arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 1703.09784cs.CVcs.AIcs.LG
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感知驱动纹理生成

Perception Driven Texture Generation

Ocean University of China(中国海洋大学);Qingdao Agricultural University(青岛农业大学)

Yanhai Gan, Huifang Chi, Ying Gao, Jun Liu, Guoqiang Zhong, Junyu Dong

摘要:

本文研究了一个新的任务,从感知描述生成纹理图像。以前的工作纹理生成集中在合成的例子或从程序模型生成。从感知属性生成纹理还没有得到很好的研究。同时,方向性、规则性和粗糙度等感知属性也是人类观察者描述纹理的重要因素。在本文中,我们提出了一种联合深度网络模型,该模型结合了对抗性训练和感知特征回归来生成纹理,而只需要随机噪声和用户定义的感知属性作为输入。在该模型中,初步训练的卷积神经网络本质上与对抗框架集成,该框架可以驱动生成的纹理具有给定的感知属性。所提出的模型的一个重要方面是,如果我们改变一个输入的感知特征,相应的外观生成的纹理也将被改变。我们设计了几个实验来验证所提出的方法的有效性。实验结果表明,该方法可以产生高质量的纹理图像与所需的感知特性。

英文摘要:

This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from perceptual attributes have not been well studied yet. Meanwhile, perceptual attributes, such as directionality, regularity and roughness are important factors for human observers to describe a texture. In this paper, we propose a joint deep network model that combines adversarial training and perceptual feature regression for texture generation, while only random noise and user-defined perceptual attributes are required as input. In this model, a preliminary trained convolutional neural network is essentially integrated with the adversarial framework, which can drive the generated textures to possess given perceptual attributes. An important aspect of the proposed model is that, if we change one of the input perceptual features, the corresponding appearance of the generated textures will also be changed. We design several experiments to validate the effectiveness of the proposed method. The results show that the proposed method can produce high quality texture images with desired perceptual properties.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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