Active learning (AL) concerns itself with learning a model from as few labelled data as possible through actively and iteratively querying an oracle with selected unlabelled samples. In this paper, we focus on analyzing a popular type of AL in which the utility of a sample is measured by a specified goal achieved by the retrained model after accounting for the sample's marginal influence. Such AL strategies attract a lot of attention thanks to their intuitive motivations, yet they also suffer from impractically high computational costs due to their need for many iterations of model retraining. With the help of influence functions, we present an effective approximation that bypasses model retraining altogether, and propose a general efficient implementation that makes such AL strategies applicable in practice, both in the serial and the more challenging batch-mode setting. Additionally, we present both theoretical and empirical findings which call into question a few common practices and beliefs about such AL strategies.
The University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校)
Clustering and prediction are two primary tasks in the fields of unsupervised and supervised learning, respectively. Although much of the recent advances in machine learning have been centered around those two tasks, the interdependent, mutually beneficial relationship between them is rarely explored. One could reasonably expect appropriately clustering the data would aid the downstream prediction task and, conversely, a better prediction performance for the downstream task could potentially inform a more appropriate clustering strategy. In this work, we focus on the latter part of this mutual…
Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty. We argue that pure random walks do not succeed to properly expand the exploration area in most environments and propose to replace single random action choices by random goals selection followed by several steps in their direction. This approach is compatible with any curiosity-based exploration and off-policy reinforcement learning agents and generates longer and safer trajectories than individual random actions…
Ludwig Maximilian University(路德维希-马克西米利安大学);Siemens AG(西门子股份公司)
Learning goal-oriented dialogues by means of deep reinforcement learning has recently become a popular research topic. However, commonly used policy-based dialogue agents often end up focusing on simple utterances and suboptimal policies. To mitigate this problem, we propose a class of novel temperature-based extensions for policy gradient methods, which are referred to as Tempered Policy Gradients (TPGs). On a recent AI-testbed, i.e., the GuessWhat?! game, we achieve significant improvements with two innovations. The first one is an extension of the state-of-the-art solutions with Seq2Seq and…
Tencent AI Lab(腾讯人工智能实验室);Shanghai Jiao Tong University(上海交通大学)
In Goal-oriented Reinforcement learning, relabeling the raw goals in past experience to provide agents with hindsight ability is a major solution to the reward sparsity problem. In this paper, to enhance the diversity of relabeled goals, we develop FGI (Foresight Goal Inference), a new relabeling strategy that relabels the goals by looking into the future with a learned dynamics model. Besides, to improve sample efficiency, we propose to use the dynamics model to generate simulated trajectories for policy training. By integrating these two improvements, we introduce the MapGo framework (Model-…
Neural Networks and Deep Learning Lab(神经网络与深度学习实验室);Moscow Institute of Physics and Technology(莫斯科物理技术学院)
Dialogue State Tracking (DST) is a core component of virtual assistants such as Alexa or Siri. To accomplish various tasks, these assistants need to support an increasing number of services and APIs. The Schema-Guided State Tracking track of the 8th Dialogue System Technology Challenge highlighted the DST problem for unseen services. The organizers introduced the Schema-Guided Dialogue (SGD) dataset with multi-domain conversations and released a zero-shot dialogue state tracking model. In this work, we propose a GOaL-Oriented Multi-task BERT-based dialogue state tracker (GOLOMB) inspired by ar…
This paper tackles the problem of learning a questioner in the goal-oriented visual dialog task. Several previous works adopt model-free reinforcement learning. Most pretrain the model from a finite set of human-generated data. We argue that using limited demonstrations to kick-start the questioner is insufficient due to the large policy search space. Inspired by a recently proposed information theoretic approach, we develop two analytic experts to serve as a source of high-quality demonstrations for imitation learning. We then take advantage of reinforcement learning to refine the model towar…
Seoul National University(首尔大学);Surromind Robotics(Surromind机器人公司)
Goal-oriented dialog has been given attention due to its numerous applications in artificial intelligence. Goal-oriented dialogue tasks occur when a questioner asks an action-oriented question and an answerer responds with the intent of letting the questioner know a correct action to take. To ask the adequate question, deep learning and reinforcement learning have been recently applied. However, these approaches struggle to find a competent recurrent neural questioner, owing to the complexity of learning a series of sentences. Motivated by theory of mind, we propose "Answerer in Questioner's M…
Artificial Intelligence Laboratory(人工智能实验室);École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院)
The main goal of modeling human conversation is to create agents which can interact with people in both open-ended and goal-oriented scenarios. End-to-end trained neural dialog systems are an important line of research for such generalized dialog models as they do not resort to any situation-specific handcrafting of rules. However, incorporating personalization into such systems is a largely unexplored topic as there are no existing corpora to facilitate such work. In this paper, we present a new dataset of goal-oriented dialogs which are influenced by speaker profiles attached to them. We ana…
Virginia Tech(弗吉尼亚理工大学);Technology Innovation Institute(技术创新研究所);Mohamed Bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学)
Semantic communications will play a critical role in enabling goal-oriented services over next-generation wireless systems. However, most prior art in this domain is restricted to specific applications (e.g., text or image), and it does not enable goal-oriented communications in which the effectiveness of the transmitted information must be considered along with the semantics so as to execute a certain task. In this paper, a comprehensive semantic communications framework is proposed for enabling goal-oriented task execution. To capture the semantics between a speaker and a listener, a common …
For each goal-oriented dialog task of interest, large amounts of data need to be collected for end-to-end learning of a neural dialog system. Collecting that data is a costly and time-consuming process. Instead, we show that we can use only a small amount of data, supplemented with data from a related dialog task. Naively learning from related data fails to improve performance as the related data can be inconsistent with the target task. We describe a meta-learning based method that selectively learns from the related dialog task data. Our approach leads to significant accuracy improvements in…
Goal-Oriented Sequential Bayesian Experimental Design for Causal Learning
Department of Computer Science and Engineering(计算机科学与工程系);Department of Mechanical Engineering(机械工程系);Gilbert S. Omenn Department of Computational Medicine and Bioinformatics(Gilbert S. Omenn 计算医学与生物信息学部门)
Department of Computer Science, University of Copenhagen(哥本哈根大学计算机科学系)
Most research on dialogue has focused either on dialogue generation for openended chit chat or on state tracking for goal-directed dialogue. In this work, we explore a hybrid approach to goal-oriented dialogue generation that combines retrieval from past history with a hierarchical, neural encoder-decoder architecture. We evaluate this approach in the customer support domain using the Multiwoz dataset (Budzianowski et al., 2018). We show that adding this retrieval step to a hierarchical, neural encoder-decoder architecture leads to significant improvements, including responses that are rated m…
Learning a goal-oriented dialog policy is generally performed offline with supervised learning algorithms or online with reinforcement learning (RL). Additionally, as companies accumulate massive quantities of dialog transcripts between customers and trained human agents, encoder-decoder methods have gained popularity as agent utterances can be directly treated as supervision without the need for utterance-level annotations. However, one potential drawback of such approaches is that they myopically generate the next agent utterance without regard for dialog-level considerations. To resolve thi…
University of Bonn(波恩大学);Fraunhofer IAIS(弗劳恩霍夫应用信息技术研究所)
Attention-based encoder-decoder neural network models have recently shown promising results in goal-oriented dialogue systems. However, these models struggle to reason over and incorporate state-full knowledge while preserving their end-to-end text generation functionality. Since such models can greatly benefit from user intent and knowledge graph integration, in this paper we propose an RNN-based end-to-end encoder-decoder architecture which is trained with joint embeddings of the knowledge graph and the corpus as input. The model provides an additional integration of user intent along with t…
CEA Leti(法国原子能与替代能源委员会电子与信息技术实验室);Sapienza Univ. of Rome(罗马第一大学)
The goal of this paper is to promote the idea that including semantic and goal-oriented aspects in future 6G networks can produce a significant leap forward in terms of system effectiveness and sustainability. Semantic communication goes beyond the common Shannon paradigm of guaranteeing the correct reception of each single transmitted packet, irrespective of the meaning conveyed by the packet. The idea is that, whenever communication occurs to convey meaning or to accomplish a goal, what really matters is the impact that the correct reception/interpretation of a packet is going to have on the…
This work studies the problem of object goal navigation which involves navigating to an instance of the given object category in unseen environments. End-to-end learning-based navigation methods struggle at this task as they are ineffective at exploration and long-term planning. We propose a modular system called, `Goal-Oriented Semantic Exploration' which builds an episodic semantic map and uses it to explore the environment efficiently based on the goal object category. Empirical results in visually realistic simulation environments show that the proposed model outperforms a wide range of ba…
Goal-oriented Communications based on Recursive Early Exit Neural Networks
Sapienza University of Rome(罗马大学);Consorzio Nazionale Interuniversitario per le Telecomunicazioni(意大利国家大学电信联盟);CEA-Leti(法国原子能和替代能源委员会-莱蒂研究所);Université Grenoble Alpes(格勒诺布尔阿尔卑斯大学)
Seoul National University(首尔国立大学);Adobe Research(奥多比研究院)
Recent works have shown that generative data augmentation, where synthetic samples generated from deep generative models complement the training dataset, benefit NLP tasks. In this work, we extend this approach to the task of dialog state tracking for goal-oriented dialogs. Due to the inherent hierarchical structure of goal-oriented dialogs over utterances and related annotations, the deep generative model must be capable of capturing the coherence among different hierarchies and types of dialog features. We propose the Variational Hierarchical Dialog Autoencoder (VHDA) for modeling the comple…
In this work, we analyze the performance of general deep reinforcement learning algorithms for a task-oriented language grounding problem, where language input contains multiple sub-goals and their order of execution is non-linear. We generate a simple instructional language for the GridWorld environment, that is built around three language elements (order connectors) defining the order of execution: one linear - "comma" and two non-linear - "but first", "but before". We apply one of the deep reinforcement learning baselines - Double DQN with frame stacking and ablate several extensions such a…
Goal-oriented learning of stochastic differential equations using error bounds on path-space observables
Center for Computational Science & Engineering, Massachusetts Institute of Technology(麻省理工学院计算科学与工程中心);Department of Mathematics, University of Potsdam(波茨坦大学数学系)
Goal oriented dialogue systems have become a prominent customer-care interaction channel for most businesses. However, not all interactions are smooth, and customer intent misunderstanding is a major cause of dialogue failure. We show that intent prediction can be improved by training a deep text-to-text neural model to generate successive user utterances from unlabeled dialogue data. For that, we define a multi-task training regime that utilizes successive user-utterance generation to improve the intent prediction. Our approach achieves the reported improvement due to two complementary factor…
This paper considers the complex problem of a team of UAVs searching targets under uncertainty. The goal of the UAV team is to find all of the moving targets as quickly as possible before they arrive at their selected goal. The uncertainty considered is threefold: First, the UAVs do not know the targets' locations and destinations. Second, the sensing capabilities of the UAVs are not perfect. Third, the targets' movement model is unknown. We suggest a real-time algorithmic framework for the UAVs, combining entropy and stochastic-temporal belief, that aims at optimizing the probability of a qui…
Imperial College London(帝国理工学院);Huawei Technologies Co., Ltd(华为技术有限公司)
Given a partial differential equation (PDE), goal-oriented error estimation allows us to understand how errors in a diagnostic quantity of interest (QoI), or goal, occur and accumulate in a numerical approximation, for example using the finite element method. By decomposing the error estimates into contributions from individual elements, it is possible to formulate adaptation methods, which modify the mesh with the objective of minimising the resulting QoI error. However, the standard error estimate formulation involves the true adjoint solution, which is unknown in practice. As such, it is co…