arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 1504.06359cs.HC
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基于视觉的可穿戴设备上的预印非接触式交互增强现实游戏

Preprint Touch-less Interactive Augmented Reality Game on Vision Based Wearable Device

Zhihan Lv, Alaa Halawani, Shengzhong Feng, Shafiq ur Rehman, Haibo Li

摘要:

这是我们关于个人和普适计算的论文的预印本。基于新兴的交互技术创建普及游戏的兴趣越来越大。为了在基于视觉的可穿戴设备上开发无接触、交互式和增强现实游戏,设计了一种无接触的运动交互技术。用户在摄像机前通过动态的手/脚手势与增强现实游戏进行交互,从而触发交互事件与场景中的虚拟对象进行交互。基于所提出的非接触交互技术,开发了三款具有11种动态手势的原始增强现实游戏。最后,提出了一个比较评估,以证明社会的可接受性和可用性的非接触的方法,运行在一个混合的可穿戴框架或与谷歌眼镜,以及工作量评估,用户的情绪和满意度。

英文摘要:

This is the preprint version of our paper on Personal and Ubiquitous Computing. There is an increasing interest in creating pervasive games based on emerging interaction technologies. In order to develop touch-less, interactive and augmented reality games on vision-based wearable device, a touch-less motion interaction technology is designed and evaluated in this work. Users interact with the augmented reality games with dynamic hands/feet gestures in front of the camera, which triggers the interaction event to interact with the virtual object in the scene. Three primitive augmented reality games with eleven dynamic gestures are developed based on the proposed touch-less interaction technology as proof. At last, a comparing evaluation is proposed to demonstrate the social acceptability and usability of the touch-less approach, running on a hybrid wearable framework or with Google Glass, as well as workload assessment, user's emotions and satisfaction.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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