arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 1809.07593cs.HC
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使用虚拟现实接口的交互式摄像机网络设计

Interactive Camera Network Design using a Virtual Reality Interface

Boris Bogaerts, Seppe Sels, Steve Vanlanduit, Rudi Penne

摘要:

摄像机网络设计的传统文献侧重于构建自动化算法。这些需要专家针对具体问题提供投入,以便产生产出。所需输入的性质是非常不直观的,导致对于人类操作员来说不切实际的工作流程。在这项工作中,我们专注于开发一个虚拟现实用户界面,让人类操作员手动设计摄像机网络在一个直观的方式。从现实世界的实际例子中,我们得出结论,使用该接口设计的相机网络具有很强的竞争力,或优于自动算法生成的网络,但相关的工作流程更加直观和简单。人类生成的摄像机网络的竞争力是显着的,因为优化问题的结构是一个众所周知的组合NP-难问题。这些结果表明,人类操作员可以用于具有挑战性的几何组合优化问题,给出了直观的可视化的问题。

英文摘要:

Traditional literature on camera network design focuses on constructing automated algorithms. These require problem specific input from experts in order to produce their output. The nature of the required input is highly unintuitive leading to an unpractical workflow for human operators. In this work we focus on developing a virtual reality user interface allowing human operators to manually design camera networks in an intuitive manner. From real world practical examples we conclude that the camera networks designed using this interface are highly competitive with, or superior to those generated by automated algorithms, but the associated workflow is much more intuitive and simple. The competitiveness of the human-generated camera networks is remarkable because the structure of the optimization problem is a well known combinatorial NP-hard problem. These results indicate that human operators can be used in challenging geometrical combinatorial optimization problems given an intuitive visualization of the problem.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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