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arXiv 1506.04885cs.GTcs.ITmath.IT
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熵对策与矩阵乘法对策

Entropy Games and Matrix Multiplication Games

Eugene Asarin, Julien Cervelle, Aldric Degorre, Catalin Dima, Florian Horn, Victor Kozyakin

摘要:

两个密切相关的新类游戏的介绍和研究:熵游戏(EGs)和矩阵乘法游戏(MMGs)。一个EG是由两个半玩家在一个有限的竞技场上玩的:暴君,论坛报和非确定性的人。Despot希望让People的行为集合尽可能小,而Tribune则希望让它尽可能大。MMG由两个玩家轮流从一些预定义的有限集合中写出矩阵。我们证明了一般MMG在很强的意义上是不可判定的,EGs对应于MMG的一个子类,并且我们证明了这样的MMG和EGs是确定的,最优策略是简单的.解决此类博弈的复杂性是NP\&coNP。

英文摘要:

Two intimately related new classes of games are introduced and studied: entropy games (EGs) and matrix multiplication games (MMGs). An EG is played on a finite arena by two-and-a-half players: Despot, Tribune and the non-deterministic People. Despot wants to make the set of possible People's behaviors as small as possible, while Tribune wants to make it as large as possible.An MMG is played by two players that alternately write matrices from some predefined finite sets. One wants to maximize the growth rate of the product, and the other to minimize it. We show that in general MMGs are undecidable in quite a strong sense.On the positive side, EGs correspond to a subclass of MMGs, and we prove that such MMGs and EGs are determined, and that the optimal strategies are simple. The complexity of solving such games is in NP\&coNP.

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