We study a Rendezvous problem for 2 autonomous mobile robots in asynchronous settings with persistent memory called light. It is well known that Rendezvous is impossible when robots have no lights in basic common models, even if the system is semi-synchronous. On the other hand, Rendezvous is possible if robots have lights with a constant number of colors in several types lights. In asynchronous settings, Rendezvous can be solved by robots with 4 colors of lights in non-rigid movement, if robots can use not only own light but also other robot's light (full-light), where non-rigid movement means robots may be stopped before reaching the computed destination but can move a minimum distance δ> 0 and rigid movement means robots can reach the computed destination. In semi-synchronous settings, Rendezvous can be solved with 2 colors of full-lights in non-rigid movement.
In this paper, we show that in asynchronous settings, Rendezvous can be solved with 2 colors of full-lights in rigid movement and in non-rigid movement if robots know the value of the minimum distance δ. We also show that Rendezvous can be solved with 2 colors of full-lights in general non-rigid movement if we consider some reasonable restricted class of asynchronous settings.
We study the Rendezvous problem for 2 autonomous mobile robots in asynchronous settings with persistent memory called light. It is well known that Rendezvous is impossible in a basic model when robots have no lights, even if the system is semi-synchronous. On the other hand, Rendezvous is possible if robots have lights of various types with a constant number of colors. If robots can observe not only their own lights but also other robots' lights, their lights are called full-light. If robots can only observe the state of other robots' lights, the lights are called external-light. In this paper…
We examine the problem of rendezvous, i.e., having multiple mobile agents gather in a single node of the network. Unlike previous studies, we need to achieve rendezvous in presence of a very powerful adversary, a malicious agent that moves through the network and tries to block the honest agents and prevents them from gathering. The malicious agent is assumed to be arbitrarily fast, has full knowledge of the network and it cannot be exterminated by the honest agents. On the other hand, the honest agents are assumed to be quite weak: They are asynchronous and anonymous, they have only finite me…
In this paper, we study the symmetric rendezvous search problem on the line with n > 2 robots that are unaware of their locations and the initial distances between them. In the symmetric version of this problem, the robots execute the same strategy. The multi-robot symmetric rendezvous algorithm, MSR presented in this paper is an extension our symmetric rendezvous algorithm, SR presented in [23]. We study both the synchronous and asynchronous cases of the problem. The asynchronous version of MSR algorithm is called MASR algorithm. We consider that robots start executing MASR at different times…
A set of mobile robots is placed at points of an infinite line. The robots are equipped with GPS devices and they may communicate their positions on the line to a central authority. The collection contains an unknown subset of "spies", i.e., byzantine robots, which are indistinguishable from the non-faulty ones. The set of the non-faulty robots need to rendezvous in the shortest possible time in order to perform some task, while the byzantine robots may try to delay their rendezvous for as long as possible. The problem facing a central authority is to determine trajectories for all robots so a…
We consider two mobile oblivious robots that evolve in a continuous Euclidean space. We require the two robots to solve the rendezvous problem (meeting in finite time at the same location, not known beforehand) despite the possibility that one of those robots crashes unpredictably. The rendezvous is stand up indulgent in the sense that when a crash occurs, the correct robot must still meet the crashed robot on its last position. We characterize the system assumptions that enable problem solvability, and present a series of algorithms that solve the problem for the possible cases.
We consider a Gathering problem for n autonomous mobile robots with persistent memory called light in an asynchronous scheduler (ASYNC). It is well known that Gathering is impossible when robots have no lights in basic common models, if the system is semi-synchronous (SSYNC) or even centralized (only one robot is active in each time). It is known that Gathering can be solved by robots with 10 colors of lights in ASYNC. This result is obtained by combining the following results. (1) The simulation of SSYNC robots with k colors by ASYNC robots with 5k colors, and (2) Gathering is solved by SSYNC…
This paper revisits the widely researched \textit{gathering} problem for two robots in a scenario which allows randomization in the asynchronous scheduling model. The scheduler is considered to be the adversary which determines the activation schedule of the robots. The adversary comes in two flavors, namely, oblivious and adaptive, based on the knowledge of the outcome of random bits. The robots follow \textit{wait-look-compute-move} cycle. In this paper, we classify the problems based on the capability of the adversary to control the parameters such as wait time, computation delay and the sp…
The paper details the first successful attempt at using model-checking techniques to verify the correctness of distributed algorithms for robots evolving in a \emph{continuous} environment. The study focuses on the problem of rendezvous of two robots with lights. There exist many different rendezvous algorithms that aim at finding the minimal number of colors needed to solve rendezvous in various synchrony models (e.g., FSYNC, SSYNC, ASYNC). While these rendezvous algorithms are typically very simple, their analysis and proof of correctness tend to be extremely complex, tedious, and error-pron…
We study the Gathering problem for n autonomous mobile robots in semi-synchronous settings with persistent memory called light. It is well known that Gathering is impossible in a basic model when robots have no lights, if the system is semi-synchronous or even centralized (only one robot is active in each time). On the other hand, Rendezvous (Gathering when n = 2) is possible if robots have lights of various types with a constant number of colors. In this paper, we extend the model of robots with lights so that Gathering algorithms can be discussed properly. Then we show Gathering algorithms w…
In this paper, we consider the partial gathering problem of mobile agents in asynchronous unidirectional rings equipped with whiteboards on nodes. The partial gathering problem is a new generalization of the total gathering problem. The partial gathering problem requires, for a given integer $g$, that each agent should move to a node and terminate so that at least $g$ agents should meet at the same node. The requirement for the partial gathering problem is weaker than that for the (well-investigated) total gathering problem, and thus, we have interests in clarifying the difference on the move …
George Mason University(乔治梅森大学);Old Dominion University(奥多明尼昂大学)
Energy is an essential, but often forgotten aspect in large-scale federated systems. As most of the research focuses on tackling computational and statistical heterogeneity from the machine learning algorithms, the impact on the mobile system still remains unclear. In this paper, we design and implement an online optimization framework by connecting asynchronous execution of federated training with application co-running to minimize energy consumption on battery-powered mobile devices. From a series of experiments, we find that co-running the training process in the background with foreground …
University of Idaho(爱达荷大学);Queen’s University(女王大学)
This paper proposes a scheme to efficiently execute distributed learning tasks in an asynchronous manner while minimizing the gradient staleness on wireless edge nodes with heterogeneous computing and communication capacities. The approach considered in this paper ensures that all devices work for a certain duration that covers the time for data/model distribution, learning iterations, model collection and global aggregation. The resulting problem is an integer non-convex program with quadratic equality constraints as well as linear equality and inequality constraints. Because the problem is N…
Indian Statistical Institute(印度统计研究所);Jadavpur University(贾达普大学)
The traditional distributed model of autonomous, homogeneous, mobile point robots usually assumes that the robots do not create any visual obstruction for the other robots, i.e., the robots are see through. In this paper, we consider a slightly more realistic model, by incorporating the notion of obstructed visibility (i.e., robots are not see through) for other robots. Under the new model of visibility, a robot may not have the full view of its surroundings. Many of the existing algorithms demand that each robot should have the complete knowledge of the positions of other robots. Since, visio…
Arbitrary pattern formation ($\mathcal{APF}$) by mobile robots is studied by many in literature under different conditions and environment. Recently it has been studied on an infinite grid network but with full visibility. In opaque robot model, circle formation on infinite grid has also been studied. In this paper, we are solving $\mathcal{APF}$ on infinite grid with asynchronous opaque robots with lights. The robots do not share any global co-ordinate system. The main challenge in this problem is to elect a leader to agree upon a global co-ordinate where the vision of the robots are obstruct…
The Arbitrary Pattern Formation problem asks to design a distributed algorithm that allows a set of autonomous mobile robots to form any specific but arbitrary geometric pattern given as input. The problem has been extensively studied in literature in continuous domains. This paper investigates a discrete version of the problem where the robots are operating on a two dimensional infinite grid. The robots are assumed to be autonomous, identical, anonymous and oblivious. They operate in Look-Compute-Move cycles under a fully asynchronous scheduler. The robots do not agree on any common global co…
Taming Asynchronous CPU-GPU Coupling for Frequency-aware Latency Estimation on Mobile Edge
Department of Computer Science, City University of Hong Kong(香港城市大学计算机科学系);INTR Thrust, System Hub, The Hong Kong University of Science and Technology (Guangzhou)(香港理工大学(广州)系统枢纽INTR团队)
Graduate School of Advanced Science and Engineering, Hiroshima University(广岛大学先进理工学研究科);Sorbonne University, CNRS, LIP6, Institut Universitaire de France(索邦大学、法国国家科学研究中心、LIP6实验室、法国大学研究所)
We consider the problem of constructing a maximum independent set with mobile myopic luminous robots on a grid network whose size is finite but unknown to the robots. In this setting, the robots enter the grid network one-by-one from a corner of the grid, and they eventually have to be disseminated on the grid nodes so that the occupied positions form a maximum independent set of the network. We assume that robots are asynchronous, anonymous, silent, and they execute the same distributed algorithm. In this paper, we propose two algorithms: The first one assumes the number of light colors of ea…
There has been a wide interest in designing distributed algorithms for tiny robots. In particular, it has been shown that the robots can complete certain tasks even in the presence of faulty robots. In this paper, we focus on gathering of all non-faulty robots at a single point in presence of faulty robots. We propose a wait-free algorithm (i.e., no robot waits for other robot and algorithm instructs each robot to move in every step, unless it is already at the gathering location), that gathers all non-faulty robots in semi-synchronous model without any agreement in the coordinate system and w…
We investigate gathering algorithms for asynchronous autonomous mobile robots moving in uniform ring-shaped networks. Different from most work using the Look-Compute-Move (LCM) model, we assume that robots have limited visibility and lights. That is, robots can observe nodes only within a certain fixed distance, and emit a color from a set of constant number of colors. We consider gathering algorithms depending on two parameters related to the initial configuration: $M_{init}$, which denotes the number of nodes between two border nodes, and $O_{init}$, which denotes the number of nodes hosting…
The \textsc{Arbitrary Pattern Formation} (\textsc{Apf}) is a widely studied in distributed computing for swarm robots. This problem asks to design a distributed algorithm that allows a team of identical, autonomous mobile robots to form any arbitrary pattern given as input. This paper considers that the robots are operating on a two-dimensional infinite grid. Robots are initially positioned on distinct grid points forming an asymmetric configuration (no two robots have the same snapshot). They operate under a fully asynchronous scheduler and do not have any access to a global coordinate system…
The dispersion problem on graphs requires $k$ robots placed arbitrarily at the $n$ nodes of an anonymous graph, where $k \leq n$, to coordinate with each other to reach a final configuration in which each robot is at a distinct node of the graph. The dispersion problem is important due to its relationship to graph exploration by mobile robots, scattering on a graph, and load balancing on a graph. In addition, an intrinsic application of dispersion has been shown to be the relocation of self-driven electric cars (robots) to recharge stations (nodes). We propose three efficient algorithms to sol…
We consider the problem of filling an unknown area represented by an arbitrary connected graph of $n$ vertices by mobile luminous robots. In this problem, the robots enter the graph one-by-one through a specific vertex, called the Door, and they eventually have to cover all vertices of the graph while avoiding collisions. The robots are anonymous and make decisions driven by the same local rule of behavior. They have limited persistent memory and limited visibility range. We investigate the Filling problem in the asynchronous model. We assume that the robots know an upper bound $Δ$ on the maxi…
Consider a set of $n$ mobile entities, called robots, located and operating on a continuous circle, i.e., all robots are initially in distinct locations on a circle. The \textit{gathering} problem asks to design a distributed algorithm that allows the robots to assemble at a point on the circle. Robots are anonymous, identical, and homogeneous. Robots operate in a deterministic Look-Compute-Move cycle within the circular path. Robots agree on the clockwise direction. The robot's movement is rigid and they have limited visibility $π$, i.e., each robot can only see the points of the circle which…
The Arbitrary Pattern Formation problem asks for a distributed algorithm that moves a set of autonomous mobile robots to form any arbitrary pattern given as input. The robots are assumed to be autonomous, anonymous and identical. They operate in Look-Compute-Move cycles under an asynchronous scheduler. The robots do not have access to any global coordinate system. The movement of the robots is assumed to be rigid, which means that each robot is able to reach its desired destination without interruption. The existing literature that investigates this problem, considers robots with unobstructed …
Institut für Algebra, TU Dresden(德累斯顿工业大学代数研究所);University of Ottawa(渥太华大学)
A fundamental problem in Distributed Computing is the Pattern Formation problem, where some independent mobile entities, called robots, have to rearrange themselves in such a way as to form a given figure from every possible (non-degenerate) initial configuration. In the present paper, we consider robots that operate in the Euclidean plane and are dimensionless, anonymous, oblivious, silent, asynchronous, disoriented, non-chiral, and non-rigid. For this very elementary type of robots, the feasibility of the Pattern Formation problem has been settled, either in the positive or in the negative, …
In this paper, we consider the problem of scattering a swarm of mobile oblivious robots in a continuous space. We consider the fully asynchronous setting where robots may base their computation on past observations, or may be observed by other robots while moving. It turns out that asynchronous scattering is solvable in the most general case when both vision (the ability to see others robots positions) and weak local multiplicity detection are available. In the case of a bidimensional Euclidean space, ASYNC scattering is also solvable with blind robots if moves are rigid. Our approach is const…
Consider a system of autonomous mobile robots initially randomly deployed on the nodes of an anonymous finite grid. A gathering algorithm is a sequence of moves to be executed independently by each robot so that all robots meet at a single node after finite time. The robots operate in Look-Compute-Move cycles. In each cycle, a robot takes a snapshot of the current configuration of the grid in terms of occupied nodes (\emph{Look}), then based on the perceived configuration, decides whether to stay put or to move to an adjacent node (\emph{Compute}), and in the later case makes an instantaneous …
University of Ottawa(渥太华大学);Carleton University(卡尔顿大学);Kyushu University(九州大学)
A mobile robot system consists of anonymous mobile robots, each of which autonomously performs sensing, computation, and movement according to a common algorithm, so that the robots collectively achieve a given task. There are two main models of time and activation of the robots. In the semi-synchronous model (SSYNC), the robots share a common notion of time; at each time unit, a subset of the robots is activated, and each performs all three actions (sensing, computation, and movement) in that time unit. In the asynchronous model (ASYNC), there is no common notion of time, the robots are activ…
We propose a new probabilistic pattern formation algorithm for oblivious mobile robots that operates inthe ASYNC model. Unlike previous work, our algorithm makes no assumptions about the local coordinatesystems of robots (the robots do not share a common "North" nor a common "Right"), yet it preserves theability from any initial configuration that contains at least 5 robots to form any general pattern (and not justpatterns that satisfy symmetricity predicates). Our proposal also gets rid of the previous assumption (in thesame model) that robots do not pause while moving (so, our robots really …
Optimal Probabilistic Ring Exploration by Asynchronous Oblivious Robots
INSTITUT NATIONAL DE RECHERCHE EN INFORMATIQUE ET EN AUTOMATIQUE(法国国家信息与自动化研究所);VERIMAG UMR 5104(VERIMAG实验室(法国国家科研中心联合研究单位5104));Université Joseph Fourier(约瑟夫·傅里叶大学);INRIA(法国国家信息与自动化研究所);LIP UMR 5668(LIP实验室(法国国家科研中心联合研究单位5668));Université de Lyon(里昂大学);ENS Lyon(里昂高等师范学院);Université Pierre et Marie Curie - Paris 6(巴黎第六大学(皮埃尔和玛丽·居里大学));LIP6(LIP6实验室)
Consider a set of $n$ simple autonomous mobile robots (asynchronous, no common coordinate system, no identities, no central coordination, no direct communication, no memory of the past, non-rigid, deterministic) initially in distinct locations, moving freely in the plane and able to sense the positions of the other robots. We study the primitive task of the robots arranging themselves on the vertices of a regular $n$-gon not fixed in advance (Uniform Circle Formation). In the literature, the existing algorithmic contributions are limited to conveniently restricted sets of initial configuration…