arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2102.07404cs.LGmath.OCstat.ML

Almost Optimal Algorithms for Two-player Zero-Sum Linear Mixture Markov Games

University of California, Los Angeles(加州大学洛杉矶分校)

Zixiang Chen, Dongruo Zhou, Quanquan Gu

英文摘要:

We study reinforcement learning for two-player zero-sum Markov games with simultaneous moves in the finite-horizon setting, where the transition kernel of the underlying Markov games can be parameterized by a linear function over the current state, both players' actions and the next state. In particular, we assume that we can control both players and aim to find the Nash Equilibrium by minimizing the duality gap. We propose an algorithm Nash-UCRL based on the principle "Optimism-in-Face-of-Uncertainty". Our algorithm only needs to find a Coarse Correlated Equilibrium (CCE), which is computationally efficient. Specifically, we show that Nash-UCRL can provably achieve an $\tilde{O}(dH\sqrt{T})$ regret, where $d$ is the linear function dimension, $H$ is the length of the game and $T$ is the total number of steps in the game. To assess the optimality of our algorithm, we also prove an $\tildeΩ( dH\sqrt{T})$ lower bound on the regret. Our upper bound matches the lower bound up to logarithmic factors, which suggests the optimality of our algorithm.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑