arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2602.20150cs.ROcs.CV

通过物理感知的联合形状和姿态优化实现仿真准备的杂乱场景估计

Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization

Meta Reality Labs(Meta现实实验室)

Wei-Cheng Huang, Jiaheng Han, Xiaohan Ye, Zherong Pan, Kris Hauser

AI总结:

本文提出了一种基于物理约束的联合形状和姿态优化方法,用于从真实世界观测中估计仿真准备的场景,通过形状可微接触模型和结构稀疏性高效求解,实现了对多个物体的鲁棒重建。

摘要:

从真实世界观测中估计仿真准备的场景对于后续的规划和策略学习任务至关重要。遗憾的是,现有方法在杂乱环境中表现不佳,往往存在计算成本高、鲁棒性差和通用性受限的问题。我们提出了一种统一的优化方法,用于真实到仿真场景估计,通过物理约束联合恢复多个刚体物体的形状和姿态。我们的方法基于两个关键技术创新:首先,我们利用最近引入的形状可微接触模型,其全局可微性允许在建模物体间接触时对物体几何和姿态进行联合优化;其次,我们利用增强拉格朗日Hessian的结构稀疏性,推导出一个高效的线性系统求解器,其计算成本与场景复杂度呈有利关系。基于此方法,我们开发了端到端的Simulation-ready Physics-Aware Reconstruction for Cluttered Scenes (SPARCS) 管道,整合了基于学习的对象初始化、物理约束的联合形状-姿态优化和可微纹理细化。在最多包含5个物体和22个凸包的杂乱场景实验中,我们的方法能够稳健地重建出物理有效且仿真准备的物体形状和姿态。项目网页:https://rory-weicheng.github.io/SPARCS/.

英文摘要:

Estimating simulation-ready scenes from real-world observations is crucial for downstream planning and policy learning tasks. Regretfully, existing methods struggle in cluttered environments, often exhibiting prohibitive computational cost, poor robustness, and restricted generality when scaling to multiple interacting objects. We propose a unified optimization-based formulation for real-to-sim scene estimation that jointly recovers the shapes and poses of multiple rigid objects under physical constraints. Our method is built on two key technical innovations. First, we leverage the recently introduced shape-differentiable contact model, whose global differentiability permits joint optimization over object geometry and pose while modeling inter-object contacts. Second, we exploit the structured sparsity of the augmented Lagrangian Hessian to derive an efficient linear system solver whose computational cost scales favorably with scene complexity. Building on this formulation, we develop an end-to-end Simulation-ready Physics-Aware Reconstruction for Cluttered Scenes (SPARCS) pipeline, which integrates learning-based object initialization, physics-constrained joint shape-pose optimization, and differentiable texture refinement. Experiments on cluttered scenes with up to 5 objects and 22 convex hulls demonstrate that our approach robustly reconstructs physically valid, simulation-ready object shapes and poses. Project webpage: https://rory-weicheng.github.io/SPARCS/.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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