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arXiv 1708.02476cs.CV

An Unsupervised Game-Theoretic Approach to Saliency Detection

Dalian University of Technology(大连理工大学);University of Central Florida(中佛罗里达大学)

Yu Zeng, Huchuan Lu, Ali Borji, Mengyang Feng

英文摘要:

We propose a novel unsupervised game-theoretic salient object detection algorithm that does not require labeled training data. First, saliency detection problem is formulated as a non-cooperative game, hereinafter referred to as Saliency Game, in which image regions are players who choose to be "background" or "foreground" as their pure strategies. A payoff function is constructed by exploiting multiple cues and combining complementary features. Saliency maps are generated according to each region's strategy in the Nash equilibrium of the proposed Saliency Game. Second, we explore the complementary relationship between color and deep features and propose an Iterative Random Walk algorithm to combine saliency maps produced by the Saliency Game using different features. Iterative random walk allows sharing information across feature spaces, and detecting objects that are otherwise very hard to detect. Extensive experiments over 6 challenging datasets demonstrate the superiority of our proposed unsupervised algorithm compared to several state of the art supervised algorithms.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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