This work proposes a process for efficiently searching over combinations of individual object 6D pose hypotheses in cluttered scenes, especially in cases involving occlusions and objects resting on each other. The initial set of candidate object poses is generated from state-of-the-art object detection and global point cloud registration techniques. The best-scored pose per object by using these techniques may not be accurate due to overlaps and occlusions. Nevertheless, experimental indications provided in this work show that object poses with lower ranks may be closer to the real poses than ones with high ranks according to registration techniques. This motivates a global optimization process for improving these poses by taking into account scene-level physical interactions between objects. It also implies that the Cartesian product of candidate poses for interacting objects must be searched so as to identify the best scene-level hypothesis. To perform the search efficiently, the candidate poses for each object are clustered so as to reduce their number but still keep a sufficient diversity. Then, searching over the combinations of candidate object poses is performed through a Monte Carlo Tree Search (MCTS) process that uses the similarity between the observed depth image of the scene and a rendering of the scene given the hypothesized pose as a score that guides the search procedure. MCTS handles in a principled way the tradeoff between fine-tuning the most promising poses and exploring new ones, by using the Upper Confidence Bound (UCB) technique. Experimental results indicate that this process is able to quickly identify in cluttered scenes physically-consistent object poses that are significantly closer to ground truth compared to poses found by point cloud registration methods.
Recent methods for 6D pose estimation of objects assume either textured 3D models or real images that cover the entire range of target poses. However, it is difficult to obtain textured 3D models and annotate the poses of objects in real scenarios. This paper proposes a method, Neural Object Learning (NOL), that creates synthetic images of objects in arbitrary poses by combining only a few observations from cluttered images. A novel refinement step is proposed to align inaccurate poses of objects in source images, which results in better quality images. Evaluations performed on two public data…
Cognitive Systems Group, CS Department \ Karls Universit\"at T\"ubingen, Germany
Bin picking is a core problem in industrial environments and robotics, with its main module as 6D pose estimation. However, industrial depth sensors have a lack of accuracy when it comes to small objects. Therefore, we propose a framework for pose estimation in highly cluttered scenes with small objects, which mainly relies on RGB data and makes use of depth information only for pose refinement. In this work, we compare synthetic data generation approaches for object detection and pose estimation and introduce a pose filtering algorithm that determines the most accurate estimated poses. We wil…
TransBiolab: A Real-World Multi-View Dataset of Cluttered Transparent Biomedical Objects
School of Artificial Intelligence and Automation, Huazhong University of Science and Technology(华中科技大学人工智能与自动化学院);College of Design and Innovation, Tongji University(同济大学设计创意学院);Shanghai Institute for Intelligent Autonomous Systems, Tongji University(同济大学上海智能无人系统研究院);School of Software and Engineering, Huazhong University of Science and Technology(华中科技大学软件学院)
ZeroPose: CAD-Prompted Zero-shot Object 6D Pose Estimation in Cluttered Scenes
School of Computer Science and Technology, Harbin Institute of Technology, Shenzhen(哈尔滨工业大学(深圳)计算机科学与技术学院);Pengcheng Laboratory(鹏城实验室);SenseTime Research(商汤科技研究院)
Computer Science and Artificial Intelligence Laboratory(计算机科学与人工智能实验室);Massachusetts Institute of Technology(麻省理工学院)
Deep neural network (DNN) architectures have been shown to outperform traditional pipelines for object segmentation and pose estimation using RGBD data, but the performance of these DNN pipelines is directly tied to how representative the training data is of the true data. Hence a key requirement for employing these methods in practice is to have a large set of labeled data for your specific robotic manipulation task, a requirement that is not generally satisfied by existing datasets. In this paper we develop a pipeline to rapidly generate high quality RGBD data with pixelwise labels and objec…
Indian Institute of Information Technology Allahabad(阿拉哈巴德印度信息技术学院)
6D object pose estimation has been a research topic in the field of computer vision and robotics. Many modern world applications like robot grasping, manipulation, autonomous navigation etc, require the correct pose of objects present in a scene to perform their specific task. It becomes even harder when the objects are placed in a cluttered scene and the level of occlusion is high. Prior works have tried to overcome this problem but could not achieve accuracy that can be considered reliable in real-world applications. In this paper, we present an architecture that, unlike prior work, is conte…
NVIDIA(英伟达);German Aerospace Center (DLR)(德国航空航天中心);Technical University of Munich (TUM)(慕尼黑工业大学);University of Washington(华盛顿大学)
Grasping unseen objects in unconstrained, cluttered environments is an essential skill for autonomous robotic manipulation. Despite recent progress in full 6-DoF grasp learning, existing approaches often consist of complex sequential pipelines that possess several potential failure points and run-times unsuitable for closed-loop grasping. Therefore, we propose an end-to-end network that efficiently generates a distribution of 6-DoF parallel-jaw grasps directly from a depth recording of a scene. Our novel grasp representation treats 3D points of the recorded point cloud as potential grasp conta…
A large number of studies analyse object detection and pose estimation at visual level in 2D, discussing the effects of challenges such as occlusion, clutter, texture, etc., on the performances of the methods, which work in the context of RGB modality. Interpreting the depth data, the study in this paper presents thorough multi-modal analyses. It discusses the above-mentioned challenges for full 6D object pose estimation in RGB-D images comparing the performances of several 6D detectors in order to answer the following questions: What is the current position of the computer vision community fo…
This work proposes a process for efficiently training a point-wise object detector that enables localizing objects and computing their 6D poses in cluttered and occluded scenes. Accurate pose estimation is typically a requirement for robust robotic grasping and manipulation of objects placed in cluttered, tight environments, such as a shelf with multiple objects. To minimize the human labor required for annotation, the proposed object detector is first trained in simulation by using automatically annotated synthetic images. We then show that the performance of the detector can be substantially…
Tsinghua University(清华大学);State Key Lab of Intelligent Technologies and Systems(智能技术与系统国家重点实验室);Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心)
Humans are able to perform fast and accurate object pose estimation even under severe occlusion by exploiting learned object model priors from everyday life. However, most recently proposed pose estimation algorithms neglect to utilize the information of object models, often end up with limited accuracy, and tend to fall short in cluttered scenes. In this paper, we present a novel learning-based model, \underline{P}ose-Guided \underline{P}oint Cloud \underline{G}enerating Networks for 6D Object Pose Estimation (P$^2$GNet), designed to effectively exploit object model priors to facilitate 6D ob…
Dyson Robotics Laboratory, Imperial College London(帝国理工学院戴森机器人实验室)
Robots and other smart devices need efficient object-based scene representations from their on-board vision systems to reason about contact, physics and occlusion. Recognized precise object models will play an important role alongside non-parametric reconstructions of unrecognized structures. We present a system which can estimate the accurate poses of multiple known objects in contact and occlusion from real-time, embodied multi-view vision. Our approach makes 3D object pose proposals from single RGB-D views, accumulates pose estimates and non-parametric occupancy information from multiple vi…
It is possible to associate a highly constrained subset of relative 6 DoF poses between two 3D shapes, as long as the local surface orientation, the normal vector, is available at every surface point. Local shape features can be used to find putative point correspondences between the models due to their ability to handle noisy and incomplete data. However, this correspondence set is usually contaminated by outliers in practical scenarios, which has led to many past contributions based on robust detectors such as the Hough transform or RANSAC. The key insight of our work is that a single corres…
In this work, we explore how a strategic selection of camera movements can facilitate the task of 6D multi-object pose estimation in cluttered scenarios while respecting real-world constraints important in robotics and augmented reality applications, such as time and distance traveled. In the proposed framework, a set of multiple object hypotheses is given to an agent, which is inferred by an object pose estimator and subsequently spatio-temporally selected by a fusion function that makes use of a verification score that circumvents the need of ground-truth annotations. The agent reasons about…
This paper focuses on vision-based pose estimation for multiple rigid objects placed in clutter, especially in cases involving occlusions and objects resting on each other. Progress has been achieved recently in object recognition given advancements in deep learning. Nevertheless, such tools typically require a large amount of training data and significant manual effort to label objects. This limits their applicability in robotics, where solutions must scale to a large number of objects and variety of conditions. Moreover, the combinatorial nature of the scenes that could arise from the placem…
Transparent objects are prevalent across many environments of interest for dexterous robotic manipulation. Such transparent material leads to considerable uncertainty for robot perception and manipulation, and remains an open challenge for robotics. This problem is exacerbated when multiple transparent objects cluster into piles of clutter. In household environments, for example, it is common to encounter piles of glassware in kitchens, dining rooms, and reception areas, which are essentially invisible to modern robots. We present the GlassLoc algorithm for grasp pose detection of transparent …
Bosch Center for Artificial Intelligence(博世人工智能中心);University of Tübingen(图宾根大学);Robert Bosch GmbH(罗伯特·博世有限公司);Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院)
Estimating 6D poses of objects is an essential computer vision task. However, most conventional approaches rely on camera data from a single perspective and therefore suffer from occlusions. We overcome this issue with our novel multi-view 6D pose estimation method called MV6D which accurately predicts the 6D poses of all objects in a cluttered scene based on RGB-D images from multiple perspectives. We base our approach on the PVN3D network that uses a single RGB-D image to predict keypoints of the target objects. We extend this approach by using a combined point cloud from multiple views and …
NVIDIA Research(英伟达研究院);University of Washington(华盛顿大学);Carnegie Mellon University(卡内基梅隆大学)
Estimating the 6D pose of known objects is important for robots to interact with the real world. The problem is challenging due to the variety of objects as well as the complexity of a scene caused by clutter and occlusions between objects. In this work, we introduce PoseCNN, a new Convolutional Neural Network for 6D object pose estimation. PoseCNN estimates the 3D translation of an object by localizing its center in the image and predicting its distance from the camera. The 3D rotation of the object is estimated by regressing to a quaternion representation. We also introduce a novel loss func…
Robots working in human environments must be able to perceive and act on challenging objects with articulations, such as a pile of tools. Articulated objects increase the dimensionality of the pose estimation problem, and partial observations under clutter create additional challenges. To address this problem, we present a generative-discriminative parts-based recognition and localization method for articulated objects in clutter. We formulate the problem of articulated object pose estimation as a Markov Random Field (MRF). Hidden nodes in this MRF express the pose of the object parts, and edg…
Technical University of Munich(慕尼黑工业大学);Google(谷歌);Tsinghua University(清华大学)
Directly regressing all 6 degrees-of-freedom (6DoF) for the object pose (e.g. the 3D rotation and translation) in a cluttered environment from a single RGB image is a challenging problem. While end-to-end methods have recently demonstrated promising results at high efficiency, they are still inferior when compared with elaborate P$n$P/RANSAC-based approaches in terms of pose accuracy. In this work, we address this shortcoming by means of a novel reasoning about self-occlusion, in order to establish a two-layer representation for 3D objects which considerably enhances the accuracy of end-to-end…
Monocular depth predictors are typically trained on large-scale training sets which are naturally biased w.r.t the distribution of camera poses. As a result, trained predictors fail to make reliable depth predictions for testing examples captured under uncommon camera poses. To address this issue, we propose two novel techniques that exploit the camera pose during training and prediction. First, we introduce a simple perspective-aware data augmentation that synthesizes new training examples with more diverse views by perturbing the existing ones in a geometrically consistent manner. Second, we…
We address the task of 6D pose estimation of known rigid objects from single input images in scenarios where the objects are partly occluded. Recent RGB-D-based methods are robust to moderate degrees of occlusion. For RGB inputs, no previous method works well for partly occluded objects. Our main contribution is to present the first deep learning-based system that estimates accurate poses for partly occluded objects from RGB-D and RGB input. We achieve this with a new instance-aware pipeline that decomposes 6D object pose estimation into a sequence of simpler steps, where each step removes spe…
This paper focuses on robotic picking tasks in cluttered scenario. Because of the diversity of poses, types of stack and complicated background in bin picking situation, it is much difficult to recognize and estimate their pose before grasping them. Here, this paper combines Resnet with U-net structure, a special framework of Convolution Neural Networks (CNN), to predict picking region without recognition and pose estimation. And it makes robotic picking system learn picking skills from scratch. At the same time, we train the network end to end with online samples. In the end of this paper, se…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);CAS Center for Excellence in Brain Science and Intelligence Technology, Chinese Academy of Sciences(中国科学院脑科学与智能技术卓越创新中心)
Object grasping in cluttered scenes is a widely investigated field of robot manipulation. Most of the current works focus on estimating grasp pose from point clouds based on an efficient single-shot grasp detection network. However, due to the lack of geometry awareness of the local grasping area, it may cause severe collisions and unstable grasp configurations. In this paper, we propose a two-stage grasp pose refinement network which detects grasps globally while fine-tuning low-quality grasps and filtering noisy grasps locally. Furthermore, we extend the 6-DoF grasp with an extra dimension a…
A new system for object detection in cluttered RGB-D images is presented. Our main contribution is a new method called Bingham Procrustean Alignment (BPA) to align models with the scene. BPA uses point correspondences between oriented features to derive a probability distribution over possible model poses. The orientation component of this distribution, conditioned on the position, is shown to be a Bingham distribution. This result also applies to the classic problem of least-squares alignment of point sets, when point features are orientation-less, and gives a principled, probabilistic way to…
BMW Group(宝马集团);University of Glasgow(格拉斯哥大学);The Imperial College of Science, Technology and Medicine(帝国理工学院);Donders Institute for Brain and Cognition, Radboud University(拉德堡德大学唐德斯脑认知研究所)
This work presents a novel active visuo-tactile based framework for robotic systems to accurately estimate pose of objects in dense cluttered environments. The scene representation is derived using a novel declutter graph (DG) which describes the relationship among objects in the scene for decluttering by leveraging semantic segmentation and grasp affordances networks. The graph formulation allows robots to efficiently declutter the workspace by autonomously selecting the next best object to remove and the optimal action (prehensile or non-prehensile) to perform. Furthermore, we propose a nove…
Northeastern University(东北大学);University of Massachusetts, Lowell(马萨诸塞大学洛厄尔分校)
This paper considers the problem of grasp pose detection in point clouds. We follow a general algorithmic structure that first generates a large set of 6-DOF grasp candidates and then classifies each of them as a good or a bad grasp. Our focus in this paper is on improving the second step by using depth sensor scans from large online datasets to train a convolutional neural network. We propose two new representations of grasp candidates, and we quantify the effect of using prior knowledge of two forms: instance or category knowledge of the object to be grasped, and pretraining the network on s…
University of Michigan(密歇根大学);Robotics Institute(机器人研究所)
In order to enable robust operation in unstructured environments, robots should be able to generalize manipulation actions to novel object instances. For example, to pour and serve a drink, a robot should be able to recognize novel containers which afford the task. Most importantly, robots should be able to manipulate these novel containers to fulfill the task. To achieve this, we aim to provide robust and generalized perception of object affordances and their associated manipulation poses for reliable manipulation. In this work, we combine the notions of affordance and category-level pose, an…
Robots in the real world frequently come across identical objects in dense clutter. When evaluating grasp poses in these scenarios, a target-driven grasping system requires knowledge of spatial relations between scene objects (e.g., proximity, adjacency, and occlusions). To efficiently complete this task, we propose a target-driven grasping system that simultaneously considers object relations and predicts 6-DoF grasp poses. A densely cluttered scene is first formulated as a grasp graph with nodes representing object geometries in the grasp coordinate frame and edges indicating spatial relatio…
We propose GeoFusion, a SLAM-based scene estimation method for building an object-level semantic map in dense clutter. In dense clutter, objects are often in close contact and severe occlusions, which brings more false detections and noisy pose estimates from existing perception methods. To solve these problems, our key insight is to consider geometric consistency at the object level within a general SLAM framework. The geometric consistency is defined in two parts: geometric consistency score and geometric relation. The geometric consistency score describes the compatibility between object ge…
Fraunhofer Institute for Manufacturing Engineering and Automation IPA(弗劳恩霍夫制造工程与自动化研究所(IPA))
In this paper, we introduce a novel learning-based approach for grasping known rigid objects in highly cluttered scenes and precisely placing them based on depth images. Our Placement Quality Network (PQ-Net) estimates the object pose and the quality for each automatically generated grasp pose for multiple objects simultaneously at 92 fps in a single forward pass of a neural network. All grasping and placement trials are executed in a physics simulation and the gained experience is transferred to the real world using domain randomization. We demonstrate that our policy successfully transfers t…
Indian Institute of Technology Kanpur(印度理工学院坎普尔分校)
Grasping of novel objects in pick and place applications is a fundamental and challenging problem in robotics, specifically for complex-shaped objects. It is observed that the well-known strategies like \textit{i}) grasping from the centroid of object and \textit{ii}) grasping along the major axis of the object often fails for complex-shaped objects. In this paper, a real-time grasp pose estimation strategy for novel objects in robotic pick and place applications is proposed. The proposed technique estimates the object contour in the point cloud and predicts the grasp pose along with the objec…
Picking an item in the presence of other objects can be challenging as it involves occlusions and partial views. Given object models, one approach is to perform object pose estimation and use the most likely candidate pose per object to pick the target without collisions. This approach, however, ignores the uncertainty of the perception process both regarding the target's and the surrounding objects' poses. This work proposes first a perception process for 6D pose estimation, which returns a discrete distribution of object poses in a scene. Then, an open-loop planning pipeline is proposed to r…
We propose an approach to multi-modal grasp detection that jointly predicts the probabilities that several types of grasps succeed at a given grasp pose. Given a partial point cloud of a scene, the algorithm proposes a set of feasible grasp candidates, then estimates the probabilities that a grasp of each type would succeed at each candidate pose. Predicting grasp success probabilities directly from point clouds makes our approach agnostic to the number and placement of depth sensors at execution time. We evaluate our system both in simulation and on a real robot with a Robotiq 3-Finger Adapti…
Pose estimation is a basic module in many robot manipulation pipelines. Estimating the pose of objects in the environment can be useful for grasping, motion planning, or manipulation. However, current state-of-the-art methods for pose estimation either rely on large annotated training sets or simulated data. Further, the long training times for these methods prohibit quick interaction with novel objects. To address these issues, we introduce a novel method for zero-shot object pose estimation in clutter. Our approach uses a hypothesis generation and scoring framework, with a focus on learning …
Retrieving an object from cluttered spaces suchas cupboards, refrigerators, or bins requires tracking objects with limited or no visual sensing. In these scenarios, contact feedback is necessary to estimate the pose of the objects, yet the objects are movable while their shapes and number may be unknown, making the association of contacts with objects extremely difficult. While previous work has focused on multi-target tracking, the assumptions therein prohibit using prior methods given only the contact-sensing modality. Instead, this paper proposes the method Soft Tracking Using Contacts for …
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Bytedance AI Lab(字节跳动人工智能实验室);The Chinese University of Hong Kong(香港中文大学)
Grasping in cluttered scenes has always been a great challenge for robots, due to the requirement of the ability to well understand the scene and object information. Previous works usually assume that the geometry information of the objects is available, or utilize a step-wise, multi-stage strategy to predict the feasible 6-DoF grasp poses. In this work, we propose to formalize the 6-DoF grasp pose estimation as a simultaneous multi-task learning problem. In a unified framework, we jointly predict the feasible 6-DoF grasp poses, instance semantic segmentation, and collision information. The wh…
MOTPose: Multi-object 6D Pose Estimation for Dynamic Video Sequences using Attention-based Temporal Fusion
Autonomous Intelligent Systems group, Computer Science Institute VI – Intelligent Systems and Robotics – and the Center for Robotics and the Lamarr Institute for Machine Learning and Artificial Intelligence, University of Bonn, Germany(自主智能系统小组,计算机科学研究所VI——智能系统与机器人——以及机器人中心和拉马尔人工智能与机器学习研究所,波恩大学,德国)
GraspClutter6D: A Large-scale Real-world Dataset for Robust Perception and Grasping in Cluttered Scenes
Korea Institute of Machinery & Materials (KIMM)(韩国机械材料研究院);Gwangju Institute of Science and Technology (GIST)(全州科学技术院);Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院)
Rutgers University(罗格斯大学);Federal University of Espirito Santo(圣埃斯皮里图联邦大学)
An important logistics application of robotics involves manipulators that pick-and-place objects placed in warehouse shelves. A critical aspect of this task corre- sponds to detecting the pose of a known object in the shelf using visual data. Solving this problem can be assisted by the use of an RGB-D sensor, which also provides depth information beyond visual data. Nevertheless, it remains a challenging problem since multiple issues need to be addressed, such as low illumination inside shelves, clutter, texture-less and reflective objects as well as the limitations of depth sensors. This pape…
Recently, a number of grasp detection methods have been proposed that can be used to localize robotic grasp configurations directly from sensor data without estimating object pose. The underlying idea is to treat grasp perception analogously to object detection in computer vision. These methods take as input a noisy and partially occluded RGBD image or point cloud and produce as output pose estimates of viable grasps, without assuming a known CAD model of the object. Although these methods generalize grasp knowledge to new objects well, they have not yet been demonstrated to be reliable enough…
Technical University of Munich(慕尼黑工业大学);Siemens AG(西门子股份公司)
In this paper, we address the problem of 3D object instance recognition and pose estimation of localized objects in cluttered environments using convolutional neural networks. Inspired by the descriptor learning approach of Wohlhart et al., we propose a method that introduces the dynamic margin in the manifold learning triplet loss function. Such a loss function is designed to map images of different objects under different poses to a lower-dimensional, similarity-preserving descriptor space on which efficient nearest neighbor search algorithms can be applied. Introducing the dynamic margin al…
Despite the impressive progress achieved in robotic grasping, robots are not skilled in sophisticated tasks (e.g. search and grasp a specified target in clutter). Such tasks involve not only grasping but the comprehensive perception of the world (e.g. the object relationships). Recently, encouraging results demonstrate that it is possible to understand high-level concepts by learning. However, such algorithms are usually data-intensive, and the lack of data severely limits their performance. In this paper, we present a new dataset named REGRAD for the learning of relationships among objects an…