Machine Learning Simulates Agent-Based Model Towards Policy
Institute for Applied Economic Research(应用经济研究所);National Council for Scientific and Technological Development(国家科学技术发展委员会);Institute of Economics, UNICAMP(坎皮纳斯大学经济学院)
Public Policies are not intrinsically positive or negative. Rather, policies provide varying levels of effects across different recipients. Methodologically, computational modeling enables the application of multiple influences on empirical data, thus allowing for heterogeneous response to policies. We use a random forest machine learning algorithm to emulate an agent-based model (ABM) and evaluate competing policies across 46 Metropolitan Regions (MRs) in Brazil. In doing so, we use input parameters and output indicators of 11,076 actual simulation runs and one million emulated runs. As a result, we obtain the optimal (and non-optimal) performance of each region over the policies. Optimum is defined as a combination of GDP production and the Gini coefficient inequality indicator for the full ensemble of Metropolitan Regions. Results suggest that MRs already have embedded structures that favor optimal or non-optimal results, but they also illustrate which policy is more beneficial to each place. In addition to providing MR-specific policies' results, the use of machine learning to simulate an ABM reduces the computational burden, whereas allowing for a much larger variation among model parameters. The coherence of results within the context of larger uncertainty--vis-à-vis those of the original ABM--reinforces robustness of the model. At the same time the exercise indicates which parameters should policymakers intervene on, in order to work towards precise policy optimal instruments.
Policy gradient methods are an attractive approach to multi-agent reinforcement learning problems due to their convergence properties and robustness in partially observable scenarios. However, there is a significant performance gap between state-of-the-art policy gradient and value-based methods on the popular StarCraft Multi-Agent Challenge (SMAC) benchmark. In this paper, we introduce semi-on-policy (SOP) training as an effective and computationally efficient way to address the sample inefficiency of on-policy policy gradient methods. We enhance two state-of-the-art policy gradient algorithm…
Institute for Interdisciplinary Information Sciences(交叉信息研究院);Tsinghua University(清华大学)
Multi-agent policy gradient (MAPG) methods recently witness vigorous progress. However, there is a significant performance discrepancy between MAPG methods and state-of-the-art multi-agent value-based approaches. In this paper, we investigate causes that hinder the performance of MAPG algorithms and present a multi-agent decomposed policy gradient method (DOP). This method introduces the idea of value function decomposition into the multi-agent actor-critic framework. Based on this idea, DOP supports efficient off-policy learning and addresses the issue of centralized-decentralized mismatch an…
Peking University(北京大学);Tencent AI Lab(腾讯人工智能实验室);BAAI(北京智源人工智能研究院)
In cooperative multi-agent reinforcement learning (MARL), combining value decomposition with actor-critic enables agents to learn stochastic policies, which are more suitable for the partially observable environment. Given the goal of learning local policies that enable decentralized execution, agents are commonly assumed to be independent of each other, even in centralized training. However, such an assumption may prohibit agents from learning the optimal joint policy. To address this problem, we explicitly take the dependency among agents into centralized training. Although this leads to the…
We discuss the problem of decentralized multi-agent reinforcement learning (MARL) in this work. In our setting, the global state, action, and reward are assumed to be fully observable, while the local policy is protected as privacy by each agent, and thus cannot be shared with others. There is a communication graph, among which the agents can exchange information with their neighbors. The agents make individual decisions and cooperate to reach a higher accumulated reward. Towards this end, we first propose a decentralized actor-critic (AC) setting. Then, the policy evaluation and policy improv…
In multi-agent reinforcement learning, the inherent non-stationarity of the environment caused by other agents' actions posed significant difficulties for an agent to learn a good policy independently. One way to deal with non-stationarity is opponent modeling, by which the agent takes into consideration the influence of other agents' policies. Most existing work relies on predicting other agents' actions or goals, or discriminating between different policies. However, such modeling fails to capture the similarities and differences between policies simultaneously and thus cannot provide enough…
MIT Lincoln Laboratory(麻省理工学院林肯实验室);Stanford University(斯坦福大学)
This paper proposes a definition of system health in the context of multiple agents optimizing a joint reward function. We use this definition as a credit assignment term in a policy gradient algorithm to distinguish the contributions of individual agents to the global reward. The health-informed credit assignment is then extended to a multi-agent variant of the proximal policy optimization algorithm and demonstrated on particle and multiwalker robot environments that have characteristics such as system health, risk-taking, semi-expendable agents, continuous action spaces, and partial observab…
Ant Financial Services Group(蚂蚁金融服务集团);Shanghai Jiao Tong University(上海交通大学);College of Computing, Georgia Institute of Technology(佐治亚理工学院计算学院)
We propose a \emph{collaborative} multi-agent reinforcement learning algorithm named variational policy propagation (VPP) to learn a \emph{joint} policy through the interactions over agents. We prove that the joint policy is a Markov Random Field under some mild conditions, which in turn reduces the policy space effectively. We integrate the variational inference as special differentiable layers in policy such that the actions can be efficiently sampled from the Markov Random Field and the overall policy is differentiable. We evaluate our algorithm on several large scale challenging tasks and …
Flocking control is a challenging problem, where multiple agents, such as drones or vehicles, need to reach a target position while maintaining the flock and avoiding collisions with obstacles and collisions among agents in the environment. Multi-agent reinforcement learning has achieved promising performance in flocking control. However, methods based on traditional reinforcement learning require a considerable number of interactions between agents and the environment. This paper proposes a sub-optimal policy aided multi-agent reinforcement learning algorithm (SPA-MARL) to boost sample effici…
This paper studies a distributed policy gradient in collaborative multi-agent reinforcement learning (MARL), where agents over a communication network aim to find the optimal policy to maximize the average of all agents' local returns. Due to the non-concave performance function of policy gradient, the existing distributed stochastic optimization methods for convex problems cannot be directly used for policy gradient in MARL. This paper proposes a distributed policy gradient with variance reduction and gradient tracking to address the high variances of policy gradient, and utilizes importance …
Tsinghua University(清华大学);Carnegie Mellon University(卡内基梅隆大学);Duke University(杜克大学);California Institute of Technology(加州理工学院)
We study a multi-agent reinforcement learning (MARL) problem where the agents interact over a given network. The goal of the agents is to cooperatively maximize the average of their entropy-regularized long-term rewards. To overcome the curse of dimensionality and to reduce communication, we propose a Localized Policy Iteration (LPI) algorithm that provably learns a near-globally-optimal policy using only local information. In particular, we show that, despite restricting each agent's attention to only its $κ$-hop neighborhood, the agents are able to learn a policy with an optimality gap that …
Monash University(莫纳什大学);University of Technology Sydney(悉尼科技大学);Beijing Normal University(北京师范大学);Huawei Noah’s Ark Lab(华为诺亚方舟实验室);Sun Yat-sen University(中山大学)
Cooperative multi-agent reinforcement learning (MARL) is making rapid progress for solving tasks in a grid world and real-world scenarios, in which agents are given different attributes and goals, resulting in different behavior through the whole multi-agent task. In this study, we quantify the agent's behavior difference and build its relationship with the policy performance via {\bf Role Diversity}, a metric to measure the characteristics of MARL tasks. We define role diversity from three perspectives: action-based, trajectory-based, and contribution-based to fully measure a multi-agent task…
KAIST(韩国科学技术院);Korea Advanced Institute of Science and Technology(韩国科学技术院)
We propose an efficient multi-agent reinforcement learning approach to derive equilibrium strategies for multi-agents who are participating in a Markov game. Mainly, we are focused on obtaining decentralized policies for agents to maximize the performance of a collaborative task by all the agents, which is similar to solving a decentralized Markov decision process. We propose to use two different policy networks: (1) decentralized greedy policy network used to generate greedy action during training and execution period and (2) generative cooperative policy network (GCPN) used to generate actio…
University of Maryland, College Park(马里兰大学帕克分校);JPMorgan AI Research(摩根大通人工智能研究院);Sun Yat-sen University(中山大学)
Communication is important in many multi-agent reinforcement learning (MARL) problems for agents to share information and make good decisions. However, when deploying trained communicative agents in a real-world application where noise and potential attackers exist, the safety of communication-based policies becomes a severe issue that is underexplored. Specifically, if communication messages are manipulated by malicious attackers, agents relying on untrustworthy communication may take unsafe actions that lead to catastrophic consequences. Therefore, it is crucial to ensure that agents will no…
TAPE: Leveraging Agent Topology for Cooperative Multi-Agent Policy Gradient
University of Chinese Academy of Sciences(中国科学院大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Southampton(南安普顿大学);King’s College London(伦敦国王学院)
In recent years, multi-agent reinforcement learning (MARL) has presented impressive performance in various applications. However, physical limitations, budget restrictions, and many other factors usually impose \textit{constraints} on a multi-agent system (MAS), which cannot be handled by traditional MARL frameworks. Specifically, this paper focuses on constrained MASes where agents work \textit{cooperatively} to maximize the expected team-average return under various constraints on expected team-average costs, and develops a \textit{constrained cooperative MARL} framework, named DeCOM, for su…
GRASP Laboratory(GRASP实验室);University of Pennsylvania(宾夕法尼亚大学)
In this paper, we explore using deep reinforcement learning for problems with multiple agents. Most existing methods for deep multi-agent reinforcement learning consider only a small number of agents. When the number of agents increases, the dimensionality of the input and control spaces increase as well, and these methods do not scale well. To address this, we propose casting the multi-agent reinforcement learning problem as a distributed optimization problem. Our algorithm assumes that for multi-agent settings, policies of individual agents in a given population live close to each other in p…
Georgia Institute of Technology(佐治亚理工学院);Northwestern University(西北大学);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))
Multi-agent reinforcement learning (MARL) becomes more challenging in the presence of more agents, as the capacity of the joint state and action spaces grows exponentially in the number of agents. To address such a challenge of scale, we identify a class of cooperative MARL problems with permutation invariance, and formulate it as a mean-field Markov decision processes (MDP). To exploit the permutation invariance therein, we propose the mean-field proximal policy optimization (MF-PPO) algorithm, at the core of which is a permutation-invariant actor-critic neural architecture. We prove that MF-…
This paper investigates the model-based methods in multi-agent reinforcement learning (MARL). We specify the dynamics sample complexity and the opponent sample complexity in MARL, and conduct a theoretic analysis of return discrepancy upper bound. To reduce the upper bound with the intention of low sample complexity during the whole learning process, we propose a novel decentralized model-based MARL method, named Adaptive Opponent-wise Rollout Policy Optimization (AORPO). In AORPO, each agent builds its multi-agent environment model, consisting of a dynamics model and multiple opponent models,…
Multi-agent interactions are increasingly important in the context of reinforcement learning, and the theoretical foundations of policy gradient methods have attracted surging research interest. We investigate the global convergence of natural policy gradient (NPG) algorithms in multi-agent learning. We first show that vanilla NPG may not have parameter convergence, i.e., the convergence of the vector that parameterizes the policy, even when the costs are regularized (which enabled strong convergence guarantees in the policy space in the literature). This non-convergence of parameters leads to…
Department of Statistics, University of Oxford(牛津大学统计系)
Cooperative multi-agent reinforcement learning is a decentralized paradigm in sequential decision making where agents distributed over a network iteratively collaborate with neighbors to maximize global (network-wide) notions of rewards. Exact computations typically involve a complexity that scales exponentially with the number of agents. To address this curse of dimensionality, we design a scalable algorithm based on the Natural Policy Gradient framework that uses local information and only requires agents to communicate with neighbors within a certain range. Under standard assumptions on the…
Agent-based Models (ABMs) are valuable tools for policy analysis. ABMs help analysts explore the emergent consequences of policy interventions in multi-agent decision-making settings. But the validity of inferences drawn from ABM explorations depends on the quality of the ABM agents' behavioral models. Standard specifications of agent behavioral models rely either on heuristic decision-making rules or on regressions trained on past data. Both prior specification modes have limitations. This paper examines the value of reinforcement learning (RL) models as adaptive, high-performing, and behavio…
In this paper, we study the global convergence of model-based and model-free policy gradient descent and natural policy gradient descent algorithms for linear quadratic deep structured teams. In such systems, agents are partitioned into a few sub-populations wherein the agents in each sub-population are coupled in the dynamics and cost function through a set of linear regressions of the states and actions of all agents. Every agent observes its local state and the linear regressions of states, called deep states. For a sufficiently small risk factor and/or sufficiently large population, we pro…
University of Oxford(牛津大学);Huawei R&D UK(华为英国研发中心);ShanghaiTech University(上海科技大学);Shanghai Jiao Tong University(上海交通大学);University College London(伦敦大学学院);Institute for AI, Peking University(北京大学人工智能研究院);BIGAI(北京通用人工智能研究院)
Trust region methods rigorously enabled reinforcement learning (RL) agents to learn monotonically improving policies, leading to superior performance on a variety of tasks. Unfortunately, when it comes to multi-agent reinforcement learning (MARL), the property of monotonic improvement may not simply apply; this is because agents, even in cooperative games, could have conflicting directions of policy updates. As a result, achieving a guaranteed improvement on the joint policy where each agent acts individually remains an open challenge. In this paper, we extend the theory of trust region learni…
Tsinghua University(清华大学);University of California, Berkeley(加州大学伯克利分校);Shanghai Qi Zhi Institute(上海期智研究院)
Proximal Policy Optimization (PPO) is a ubiquitous on-policy reinforcement learning algorithm but is significantly less utilized than off-policy learning algorithms in multi-agent settings. This is often due to the belief that PPO is significantly less sample efficient than off-policy methods in multi-agent systems. In this work, we carefully study the performance of PPO in cooperative multi-agent settings. We show that PPO-based multi-agent algorithms achieve surprisingly strong performance in four popular multi-agent testbeds: the particle-world environments, the StarCraft multi-agent challe…
Reinforcement learning in a multi agent system is difficult because these systems are inherently non-stationary in nature. In such a case, identifying the type of the opposite agent is crucial and can help us address this non-stationary environment. We have investigated if we can employ some probing policies which help us better identify the type of the other agent in the environment. We've made a simplifying assumption that the other agent has a stationary policy that our probing policy is trying to approximate. Our work extends Environmental Probing Interaction Policy framework to handle mul…
Distributed scalable coupled policy algorithm for networked multi-agent reinforcement learning
Singapore University of Technology and Design(新加坡科技设计大学);University of California, Riverside(加州大学河滨分校);Southeast University(东南大学);Purple Mountain Laboratories(紫金山实验室)
This work considers the problem of learning cooperative policies in multi-agent settings with partially observable and non-stationary environments without a communication channel. We focus on improving information sharing between agents and propose a new multi-agent actor-critic method called \textit{Multi-Agent Cooperative Recurrent Proximal Policy Optimization} (MACRPO). We propose two novel ways of integrating information across agents and time in MACRPO: First, we use a recurrent layer in critic's network architecture and propose a new framework to use a meta-trajectory to train the recurr…