We show that any number of parties can coherently exchange any one pure quantum state for another, without communication, given prior shared entanglement. Two applications of this fact to the study of multi-prover quantum interactive proof systems are given. First, we prove that there exists a one-round two-prover quantum interactive proof system for which no finite amount of shared entanglement allows the provers to implement an optimal strategy. More specifically, for every fixed input string, there exists a sequence of strategies for the provers, with each strategy requiring more entanglement than the last, for which the probability for the provers to convince the verifier to accept approaches 1. It is not possible, however, for the provers to convince the verifier to accept with certainty with a finite amount of shared entanglement. The second application is a simple proof that multi-prover quantum interactive proofs can be transformed to have near-perfect completeness by the addition of one round of communication.
The central question in quantum multi-prover interactive proof systems is whether or not entanglement shared between provers affects the verification power of the proof system. We study for the first time positive aspects of prior entanglement and show that entanglement is useful even for honest provers. We show how to use shared entanglement to parallelize any multi-prover quantum interactive proof system to a one-round system with perfect completeness, with one extra prover. Alternatively, we can also parallelize to a three-turn system with the same number of provers, where the verifier only…
We analyze quantum two prover one round interactive proof systems, in which noninteracting provers can share unlimited entanglement. The maximum acceptance probability is characterized as a superoperator norm. We get some partial results about the superoperator norm, and in particular we analyze the "rank one" case.
We show that, for any language in NP, there is an entanglement-resistant constant-bit two-prover interactive proof system with a constant completeness vs. soundness gap. The previously proposed classical two-prover constant-bit interactive proof systems are known not to be entanglement-resistant. This is currently the strongest expressive power of any known constant-bit answer multi-prover interactive proof system that achieves a constant gap. Our result is based on an "oracularizing" property of certain private information retrieval systems, which may be of independent interest.
A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as multi-prover interactive proof systems. This paper develops a new method for proving limits of nonlocal strategies that make use of prior entanglement among players (or, provers, in the terminology of multi-prover interactive proofs). Instead of proving the limits for usual isolated provers who initially share entanglement, this paper proves the limits for "commuting-operator provers", who share private space, but can app…
Multi Prover Interactive Proof systems (MIPs)were first presented in a cryptographic context, but ever since they were used in various fields. Understanding the power of MIPs in the quantum context raises many open problems, as there are several interesting models to consider. For example, one can study the question when the provers share entanglement or not, and the communication between the verifier and the provers is quantum or classical. While there are several partial results on the subject, so far no one presented an efficient scheme for recognizing NEXP (or NP with logarithmic communica…
We give a quantum interactive proof system for the local Hamiltonian problem on n qubits in which (i) the verifier has a single round of interaction with five entangled provers, (ii) the verifier sends a classical message on O(log n) bits to each prover, who reply with a constant number of qubits, and (iii) completeness and soundness are separated by an inverse polynomial in n. As the same class of proof systems, without entanglement between the provers, is included in QCMA, our result provides the first indication that quantum multiprover interactive proof systems with entangled provers may b…
We consider the recursive Fourier sampling problem (RFS), and show that there exists an interactive proof for RFS with an efficient classical verifier and efficient quantum prover.
This paper gives the first formal treatment of a quantum analogue of multi-prover interactive proof systems. It is proved that the class of languages having quantum multi-prover interactive proof systems is necessarily contained in NEXP, under the assumption that provers are allowed to share at most polynomially many prior-entangled qubits. This implies that, in particular, if provers do not share any prior entanglement with each other, the class of languages having quantum multi-prover interactive proof systems is equal to NEXP. Related to these, it is shown that, in the case a prover does no…
The way entanglement influences the power of quantum and classical multi-prover interactive proof systems is a long-standing open question. We show that the class of languages recognized by quantum multi-prover interactive proof systems, QMIP, is equal to MIP*, the class of languages recognized by classical multi-prover interactive proof systems where the provers share entanglement. After the recent result by Jain, Ji, Upadhyay and Watrous showing that QIP=IP, our work completes the picture from the verifier's perspective by showing that also in the setting of multiple provers with shared enta…
Using the measurement-based quantum computation model, we construct interactive proofs with non-communicating quantum provers and a classical verifier. Our construction gives interactive proofs for all languages in BQP with a polynomial number of quantum provers, each of which, in the honest case, performs only a single measurement. Our techniques use self-tested graph states which allow us to test the provers for honesty, establishing that they hold onto a particular graph state and measure it in specified bases. In this extended abstract we give an overview of the construction and proofs.
We prove a strong limitation on the ability of entangled provers to collude in a multiplayer game. Our main result is the first nontrivial lower bound on the class MIP* of languages having multi-prover interactive proofs with entangled provers; namely MIP* contains NEXP, the class of languages decidable in non-deterministic exponential time. While Babai, Fortnow, and Lund (Computational Complexity 1991) proved the celebrated equality MIP = NEXP in the absence of entanglement, ever since the introduction of the class MIP* it was open whether shared entanglement between the provers could weaken …
A central problem in quantum computational complexity is how to prevent entanglement-assisted cheating in multi-prover interactive proof systems. It is well-known that the standard oracularization technique completely fails in some proof systems under the existence of prior entanglement. This paper studies two constructions of two-prover one-round interactive proof systems based on oracularization. First, it is proved that the two-prover one-round interactive proof system for PSPACE by Cai, Condon, and Lipton still achieves exponentially small soundness error in the existence of prior entangle…
We present a protocol that transforms any quantum multi-prover interactive proof into a nonlocal game in which questions consist of logarithmic number of bits and answers of constant number of bits. As a corollary, this proves that the promise problem corresponding to the approximation of the nonlocal value to inverse polynomial accuracy is complete for QMIP*, and therefore NEXP-hard. This establishes that nonlocal games are provably harder than classical games without any complexity theory assumptions. Our result also indicates that gap amplification for nonlocal games may be impossible in ge…
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that every language having an ordinary quantum interactive proof system also has a quantum refereed game in which the verifier exchanges just one round of messages with each prover. A key part of our proof is the fact that there exists a single quantum measurement that reliably distinguishes between mixed states chosen arbitrarily from disjoint convex sets having…
We present upper and lower bounds of the computational complexity of the two-way communication model of multiple-prover quantum interactive proof systems whose verifiers are limited to measure-many two-way quantum finite automata. We prove that (i) the languages recognized by those multiple-prover systems running in expected polynomial time are exactly the ones in NEXP, the nondeterministic exponential-time complexity class, (ii) if we further require verifiers to be one-way quantum automata, then their associated proof systems recognize context-free languages but not beyond languages in NE, t…
In two-prover one-round interactive proof systems, no-signaling provers are those who are allowed to use arbitrary strategies, not limited to local operations, as long as their strategies cannot be used for communication between them. Study of multi-prover interactive proof systems with no-signaling provers is motivated by study of those with provers sharing quantum states. The relation between them is that no-signaling strategies include all the strategies realizable by provers sharing arbitrary entangled quantum states, and more. This paper shows that two-prover one-round interactive proof s…
The class $\MIP^*$ of promise problems that can be decided through an interactive proof system with multiple entangled provers provides a complexity-theoretic framework for the exploration of the nonlocal properties of entanglement. Little is known about the power of this class. The only proposed approach for establishing upper bounds is based on a hierarchy of semidefinite programs introduced independently by Pironio et al. and Doherty et al. This hierarchy converges to a value that is only known to coincide with the provers' maximum success probability in a given proof system under a plausib…
Using the measurement-based quantum computation model, we construct interactive proofs with non-communicating quantum provers and a classical verifier. Our construction gives interactive proofs for all languages in BQP with a polynomial number of quantum provers, each of which, in the honest case, performs only a single measurement. Our techniques use self-tested graph states. In this regard we introduce two important improvements over previous work. Specifically, we derive new error bounds which scale polynomially with the size of the graph compared with exponential dependence on the size of …
The widely held belief that BQP strictly contains BPP raises fundamental questions: Upcoming generations of quantum computers might already be too large to be simulated classically. Is it possible to experimentally test that these systems perform as they should, if we cannot efficiently compute predictions for their behavior? Vazirani has asked: If predicting Quantum Mechanical systems requires exponential resources, is QM a falsifiable theory? In cryptographic settings, an untrusted future company wants to sell a quantum computer or perform a delegated quantum computation. Can the customer be…
The widely held belief that BQP strictly contains BPP raises fundamental questions: if we cannot efficiently compute predictions for the behavior of quantum systems, how can we test their behavior? In other words, is quantum mechanics falsifiable? In cryptographic settings, how can a customer of a future untrusted quantum computing company be convinced of the correctness of its quantum computations? To provide answers to these questions, we define Quantum Prover Interactive Proofs (QPIP). Whereas in standard interactive proofs the prover is computationally unbounded, here our prover is in BQP,…
In this paper we consider what can be computed by a user interacting with a potentially malicious server, when the server performs polynomial-time quantum computation but the user can only perform polynomial-time classical (i.e., non-quantum) computation. Understanding the computational power of this model, which corresponds to polynomial-time quantum computation that can be efficiently verified classically, is a well-known open problem in quantum computing. Our result shows that computing the order of a solvable group, which is one of the most general problems for which quantum computing exhi…
In this paper we consider quantum interactive proof systems, i.e., interactive proof systems in which the prover and verifier may perform quantum computations and exchange quantum messages. It is proved that every language in PSPACE has a quantum interactive proof system that requires only two rounds of communication between the prover and verifier, while having exponentially small (one-sided) probability of error. It follows that quantum interactive proof systems are strictly more powerful than classical interactive proof systems in the constant-round case unless the polynomial time hierarchy…
If two classical provers share an entangled state, the resulting interactive proof system is significantly weakened [quant-ph/0404076]. We show that for the case where the verifier computes the XOR of two binary answers, the resulting proof system is in fact no more powerful than a system based on a single quantum prover: +MIP*[2] is contained in QIP(2). This also implies that +MIP*[2] is contained in EXP which was previously shown using a different method [Presentation of Cleve et al. at CCC'04]. This contrasts with an interactive proof system where the two provers do not share entanglement. …
This paper proves one of the open problem posed by Beigi et al. in arXiv:1004.0411v2. We consider quantum interactive proof systems where in the beginning the verifier and prover send messages to each other with the combined length of all messages being at most logarithmic (in the input length); and at the end the prover sends a polynomial-length message to the verifier. We show that this class has the same expressive power as QMA.
This paper considers three variants of quantum interactive proof systems in which short (meaning logarithmic-length) messages are exchanged between the prover and verifier. The first variant is one in which the verifier sends a short message to the prover, and the prover responds with an ordinary, or polynomial-length, message; the second variant is one in which any number of messages can be exchanged, but where the combined length of all the messages is logarithmic; and the third variant is one in which the verifier sends polynomially many random bits to the prover, who responds with a short …
We show that the value of a general two-prover quantum game cannot be computed by a semi-definite program ofvpolynomial size (unless P=NP), a method that has been successful in more restricted quantum games. More precisely, we show that proof of membership in the NP-complete problem GAP-3D-Matching can be obtained by a 2-prover, 1-round quantum interactive proof system where the provers share entanglement, with perfect completeness and soundness s=1-2^(-O(n)), and such that the space of the verifier and the size of the messages are O(log n). This implies that QMIP^*_{log n,1,1-2^(-O(n))} \nsub…
Zero-knowledge and multi-prover systems are both central notions in classical and quantum complexity theory. There is, however, little research in quantum multi-prover zero-knowledge systems. This paper studies complexity-theoretical aspects of the quantum multi-prover zero-knowledge systems. This paper has two results: 1.QMIP* systems with honest zero-knowledge can be converted into general zero-knowledge systems without any assumptions. 2.QMIP* has computational quantum zero-knowledge systems if a natural computational conjecture holds. One of the main tools is a test (called the GHZ test) t…
The posthoc verification protocol [J. F. Fitzsimons, M. Hajdu{\v s}ek, and T. Morimae, Physical Review Letters {\bf120}, 040501 (2018)] enables an information-theoretically-sound non-interactive verification of quantum computing, but the message from the prover to the verifier is quantum and the verifier has to do single-qubit measurements. The Mahadev protocol removes these quantum parts, but the soundness becomes the computational one. In this paper, we construct an information-theoretically-sound non-interactive classical verification protocol for quantum computing with a trusted center. Th…
Following an early work of Dwork and Stockmeyer on interactive proof systems whose verifiers are two-way probabilistic finite automata, the authors initiated in 2004 a study on the computational power of quantum interactive proof systems whose verifiers are particularly limited to quantum finite automata. As a follow-up to the authors' early journal publication [J. Comput. System Sci., vol.75, pp.255-269, 2009], we further investigate the quantum nature of interactions between provers and verifiers by studying how various restrictions on quantum interactive proof systems affect the language re…
In multi-prover interactive proofs, the verifier interrogates the provers and attempts to steal their knowledge. Other than that, the verifier's role has not been studied. We have discovered that the verifier plays a much more important role than previously thought. Simply put, the verifier has the capability of providing non-local resources for the provers intrinsically. Existing MIPs' proofs of soundness implicitly depend on the fact that the verifier is not a non-local resource provider. The verifier's non-locality is a new unused tool and liability for protocol design and analysis.
Beyond IP = PSPACE and QIP = PSPACE: Interactive Proofs in Arbitrary Physical Theories
QuICS, NIST/University of Maryland(量子信息与计算科学研究所,美国国家标准与技术研究院/马里兰大学);UMIACS, University of Maryland(计算机与信息系统研究所,马里兰大学);IHPC, A*STAR(高性能计算研究所,新加坡科技研究局);IonQ, Inc.(IonQ公司)
We initiate the study of non-interactive zero-knowledge (NIZK) arguments for languages in QMA. Our first main result is the following: if Learning With Errors (LWE) is hard for quantum computers, then any language in QMA has an NIZK argument with preprocessing. The preprocessing in our argument system consists of (i) the generation of a CRS and (ii) a single (instance-independent) quantum message from verifier to prover. The instance-dependent phase of our argument system involves only a single classical message from prover to verifier. Importantly, verification in our protocol is entirely cla…
We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier's verdict is a function of the XOR of the two bits received. We show that, when the provers are allowed to coordinate their behavior using a shared entangled quantum state, a perfect parallel repetition theorem holds in the following sense. The prover's optimal success probability for simultaneously playing a collection of XOR proof systems is exactly the product of the individual optimal success probabilities. This property is remarkable in view of the fact that,…
Quantum inspired protocols e.g. [AAV13,AG17] attempt to achieve a single-prover interactive protocol where a classical machine can verify quantum computations in an information-theoretically secure manner. We define a family of protocols which seem natural for verifying quantum computations and generalizes such known protocols, namely those of [AAV13,AG17]. We show that any protocol from this family is bound to require an extremely powerful prover, much like the classical protocols of [LFKN92] and [Sha92]. Using our analysis, we also hint at possible ways one might try to realize a protocol wh…
Whereas quantum complexity theory has traditionally been concerned with problems arising from classical complexity theory (such as computing boolean functions), it also makes sense to study the complexity of inherently quantum operations such as constructing quantum states or performing unitary transformations. With this motivation, we define models of interactive proofs for synthesizing quantum states and unitaries, where a polynomial-time quantum verifier interacts with an untrusted quantum prover, and a verifier who accepts also outputs an approximation of the target state (for the state sy…
We study multiprover interactive proof systems. The power of classical multiprover interactive proof systems, in which the provers do not share entanglement, was characterized in a famous work by Babai, Fortnow, and Lund (Computational Complexity 1991), whose main result was the equality MIP = NEXP. The power of quantum multiprover interactive proof systems, in which the provers are allowed to share entanglement, has proven to be much more difficult to characterize. The best known lower-bound on MIP* is NEXP, due to Ito and Vidick (FOCS 2012). As for upper bounds, MIP* could be as large as RE,…
In this article, we propose an interactive protocol for one party (the verifier) holding a quantum computer to verify the quantum computation power of another party's (the prover) device via a one-way quantum channel. This protocol is referred to as the dihedral coset problem (DCP) challenge. The verifier needs to prepare quantum states encoding secrets (DCP samples) and send them to the prover. The prover is then tasked with recovering those secrets with a certain accuracy. Numerical simulation demonstrates that this accuracy is sensitive to errors in quantum hardware. Additionally, the DCP c…
Quantum information and computation provide a fascinating twist on the notion of proofs in computational complexity theory. For instance, one may consider a quantum computational analogue of the complexity class \class{NP}, known as QMA, in which a quantum state plays the role of a proof (also called a certificate or witness), and is checked by a polynomial-time quantum computation. For some problems, the fact that a quantum proof state could be a superposition over exponentially many classical states appears to offer computational advantages over classical proof strings. In the interactive pr…
In this note, we show that $O(\log (1/ε))$ rounds of parallel repetition with a threshold suffice to reduce completeness and soundness error to $ε$ for single-prover quantum interactive proof systems. This improves on a previous $O(\log (1/ε) \log \log (1/ε))$ bound from Hornby (2018), while also simplifying its proof. A key element in our proof is a concentration bound from Impagliazzo and Kabanets (2010).
We explore quantum-inspired interactive proof systems where the prover is limited. Namely, we improve on a result by [AG17] showing a quantum-inspired interactive protocol ($\sf IP$) for $\sf PreciseBQP$ where the prover is only assumed to be a $\sf PreciseBQP$ machine, and show that the result can be strengthened to show an $\sf IP$ for $\sf NP^{PP}$ with a prover which is only assumed to be an $\sf NP^{PP}$ machine - which was not known before. We also show how the protocol can be used to directly verify $\sf QMA$ computations, thus connecting the sum-check protocol by [AAV13] with the resul…
$ \newcommand{\Xlin}{\mathcal{X}} \newcommand{\Zlin}{\mathcal{Z}} \newcommand{\C}{\mathbb{C}} $We give a quantum multiprover interactive proof system for the local Hamiltonian problem in which there is a constant number of provers, questions are classical of length polynomial in the number of qubits, and answers are of constant length. The main novelty of our protocol is that the gap between completeness and soundness is directly proportional to the promise gap on the (normalized) ground state energy of the Hamiltonian. This result can be interpreted as a concrete step towards a quantum PCP th…
With recent progress on experimental quantum information processing, an important question has arisen as to whether it is possible to verify arbitrary computation performed on a quantum processor. A number of protocols have been proposed to achieve this goal, however all are interactive in nature, requiring that the computation be performed in an interactive manner with back and forth communication between the verifier and one or more provers. Here we propose two methods for verifying quantum computation in a non-interactive manner based on recent progress in the understanding of the local Ham…
We consider the problem of a particular kind of quantum correlation that arises in some two-party games. In these games, one player is presented with a question they must answer, yielding an outcome of either 'win' or 'lose'. Molina and Watrous (arXiv:1104.1140) studied such a game that exhibited a perfect form of hedging, where the risk of losing a first game can completely offset the corresponding risk for a second game. This is a non-classical quantum phenomenon, and establishes the impossibility of performing strong error-reduction for quantum interactive proof systems by parallel repetiti…
We show a general method of compiling any $k$-prover non-local game into a single-prover interactive game maintaining the same (quantum) completeness and (classical) soundness guarantees (up to negligible additive factors in a security parameter). Our compiler uses any quantum homomorphic encryption scheme (Mahadev, FOCS 2018; Brakerski, CRYPTO 2018) satisfying a natural form of correctness with respect to auxiliary (quantum) input. The homomorphic encryption scheme is used as a cryptographic mechanism to simulate the effect of spatial separation, and is required to evaluate $k-1$ prover strat…
We study the quantum moment problem: Given a conditional probability distribution together with some polynomial constraints, does there exist a quantum state rho and a collection of measurement operators such that (i) the probability of obtaining a particular outcome when a particular measurement is performed on rho is specified by the conditional probability distribution, and (ii) the measurement operators satisfy the constraints. For example, the constraints might specify that some measurement operators must commute. We show that if an instance of the quantum moment problem is unsatisfiable,…
With experimental quantum computing technologies now in their infancy, the search for efficient means of testing the correctness of these quantum computations is becoming more pressing. An approach to the verification of quantum computation within the framework of interactive proofs has been fruitful for addressing this problem. Specifically, an untrusted agent (prover) alleging to perform quantum computations can have his claims verified by another agent (verifier) who only has access to classical computation and a small quantum device for preparing or measuring single qubits. However, when t…
Zero knowledge plays a central role in cryptography and complexity. The seminal work of Ben-Or et al. (STOC 1988) shows that zero knowledge can be achieved unconditionally for any language in NEXP, as long as one is willing to make a suitable physical assumption: if the provers are spatially isolated, then they can be assumed to be playing independent strategies. Quantum mechanics, however, tells us that this assumption is unrealistic, because spatially-isolated provers could share a quantum entangled state and realize a non-local correlated strategy. The MIP* model captures this setting. In t…
In this thesis, we answer several questions about the behaviour of prover-verifier interactions under parallel repetition when quantum information is allowed, and the verifier acts independently in them. We first consider the case in which a value is associated with each of the possible outcomes of an interaction. We prove that it is not possible for the prover to improve on the optimum average value per repetition by repeating the protocol multiple times in parallel. We look then at games in which the outcomes are classified into two types, winning outcomes and losing outcomes. We ask what is…
In multi-prover interactive proofs (MIPs), the verifier is usually non-adaptive. This stems from an implicit problem which we call ``contamination'' by the verifier. We make explicit the verifier contamination problem, and identify a solution by constructing a generalization of the MIP model. This new model quantifies non-locality as a new dimension in the characterization of MIPs. A new property of zero-knowledge emerges naturally as a result by also quantifying the non-locality of the simulator.
Quantum finite automata have been studied intensively since their introduction in late 1990s as a natural model of a quantum computer with finite-dimensional quantum memory space. This paper seeks their direct application to interactive proof systems in which a mighty quantum prover communicates with a quantum-automaton verifier through a common communication cell. Our quantum interactive proof systems are juxtaposed to Dwork-Stockmeyer's classical interactive proof systems whose verifiers are two-way probabilistic automata. We demonstrate strengths and weaknesses of our systems and further st…