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arXiv 1104.0839cs.RO
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基于运动捕捉系统的人机行为仿真框架

A framework of motion capture system based human behaviours simulation for ergonomic analysis

IRCCyN / Ecole Centrale de Nantes(南特中央理工学院 / IRCCyN研究所)

Ruina Ma, Damien Chablat, Fouad Bennis, Liang Ma

摘要:

随着计算机能力的提高,计算机辅助人机工程学(CAE)为将传统的人机工程学知识和新的方法融入工作设计过程提供了新的可能性。如[1]所述,已开发了不同的方法来提高人体工程学评价的效率。人机工程学专家系统、面向人机工程学的信息系统、人体数值模型等已在数值人机工程学软件中实现。到目前为止,有人机工程学软件工具可用,如Jack,Ergoman,Delmia Human,3DSSPP和Santos等[2-4]。这些工具的主要功能是姿态分析和姿态预测。在可视化部分,杰克和3DSSPP产生的结果,以三维可视化虚拟人的任务,但没有现实的物理属性。随着计算机技术的发展,对物理世界的模拟越来越受到人们的重视。物理引擎[5]在计算机游戏(CG)领域的应用越来越多。物理引擎的优势在于对自然物理世界环境的模拟。本研究的目的是利用CG技术建立一个具有物理特性的虚拟环境,用于虚拟人的人机工程学分析。

英文摘要:

With the increasing of computer capabilities, Computer aided ergonomics (CAE) offers new possibilities to integrate conventional ergonomic knowledge and to develop new methods into the work design process. As mentioned in [1], different approaches have been developed to enhance the efficiency of the ergonomic evaluation. Ergonomic expert systems, ergonomic oriented information systems, numerical models of human, etc. have been implemented in numerical ergonomic software. Until now, there are ergonomic software tools available, such as Jack, Ergoman, Delmia Human, 3DSSPP, and Santos, etc. [2-4]. The main functions of these tools are posture analysis and posture prediction. In the visualization part, Jack and 3DSSPP produce results to visualize virtual human tasks in 3-dimensional, but without realistic physical properties. Nowadays, with the development of computer technology, the simulation of physical world is paid more attention. Physical engines [5] are used more and more in computer game (CG) field. The advantage of physical engine is the nature physical world environment simulation. The purpose of our research is to use the CG technology to create a virtual environment with physical properties for ergonomic analysis of virtual human.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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