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arXiv 2410.23398cs.LGcs.GT
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扩展式博弈中扩张熵的最优性与在线学习下界

On the Optimality of Dilated Entropy and Lower Bounds for Online Learning in Extensive-Form Games

MIT(麻省理工学院);Columbia University(哥伦比亚大学)

Zhiyuan Fan, Christian Kroer, Gabriele Farina

AI总结:

针对扩展式博弈中在线学习的最优距离生成函数问题,提出原始-对偶树复形范数分析框架,证明扩张熵正则化在对数因子下最优,并改进了n人博弈粗相关均衡的近似率。

摘要:

一阶方法(FOMs)可以说是大规模扩展式博弈中均衡计算最具可扩展性的算法。要实现这些方法,必须选择一个距离生成函数,作为策略空间的正则化项。强凸性模与正则化项直径的比值是一阶方法分析中的关键参数。由此产生一个自然的问题:对于扩展式决策空间,最优的距离生成函数是什么?本文做出了多项贡献,最终证明权重为1的扩张熵(DilEnt)距离生成函数在对数因子意义下是最优的。DilEnt正则化项的显著特点是,当与在线镜像下降(OMD)算法结合使用时,其迭代等价于核化OMWU(KOMWU)——这是扩展式博弈中在博弈树规模依赖性上达到当前最优水平的算法。然而,OMD的标准分析无法证明这一结果;目前唯一的分析是借助其与KOMWU的迭代等价性。我们通过引入一对原始-对偶树复形范数填补了这一空白,我们认为这对范数是研究DilEnt强凸性的自然分析视角。利用这些范数对,我们得到了直径与强凸性的比值,其预测的性能与KOMWU一致。结合序列形式策略空间中在线学习的新的遗憾下界,我们证明该比值几乎是最优的。最后,我们通过细化Clairvoyant OMD与DilEnt结合时的分析,展示了我们的分析技术,建立了n人博弈中粗相关均衡的$\boldsymbol{\frac{n \text{log} |\boldsymbol{\text{V}}| \text{log} T}{T}}$阶近似率,其中$|\boldsymbol{\text{V}}|$是玩家的约简正规形式策略数量,该结果达到了新的当前最优水平。

英文摘要:

First-order methods (FOMs) are arguably the most scalable algorithms for equilibrium computation in large extensive-form games. To operationalize these methods, a distance-generating function, acting as a regularizer for the strategy space, must be chosen. The ratio between the strong convexity modulus and the diameter of the regularizer is a key parameter in the analysis of FOMs. A natural question is then: what is the optimal distance-generating function for extensive-form decision spaces? In this paper, we make a number of contributions, ultimately establishing that the weight-one dilated entropy (DilEnt) distance-generating function is optimal up to logarithmic factors. The DilEnt regularizer is notable due to its iterate-equivalence with Kernelized OMWU (KOMWU) -- the algorithm with state-of-the-art dependence on the game tree size in extensive-form games -- when used in conjunction with the online mirror descent (OMD) algorithm. However, the standard analysis for OMD is unable to establish such a result; the only current analysis is by appealing to the iterate equivalence to KOMWU. We close this gap by introducing a pair of primal-dual treeplex norms, which we contend form the natural analytic viewpoint for studying the strong convexity of DilEnt. Using these norm pairs, we recover the diameter-to-strong-convexity ratio that predicts the same performance as KOMWU. Along with a new regret lower bound for online learning in sequence-form strategy spaces, we show that this ratio is nearly optimal. Finally, we showcase our analytic techniques by refining the analysis of Clairvoyant OMD when paired with DilEnt, establishing an $\mathcal{O}(n \log |\mathcal{V}| \log T/T)$ approximation rate to coarse correlated equilibrium in $n$-player games, where $|\mathcal{V}|$ is the number of reduced normal-form strategies of the players, establishing the new state of the art.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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