In this paper, we present improved algorithms for the $(Δ+1)$ (vertex) coloring problem in the Congested-Clique model of distributed computing. In this model, the input is a graph on $n$ nodes, initially each node knows only its incident edges, and per round each two nodes can exchange $O(\log n)$ bits of information.
Our key result is a randomized $(Δ+1)$ vertex coloring algorithm that works in $O(\log\log Δ\cdot \log^* Δ)$-rounds. This is achieved by combining the recent breakthrough result of [Chang-Li-Pettie, STOC'18] in the \local\ model and a degree reduction technique. We also get the following results with high probability: (1) $(Δ+1)$-coloring for $Δ=O((n/\log n)^{1-ε})$ for any $ε\in (0,1)$, within $O(\log(1/ε)\log^* Δ)$ rounds, and (2) $(Δ+Δ^{1/2+o(1)})$-coloring within $O(\log^* Δ)$ rounds. Turning to deterministic algorithms, we show a $(Δ+1)$-coloring algorithm that works in $O(\log Δ)$ rounds.
In this paper, we bring the main tools of the Laplacian paradigm to the Broadcast Congested Clique. We introduce an algorithm to compute spectral sparsifiers in a polylogarithmic number of rounds, which directly leads to an efficient Laplacian solver. Based on this primitive, we consider the linear program solver of Lee and Sidford (FOCS 2014). We show how to solve certain linear programs up to additive error $ε$ with $n$ constraints on an $n$-vertex Broadcast Congested Clique network in $\tilde O(\sqrt{n}\log(1/ε))$ rounds. Using this, we show how to find an exact solution to the minimum cost…
We give a simple deterministic constant-round algorithm in the congested clique model for reducing the number of edges in a graph to $n^{1+\varepsilon}$ while preserving the minimum spanning forest, where $\varepsilon > 0$ is any constant. This implies that in the congested clique model, it is sufficient to improve MST and other connectivity algorithms on graphs with slightly superlinear number of edges to obtain a general improvement. As a byproduct, we also obtain a simple alternative proof showing that MST can be computed deterministically in $O(\log \log n)$ rounds.
The congested clique is a synchronous, message-passing model of distributed computing in which each computational unit (node) in each round can send message of O(log n) bits to each other node of the network, where n is the number of nodes. This model has been considered under two extreme scanarios: unicast or broadcast. In the unicast model, a node can send (possibly) different message to each other node of the network. In contrast, in the broadcast model each node sends a single (the same) message to all other nodes. We study the congested clique model parametrized by the range r, the maximu…
Censor-Hillel et al. [PODC'15] recently showed how to efficiently implement centralized algebraic algorithms for matrix multiplication in the congested clique model, a model of distributed computing that has received increasing attention in the past few years. This paper develops further algebraic techniques for designing algorithms in this model. We present deterministic and randomized algorithms, in the congested clique model, for efficiently computing multiple independent instances of matrix products, computing the determinant, the rank and the inverse of a matrix, and solving systems of li…
We give a maximal independent set (MIS) algorithm that runs in $O(\log \log Δ)$ rounds in the congested clique model, where $Δ$ is the maximum degree of the input graph. This improves upon the $O(\frac{\log(Δ) \cdot \log \log Δ}{\sqrt{\log n}} + \log \log Δ)$ rounds algorithm of [Ghaffari, PODC '17], where $n$ is the number of vertices of the input graph. In the first stage of our algorithm, we simulate the first $O(\frac{n}{\text{poly} \log n})$ iterations of the sequential random order Greedy algorithm for MIS in the congested clique model in $O(\log \log Δ)$ rounds. This thins out the input…
Graph spanners are sparse subgraphs that faithfully preserve the distances in the original graph up to small stretch. Spanner have been studied extensively as they have a wide range of applications ranging from distance oracles, labeling schemes and routing to solving linear systems and spectral sparsification. A $k$-spanner maintains pairwise distances up to multiplicative factor of $k$. It is a folklore that for every $n$-vertex graph $G$, one can construct a $(2k-1)$ spanner with $O(n^{1+1/k})$ edges. In a distributed setting, such spanners can be constructed in the standard CONGEST model u…
In this paper, we show that the Minimum Spanning Tree problem can be solved \emph{deterministically}, in $\mathcal{O}(1)$ rounds of the $\mathsf{Congested}$ $\mathsf{Clique}$ model. In the $\mathsf{Congested}$ $\mathsf{Clique}$ model, there are $n$ players that perform computation in synchronous rounds. Each round consist of a phase of local computation and a phase of communication, in which each pair of players is allowed to exchange $\mathcal{O}(\log n)$ bit messages. The studies of this model began with the MST problem: in the paper by Lotker et al.[SPAA'03, SICOMP'05] that defines the $\ma…
We give the first Congested Clique algorithm that computes a sparse hopset with polylogarithmic hopbound in polylogarithmic time. Given a graph $G=(V,E)$, a $(β,ε)$-hopset $H$ with "hopbound" $β$, is a set of edges added to $G$ such that for any pair of nodes $u$ and $v$ in $G$ there is a path with at most $β$ hops in $G \cup H$ with length within $(1+ε)$ of the shortest path between $u$ and $v$ in $G$. Our hopsets are significantly sparser than the recent construction of Censor-Hillel et al. [6], that constructs a hopset of size $\tilde{O}(n^{3/2})$, but with a smaller polylogarithmic hopboun…
The Congested Clique model proposed by Lotker et al.[SICOMP'05] was introduced in order to provide a simple abstraction for overlay networks. Congested Clique is a model of distributed (or parallel) computing, in which there are $n$ players with unique identifiers from set [n], which perform computations in synchronous rounds. Each round consists of the phase of unlimited local computation and the communication phase. While communicating, each pair of players is allowed to exchange a single message of size $O(\log n)$ bits. Since, in a single round, each player can communicate with even $Θ(n)$…
We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+ε)$-approximation for all-pairs shortest paths in $O(\log^2{n} / ε)$ rounds on unweighted undirected graphs. With a small additional additive factor, this also applies for weighted graphs. This is the first sub-polynomial constant-factor approximation for APSP in this model. -- A $(1+ε)$-approximation for multi-source shortest paths from $O(\sqrt{n})$ sources in $O(\log^2{n} / ε)$ rounds on weighted undirected graphs. This is the first sub-polynomial algorithm…
We present a distributed randomized algorithm finding Minimum Spanning Tree (MST) of a given graph in O(1) rounds, with high probability, in the Congested Clique model. The input graph in the Congested Clique model is a graph of n nodes, where each node initially knows only its incident edges. The communication graph is a clique with limited edge bandwidth: each two nodes (not necessarily neighbours in the input graph) can exchange $O(\log n)$ bits. As in previous works, the key part of the MST algorithm is an efficient Connected Components (CC) algorithm. However, unlike the former approaches…
We present deterministic constant-round protocols for the graph connectivity problem in the model where each of the $n$ nodes of a graph receives a row of the adjacency matrix, and broadcasts a single sublinear size message to all other nodes. Communication rounds are synchronous. This model is sometimes called the broadcast congested clique. Specifically, we exhibit a deterministic protocol that computes the connected components of the input graph in $\lceil 1/ε\rceil$ rounds, each player communicating $\mathcal{O}(n^ε \cdot \log n)$ bits per round, with $0 < ε\leq 1$. We also provide a deter…
We settle the complexity of the $(Δ+1)$-coloring and $(Δ+1)$-list coloring problems in the CONGESTED CLIQUE model by presenting a simple deterministic algorithm for both problems running in a constant number of rounds. This matches the complexity of the recent breakthrough randomized constant-round $(Δ+1)$-list coloring algorithm due to Chang et al. (PODC'19), and significantly improves upon the state-of-the-art $O(\log Δ)$-round deterministic $(Δ+1)$-coloring bound of Parter (ICALP'18). A remarkable property of our algorithm is its simplicity. Whereas the state-of-the-art randomized algorithm…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can communicate one with another by transmitting $O(\log n )$ bits in each round. Various problems have been studied in this setting, but for some of them the best-known results are those for general networks. In this paper we devise significantly improved algorithms for various symmetry-breaking problems, such as forests-decompositions, vertex-colorings, and maximal in…
We present new randomized algorithms that improve the complexity of the classic $(Δ+1)$-coloring problem, and its generalization $(Δ+1)$-list-coloring, in three well-studied models of distributed, parallel, and centralized computation: Distributed Congested Clique: We present an $O(1)$-round randomized algorithm for $(Δ+1)$-list coloring in the congested clique model of distributed computing. This settles the asymptotic complexity of this problem. It moreover improves upon the $O(\log^\ast Δ)$-round randomized algorithms of Parter and Su [DISC'18] and $O((\log\log Δ)\cdot \log^\ast Δ)$-round r…
A clique coloring of a graph is an assignment of colors to its vertices such that no maximal clique is monochromatic. We initiate the study of structural parameterizations of the Clique Coloring problem which asks whether a given graph has a clique coloring with $q$ colors. For fixed $q \ge 2$, we give an $\mathcal{O}^{\star}(q^{tw})$-time algorithm when the input graph is given together with one of its tree decompositions of width $tw$. We complement this result with a matching lower bound under the Strong Exponential Time Hypothesis. We furthermore show that (when the number of colors is unb…
An acyclic r-coloring of a directed graph G=(V,E) is a partition of the vertex set V into r acyclic sets. The dichromatic number of a directed graph G is the smallest r such that G allows an acyclic r-coloring. For symmetric digraphs the dichromatic number equals the well-known chromatic number of the underlying undirected graph. This allows us to carry over the W[1]-hardness and lower bounds for running times of the chromatic number problem parameterized by clique-width to the dichromatic number problem parameterized by directed clique-width. We introduce the first polynomial-time algorithm f…
We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected $n$-vertex graphs: -- $(1+ε)$-approximation of multi-source shortest paths (MSSP) from $O(\sqrt{n})$ sources. -- $(2+ε)$-approximation of all pairs shortest paths (APSP). -- $(1+ε,β)$-approximation of APSP where $β=O(\frac{\log\log n}ε)^{\log\log n}$. These bounds improve exponentially over the state-of-the-art poly-logarithmic bounds due to [Censor-Hillel et al., P…
We provide a polynomial-time algorithm for b-Coloring on graphs of constant clique-width. This unifies and extends nearly all previously known polynomial time results on graph classes, and answers open questions posed by Campos and Silva [Algorithmica, 2018] and Bonomo et al. [Graphs Combin., 2009]. This constitutes the first result concerning structural parameterizations of this problem. We show that the problem is FPT when parameterized by the vertex cover number on general graphs, and on chordal graphs when parameterized by the number of colors. Additionally, we observe that our algorithm f…
We revisit the complexity of the classical $k$-Coloring problem parameterized by clique-width. This is a very well-studied problem that becomes highly intractable when the number of colors $k$ is large. However, much less is known on its complexity for small, concrete values of $k$. In this paper, we completely determine the complexity of $k$-Coloring parameterized by clique-width for any fixed $k$, under the SETH. Specifically, we show that for all $k\ge 3,ε>0$, $k$-Coloring cannot be solved in time $O^*((2^k-2-ε)^{cw})$, and give an algorithm running in time $O^*((2^k-2)^{cw})$. Thus, if the…
We prove three new lower bounds for graph connectivity in the $1$-bit broadcast congested clique model, BCC$(1)$. First, in the KT-$0$ version of BCC$(1)$, in which nodes are aware of neighbors only through port numbers, we show an $Ω(\log n)$ round lower bound for CONNECTIVITY even for constant-error randomized Monte Carlo algorithms. The deterministic version of this result can be obtained via the well-known "edge-crossing" argument, but, the randomized version of this result requires establishing new combinatorial results regarding the indistinguishability graph induced by inputs. In our se…
We multiply two $n \times n$ matrices $S,T$ over semirings in the Congested Clique model, where $n$ fully connected nodes communicate synchronously using $O(\log n)$-bit messages, within $O(nz(S)^{1/3} nz(T)^{1/3}/n + 1)$ rounds of communication, where $nz(A)$ denotes the number of non-zero elements in a matrix $A$. By leveraging the sparsity of the input matrices, our algorithm greatly reduces communication compared with general algorithms [Censor-Hillel et al., PODC 2015], improving upon the state-of-the-art for matrices with $o(n^2)$ non-zero elements. Our algorithm exhibits the additional …
We show that the $(degree+1)$-list coloring problem can be solved deterministically in $O(D \cdot \log n \cdot\log^2Δ)$ rounds in the \CONGEST model, where $D$ is the diameter of the graph, $n$ the number of nodes, and $Δ$ the maximum degree. Using the recent polylogarithmic-time deterministic network decomposition algorithm by Rozhoň and Ghaffari [STOC 2020], this implies the first efficient (i.e., $\poly\log n$-time) deterministic \CONGEST algorithm for the $(Δ+1)$-coloring and the $(\mathit{degree}+1)$-list coloring problem. Previously the best known algorithm required $2^{O(\sqrt{\log n})}…
We study the computational complexity of two related problems: recovering a planted $q$-coloring in $G(n,1/2)$, and finding efficiently verifiable witnesses of non-$q$-colorability (a.k.a. refutations) in $G(n,1/2)$. Our main results show hardness for both these problems in a restricted-but-powerful class of algorithms based on computing low-degree polynomials in the inputs. The problem of recovering a planted $q$-coloring is equivalent to recovering $q$ disjoint planted cliques that cover all the vertices -- a potentially easier variant of the well-studied planted clique problem. Our first re…
Kierstead and Trotter (Congressus Numerantium 33, 1981) proved that their algorithm is an optimal online algorithm for the online interval coloring problem. In this paper, for online unit interval coloring, we show that the number of colors used by the Kierstead-Trotter algorithm is at most $3 ω(G) - 3$, where $ω(G)$ is the size of the maximum clique in a given graph $G$, and it is the best possible.
The maximum edge-weight clique problem is to find a clique whose sum of edge-weight is the maximum for a given edge-weighted undirected graph. The problem is NP-hard and some branch-and-bound algorithms have been proposed. In this paper, we propose a new exact algorithm based on branch-and-bound. It assigns edge-weights to vertices and calculates upper bounds using vertex coloring. By some computational experiments, we confirmed our algorithm is faster than previous algorithms.
Golovach, Paulusma and Song (Inf. Comput. 2014) asked to determine the parameterized complexity of the following problems parameterized by $k$: (1) Given a graph $G$, a clique modulator $D$ (a clique modulator is a set of vertices, whose removal results in a clique) of size $k$ for $G$, and a list $L(v)$ of colors for every $v\in V(G)$, decide whether $G$ has a proper list coloring; (2) Given a graph $G$, a clique modulator $D$ of size $k$ for $G$, and a pre-coloring $λ_P: X \rightarrow Q$ for $X \subseteq V(G),$ decide whether $λ_P$ can be extended to a proper coloring of $G$ using only color…
The Lovász Theta Function for Recovering Planted Clique Covers and Graph Colorings
University of Southern California(南加州大学);National University of Singapore(新加坡国立大学);Singapore University of Technology and Design(新加坡科技设计大学);Archimedes/Athena RC, Greece(希腊阿基米德/雅典研究中心);Centre for Quantum Technologies, National University of Singapore(新加坡国立大学量子技术中心)
In multi-channel Wireless Mesh Networks (WMN), each node is able to use multiple non-overlapping frequency channels. Raniwala et al. (MC2R 2004, INFOCOM 2005) propose and study several such architectures in which a computer can have multiple network interface cards. These architectures are modeled as a graph problem named \emph{maximum edge $q$-coloring} and studied in several papers by Feng et. al (TAMC 2007), Adamaszek and Popa (ISAAC 2010, JDA 2016). Later on Larjomaa and Popa (IWOCA 2014, JGAA 2015) define and study an alternative variant, named the \emph{min-max edge $q$-coloring}. The ab…
We consider the dynamic graph coloring problem restricted to the class of interval graphs. At each update step the algorithm is presented with an interval to be colored, or a previously colored interval to delete. The goal of the algorithm is to efficiently maintain a proper coloring of the intervals with as few colors as possible by an online algorithm. In the incremental model, each update step presents the algorithm with an interval to be colored. The problem is closely connected to the online vertex coloring problem of interval graphs for which the Kierstead-Trotter (KT) algorithm achieves…
We study the problem of coloring a given graph using a small number of colors in several well-established models of computation for big data. These include the data streaming model, the general graph query model, the massively parallel computation (MPC) model, and the CONGESTED-CLIQUE and the LOCAL models of distributed computation. On the one hand, we give algorithms with sublinear complexity, for the appropriate notion of complexity in each of these models. Our algorithms color a graph $G$ using about $κ(G)$ colors, where $κ(G)$ is the degeneracy of $G$: this parameter is closely related to …