arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 1808.04464math.OCcs.GTcs.SYeess.SY
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多智能体有限博弈中的无源性、强化学习与高阶学习研究

On Passivity, Reinforcement Learning and Higher-Order Learning in Multi-Agent Finite Games

Bolin Gao, Lacra Pavel

AI总结:

本文针对多智能体有限博弈,提出基于无源性的强化学习分析设计方法,证明指数折扣方案在负收益单调博弈中收敛至纳什分布,还提出可提升收敛速度、突破一阶方案收敛局限的高阶方案,并经仿真验证。

摘要:

本文提出一种基于无源性的方法,用于多智能体有限博弈中强化学习的分析与设计。从已知的指数折扣强化学习方案出发,我们证明在以(负)收益的单调性为特征的博弈类别中,该方案可收敛至纳什分布。我们进一步利用无源性提出一类高阶方案,这类方案保留收敛特性,能够提升收敛速度,甚至在其一阶对应方案无法收敛的情形下仍可实现收敛。我们通过若干代表性博弈的数值仿真验证了这些特性。

英文摘要:

In this paper, we propose a passivity-based methodology for analysis and design of reinforcement learning in multi-agent finite games. Starting from a known exponentially-discounted reinforcement learning scheme, we show that convergence to a Nash distribution can be shown in the class of games characterized by the monotonicity property of their (negative) payoff. We further exploit passivity to propose a class of higher-order schemes that preserve convergence properties, can improve the speed of convergence and can even converge in cases whereby their first-order counterpart fail to converge. We demonstrate these properties through numerical simulations for several representative games.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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