinforcement learning, but the exploration process may suffer from instability caused by non-stationary reward shaping and strong dependency on hyperparameters. In this work, we introduce Decoupled RL (DeRL) as a general framework which trains separate policies for intrinsically-motivated exploration and exploitation. Such decoupling allows DeRL to leverage the benefits of intrinsic rewards for exploration while demonstrating improved robustness and sample efficiency. We evaluate DeRL algorithms in two sparse-reward environments with multiple types…
Off-policy evaluation (OPE) in both contextual bandits and reinforcement learning allows one to evaluate novel decision policies without needing to conduct exploration, which is often costly or otherwise infeasible. The problem's importance has attracted many proposed solutions, including importance sampling (IS), self-normalized IS (SNIS), and doubly robust (DR) estimates. DR and its variants ensure semiparametric local efficiency if Q-functions are well-specified, but if they are not they can be worse than both IS and SNIS. It also does not enjoy SNIS's inherent stability and boundedness. We…
Biological intelligence can learn to solve many diverse tasks in a data efficient manner by re-using basic knowledge and skills from one task to another. Furthermore, many of such skills are acquired without explicit supervision in an intrinsically driven fashion. This is in contrast to the state-of-the-art reinforcement learning agents, which typically start learning each new task from scratch and struggle with knowledge transfer. In this paper we propose a principled way to learn a basis set of policies, which, when recombined through generalised policy improvement, come with guarantees on t…
Your Fantastic Institute(优范研究院);Their Fantastic Institute(泽范研究院)
The mutual information is a core statistical quantity that has applications in all areas of machine learning, whether this is in training of density models over multiple data modalities, in maximising the efficiency of noisy transmission channels, or when learning behaviour policies for exploration by artificial agents. Most learning algorithms that involve optimisation of the mutual information rely on the Blahut-Arimoto algorithm --- an enumerative algorithm with exponential complexity that is not suitable for modern machine learning applications. This paper provides a new approach for scala…
Univ Paris Est Creteil(巴黎东克雷泰伊大学);Huawei Technologies France(华为技术法国公司)
Traffic simulation has gained a lot of interest for quantitative evaluation of self driving vehicles performance. In order for a simulator to be a valuable test bench, it is required that the driving policy animating each traffic agent in the scene acts as humans would do while maintaining minimal safety guarantees. Learning the driving policies of traffic agents from recorded human driving data or through reinforcement learning seems to be an attractive solution for the generation of realistic and highly interactive traffic situations in uncontrolled intersections or roundabouts. In this work…
Imperial College London(帝国理工学院);Mila(米拉研究所);McGill University(麦吉尔大学)
We consider the generic approach of using an experience memory to help exploration by adapting a restart distribution. That is, given the capacity to reset the state with those corresponding to the agent's past observations, we help exploration by promoting faster state-space coverage via restarting the agent from a more diverse set of initial states, as well as allowing it to restart in states associated with significant past experiences. This approach is compatible with both on-policy and off-policy methods. However, a caveat is that altering the distribution of initial states could change t…
Reinforcement Learning (RL) has made remarkable achievements, but it still suffers from inadequate exploration strategies, sparse reward signals, and deceptive reward functions. To alleviate these problems, a Population-guided Novelty Search (PNS) parallel learning method is proposed in this paper. In PNS, the population is divided into multiple sub-populations, each of which has one chief agent and several exploring agents. The chief agent evaluates the policies learned by exploring agents and shares the optimal policy with all sub-populations. The exploring agents learn their policies in col…
Vrije Universiteit Brussel(布鲁塞尔自由大学);National University of Ireland Galway(爱尔兰国立大学戈尔韦分校);University of Antwerp(安特卫普大学);Hasselt University(哈瑟尔特大学);HU University of Applied Sciences Utrecht(乌得勒支应用科学大学)
Infectious disease outbreaks can have a disruptive impact on public health and societal processes. As decision making in the context of epidemic mitigation is hard, reinforcement learning provides a methodology to automatically learn prevention strategies in combination with complex epidemic models. Current research focuses on optimizing policies w.r.t. a single objective, such as the pathogen's attack rate. However, as the mitigation of epidemics involves distinct, and possibly conflicting criteria (i.a., prevalence, mortality, morbidity, cost), a multi-objective approach is warranted to lear…
Massachusetts Institute of Technology (MIT)(麻省理工学院);Higher Institute for Applied Sciences and Technology (HIAST)(高等应用科学与技术学院)
Discovering successful coordinated behaviors is a central challenge in Multi-Agent Reinforcement Learning (MARL) since it requires exploring a joint action space that grows exponentially with the number of agents. In this paper, we propose a mechanism for achieving sufficient exploration and coordination in a team of agents. Specifically, agents are rewarded for contributing to a more diversified team behavior by employing proper intrinsic motivation functions. To learn meaningful coordination protocols, we structure agents' interactions by introducing a novel framework, where at each timestep…
Exploration in sparse reward reinforcement learning remains an open challenge. Many state-of-the-art methods use intrinsic motivation to complement the sparse extrinsic reward signal, giving the agent more opportunities to receive feedback during exploration. Commonly these signals are added as bonus rewards, which results in a mixture policy that neither conducts exploration nor task fulfillment resolutely. In this paper, we instead learn separate intrinsic and extrinsic task policies and schedule between these different drives to accelerate exploration and stabilize learning. Moreover, we in…
In this paper, we present a new intrinsically motivated actor-critic algorithm for learning continuous motor skills directly from raw visual input. Our neural architecture is composed of a critic and an actor network. Both networks receive the hidden representation of a deep convolutional autoencoder which is trained to reconstruct the visual input, while the centre-most hidden representation is also optimized to estimate the state value. Separately, an ensemble of predictive world models generates, based on its learning progress, an intrinsic reward signal which is combined with the extrinsic…
Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院)
Recently, deep reinforcement learning (DRL) frameworks have shown potential for solving NP-hard routing problems such as the traveling salesman problem (TSP) without problem-specific expert knowledge. Although DRL can be used to solve complex problems, DRL frameworks still struggle to compete with state-of-the-art heuristics showing a substantial performance gap. This paper proposes a novel hierarchical problem-solving strategy, termed learning collaborative policies (LCP), which can effectively find the near-optimum solution using two iterative DRL policies: the seeder and reviser. The seeder…
State-of-the-art efficient model-based Reinforcement Learning (RL) algorithms typically act by iteratively solving empirical models, i.e., by performing \emph{full-planning} on Markov Decision Processes (MDPs) built by the gathered experience. In this paper, we focus on model-based RL in the finite-state finite-horizon MDP setting and establish that exploring with \emph{greedy policies} -- act by \emph{1-step planning} -- can achieve tight minimax performance in terms of regret, $\tilde{\mathcal{O}}(\sqrt{HSAT})$. Thus, full-planning in model-based RL can be avoided altogether without any perf…
Harvard University(哈佛大学);Technion - Israel Institute of Technology(以色列理工学院)
AI agents are being developed to support high stakes decision-making processes from driving cars to prescribing drugs, making it increasingly important for human users to understand their behavior. Policy summarization methods aim to convey strengths and weaknesses of such agents by demonstrating their behavior in a subset of informative states. Some policy summarization methods extract a summary that optimizes the ability to reconstruct the agent's policy under the assumption that users will deploy inverse reinforcement learning. In this paper, we explore the use of different models for extra…
KTH Royal Institute of Technology(瑞典皇家理工学院);Ericsson Research(爱立信研究院)
We address the problem of Remote Electrical Tilt (RET) optimization using off-policy Contextual Multi-Armed-Bandit (CMAB) techniques. The goal in RET optimization is to control the orientation of the vertical tilt angle of the antenna to optimize Key Performance Indicators (KPIs) representing the Quality of Service (QoS) perceived by the users in cellular networks. Learning an improved tilt update policy is hard. On the one hand, coming up with a new policy in an online manner in a real network requires exploring tilt updates that have never been used before, and is operationally too risky. On…
We study algorithms for average-cost reinforcement learning problems with value function approximation. Our starting point is the recently proposed POLITEX algorithm, a version of policy iteration where the policy produced in each iteration is near-optimal in hindsight for the sum of all past value function estimates. POLITEX has sublinear regret guarantees in uniformly-mixing MDPs when the value estimation error can be controlled, which can be satisfied if all policies sufficiently explore the environment. Unfortunately, this assumption is often unrealistic. Motivated by the rapid growth of i…
Exploring Multiple High-Scoring Subspaces in Generative Flow Networks
University of Science and Technology of China (USTC)(中国科学技术大学);Suzhou Institute for Advanced Research, USTC(先进研究苏州市机构);State Key Laboratory of Precision and Intelligent Chemistry, USTC(精密与智能化学国家重点实验室)
Learning controllable dynamics through informative exploration
School of Science(科学与技术学院);University of New England Australia(新英格兰大学澳大利亚分校);Redwood Center for Theoretical Neuroscience(红木理论神经科学中心);University of California at Berkeley USA(加州大学伯克利分校美国分校)
Australian National University(澳大利亚国立大学);Data61, CSIRO(联邦科学与工业研究组织Data61);Deakin University(迪肯大学);Microsoft Research Asia(微软亚洲研究院)
We consider the problem of personalised news recommendation where each user consumes news in a sequential fashion. Existing personalised news recommendation methods focus on exploiting user interests and ignores exploration in recommendation, which leads to biased feedback loops and hurt recommendation quality in the long term. We build on contextual bandits recommendation strategies which naturally address the exploitation-exploration trade-off. The main challenges are the computational efficiency for exploring the large-scale item space and utilising the deep representations with uncertainty…
Oregon State University(俄勒冈州立大学);Intel Labs(英特尔实验室);Intel Corporation(英特尔公司)
A growing number of service providers are exploring methods to improve server utilization and reduce power consumption by co-scheduling high-priority latency-critical workloads with best-effort workloads. This practice requires strict resource allocation between workloads to reduce contention and maintain Quality-of-Service (QoS) guarantees. Prior work demonstrated promising opportunities to dynamically allocate resources based on workload demand, but may fail to meet QoS objectives in more stringent operating environments due to the presence of resource allocation cliffs, transient fluctuatio…
MIT(麻省理工学院);Northeastern University(东北大学);Boeing Research & Technology(波音研究与技术)
Many real-world tasks involve multiple agents with partial observability and limited communication. Learning is challenging in these settings due to local viewpoints of agents, which perceive the world as non-stationary due to concurrently-exploring teammates. Approaches that learn specialized policies for individual tasks face problems when applied to the real world: not only do agents have to learn and store distinct policies for each task, but in practice identities of tasks are often non-observable, making these approaches inapplicable. This paper formalizes and addresses the problem of mu…
SUB-PLAY: Adversarial Policies against Partially Observed Multi-Agent Reinforcement Learning Systems
Zhejiang University(浙江大学);Laboratory for Big Data and Decision(大数据与决策实验室);Chinese Aeronautical Establishment(中国航空研究院);Institute of Computer Application, China Academy of Engineering Physics(中国工程物理研究院计算机应用研究所)
Inference and dynamic decision-making for deteriorating systems with probabilistic dependencies through Bayesian networks and deep reinforcement learning
University of Liege(列日大学);Delft University of Technology(代尔夫特理工大学);The Pennsylvania State University(宾夕法尼亚州立大学)
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Tubingen(蒂宾根大学)
The deep reinforcement learning (DRL) algorithm works brilliantly on solving various complex control tasks. This phenomenal success can be partly attributed to DRL encouraging intelligent agents to sufficiently explore the environment and collect diverse experiences during the agent training process. Therefore, exploration plays a significant role in accessing an optimal policy for DRL. Despite recent works making great progress in continuous control tasks, exploration in these tasks has remained insufficiently investigated. To explicitly encourage exploration in continuous control tasks, we p…
Exploring Critical Testing Scenarios for Decision-Making Policies: An LLM Approach
Tsinghua University(清华大学);Beijing National Research Center for Information Science and Technology (BNRist)(北京信息科学与技术国家研究中心);Jiangsu Province Collaborative Innovation Center of Modern Urban Traffic Technologies(江苏省现代城市交通技术协同创新中心)
Massachusetts Institute of Technology(麻省理工学院);IBM Research(IBM研究院)
Deploying deep reinforcement learning in safety-critical settings requires developing algorithms that obey hard constraints during exploration. This paper contributes a first approach toward enforcing formal safety constraints on end-to-end policies with visual inputs. Our approach draws on recent advances in object detection and automated reasoning for hybrid dynamical systems. The approach is evaluated on a novel benchmark that emphasizes the challenge of safely exploring in the presence of hard constraints. Our benchmark draws from several proposed problem sets for safe learning and include…
Google AI(谷歌人工智能);University of New Mexico(新墨西哥大学)
This paper addresses two challenges facing sampling-based kinodynamic motion planning: a way to identify good candidate states for local transitions and the subsequent computationally intractable steering between these candidate states. Through the combination of sampling-based planning, a Rapidly Exploring Randomized Tree (RRT) and an efficient kinodynamic motion planner through machine learning, we propose an efficient solution to long-range planning for kinodynamic motion planning. First, we use deep reinforcement learning to learn an obstacle-avoiding policy that maps a robot's sensor obse…
Making sophisticated, robust, and safe sequential decisions is at the heart of intelligent systems. This is especially critical for planning in complex multi-agent environments, where agents need to anticipate other agents' intentions and possible future actions. Traditional methods formulate the problem as a Markov Decision Process, but the solutions often rely on various assumptions and become brittle when presented with corner cases. In contrast, deep reinforcement learning (Deep RL) has been very effective at finding policies by simultaneously exploring, interacting, and learning from envi…
Intrinsically motivated goal exploration algorithms enable machines to discover repertoires of policies that produce a diversity of effects in complex environments. These exploration algorithms have been shown to allow real world robots to acquire skills such as tool use in high-dimensional continuous state and action spaces. However, they have so far assumed that self-generated goals are sampled in a specifically engineered feature space, limiting their autonomy. In this work, we propose to use deep representation learning algorithms to learn an adequate goal space. This is a developmental 2-…
Intrinsically motivated spontaneous exploration is a key enabler of autonomous developmental learning in human children. It enables the discovery of skill repertoires through autotelic learning, i.e. the self-generation, self-selection, self-ordering and self-experimentation of learning goals. We present an algorithmic approach called Intrinsically Motivated Goal Exploration Processes (IMGEP) to enable similar properties of autonomous learning in machines. The IMGEP architecture relies on several principles: 1) self-generation of goals, generalized as parameterized fitness functions; 2) select…
University of Hamburg(汉堡大学);Knowledge Technology(知识技术学院)
Combining model-based and model-free learning systems has been shown to improve the sample efficiency of learning to perform complex robotic tasks. However, dual-system approaches fail to consider the reliability of the learned model when it is applied to make multiple-step predictions, resulting in a compounding of prediction errors and performance degradation. In this paper, we present a novel dual-system motor learning approach where a meta-controller arbitrates online between model-based and model-free decisions based on an estimate of the local reliability of the learned model. The reliab…
Long-horizon planning in realistic environments requires the ability to reason over sequential tasks in high-dimensional state spaces with complex dynamics. Classical motion planning algorithms, such as rapidly-exploring random trees, are capable of efficiently exploring large state spaces and computing long-horizon, sequential plans. However, these algorithms are generally challenged with complex, stochastic, and high-dimensional state spaces as well as in the presence of narrow passages, which naturally emerge in tasks that interact with the environment. Machine learning offers a promising s…
Neuroevolution is an alternative to gradient-based optimisation that has the potential to avoid local minima and allows parallelisation. The main limiting factor is that usually it does not scale well with parameter space dimensionality. Inspired by recent work examining neural network intrinsic dimension and loss landscapes, we hypothesise that there exists a low-dimensional manifold, embedded in the policy network parameter space, around which a high-density of diverse and useful policies are located. This paper proposes a novel method for diversity-based policy search via Neuroevolution, th…
Carnegie Mellon University(卡内基梅隆大学);Facebook AI Research(Facebook人工智能研究)
Numerous past works have tackled the problem of task-driven navigation. But, how to effectively explore a new environment to enable a variety of down-stream tasks has received much less attention. In this work, we study how agents can autonomously explore realistic and complex 3D environments without the context of task-rewards. We propose a learning-based approach and investigate different policy architectures, reward functions, and training paradigms. We find that the use of policies with spatial memory that are bootstrapped with imitation learning and finally finetuned with coverage rewards…
AI in the Gray: Exploring Moderation Policies in Dialogic Large Language Models vs. Human Answers in Controversial Topics
IMDEA Networks Institute(IMDEA网络研究所);Universidad Carlos III de Madrid(马德里卡洛斯三世大学);University of Surrey(萨里大学);King’s College London(伦敦国王学院);VRAIN, Universitat Politecnica de Valencia(瓦伦西亚理工大学VRAIN研究所)
Institute for Applied Economic Research(应用经济研究所);National Council for Scientific and Technological Development(国家科学技术发展委员会);Institute of Economics, UNICAMP(坎皮纳斯大学经济学院)
Public Policies are not intrinsically positive or negative. Rather, policies provide varying levels of effects across different recipients. Methodologically, computational modeling enables the application of multiple influences on empirical data, thus allowing for heterogeneous response to policies. We use a random forest machine learning algorithm to emulate an agent-based model (ABM) and evaluate competing policies across 46 Metropolitan Regions (MRs) in Brazil. In doing so, we use input parameters and output indicators of 11,076 actual simulation runs and one million emulated runs. As a res…
We introduce the Self-Adaptive Goal Generation - Robust Intelligent Adaptive Curiosity (SAGG-RIAC) architecture as an intrinsi- cally motivated goal exploration mechanism which allows active learning of inverse models in high-dimensional redundant robots. This allows a robot to efficiently and actively learn distributions of parameterized motor skills/policies that solve a corresponding distribution of parameterized tasks/goals. The architecture makes the robot sample actively novel parameterized tasks in the task space, based on a measure of competence progress, each of which triggers low-lev…
RWTH Aachen University(亚琛工业大学);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);ETH Zürich(苏黎世联邦理工学院)
When learning policies for robotic systems from data, safety is a major concern, as violation of safety constraints may cause hardware damage. SafeOpt is an efficient Bayesian optimization (BO) algorithm that can learn policies while guaranteeing safety with high probability. However, its search space is limited to an initially given safe region. We extend this method by exploring outside the initial safe area while still guaranteeing safety with high probability. This is achieved by learning a set of initial conditions from which we can recover safely using a learned backup controller in case…