Here, we consider the planning problem for first-order mean-field games (MFG). When there is no coupling between players, MFG degenerate into optimal transport problems. Displacement convexity is a fundamental tool in optimal transport that often reveals hidden convexity of functionals and, thus, has numerous applications in the calculus of variations. We explore the similarities between the Benamou-Brenier formulation of optimal transport and MFG to extend displacement convexity methods from to MFG. In particular, we identify a class of functions, that depend on solutions of MFG, that are convex in time and, thus, obtain new a priori bounds for solutions of MFG. A remarkable consequence is the log-convexity of $L^q$ norms. This convexity gives bounds for the density of solutions of the planning problem and extends displacement convexity of $L^q$ norms from optimal transport. Additionally, we prove the convexity of $L^q$ norms for MFG with congestion.
The displacement $λ$-convexity of a nonstandard entropy with respect to a nonlocal transportation metric in finite state spaces is shown using a gradient flow approach. The constant $λ$ is computed explicitly in terms of a priori estimates of the solution to a finite-difference approximation of a nonlinear Fokker-Planck equation. The key idea is to employ a new mean function, which defines the Onsager operator in the gradient flow formulation.
In this paper, we study a priori estimates for a first-order mean-field planning problem with a potential. In the theory of mean-field games (MFGs), a priori estimates play a crucial role to prove the existence of classical solutions. In particular, uniform bounds for the density of players' distribution and its inverse are of utmost importance. Here, we investigate a priori bounds for those quantities for a planning problem with a non-vanishing potential. The presence of a potential raises non-trivial difficulties, which we overcome by exploring a displacement-convexity property for the mean-…
This manuscript constructs global in time solutions to the $master\ equations$ for potential Mean Field Games. The study concerns a class of Lagrangians and initial data functions, which are $displacement\ convex$ and so, it may be in dichotomy with the class of so--called $monotone$ functions, widely considered in the literature. We construct solutions to both the scalar and vectorial master equations in potential Mean Field Games, when the underlying space is the whole space $\mathbb{R}^d$ and so, it is not compact.
In this manuscript, we propose a structural condition on non-separable Hamiltonians, which we term displacement monotonicity condition, to study second order mean field games master equations. A rate of dissipation of a bilinear form is brought to bear a global (in time) well-posedness theory, based on a--priori uniform Lipschitz estimates on the solution in the measure variable. Displacement monotonicity being sometimes in dichotomy with the widely used Lasry-Lions monotonicity condition, the novelties of this work persist even when restricted to separable Hamiltonians.
In this paper we construct short time classical solutions to a class of master equations in the presence of non-degenerate individual noise arising in the theory of mean field games. The considered Hamiltonians are non-separable and $local$ functions of the measure variable, therefore the equation is restricted to absolutely continuous measures whose densities lie in suitable Sobolev spaces. Our results hold for smooth enough Hamiltonians, without any additional structural conditions as convexity or monotonicity.
The mean field games system is a coupled pair of nonlinear partial differential equations arising in differential game theory, as a limit as the number of agents tends to infinity. We prove existence and uniqueness of classical solutions for time-dependent mean field games with Sobolev data. Many works in the literature assume additive separability of the Hamiltonian, as well as further structure such as convexity and monotonicity of the resulting components. Problems arising in practice, however, may not have this separable structure; we therefore consider the non-separable problem. For our e…
The goal of this paper is to show existence of short-time classical solutions to the so called Master Equation of \emph{first order} Mean Field Games, which can be thought of as the limit of the corresponding master equation of a stochastic mean field game as the individual noises approach zero. Despite being the equation of an idealistic model, its study is justified as a way of understanding mean field games in which the individual players'~randomness is negligible; in this sense it can be compared to the study of ideal fluids \cite{gangboberkeleynotes}. We restrict ourselves to potential me…
We consider minimization problems for curves of measure, with kinetic and potential energy and a congestion penalization, as in the functionals that appear in Mean Field Games with a variational structure. We prove L infinity regularity results for the optimal density, which can be applied to the rigorous derivations of equilibrium conditions at the level of each agent's trajectory, via time-discretization arguments, displacement convexity, and suitable Moser iterations. Similar L infinity results have already been found by P.-L. Lions in his course on Mean Field Games, using a proof based on …
It is well known that the monotonicity condition, either in Lasry-Lions sense or in displacement sense, is crucial for the global well-posedness of mean field game master equations, as well as for the uniqueness of mean field equilibria and solutions to mean field game systems. In the literature, the monotonicity conditions are always taken in a fixed direction. In this paper we propose a new type of monotonicity condition in the opposite direction, which we call the anti-monotonicity condition, and establish the global well-posedness for mean field game master equations with nonseparable Hami…
We study the regularity and long time behavior of the one-dimensional, local, first-order mean field games system and the planning problem, assuming a Hamiltonian of superlinear growth, with a non-separated, strictly monotone dependence on the density. We improve upon the existing literature by obtaining two regularity results. The first is the existence of classical solutions without the need to assume blow-up of the cost function near small densities. The second result is the interior smoothness of weak solutions without the need to assume neither blow-up of the cost function nor that the in…
The theory of Mean Field Game of Controls considers a class of mean field games where the interaction is through the joint distribution of the state and control. It is well known that, for standard mean field games, certain monotonicity condition is crucial to guarantee the uniqueness of mean field equilibria and then the global wellposedness for master equations. In the literature, the monotonicity condition could be the Lasry-Lions monotonicity, the displacement monotonicity, or the anti-monotonicity conditions. In this paper, we investigate all these three types of monotonicity conditions f…
King Abdullah University of Science and Technology (KAUST)(阿卜杜拉国王科技大学);Institute of Mathematics NAS RA, Center for Scientific Innovation and Education, Yerevan State University(亚美尼亚国家科学院数学研究所、科学与教育创新中心、埃里温国立大学)
In this paper, using variational approaches, we investigate the first order planning problem arising in the theory of mean field games. We show the existence and uniqueness of weak solutions of the problem in the case of a large class of Hamiltonians with arbitrary superlinear order of growth at infinity and local coupling functions. We require the initial and final measures to be merely summable. At the same time (relying on the techniques developed recently by Graber and Mészáros), under stronger monotonicity and convexity conditions on the data, we obtain Sobolev estimates on the solutions …
First order kinetic mean field games formally describe the Nash equilibria of deterministic differential games where agents control their acceleration, asymptotically in the limit as the number of agents tends to infinity. The known results for the well-posedness theory of mean field games with control on the acceleration assume either that the running and final costs are regularizing functionals of the density variable, or the presence of noise, i.e. a second-order system. In this article we construct global in time weak solutions to a first order mean field games system involving kinetic tra…
Finding the mixed Nash equilibria (MNE) of a two-player zero sum continuous game is an important and challenging problem in machine learning. A canonical algorithm to finding the MNE is the noisy gradient descent ascent method which in the infinite particle limit gives rise to the {\em Mean-Field Gradient Descent Ascent} (GDA) dynamics on the space of probability measures. In this paper, we first study the convergence of a two-scale Mean-Field GDA dynamics for finding the MNE of the entropy-regularized objective. More precisely we show that for each finite temperature (or regularization parame…