A central problem in quantum computational complexity is how to prevent entanglement-assisted cheating in multi-prover interactive proof systems. It is well-known that the standard oracularization technique completely fails in some proof systems under the existence of prior entanglement. This paper studies two constructions of two-prover one-round interactive proof systems based on oracularization. First, it is proved that the two-prover one-round interactive proof system for PSPACE by Cai, Condon, and Lipton still achieves exponentially small soundness error in the existence of prior entanglement between dishonest provers (and more strongly, even if dishonest provers are allowed to use arbitrary no-signaling strategies). It follows that, unless the polynomial-time hierarchy collapses to the second level, two-prover systems are still advantageous to single-prover systems even when only malicious provers can use quantum information. Second, it is proved that the two-prover one-round interactive proof system obtained by oracularizing a three-query probabilistically checkable proof system becomes sound in a weak sense even against dishonest entangled provers with the help of a dummy question. As a consequence, every language in NEXP has a two-prover one-round interactive proof system of perfect completeness, albeit with exponentially small gap between completeness and soundness, in which each prover responds with only two bits. In other words, it is NP-hard to approximate within an inverse-polynomial the value of a classical two-prover one-round game, even when provers are entangled and each sends a two-bit answer to a verifier.
We analyze quantum two prover one round interactive proof systems, in which noninteracting provers can share unlimited entanglement. The maximum acceptance probability is characterized as a superoperator norm. We get some partial results about the superoperator norm, and in particular we analyze the "rank one" case.
In two-prover one-round interactive proof systems, no-signaling provers are those who are allowed to use arbitrary strategies, not limited to local operations, as long as their strategies cannot be used for communication between them. Study of multi-prover interactive proof systems with no-signaling provers is motivated by study of those with provers sharing quantum states. The relation between them is that no-signaling strategies include all the strategies realizable by provers sharing arbitrary entangled quantum states, and more. This paper shows that two-prover one-round interactive proof s…
The class $\MIP^*$ of promise problems that can be decided through an interactive proof system with multiple entangled provers provides a complexity-theoretic framework for the exploration of the nonlocal properties of entanglement. Little is known about the power of this class. The only proposed approach for establishing upper bounds is based on a hierarchy of semidefinite programs introduced independently by Pironio et al. and Doherty et al. This hierarchy converges to a value that is only known to coincide with the provers' maximum success probability in a given proof system under a plausib…
In this paper we consider quantum interactive proof systems, i.e., interactive proof systems in which the prover and verifier may perform quantum computations and exchange quantum messages. It is proved that every language in PSPACE has a quantum interactive proof system that requires only two rounds of communication between the prover and verifier, while having exponentially small (one-sided) probability of error. It follows that quantum interactive proof systems are strictly more powerful than classical interactive proof systems in the constant-round case unless the polynomial time hierarchy…
A central question in quantum information theory and computational complexity is how powerful nonlocal strategies are in cooperative games with imperfect information, such as multi-prover interactive proof systems. This paper develops a new method for proving limits of nonlocal strategies that make use of prior entanglement among players (or, provers, in the terminology of multi-prover interactive proofs). Instead of proving the limits for usual isolated provers who initially share entanglement, this paper proves the limits for "commuting-operator provers", who share private space, but can app…
In this paper, we show that the zero-knowledge construction for Hamiltonian cycle remains secure against quantum adversaries in the relativistic setting. Our main technical contribution is a tool for studying the action of consecutive measurements on a quantum state which in turn gives upper bounds on the value of some entangled games. This allows us to prove the security of our protocol against quantum adversaries. We also prove security bounds for the (single-round) relativistic string commitment and bit commitment in parallel against quantum adversaries. As an additional consequence of our …
We consider the related notions of two-prover and of relativistic commitment schemes. In recent work, Lunghi et al. proposed a new relativistic commitment scheme with a multi-round sustain phase that enables to keep the binding property alive as long as the sustain phase is running. They prove security of their scheme against classical attacks; however, the proven bound on the error parameter is very weak: it blows up doubly exponentially in the number of rounds. In this work, we give a new analysis of the multi-round scheme of Lunghi et al., and we show a linear growth of the error parameter …
The problem of reliably certifying the outcome of a computation performed by a quantum device is rapidly gaining relevance. We present two protocols for a classical verifier to verifiably delegate a quantum computation to two non-communicating but entangled quantum provers. Our protocols have near-optimal complexity in terms of the total resources employed by the verifier and the honest provers, with the total number of operations of each party, including the number of entangled pairs of qubits required of the honest provers, scaling as $O(g\log g)$ for delegating a circuit of size $g$. This i…
We show that any number of parties can coherently exchange any one pure quantum state for another, without communication, given prior shared entanglement. Two applications of this fact to the study of multi-prover quantum interactive proof systems are given. First, we prove that there exists a one-round two-prover quantum interactive proof system for which no finite amount of shared entanglement allows the provers to implement an optimal strategy. More specifically, for every fixed input string, there exists a sequence of strategies for the provers, with each strategy requiring more entangleme…
We consider the problem of a particular kind of quantum correlation that arises in some two-party games. In these games, one player is presented with a question they must answer, yielding an outcome of either 'win' or 'lose'. Molina and Watrous (arXiv:1104.1140) studied such a game that exhibited a perfect form of hedging, where the risk of losing a first game can completely offset the corresponding risk for a second game. This is a non-classical quantum phenomenon, and establishes the impossibility of performing strong error-reduction for quantum interactive proof systems by parallel repetiti…
We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are `unique' constraints (i.e., permutations), the value of the game can be well approximated by a semidefinite program. Essentially the only algorithm known previously was for the special case of binary answers, as follows from the work of Tsirelson in 1980. Among other things, our result implies that the variant of the unique games conjecture where we allow the provers to share entanglement is false. Our proof is based on a novel `quantum…
In a recent breakthrough, Mahadev constructed a classical verification of quantum computation (CVQC) protocol for a classical client to delegate decision problems in BQP to an untrusted quantum prover under computational assumptions. In this work, we explore further the feasibility of CVQC with the more general sampling problems in BQP and with the desirable blindness property. We contribute affirmative solutions to both as follows. (1) Motivated by the sampling nature of many quantum applications (e.g., quantum algorithms for machine learning and quantum supremacy tasks), we initiate the stud…
We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within an inverse polynomial the value of a one-round game with (i) quantum verifier and two entangled provers or (ii) classical verifier and three entangled provers. Previously it was not even known if computing the value exactly is NP-hard. We also describe a mathematical conjecture, which, if true, would imply hardness of approximation to within a constant. We …
We reconsider the concept of multi-prover commitments, as introduced in the late eighties in the seminal work by Ben-Or et al. As was recently shown by Crépeau et al., the security of known two-prover commitment schemes not only relies on the explicit assumption that the provers cannot communicate, but also depends on their information processing capabilities. For instance, there exist schemes that are secure against classical provers but insecure if the provers have quantum information processing capabilities, and there are schemes that resist such quantum attacks but become insecure when con…
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that every language having an ordinary quantum interactive proof system also has a quantum refereed game in which the verifier exchanges just one round of messages with each prover. A key part of our proof is the fact that there exists a single quantum measurement that reliably distinguishes between mixed states chosen arbitrarily from disjoint convex sets having…
The central question in quantum multi-prover interactive proof systems is whether or not entanglement shared between provers affects the verification power of the proof system. We study for the first time positive aspects of prior entanglement and show that entanglement is useful even for honest provers. We show how to use shared entanglement to parallelize any multi-prover quantum interactive proof system to a one-round system with perfect completeness, with one extra prover. Alternatively, we can also parallelize to a three-turn system with the same number of provers, where the verifier only…
We prove that the family of embezzlement states defined by van Dam and Hayden [vanDamHayden2002] is universal for both quantum and classical entangled two-prover non-local games with an arbitrary number of rounds. More precisely, we show that for each $ε>0$ and each strategy for a k-round two-prover non-local game which uses a bipartite shared state on 2m qubits and makes the provers win with probability $ω$, there exists a strategy for the same game which uses an embezzlement state on $2m + 2m/ε$ qubits and makes the provers win with probability $ω-\sqrt{2ε}$. Since the value of a game can be…
Multi Prover Interactive Proof systems (MIPs)were first presented in a cryptographic context, but ever since they were used in various fields. Understanding the power of MIPs in the quantum context raises many open problems, as there are several interesting models to consider. For example, one can study the question when the provers share entanglement or not, and the communication between the verifier and the provers is quantum or classical. While there are several partial results on the subject, so far no one presented an efficient scheme for recognizing NEXP (or NP with logarithmic communica…
We show that the value of a general two-prover quantum game cannot be computed by a semi-definite program ofvpolynomial size (unless P=NP), a method that has been successful in more restricted quantum games. More precisely, we show that proof of membership in the NP-complete problem GAP-3D-Matching can be obtained by a 2-prover, 1-round quantum interactive proof system where the provers share entanglement, with perfect completeness and soundness s=1-2^(-O(n)), and such that the space of the verifier and the size of the messages are O(log n). This implies that QMIP^*_{log n,1,1-2^(-O(n))} \nsub…
We give a quantum interactive proof system for the local Hamiltonian problem on n qubits in which (i) the verifier has a single round of interaction with five entangled provers, (ii) the verifier sends a classical message on O(log n) bits to each prover, who reply with a constant number of qubits, and (iii) completeness and soundness are separated by an inverse polynomial in n. As the same class of proof systems, without entanglement between the provers, is included in QCMA, our result provides the first indication that quantum multiprover interactive proof systems with entangled provers may b…
A proof of quantumness is a type of challenge-response protocol in which a classical verifier can efficiently certify the quantum advantage of an untrusted prover. That is, a quantum prover can correctly answer the verifier's challenges and be accepted, while any polynomial-time classical prover will be rejected with high probability, based on plausible computational assumptions. To answer the verifier's challenges, existing proofs of quantumness typically require the quantum prover to perform a combination of polynomial-size quantum circuits and measurements. In this paper, we give two proof …
In this note, we show that $O(\log (1/ε))$ rounds of parallel repetition with a threshold suffice to reduce completeness and soundness error to $ε$ for single-prover quantum interactive proof systems. This improves on a previous $O(\log (1/ε) \log \log (1/ε))$ bound from Hornby (2018), while also simplifying its proof. A key element in our proof is a concentration bound from Impagliazzo and Kabanets (2010).
In this work, we consider the following family of two prover one-round games. In the CHSH_q game, two parties are given x,y in F_q uniformly at random, and each must produce an output a,b in F_q without communicating with the other. The players' objective is to maximize the probability that their outputs satisfy a+b=xy in F_q. This game was introduced by Buhrman and Massar (PRA 2005) as a large alphabet generalization of the celebrated CHSH game---which is one of the most well-studied two-prover games in quantum information theory, and which has a large number of applications to quantum crypto…
We consider one-round games between a classical referee and two players. One of the main questions in this area is the parallel repetition question: Is there a way to decrease the maximum winning probability of a game without increasing the number of rounds or the number of players? Classically, efforts to resolve this question, open for many years, have culminated in Raz's celebrated parallel repetition theorem on one hand, and in efficient product testers for PCPs on the other. In the case where players share entanglement, the only previously known results are for special cases of games, and…