Markov decision problems (MDPs) provide the foundations for a number of problems of interest to AI researchers studying automated planning and reinforcement learning. In this paper, we summarize results regarding the complexity of solving MDPs and the running time of MDP solution algorithms. We argue that, although MDPs can be solved efficiently in theory, more study is needed to reveal practical algorithms for solving large problems quickly. To encourage future research, we sketch some alternative methods of analysis that rely on the structure of MDPs.
Constructing Non-Markovian Decision Process via History Aggregator
AILab, School of Computer Science, Peking University(AILab,计算机科学学院,北京大学);National Key Laboratory for Multimedia Information Processing, School of Computer Science, Peking University(多媒体信息处理国家级实验室,计算机科学学院,北京大学)
In the Markov decision process model, policies are usually evaluated by expected cumulative rewards. As this decision criterion is not always suitable, we propose in this paper an algorithm for computing a policy optimal for the quantile criterion. Both finite and infinite horizons are considered. Finally we experimentally evaluate our approach on random MDPs and on a data center control problem.
Euclidean Markov decision processes are a powerful tool for modeling control problems under uncertainty over continuous domains. Finite state imprecise, Markov decision processes can be used to approximate the behavior of these infinite models. In this paper we address two questions: first, we investigate what kind of approximation guarantees are obtained when the Euclidean process is approximated by finite state approximations induced by increasingly fine partitions of the continuous state space. We show that for cost functions over finite time horizons the approximations become arbitrarily p…
Methods for learning and planning in sequential decision problems often assume the learner is aware of all possible states and actions in advance. This assumption is sometimes untenable. In this paper, we give a method to learn factored markov decision problems from both domain exploration and expert assistance, which guarantees convergence to near-optimal behaviour, even when the agent begins unaware of factors critical to success. Our experiments show our agent learns optimal behaviour on small and large problems, and that conserving information on discovering new possibilities results in fa…
We extend probabilistic action language pBC+ with the notion of utility as in decision theory. The semantics of the extended pBC+ can be defined as a shorthand notation for a decision-theoretic extension of the probabilistic answer set programming language LPMLN. Alternatively, the semantics of pBC+ can also be defined in terms of Markov Decision Process (MDP), which in turn allows for representing MDP in a succinct and elaboration tolerant way as well as to leverage an MDP solver to compute pBC+. The idea led to the design of the system pbcplus2mdp, which can find an optimal policy of a pBC+ …
In this study I proposed a filtering beliefs method for improving performance of Partially Observable Markov Decision Processes(POMDPs), which is a method wildly used in autonomous robot and many other domains concerning control policy. My method search and compare every similar belief pair. Because a similar belief have insignificant influence on control policy, the belief is filtered out for reducing training time. The empirical results show that the proposed method outperforms the point-based approximate POMDPs in terms of the quality of training results as well as the efficiency of the met…
Institut d’Investigació en Intelligència Artificial(人工智能研究所);Universidade Metodista de São Paulo(圣保罗卫理公会大学);Centro Universitário FEI(FEI大学中心)
Non-stationary domains, where unforeseen changes happen, present a challenge for agents to find an optimal policy for a sequential decision making problem. This work investigates a solution to this problem that combines Markov Decision Processes (MDP) and Reinforcement Learning (RL) with Answer Set Programming (ASP) in a method we call ASP(RL). In this method, Answer Set Programming is used to find the possible trajectories of an MDP, from where Reinforcement Learning is applied to learn the optimal policy of the problem. Results show that ASP(RL) is capable of efficiently finding the optimal …
Our work aims at developing reinforcement learning algorithms that do not rely on the Markov assumption. We consider the class of Non-Markov Decision Processes where histories can be abstracted into a finite set of states while preserving the dynamics. We call it a Markov abstraction since it induces a Markov Decision Process over a set of states that encode the non-Markov dynamics. This phenomenon underlies the recently introduced Regular Decision Processes (as well as POMDPs where only a finite number of belief states is reachable). In all such kinds of decision process, an agent that uses a…
Oxford Robotics Institute, University of Oxford(牛津大学牛津机器人研究所)
Previous work on planning as active inference addresses finite horizon problems and solutions valid for online planning. We propose solving the general Stochastic Shortest-Path Markov Decision Process (SSP MDP) as probabilistic inference. Furthermore, we discuss online and offline methods for planning under uncertainty. In an SSP MDP, the horizon is indefinite and unknown a priori. SSP MDPs generalize finite and infinite horizon MDPs and are widely used in the artificial intelligence community. Additionally, we highlight some of the differences between solving an MDP using dynamic programming …
In this short note we derive a relationship between the Bregman divergence from the current policy to the optimal policy and the suboptimality of the current value function in a regularized Markov decision process. This result has implications for multi-task reinforcement learning, offline reinforcement learning, and regret analysis under function approximation, among others.
We formally verify executable algorithms for solving Markov decision processes (MDPs) in the interactive theorem prover Isabelle/HOL. We build on existing formalizations of probability theory to analyze the expected total reward criterion on infinite-horizon problems. Our developments formalize the Bellman equation and give conditions under which optimal policies exist. Based on this analysis, we verify dynamic programming algorithms to solve tabular MDPs. We evaluate the formally verified implementations experimentally on standard problems and show they are practical. Furthermore, we show tha…
Max Planck Institute for Mathematics in the Sciences(马克斯·普朗克数学研究所);Faculty of Mathematics and Computer Science(数学与计算机科学学院);Leipzig University(莱比锡大学);Santa Fe Institute(圣塔菲研究所)
It is well known that for any finite state Markov decision process (MDP) there is a memoryless deterministic policy that maximizes the expected reward. For partially observable Markov decision processes (POMDPs), optimal memoryless policies are generally stochastic. We study the expected reward optimization problem over the set of memoryless stochastic policies. We formulate this as a constrained linear optimization problem and develop a corresponding geometric framework. We show that any POMDP has an optimal memoryless policy of limited stochasticity, which allows us to reduce the dimensional…
Indiana University(印第安纳大学);University of Southern California(南加利福尼亚大学)
We consider a decision-making problem where the environment varies both in space and time. Such problems arise naturally when considering e.g., the navigation of an underwater robot amidst ocean currents or the navigation of an aerial vehicle in wind. To model such spatiotemporal variation, we extend the standard Markov Decision Process (MDP) to a new framework called the Time-Varying Markov Decision Process (TVMDP). The TVMDP has a time-varying state transition model and transforms the standard MDP that considers only immediate and static uncertainty descriptions of state transitions, to a fr…
We develop a method for computing policies in Markov decision processes with risk-sensitive measures subject to temporal logic constraints. Specifically, we use a particular risk-sensitive measure from cumulative prospect theory, which has been previously adopted in psychology and economics. The nonlinear transformation of the probabilities and utility functions yields a nonlinear programming problem, which makes computation of optimal policies typically challenging. We show that this nonlinear weighting function can be accurately approximated by the difference of two convex functions. This ob…
We propose a solution to a time-varying variant of Markov Decision Processes which can be used to address decision-theoretic planning problems for autonomous systems operating in unstructured outdoor environments. We explore the time variability property of the planning stochasticity and investigate the state reachability, based on which we then develop an efficient iterative method that offers a good trade-off between solution optimality and time complexity. The reachability space is constructed by analyzing the means and variances of states' reaching time in the future. We validate our algor…
Remembering to Be Fair: Non-Markovian Fairness in Sequential Decision Making
University of Toronto(多伦多大学);Vector Institute(向量研究所);Schwartz Reisman Institute for Technology and Society(施瓦茨·赖斯曼技术与社会研究所);University of Waterloo(滑铁卢大学)
Decision makers, such as doctors and judges, make crucial decisions such as recommending treatments to patients, and granting bails to defendants on a daily basis. Such decisions typically involve weighting the potential benefits of taking an action against the costs involved. In this work, we aim to automate this task of learning \emph{cost-effective, interpretable and actionable treatment regimes}. We formulate this as a problem of learning a decision list -- a sequence of if-then-else rules -- which maps characteristics of subjects (eg., diagnostic test results of patients) to treatments. W…
Tel Aviv University(特拉维夫大学);Google Research(谷歌研究院)
We consider online learning in episodic loop-free Markov decision processes (MDPs), where the loss function can change arbitrarily between episodes, and the transition function is not known to the learner. We show $\tilde{O}(L|X|\sqrt{|A|T})$ regret bound, where $T$ is the number of episodes, $X$ is the state space, $A$ is the action space, and $L$ is the length of each episode. Our online algorithm is implemented using entropic regularization methodology, which allows to extend the original adversarial MDP model to handle convex performance criteria (different ways to aggregate the losses of …
National Renewable Energy Laboratory(国家可再生能源实验室);Colorado School of Mines(科罗拉多矿业学院)
The Markov decision process is the mathematical formalization underlying the modern field of reinforcement learning when transition and reward functions are unknown. We derive a pseudo-Boolean cost function that is equivalent to a K-spin Hamiltonian representation of the discrete, finite, discounted Markov decision process with infinite horizon. This K-spin Hamiltonian furnishes a starting point from which to solve for an optimal policy using heuristic quantum algorithms such as adiabatic quantum annealing and the quantum approximate optimization algorithm on near-term quantum hardware. In pro…
Off-policy evaluation (OPE) in reinforcement learning allows one to evaluate novel decision policies without needing to conduct exploration, which is often costly or otherwise infeasible. We consider for the first time the semiparametric efficiency limits of OPE in Markov decision processes (MDPs), where actions, rewards, and states are memoryless. We show existing OPE estimators may fail to be efficient in this setting. We develop a new estimator based on cross-fold estimation of $q$-functions and marginalized density ratios, which we term double reinforcement learning (DRL). We show that DRL…
The sure thing principle and the law of total probability are basic laws in classic probability theory. A disjunction fallacy leads to the violation of these two classical laws. In this paper, an Evidential Markov (EM) decision making model based on Dempster-Shafer (D-S) evidence theory and Markov modelling is proposed to address this issue and model the real human decision-making process. In an evidential framework, the states are extended by introducing an uncertain state which represents the hesitance of a decision maker. The classical Markov model can not produce the disjunction effect, wh…