We study active object tracking, where a tracker takes visual observations (i.e., frame sequences) as input and produces the corresponding camera control signals as output (e.g., move forward, turn left, etc.). Conventional methods tackle tracking and camera control tasks separately, and the resulting system is difficult to tune jointly. These methods also require significant human efforts for image labeling and expensive trial-and-error system tuning in the real world. To address these issues, we propose, in this paper, an end-to-end solution via deep reinforcement learning. A ConvNet-LSTM function approximator is adopted for the direct frame-to-action prediction. We further propose an environment augmentation technique and a customized reward function, which are crucial for successful training. The tracker trained in simulators (ViZDoom and Unreal Engine) demonstrates good generalization behaviors in the case of unseen object moving paths, unseen object appearances, unseen backgrounds, and distracting objects. The system is robust and can restore tracking after occasional lost of the target being tracked. We also find that the tracking ability, obtained solely from simulators, can potentially transfer to real-world scenarios. We demonstrate successful examples of such transfer, via experiments over the VOT dataset and the deployment of a real-world robot using the proposed active tracker trained in simulation.
In the last decade many different algorithms have been proposed to track a generic object in videos. Their execution on recent large-scale video datasets can produce a great amount of various tracking behaviours. New trends in Reinforcement Learning showed that demonstrations of an expert agent can be efficiently used to speed-up the process of policy learning. Taking inspiration from such works and from the recent applications of Reinforcement Learning to visual tracking, we propose two novel trackers, A3CT, which exploits demonstrations of a state-of-the-art tracker to learn an effective tra…
We study active object tracking, where a tracker takes as input the visual observation (i.e., frame sequence) and produces the camera control signal (e.g., move forward, turn left, etc.). Conventional methods tackle the tracking and the camera control separately, which is challenging to tune jointly. It also incurs many human efforts for labeling and many expensive trial-and-errors in realworld. To address these issues, we propose, in this paper, an end-to-end solution via deep reinforcement learning, where a ConvNet-LSTM function approximator is adopted for the direct frame-toaction predictio…
Active visual tracking of space non-cooperative object is significant for future intelligent spacecraft to realise space debris removal, asteroid exploration, autonomous rendezvous and docking. However, existing works often consider this task into different subproblems (e.g. image preprocessing, feature extraction and matching, position and pose estimation, control law design) and optimize each module alone, which are trivial and sub-optimal. To this end, we propose an end-to-end active visual tracking method based on DQN algorithm, named as DRLAVT. It can guide the chasing spacecraft approach…
Xi’an Jiaotong-Liverpool University(西交利物浦大学);Science and Technologies Facilities Council(科学与技术设施委员会);Beijing Jiaotong University(北京交通大学)
Correlation filter has been proven to be an effective tool for a number of approaches in visual tracking, particularly for seeking a good balance between tracking accuracy and speed. However, correlation filter based models are susceptible to wrong updates stemming from inaccurate tracking results. To date, little effort has been devoted towards handling the correlation filter update problem. In this paper, we propose a novel approach to address the correlation filter update problem. In our approach, we update and maintain multiple correlation filter models in parallel, and we use deep reinfor…
University of California at Santa Barbara(加州大学圣塔芭芭拉分校);Samsung Research America(三星美国研究院)
In this paper we introduce a fully end-to-end approach for visual tracking in videos that learns to predict the bounding box locations of a target object at every frame. An important insight is that the tracking problem can be considered as a sequential decision-making process and historical semantics encode highly relevant information for future decisions. Based on this intuition, we formulate our model as a recurrent convolutional neural network agent that interacts with a video overtime, and our model can be trained with reinforcement learning (RL) algorithms to learn good tracking policies…
Seoul National University(首尔大学);Chung-Ang University(中央大学)
One of the major challenges of model-free visual tracking problem has been the difficulty originating from the unpredictable and drastic changes in the appearance of objects we target to track. Existing methods tackle this problem by updating the appearance model on-line in order to adapt to the changes in the appearance. Despite the success of these methods however, inaccurate and erroneous updates of the appearance model result in a tracker drift. In this paper, we introduce a novel real-time visual tracking algorithm based on a template selection strategy constructed by deep reinforcement l…
Anhui University(安徽大学);The University of Sydney(悉尼大学);JD Explore Academy(京东探索研究院)
To track the target in a video, current visual trackers usually adopt greedy search for target object localization in each frame, that is, the candidate region with the maximum response score will be selected as the tracking result of each frame. However, we found that this may be not an optimal choice, especially when encountering challenging tracking scenarios such as heavy occlusion and fast motion. To address this issue, we propose to maintain multiple tracking trajectories and apply beam search strategy for visual tracking, so that the trajectory with fewer accumulated errors can be ident…
Microsoft Research Asia(微软亚洲研究院);Dalian University of Technology(大连理工大学);Sun Yat-sen University(中山大学);Peng Cheng Laboratory(鹏城实验室)
Object tracking has achieved significant progress over the past few years. However, state-of-the-art trackers become increasingly heavy and expensive, which limits their deployments in resource-constrained applications. In this work, we present LightTrack, which uses neural architecture search (NAS) to design more lightweight and efficient object trackers. Comprehensive experiments show that our LightTrack is effective. It can find trackers that achieve superior performance compared to handcrafted SOTA trackers, such as SiamRPN++ and Ocean, while using much fewer model Flops and parameters. Mo…
SAM3RL: Memory Control via Reinforcement Learning for Visual Object Tracking
Charles University, Prague(布拉格查理大学);Czech Technical University in Prague(布拉格捷克理工大学);University of Oxford(牛津大学);EquiLibre Technologies, Inc.(EquiLibre科技有限公司)
University of California, Irvine(加利福尼亚大学尔湾分校);Carnegie Mellon University(卡内基梅隆大学)
We formulate tracking as an online decision-making process, where a tracking agent must follow an object despite ambiguous image frames and a limited computational budget. Crucially, the agent must decide where to look in the upcoming frames, when to reinitialize because it believes the target has been lost, and when to update its appearance model for the tracked object. Such decisions are typically made heuristically. Instead, we propose to learn an optimal decision-making policy by formulating tracking as a partially observable decision-making process (POMDP). We learn policies with deep rei…
Target tracking in a camera network is an important task for surveillance and scene understanding. The task is challenging due to disjoint views and illumination variation in different cameras. In this direction, many graph-based methods were proposed using appearance-based features. However, the appearance information fades with high illumination variation in the different camera FOVs. We, in this paper, use spatial and temporal information as the state of the target to learn a policy that predicts the next camera given the current state. The policy is trained using Q-learning and it does not…
In this paper, we present an approach based on reinforcement learning for eye tracking data manipulation. It is based on two opposing agents, where one tries to classify the data correctly and the second agent looks for patterns in the data, which get manipulated to hide specific information. We show that our approach is successfully applicable to preserve the privacy of the subjects. For this purpose, we evaluate our approach iteratively to showcase the behavior of the reinforcement learning based approach. In addition, we evaluate the importance of temporal, as well as spatial, information o…
Small bowel path tracking is a challenging problem considering its many folds and contact along its course. For the same reason, it is very costly to achieve the ground-truth (GT) path of the small bowel in 3D. In this work, we propose to train a deep reinforcement learning tracker using datasets with different types of annotations. Specifically, we utilize CT scans that have only GT small bowel segmentation as well as ones with the GT path. It is enabled by designing a unique environment that is compatible for both, including a reward definable even without the GT path. The performed experime…
Amodal recognition is the ability of the system to detect occluded objects. Most SOTA Visual Recognition systems lack the ability to perform amodal recognition. Few studies have achieved amodal recognition through passive prediction or embodied recognition approaches. However, these approaches suffer from challenges in real-world applications, such as dynamic obstacles. We propose SeekNet, an improved optimization method for amodal recognition through embodied visual recognition. Additionally, we implement SeekNet for social robots, where there are multiple interactions with crowded pedestrian…