Object pose estimation is a crucial prerequisite for robots to perform autonomous manipulation in clutter. Real-world bin-picking settings such as warehouses present additional challenges, e.g., new objects are added constantly. Most of the existing object pose estimation methods assume that 3D models of the objects is available beforehand. We present a pipeline that requires minimal human intervention and circumvents the reliance on the availability of 3D models by a fast data acquisition method and a synthetic data generation procedure. This work builds on previous work on semantic segmentation of cluttered bin-picking scenes to isolate individual objects in clutter. An additional network is trained on synthetic scenes to estimate object poses from a cropped object-centered encoding extracted from the segmentation results. The proposed method is evaluated on a synthetic validation dataset and cluttered real-world scenes.
Boston University(波士顿大学);American University in Cairo(开罗美国大学);Worcester Polytechnic Institute(伍斯特理工学院);University of Washington(华盛顿大学);MIT-IBM Watson AI Lab(麻省理工学院-IBM沃森人工智能实验室)
Less than 35% of recyclable waste is being actually recycled in the US, which leads to increased soil and sea pollution and is one of the major concerns of environmental researchers as well as the common public. At the heart of the problem are the inefficiencies of the waste sorting process (separating paper, plastic, metal, glass, etc.) due to the extremely complex and cluttered nature of the waste stream. Recyclable waste detection poses a unique computer vision challenge as it requires detection of highly deformable and often translucent objects in cluttered scenes without the kind of conte…
Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered Scenes
Dept. of Mechanical Engineering, SNU(机械工程系,首尔国立大学);Interdisciplinary Program in Artificial Intelligence, SNU(人工智能跨学科项目,首尔国立大学);Robotics Lab, Hyundai Motor Company(Hyundai Motor Company机器人实验室)
University of Tübingen(图宾根大学);Bernstein Centre for Computational Neuroscience(伯恩斯坦计算神经科学中心);Max Planck Institute for Biological Cybernetics(马克斯·普朗克生物控制论研究所);Baylor College of Medicine(贝勒医学院)
We tackle the problem of one-shot segmentation: finding and segmenting a previously unseen object in a cluttered scene based on a single instruction example. We propose a novel dataset, which we call $\textit{cluttered Omniglot}$. Using a baseline architecture combining a Siamese embedding for detection with a U-net for segmentation we show that increasing levels of clutter make the task progressively harder. Using oracle models with access to various amounts of ground-truth information, we evaluate different aspects of the problem and show that in this kind of visual search task, detection an…
Institute of Electronics, Chinese Academy of Sciences(中国科学院电子学研究所);University of Chinese Academy of Sciences(中国科学院大学);Shanghai Jiao Tong University(上海交通大学)
Object detection has been a building block in computer vision. Though considerable progress has been made, there still exist challenges for objects with small size, arbitrary direction, and dense distribution. Apart from natural images, such issues are especially pronounced for aerial images of great importance. This paper presents a novel multi-category rotation detector for small, cluttered and rotated objects, namely SCRDet. Specifically, a sampling fusion network is devised which fuses multi-layer feature with effective anchor sampling, to improve the sensitivity to small objects. Meanwhil…
University of Electronic Science and Technology of China(电子科技大学);Google(谷歌);ETH Zürich(苏黎世联邦理工学院)
We present a new pipeline for holistic 3D scene understanding from a single image, which could predict object shapes, object poses, and scene layout. As it is a highly ill-posed problem, existing methods usually suffer from inaccurate estimation of both shapes and layout especially for the cluttered scene due to the heavy occlusion between objects. We propose to utilize the latest deep implicit representation to solve this challenge. We not only propose an image-based local structured implicit network to improve the object shape estimation, but also refine the 3D object pose and scene layout v…
Training data is the key ingredient for deep learning approaches, but difficult to obtain for the specialized domains often encountered in robotics. We describe a synthesis pipeline capable of producing training data for cluttered scene perception tasks such as semantic segmentation, object detection, and correspondence or pose estimation. Our approach arranges object meshes in physically realistic, dense scenes using physics simulation. The arranged scenes are rendered using high-quality rasterization with randomized appearance and material parameters. Noise and other transformations introduc…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
To understand and analyze human behavior, we need to capture humans moving in, and interacting with, the world. Most existing methods perform 3D human pose estimation without explicitly considering the scene. We observe however that the world constrains the body and vice-versa. To motivate this, we show that current 3D human pose estimation methods produce results that are not consistent with the 3D scene. Our key contribution is to exploit static 3D scene structure to better estimate human pose from monocular images. The method enforces Proximal Relationships with Object eXclusion and is call…
George Mason University(乔治梅森大学);University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校)
Detection of objects in cluttered indoor environments is one of the key enabling functionalities for service robots. The best performing object detection approaches in computer vision exploit deep Convolutional Neural Networks (CNN) to simultaneously detect and categorize the objects of interest in cluttered scenes. Training of such models typically requires large amounts of annotated training data which is time consuming and costly to obtain. In this work we explore the ability of using synthetically generated composite images for training state-of-the-art object detectors, especially for obj…
This paper introduces an active object detection and localization framework that combines a robust untextured object detection and 3D pose estimation algorithm with a novel next-best-view selection strategy. We address the detection and localization problems by proposing an edge-based registration algorithm that refines the object position by minimizing a cost directly extracted from a 3D image tensor that encodes the minimum distance to an edge point in a joint direction/location space. We face the next-best-view problem by exploiting a sequential decision process that, for each step, selects…
Xi’an Institute of Optics and Precision Mechanics of CAS(中国科学院西安光学精密机械研究所);University of Chinese Academy of Sciences(中国科学院大学);Fraunhofer IGD(弗劳恩霍夫计算机图形研究所)
3D feature descriptor provide information between corresponding models and scenes. 3D objection recognition in cluttered scenes, however, remains a largely unsolved problem. Practical applications impose several challenges which are not fully addressed by existing methods. Especially in cluttered scenes there are many feature mismatches between scenes and models. We therefore propose Histograms of Gaussian Normal Distribution (HGND) for extracting salient features on a local reference frame (LRF) that enables us to solve this problem. We propose a LRF on each local surface patches using the sc…
We propose a new method to count objects of specific categories that are significantly smaller than the ground sampling distance of a satellite image. This task is hard due to the cluttered nature of scenes where different object categories occur. Target objects can be partially occluded, vary in appearance within the same class and look alike to different categories. Since traditional object detection is infeasible due to the small size of objects with respect to the pixel size, we cast object counting as a density estimation problem. To distinguish objects of different classes, our approach …
University of Toronto(多伦多大学);Epson(爱普生);Lund University(隆德大学)
The role of symmetry in computer vision has waxed and waned in importance during the evolution of the field from its earliest days. At first figuring prominently in support of bottom-up indexing, it fell out of favor as shape gave way to appearance and recognition gave way to detection. With a strong prior in the form of a target object, the role of the weaker priors offered by perceptual grouping was greatly diminished. However, as the field returns to the problem of recognition from a large database, the bottom-up recovery of the parts that make up the objects in a cluttered scene is critica…
Vision-based automatic counting of people has widespread applications in intelligent transportation systems, security, and logistics. However, there is currently no large-scale public dataset for benchmarking approaches on this problem. This work fills this gap by introducing the first real-world RGB-D People Counting DataSet (PCDS) containing over 4,500 videos recorded at the entrance doors of buses in normal and cluttered conditions. It also proposes an efficient method for counting people in real-world cluttered scenes related to public transportations using depth videos. The proposed metho…
Small and cluttered objects are common in real-world which are challenging for detection. The difficulty is further pronounced when the objects are rotated, as traditional detectors often routinely locate the objects in horizontal bounding box such that the region of interest is contaminated with background or nearby interleaved objects. In this paper, we first innovatively introduce the idea of denoising to object detection. Instance-level denoising on the feature map is performed to enhance the detection to small and cluttered objects. To handle the rotation variation, we also add a novel Io…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Bytedance AI Lab(字节跳动人工智能实验室);The Chinese University of Hong Kong(香港中文大学)
Grasping in cluttered scenes has always been a great challenge for robots, due to the requirement of the ability to well understand the scene and object information. Previous works usually assume that the geometry information of the objects is available, or utilize a step-wise, multi-stage strategy to predict the feasible 6-DoF grasp poses. In this work, we propose to formalize the 6-DoF grasp pose estimation as a simultaneous multi-task learning problem. In a unified framework, we jointly predict the feasible 6-DoF grasp poses, instance semantic segmentation, and collision information. The wh…
A technique for the enhancement of point targets in clutter is described. The local 3-D spectrum at each pixel is estimated recursively. An optical flow-field for the textured background is then generated using the 3-D autocorrelation function and the local velocity estimates are used to apply high-pass velocity-selective spatiotemporal filters, with finite impulse responses (FIRs), to subtract the background clutter signal, leaving the foreground target signal, plus noise. Parallel software implementations using a multicore central processing unit (CPU) and a graphical processing unit (GPU) a…
Cognitive Systems Group, CS Department \ Karls Universit\"at T\"ubingen, Germany
Bin picking is a core problem in industrial environments and robotics, with its main module as 6D pose estimation. However, industrial depth sensors have a lack of accuracy when it comes to small objects. Therefore, we propose a framework for pose estimation in highly cluttered scenes with small objects, which mainly relies on RGB data and makes use of depth information only for pose refinement. In this work, we compare synthetic data generation approaches for object detection and pose estimation and introduce a pose filtering algorithm that determines the most accurate estimated poses. We wil…
A 3-D spatiotemporal prediction-error filter (PEF), is used to enhance foreground/background contrast in (real and simulated) sensor image sequences. Relative velocity is utilized to extract point-targets that would otherwise be indistinguishable on spatial frequency alone. An optical-flow field is generated using local estimates of the 3-D autocorrelation function via the application of the fast Fourier transform (FFT) and inverse FFT. Velocity estimates are then used to tune in a background-whitening PEF that is matched to the motion and texture of the local background. Finite-impulse-respon…
Tsinghua University(清华大学);University of California, San Diego(加利福尼亚大学圣迭戈分校)
Grasping is among the most fundamental and long-lasting problems in robotics study. This paper studies the problem of 6-DoF(degree of freedom) grasping by a parallel gripper in a cluttered scene captured using a commodity depth sensor from a single viewpoint. We address the problem in a learning-based framework. At the high level, we rely on a single-shot grasp proposal network, trained with synthetic data and tested in real-world scenarios. Our single-shot neural network architecture can predict amodal grasp proposal efficiently and effectively. Our training data synthesis pipeline can genera…
ZeroPose: CAD-Prompted Zero-shot Object 6D Pose Estimation in Cluttered Scenes
School of Computer Science and Technology, Harbin Institute of Technology, Shenzhen(哈尔滨工业大学(深圳)计算机科学与技术学院);Pengcheng Laboratory(鹏城实验室);SenseTime Research(商汤科技研究院)
Fraunhofer Institute for Manufacturing Engineering and Automation IPA(弗劳恩霍夫制造工程与自动化研究所(IPA))
In this paper, we introduce a novel learning-based approach for grasping known rigid objects in highly cluttered scenes and precisely placing them based on depth images. Our Placement Quality Network (PQ-Net) estimates the object pose and the quality for each automatically generated grasp pose for multiple objects simultaneously at 92 fps in a single forward pass of a neural network. All grasping and placement trials are executed in a physics simulation and the gained experience is transferred to the real world using domain randomization. We demonstrate that our policy successfully transfers t…
Recent methods for 6D pose estimation of objects assume either textured 3D models or real images that cover the entire range of target poses. However, it is difficult to obtain textured 3D models and annotate the poses of objects in real scenarios. This paper proposes a method, Neural Object Learning (NOL), that creates synthetic images of objects in arbitrary poses by combining only a few observations from cluttered images. A novel refinement step is proposed to align inaccurate poses of objects in source images, which results in better quality images. Evaluations performed on two public data…
NVIDIA(英伟达);German Aerospace Center (DLR)(德国航空航天中心);Technical University of Munich (TUM)(慕尼黑工业大学);University of Washington(华盛顿大学)
Grasping unseen objects in unconstrained, cluttered environments is an essential skill for autonomous robotic manipulation. Despite recent progress in full 6-DoF grasp learning, existing approaches often consist of complex sequential pipelines that possess several potential failure points and run-times unsuitable for closed-loop grasping. Therefore, we propose an end-to-end network that efficiently generates a distribution of 6-DoF parallel-jaw grasps directly from a depth recording of a scene. Our novel grasp representation treats 3D points of the recorded point cloud as potential grasp conta…
This paper addresses the problem of tracking moving objects of variable appearance in challenging scenes rich with features and texture. Reliable tracking is of pivotal importance in surveillance applications. It is made particularly difficult by the nature of objects encountered in such scenes: these too change in appearance and scale, and are often articulated (e.g. humans). We propose a method which uses fast motion detection and segmentation as a constraint for both building appearance models and their robust propagation (matching) in time. The appearance model is based on sets of local ap…
In this work, we explore how a strategic selection of camera movements can facilitate the task of 6D multi-object pose estimation in cluttered scenarios while respecting real-world constraints important in robotics and augmented reality applications, such as time and distance traveled. In the proposed framework, a set of multiple object hypotheses is given to an agent, which is inferred by an object pose estimator and subsequently spatio-temporally selected by a fusion function that makes use of a verification score that circumvents the need of ground-truth annotations. The agent reasons about…
GraspClutter6D: A Large-scale Real-world Dataset for Robust Perception and Grasping in Cluttered Scenes
Korea Institute of Machinery & Materials (KIMM)(韩国机械材料研究院);Gwangju Institute of Science and Technology (GIST)(全州科学技术院);Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院)
Computer Science and Artificial Intelligence Laboratory(计算机科学与人工智能实验室);Massachusetts Institute of Technology(麻省理工学院)
Deep neural network (DNN) architectures have been shown to outperform traditional pipelines for object segmentation and pose estimation using RGBD data, but the performance of these DNN pipelines is directly tied to how representative the training data is of the true data. Hence a key requirement for employing these methods in practice is to have a large set of labeled data for your specific robotic manipulation task, a requirement that is not generally satisfied by existing datasets. In this paper we develop a pipeline to rapidly generate high quality RGBD data with pixelwise labels and objec…
Segmenting unseen object instances in cluttered environments is an important capability that robots need when functioning in unstructured environments. While previous methods have exhibited promising results, they still tend to provide incorrect results in highly cluttered scenes. We postulate that a network architecture that encodes relations between objects at a high-level can be beneficial. Thus, in this work, we propose a novel framework that refines the output of such methods by utilizing a graph-based representation of instance masks. We train deep networks capable of sampling smart pert…
INRIA Grenoble Rhône-Alpes(法国国家信息与自动化研究所格勒诺布尔-罗纳-阿尔卑斯研究中心);University of Trento(特伦托大学)
Object tracking is an ubiquitous problem that appears in many applications such as remote sensing, audio processing, computer vision, human-machine interfaces, human-robot interaction, etc. Although thoroughly investigated in computer vision, tracking a time-varying number of persons remains a challenging open problem. In this paper, we propose an on-line variational Bayesian model for multi-person tracking from cluttered visual observations provided by person detectors. The contributions of this paper are the followings. First, we propose a variational Bayesian framework for tracking an unkno…
FetchBot: Learning Generalizable Object Fetching in Cluttered Scenes via Zero-Shot Sim2Real
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);CFCS, School of Computer Science, Peking University(计算机科学系,北京大学);Galbot;Beijing Academy of Artificial Intelligence(北京人工智能研究院)
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);Adobe Research(Adobe研究院)
A long-standing goal in computer vision is to capture, model, and realistically synthesize human behavior. Specifically, by learning from data, our goal is to enable virtual humans to navigate within cluttered indoor scenes and naturally interact with objects. Such embodied behavior has applications in virtual reality, computer games, and robotics, while synthesized behavior can be used as a source of training data. This is challenging because real human motion is diverse and adapts to the scene. For example, a person can sit or lie on a sofa in many places and with varying styles. It is neces…
In this paper, we focus on the problem of feature learning in the presence of scale imbalance for 6-DoF grasp detection and propose a novel approach to especially address the difficulty in dealing with small-scale samples. A Multi-scale Cylinder Grouping (MsCG) module is presented to enhance local geometry representation by combining multi-scale cylinder features and global context. Moreover, a Scale Balanced Learning (SBL) loss and an Object Balanced Sampling (OBS) strategy are designed, where SBL enlarges the gradients of the samples whose scales are in low frequency by apriori weights while…
NVIDIA Research(英伟达研究院);University of Washington(华盛顿大学);Carnegie Mellon University(卡内基梅隆大学)
Estimating the 6D pose of known objects is important for robots to interact with the real world. The problem is challenging due to the variety of objects as well as the complexity of a scene caused by clutter and occlusions between objects. In this work, we introduce PoseCNN, a new Convolutional Neural Network for 6D object pose estimation. PoseCNN estimates the 3D translation of an object by localizing its center in the image and predicting its distance from the camera. The 3D rotation of the object is estimated by regressing to a quaternion representation. We also introduce a novel loss func…
Active sensing and planning in unknown, cluttered environments is an open challenge for robots intending to provide home service, search and rescue, narrow-passage inspection, and medical assistance. Although many active sensing methods exist, they often consider open spaces, assume known settings, or mostly do not generalize to real-world scenarios. We present the active neural sensing approach that generates the kinematically feasible viewpoint sequences for the robot manipulator with an in-hand camera to gather the minimum number of observations needed to reconstruct the underlying environm…
Object search -- the problem of finding a target object in a cluttered scene -- is essential to solve for many robotics applications in warehouse and household environments. However, cluttered environments entail that objects often occlude one another, making it difficult to segment objects and infer their shapes and properties. Instead of relying on the availability of CAD or other explicit models of scene objects, we augment a manipulation planner for cluttered environments with a state-of-the-art deep neural network for shape completion as well as a volumetric memory system, allowing the ro…
Robotic systems often require precise scene analysis capabilities, especially in unstructured, cluttered situations, as occurring in human-made environments. While current deep-learning based methods yield good estimates of object poses, they often struggle with large amounts of occlusion and do not take inter-object effects into account. Vision as inverse graphics is a promising concept for detailed scene analysis. A key element for this idea is a method for inferring scene parameter updates from the rasterized 2D scene. However, the rasterization process is notoriously difficult to invert, b…