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California Institute of Technology(加州理工学院)

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2603.16011 2026-07-21 cs.SE cs.AI cs.CL 版本更新

FormulaCode: Evaluating Agentic Optimization on Large Codebases

FormulaCode: 评估在大规模代码库上进行代理优化

Atharva Sehgal, James Hou, Akanksha Sarkar, Ishaan Mantripragada, Swarat Chaudhuri, Jennifer J. Sun, Yisong Yue

机构 * The University of Texas at Austin(德克萨斯大学奥斯汀分校) California Institute of Technology(加州理工学院) Cornell University(康奈尔大学)

AI总结 FormulaCode是一个评估大型真实代码库上代理优化能力的基准,包含957个从科学Python仓库挖掘出的性能瓶颈,配以专家撰写的补丁和平均264.6个社区维护的性能工作负载,揭示了前沿LLM代理在多目标优化上的重大挑战。

Comments ICML Camera Ready Version

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AI中文摘要

大型语言模型(LLM)编码代理越来越多地在仓库层面运作,这促使了评估其在现实约束下优化整个代码库能力的基准。现有代码基准大多依赖合成任务、二进制正确性信号或单目标评估,限制了其评估整体优化行为的能力。我们介绍了FormulaCode,这是一个评估在大规模真实代码库上进行代理优化的基准,包含从GitHub上科学Python仓库挖掘出的957个性能瓶颈,每个瓶颈配以专家撰写的补丁,并平均每个任务有264.6个社区维护的性能工作负载,使LLM代理能够在现实的正确性和性能约束下全面优化代码库的能力。我们的评估揭示了在仓库级、多目标优化上仍然是前沿LLM代理的主要挑战。项目网站:https://formula-code.github.io

英文摘要

Large language model (LLM) coding agents increasingly operate at the repository level, motivating benchmarks that evaluate their ability to optimize entire codebases under realistic constraints. Existing code benchmarks largely rely on synthetic tasks, binary correctness signals, or single-objective evaluation, limiting their ability to assess holistic optimization behavior. We introduce FormulaCode, a benchmark for evaluating agentic optimization on large, real-world codebases with fine-grained, multi-objective performance metrics. FormulaCode comprises 957 performance bottlenecks mined from scientific Python repositories on GitHub, each paired with expert-authored patches and, on average, 264.6 community-maintained performance workloads per task, enabling the holistic ability of LLM agents to optimize codebases under realistic correctness and performance constraints. Our evaluations reveal that repository-scale, multi-objective optimization remains a major challenge for frontier LLM agents. Project website at: https://formula-code.github.io

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2605.15407 2026-07-20 math.NA cs.AI cs.NA 版本更新

Energy-based Transport for Amortized Bayesian Inference

平均能量基于的贝叶斯推断

Ricardo Baptista, Hojjat Kaveh, Andrew M. Stuart

机构 * California Institute of Technology(加州理工学院) University of Toronto(多伦多大学)

AI总结 本文研究了在仅能获取参数和观测联合分布样本的情况下,非线性逆问题的平均能量基于的贝叶斯推断方法,提出了一种基于传输的方法,通过学习观测依赖的映射来近似后验分布,避免了传统方法的计算开销。

Comments 25 pages, 9 figures

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AI中文摘要

我们考虑了在仅能获取参数和观测联合分布样本的情况下,非线性逆问题的平均能量基于的贝叶斯推断。传统方法如马尔可夫链蒙特卡罗方法需要为每个观测解决新的推断问题,当推断必须多次重复时计算开销可能很高。我们提出了一种基于传输的方法,学习一个观测依赖的映射,将参考测度推送到近似后验分布。该映射通过最小化真实后验与学习推前之间的平均能量-距离目标进行训练。这种形式是无似然的,仅需联合样本,避免了密度评估、可逆性约束和雅可比行列式计算。对于函数空间逆问题,我们使用高斯先验参数化传输映射为恒等映射加上在先验中的 Cameron-Martin 空间中的扰动,保持与先验的绝对连续性。在无限维情况下,使用神经算子表示映射。我们通过有限维非线性逆问题和两个出现在多孔介质流和地震反演中的 PDE 约束逆问题展示了该方法。结果表明,学习的传输能够捕捉后验结构,包括多模态和主导模式,同时能够为新观测快速进行后验采样。

英文摘要

We consider amortized Bayesian inference for nonlinear inverse problems using only samples from the joint distribution of parameters and observations, including problems with unknown functions in a Banach space. Classical methods such as Markov chain Monte Carlo solve a new inference problem for each observation, making repeated posterior inference computationally prohibitive, particularly in infinite dimensions. Amortized Bayesian inversion instead learns a reusable map that rapidly generates posterior samples for new observations. We learn an observation-dependent transport map that pushes a reference measure to an approximate posterior. Training minimizes the average energy distance between the posterior and the learned pushforward. Averaging over observations allows generalization across observation instances and efficient amortized inference. Furthermore, the formulation is likelihood-free, requiring only samples from the joint distribution and avoiding likelihood evaluation. In addition, the use of an energy-distance objective removes the need for invertibility of the transport map and for computation of Jacobian determinants, enabling flexible parameterizations in high- and infinite-dimensional settings. Moreover, when the posterior has a density with respect to a Gaussian prior measure, we construct transport maps as the identity plus a learnable map valued in the prior's Cameron--Martin space. This guarantees that the learned posterior remains absolutely continuous with respect to the prior. In infinite dimensions, the transport map is parameterized using neural operators, enabling use at different grid resolutions. We demonstrate the approach on a finite-dimensional problem and PDE-based porous-medium flow and seismic inverse problems. The learned transport captures multimodality and dominant posterior modes while enabling fast sampling.

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2607.10611 2026-07-16 cs.LG 版本更新

M+Adam: Low-Precision Training via Additive-Multiplicative Optimization

M+Adam:通过加法-乘法优化进行低精度训练

Xiaoyuan Liang, Sebastian Loeschcke, Mads Toftrup, Anima Anandkumar

机构 * California Institute of Technology(加利福尼亚理工学院) University of Copenhagen(哥本哈根大学) Aarhus University(阿鲁斯大学)

AI总结 研究低精度训练中标准优化器的问题,提出结合加法和乘法更新的M+Adam方法,经证明在标准假设下单调下降,在多种模型预训练中持续改善低精度训练。

Comments Accepted at the 43rd International Conference on Machine Learning (ICML 2026). 45 pages

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AI中文摘要

使用量化权重训练可降低成本,但常导致精度下降,尤其在低精度优化且不存储高精度副本时。我们识别出关键失败模式:低精度下标准优化器会卡住。此前提出乘法更新取代加法更新,虽在极低精度成功,但在零附近和符号变化处失败。加法和乘法更新的失败模式互补,因此我们提出M+Adam,结合两者。在标准平滑假设下证明其单调下降。在多种模型预训练中,M+Adam持续改善低精度训练。

英文摘要

Training with quantized weights can reduce costs but often results in degraded accuracy, especially when optimization is carried out in low precision, without storing high-precision copies. We identify a key failure mode: under low precision, standard optimizers can get stuck and not make progress, especially at large weight magnitudes due to coarse mantissa resolution. To overcome this, multiplicative updates have been previously proposed, in place of additive updates in standard optimizers. While successful under extremely low precision, such as under the logarithmic number system, they suffer from failures near zero and across sign changes. The failure modes of additive and multiplicative updates are therefore complementary. To exploit this, we propose M+Adam, which combines both update types: additive steps handle sign changes and small magnitudes, while multiplicative steps ensure progress at large magnitudes when additive updates are zeroed out under rounding. We prove monotone descent for M+Adam under standard smoothness assumptions. Across LLaMA-style pretraining with 60M-1B models, 1x-8x Chinchilla budgets, and using only BF16, FP8, and FP4 master weights, M+Adam consistently improves low-precision training.

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2510.18315 2026-07-15 cs.LG cs.AI 版本更新

Higher Embedding Dimension Creates a Stronger World Model for a Simple Sorting Task

更高的嵌入维度为简单排序任务创建更强的世界模型

Brady Bhalla, Honglu Fan, Nancy Chen, Tony Yue YU

机构 * California Institute of Technology(加利福尼亚理工学院) Google DeepMind(谷歌DeepMind) Cornell University(康奈尔大学)

AI总结 研究在强化学习训练的变压器中嵌入维度对内部“世界模型”的影响,发现更高维度能产生更好的内部表示,经数百实验观察到两种机制,结果证明变压器构建结构化内部世界模型且模型大小可提升表示质量。

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AI中文摘要

我们研究了在通过强化学习训练以执行冒泡排序式相邻交换的变压器中,嵌入维度如何影响内部“世界模型”的出现。即使嵌入维度非常小,模型也能达到高精度,但更大的维度会产生更忠实、一致和稳健的内部表示。特别是,更高的嵌入维度加强了结构化内部表示的形成并带来更好的可解释性。经过数百次实验,我们观察到两种一致的机制:(1)注意力权重矩阵的最后一行单调地编码令牌的全局排序;(2)所选的换位与这些编码值的最大相邻差异对齐。我们的结果提供了定量证据,证明变压器构建了结构化的内部世界模型,并且模型大小除了最终性能外还提高了表示质量。我们发布了我们的指标和分析,可用于探究类似的算法任务。

英文摘要

We investigate how embedding dimension affects the emergence of an internal "world model" in a transformer trained with reinforcement learning to perform bubble-sort-style adjacent swaps. Models achieve high accuracy even with very small embedding dimensions, but larger dimensions yield more faithful, consistent, and robust internal representations. In particular, higher embedding dimensions strengthen the formation of structured internal representation and lead to better interpretability. After hundreds of experiments, we observe two consistent mechanisms: (1) the last row of the attention weight matrix monotonically encodes the global ordering of tokens; and (2) the selected transposition aligns with the largest adjacent difference of these encoded values. Our results provide quantitative evidence that transformers build structured internal world models and that model size improves representation quality in addition to end performance. We release our metrics and analyses, which can be used to probe similar algorithmic tasks.

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2607.10842 2026-07-14 cs.RO cs.SY eess.SY 新提交

D-SafeMPC: Diffusion-Driven Safe Model Predictive Control with Discrete-Time Control Barrier Functions

D-SafeMPC:基于离散时间控制障碍函数的扩散驱动安全模型预测控制

Erdi Sayar, Ersin Daş, Joel W. Burdick, Alois Knoll, Erdal Kayacan

机构 * Paderborn University(帕德博恩大学) Illinois Institute of Technology(伊利诺伊理工学院) California Institute of Technology(加州理工学院) Technical University of Munich(慕尼黑工业大学)

AI总结 研究针对扩散模型用于机器人规划时无法保证安全和动态约束的问题,提出D-SafeMPC方法,通过控制障碍函数等引导扩散过程,结合迭代投影方案,经实验验证该方法能提升安全性、任务成功率和规划效率。

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AI中文摘要

机器人规划中扩散模型应用的关键限制在于其无法内在地执行安全或动态约束,常导致物理上不可行或不安全的输出。采用模型预测控制(MPC)解决此问题的混合方法可能不稳定,因扩散模型的不良轨迹初始化会阻碍MPC收敛到安全可行解。为克服这些挑战,我们提出D-SafeMPC,增强扩散与控制间的交互。该方法用控制障碍函数(CBF)和控制李雅普诺夫函数(CLF)引导反向扩散过程,并采用迭代投影方案,让MPC在每个去噪步骤优化轨迹。这使采样趋向安全、目标导向区域并提供可靠的MPC热启动。在Franka机械手的四种场景(一个静态障碍和三个动态障碍设置)模拟以及物理Franka机器人的仿真到真实实验中,D-SafeMPC比现有基线提高了安全性、任务成功率和规划效率。为便于重现,我们的源代码和实验配置可在给定网址的存储库中获取。

英文摘要

A key limitation on the use of diffusion models in robotic planning is their inability to inherently enforce safety or dynamical constraints, which often results in physically infeasible or unsafe outputs. Hybrid approaches that employ model predictive control (MPC) to address this problem can be unstable, as poor trajectory initializations from the diffusion model prevent the MPC from converging to a safe and feasible solution. To overcome these challenges, we propose D-SafeMPC, which enhances the interaction between diffusion and control. Our method guides the reverse diffusion process with control barrier functions (CBFs) and control Lyapunov functions (CLFs) and employs an iterative-projection scheme where an MPC refines the trajectory at each denoising step. This steers sampling toward safe, goal-directed regions and provides reliable MPC warm starts. In simulations on a Franka manipulator across four scenarios (one static-obstacle and three dynamic-obstacle settings) and in a sim-to-real experiment on a physical Franka robot, D-SafeMPC improves safety, task success rates, and planning efficiency over state-of-the-art baselines. To facilitate reproducibility, our source code and experimental configurations are available in a repository at https://github.com/erdiphd/D-SafeMPC

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2607.10112 2026-07-14 cs.CR cs.AI 新提交

Minionese: Comprehensive Benchmark and Mechanistic Study of Multilingual LLM Safety

Minionese:多语言大语言模型安全性的综合基准测试与机理研究

Chigozirim Ifebi, Brent Kong, Ayushi Mehrotra

机构 * California Institute of Technology(加州理工学院)

AI总结 研究多语言大语言模型安全对齐问题,引入涵盖多种语言、资源层级和扰动类型的Minionese基准测试及几何机理分析,发现不同攻击类型漏洞特征不同,指出仅英语安全评估不足,需考虑多因素。

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AI中文摘要

大语言模型中的安全对齐在跨语言环境中仍然很脆弱:在英语环境中被可靠拒绝的提示在非英语和低资源环境中可能会引发有害的合规行为。我们引入了Minionese,这是一个涵盖18种语言、4种资源层级和4种扰动类型(标准翻译、代码切换、音译和翻译腔)的多语言越狱基准测试,并对跨语言层级的拒绝失败进行了几何机理分析。我们表明,每种攻击类型都会产生不同的漏洞特征:音译漏洞由脚本身份介导,代码切换在最低资源层级保持有效性,所有模型在第2层和第3层之间都存在明显的安全状态转变。从机理上讲,低资源越狱通过将有害内容路由到几何上未对齐的子空间来成功,该子空间在拒绝方向上的投影不足,使拒绝机制保持完整但未触发。这些发现表明,仅英语的安全评估是不够的;它们需要考虑脚本家族、扰动类型和每种语言的对齐覆盖范围。基准测试和分析代码可在这个https网址获取。

英文摘要

Safety alignment in large language models remains brittle across languages: prompts reliably refused in English can elicit harmful compliance in non-English and low-resource settings. We introduce \textsc{Minionese}, a multilingual jailbreak benchmark spanning 18 languages, 4 resource tiers, and 4 perturbation types (standard translation, code-switching, transliteration, and translationese), paired with a geometric mechanistic analysis of refusal failure across language tiers. We show that each attack type produces a distinct vulnerability profile: transliteration vulnerability is mediated by script identity, code-switching maintains effectiveness through the lowest-resource tier, and a sharp safety regime transition between Tiers 2 and 3 is consistent across all models. Mechanistically, low-resource jailbreaks succeed by routing harmful content through a geometrically misaligned subspace that projects insufficiently onto the refusal directions, leaving the refusal mechanism intact but untriggered. These findings show that English-only safety evaluations are insufficient; they require accounting for script family, perturbation type, and per-language alignment coverage. The benchmark and analysis code is at https://github.com/Brentkong/Minionese-Comprehensive-Benchmark-and-Mechanistic-Study-of-Multilingual-LLM-Safety.git.

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2607.09743 2026-07-14 cs.AI cs.GT 新提交

Scaffolding the Strategist: Architecture-Dependent Reasoning Interventions in Hotelling Spatial Markets

为策略制定者搭建框架:霍特林空间市场中与架构相关的推理干预

Pratyush Singh

机构 * California Institute of Technology(加州理工学院)

AI总结 研究结构化推理干预对大语言模型战略经济推理的影响及与模型架构的关系,以霍特林模型评估GPT - 4.1 - mini和GPT - 5 - mini,发现支架类型与模型架构有交叉交互作用,对抗性测试有损害,还存在陈述性 - 程序性差距。

Comments 26 pages (11 main + 15 appendix), 6 figures, 4 tables. Accepted at the ICLR 2026 Workshop on LLM Reasoning

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AI中文摘要

我们研究了结构化推理干预是否能改善大语言模型的战略经济推理,以及其效果是否依赖于模型架构。以霍特林线性城市模型作为诊断工具,我们在五个条件下评估了GPT - 4.1 - mini(标准指令跟随模型)和GPT - 5 - mini(推理优化模型),包括无支架基线和四种推理干预,涵盖八个演绎和归纳推理问题、三种提示框架,每个条件重复三次,共得到720个单独判断的回答。我们发现支架类型和模型架构之间存在统计学上显著的交叉交互作用。承诺支架提高了标准模型性能但降低了推理模型性能,原则性分离则相反。对抗性压力测试对两个模型都有损害,且对推理模型损害更大。此外,两个模型都存在陈述性 - 程序性差距,分离完全弥合了推理模型的这一差距,而没有干预措施能帮助标准模型。

英文摘要

We investigate whether structured reasoning interventions improve the strategic economic reasoning of large language models, and whether their effects depend on model architecture. Using Hotelling's linear city model as a diagnostic vehicle, we evaluate GPT-4.1-mini (a standard instruction-following model) and GPT-5-mini (a reasoning-optimized model) under five conditions - an unscaffolded baseline and four reasoning interventions - across eight questions spanning deductive and abductive reasoning, three prompt framings, and three repetitions per condition, yielding 720 individually judged responses. We find a statistically significant crossover interaction between scaffolding type and model architecture ($t(7) = 4.79$, $p = 0.002$, $d = 1.69$): commitment scaffolding improves the standard model ($+0.21$) while degrading the reasoning model ($-0.63$), and principled separation shows the opposite pattern ($-0.40$ vs. $+0.31$). Both crossovers are individually significant (commitment: $p = 0.040$; separation: $p = 0.002$) and hold across all eight questions with 7/8 directional consistency. Adversarial stress-testing harms both models, with $2.6\times$ greater degradation for the reasoning model ($-1.47$ vs. $-0.57$; $p = 0.038$), and the damage correlates negatively with baseline difficulty ($R^2 = 0.36$, $p = 0.014$). We further document a persistent declarative-procedural gap in which both models identify correct strategies at rates far exceeding their ability to execute them; separation fully closes this gap for the reasoning model while no intervention helps the standard model.

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2607.08783 2026-07-14 cs.LG cs.AI 版本更新

LieBN: Batch Normalization over Lie Groups

LieBN:李群上的批量归一化

Ziheng Chen, Yue Song, Rui Wang, Xiao-Jun Wu, Nicu Sebe

机构 * Department of Information Engineering and Computer Science, University of Trento(信息工程与计算机科学系,特伦托大学) Computing and Mathematical Sciences, Caltech(计算与数学科学系,加州理工学院) School of Artificial Intelligence and Computer Science, Jiangnan University(人工智能与计算机科学学院,江南大学)

AI总结 针对流形值测量在机器学习任务中的问题,提出LieBN框架用于李群上的黎曼批量归一化,利用左右不变度量,在多种几何结构上实例化并经实验验证有效。

Comments Extended version of the ICLR 2024 paper: A Lie Group Approach to Riemannian Batch Normalization

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AI中文摘要

流形值测量在各种机器学习任务中很普遍。近期进展将深度神经网络扩展到在流形上运行,同时有针对不同几何结构的归一化技术,即黎曼归一化。但现有多数方法专为特定流形设计或无法有效归一化流形值样本分布。为此提出LieBN,一种李群上的黎曼批量归一化框架。利用李群中自然存在的左右不变度量,为控制黎曼均值和方差提供理论保证。在九种不同几何结构上实例化LieBN并通过实验验证其有效性。

英文摘要

Manifold-valued measurements are prevalent in various machine learning tasks. Recent advances have extended Deep Neural Networks (DNNs) to operate on manifolds, accompanied by normalization techniques tailored to different geometries, collectively referred to as Riemannian normalization. However, most existing Riemannian normalization methods are either designed for specific manifolds or fail to effectively normalize manifold-valued sample distributions. To address these limitations, we propose LieBN, a framework for Riemannian Batch Normalization (RBN) over Lie groups. Our approach leverages the theoretically convenient left- and right-invariant metrics, which naturally exist in every Lie group, and provides theoretical guarantees for controlling the Riemannian mean and variance. We instantiate LieBN across nine distinct geometries: four on the Symmetric Positive Definite (SPD) manifold, one on the group of rotation matrices, and four on the manifold of full-rank correlation matrices. Notably, among the SPD metrics, we introduce a novel right-invariant metric and extend three existing Lie group structures via matrix power deformation. Extensive experiments on different manifolds validate the effectiveness of our framework. The code is available at https://github.com/GitZH-Chen/LieBN.git.

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2311.07454 2026-07-14 cs.LG cs.CC math.ST stat.TH

Causal Discovery in Mixtures of Populations

在混合人口中的因果发现

Bijan Mazaheri, Spencer Gordon, Yuval Rabani, Leonard Schulman

机构 * Thayer School of Engineering(泰勒工程学院) Dartmouth College(达特茅斯学院) Fragment Data Technologies(碎片数据技术) Department of Computer Science(计算机科学系) California Institute of Technology(加州理工学院)

AI总结 本文提出了一种在混合人口中识别因果结构的方法,通过聚类变量形成矩矩阵并利用其秩特性,无需假设结构方程或噪声函数,从而克服全局混淆挑战。

Comments Accepted to UAI 2026

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AI中文摘要

因果发现旨在学习因果结构,直到某种程度的对称性。多样化的群体或变化的环境导致异质数据,其含义是:每个群体/环境是一个「源」,它以特有的方式决定因果效应的形式。从这个角度看,源是每个观察变量的潜在共同原因。虽然某些因果发现方法可以在特殊情况下绕过潜在的混淆因素,但全局混淆因素却是一个重大挑战。已知的处理潜在全局混淆的方法涉及做出限制结构方程和/或噪声函数的假设。我们证明,只要潜在类别的数量相对于底层DAG的大小和稀疏性保持较小,即使使用任意的结构方程和噪声函数,全局混淆的因果结构仍然可以被识别。该方法依赖于将变量聚类到足够大的矩矩阵中,这些矩阵的秩直接揭示因果结构的图性质。我们还提供了一种统计检验来测试这些矩阵的秩。

英文摘要

Causal discovery aims to learn causal structures up to certain symmetries. Diverse populations or changing environments give rise to heterogeneous data in the following sense: each population/environment is a ``source'' which idiosyncratically determines the forms of causal effects. From this perspective, the source is a latent common cause for every observed variable. While some methods for causal discovery can work around latent confounding in special cases, a global confounder poses a significant challenge. The only known ways to deal with latent global confounding involve making assumptions that limit structural equations and/or noise functions. We demonstrate that globally confounded causal structures can still be identified with arbitrary structural equations and noise functions, so long as the number of latent classes remains small relative to the size and sparsity of the underlying DAG. The approach relies on agglomerating variables into large-enough matrices of moments, whose ranks directly reveal graphical properties of the causal structure. We also provide a statistical test to test the rank of these matrices.

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2607.08984 2026-07-13 cs.LG cs.AI cs.GT math.CO 新提交

AlphaZero in Sparsely Rewarded Games: Limits and Auxiliary Supervision

稀疏奖励游戏中的AlphaZero:局限性与辅助监督

Brent Kong, Tejas Ram, Tony Yue Yu

机构 * California Institute of Technology(加州理工学院)

AI总结 研究在稀疏奖励游戏中普通AlphaZero的局限性,对比多帧变体及AZAL,发现普通AlphaZero虽表现出色但无法保持最优轨迹,AZAL能显著提高预言一致性,在啃咬和四子棋游戏中均有改进。

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AI中文摘要

AlphaZero已证明神经引导的蒙特卡洛树搜索可实现超人性能,但出色表现不一定意味着完美玩法。我们在两个具有对比结构的可预言评估领域进行研究:四子棋,一个具有精确博弈论值的已解决党派游戏,以及啃咬游戏,一个最优玩法由 Grundy 数结构控制的公平游戏。在统一的自我对弈+MCTS管道下,我们比较了普通AlphaZero、多帧变体(仅限于啃咬游戏)和添加预言衍生策略监督的AlphaZero辅助损失(AZAL)。我们发现普通AlphaZero在两个领域都实现了出色表现,但无法保持最优玩法所需的精确轨迹:在四子棋中,它未能保持最优玩法路线,而在啃咬游戏中,它未能始终恢复g = 0不变量。在矩形啃咬棋盘上,仅多帧输入并不能消除这一差距。然而,AZAL在多种子全游戏轨迹和采样状态评估中显著提高了预言一致性。在啃咬游戏中,AZAL在10x11上达到了完美的全游戏预言一致性,在9x10上达到了高但不完全的一致性;在四子棋中,AZAL提高了预言匹配率并延迟了第一次预言错误,但未达到完美玩法。

英文摘要

AlphaZero has demonstrated that a neural-guided Monte Carlo Tree Search can achieve superhuman performance, but strong play does not necessarily imply perfect play. We study this gap in two oracle-evaluable domains with contrasting structure: Connect Four, a solved partisan game with exact game-theoretic values, and Chomp, an impartial game whose optimal play is governed by Grundy-number structure. Under a unified self-play $+$ MCTS pipeline, we compare vanilla AlphaZero, a multi-frame variant (limited to Chomp), and an AlphaZero Auxiliary Loss (AZAL) that adds oracle-derived policy supervision. We find that vanilla AlphaZero achieves strong play across both domains but cannot preserve the exact trajectories required for optimal play: in Connect Four, it fails to maintain the optimal line of play, while in Chomp, it fails to consistently restore the $g=0$ invariant. On rectangular Chomp boards, multi-frame inputs alone do not remove this gap. Nevertheless, AZAL substantially improves oracle consistency across multi-seeded full-game traces and sampled-state evaluations. On Chomp, AZAL reaches perfect full-game oracle consistency on 10x11 and high but not complete consistency on 9x10; on Connect Four, AZAL improves oracle-match rate and delays the first oracle mistake, but does not reach perfect play.

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2512.21414 2026-07-10 cs.CV cs.LG 版本更新

A Tool Bottleneck Framework for Clinically-Informed and Interpretable Medical Image Understanding

用于临床信息丰富且可解释的医学图像理解的工具瓶颈框架

Christina Liu, Alan Q. Wang, Joy Hsu, Jiajun Wu, Ehsan Adeli

机构 * California Institute of Technology(加州理工学院) Stanford University(斯坦福大学)

AI总结 针对医学图像理解中工具组合难的问题,提出工具瓶颈框架(TBF),利用工具瓶颈模型(TBM)组合VLM选择的工具,通过神经网络计算融合工具输出,在组织病理学和皮肤病学任务中表现出色,提升医学图像理解且使预测更具可解释性。

Journal ref Proceedings of the 9th International Conference on Medical Imaging with Deep Learning, Proceedings of Machine Learning Research 315 (2026) 2958-2986

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AI中文摘要

近期由视觉语言模型(VLM)驱动的工具使用框架通过专用工具增强模型预测来改进图像理解。这些框架利用VLM和预先指定的工具箱将预测任务分解为多个工具调用(通常是深度学习模型)以进行预测。常用的工具组合方法是通过VLM生成代码或自然语言中的函数调用使用文本,但在医学图像理解中表现不佳。为此,我们提出了一种用于医学图像理解的工具瓶颈框架(TBF),它使用学习到的工具瓶颈模型(TBM)来组合VLM选择的工具。给定图像和任务时,TBF利用现成的医学VLM从工具箱中选择提取临床相关特征的工具,由TBM进行组合,TBM在输出最终预测前通过神经网络计算并融合工具输出。我们为TBM提出了一种简单有效的策略以使用任意VLM工具选择进行预测。我们在组织病理学和皮肤病学任务上评估TBF,发现其优势使该框架在数据有限的情况下能与基于深度学习的分类器、VLM和现有最先进的工具使用框架表现相当或更优。项目细节和代码可通过给定链接获取。

英文摘要

Recent tool-use frameworks powered by vision-language models (VLMs) improve image understanding by grounding model predictions with specialized tools. Broadly, these frameworks leverage VLMs and a pre-specified toolbox to decompose the prediction task into multiple tool calls (often deep learning models) which are composed to make a prediction. The dominant approach to composing tools is using text, via function calls embedded in VLM-generated code or natural language. However, these methods often perform poorly on medical image understanding, where salient information is encoded as spatially-localized features that are difficult to compose or fuse via text alone. To address this, we propose a tool-use framework for medical image understanding called the Tool Bottleneck Framework (TBF), which composes VLM-selected tools using a learned Tool Bottleneck Model (TBM). For a given image and task, TBF leverages an off-the-shelf medical VLM to select tools from a toolbox that each extract clinically-relevant features. Instead of text-based composition, these tools are composed by the TBM, which computes and fuses the tool outputs using a neural network before outputting the final prediction. We propose a simple and effective strategy for TBMs to make predictions with any arbitrary VLM tool selection. Overall, our framework not only improves tool-use in medical imaging contexts, but also yields more interpretable, clinically-grounded predictors. We evaluate TBF on tasks in histopathology and dermatology and find that these advantages enable our framework to perform on par with or better than deep learning-based classifiers, VLMs, and state-of-the-art tool-use frameworks, with particular gains in data-limited regimes. The project details and the code are available at https://christinaliu2020.github.io/tbm/.

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2607.07680 2026-07-09 math.ST cs.LG math.PR stat.TH 新提交

Any-Dimensional Learning by Sampling

通过采样进行任意维度学习

Eitan Levin, Venkat Chandrasekaran

机构 * Department of Statistics University of Chicago(统计学系芝加哥大学) Department of Computing and Mathematical Sciences Department of Electrical Engineering California Institute of Technology(计算与数学科学系电气工程系加州理工学院)

AI总结 研究不同大小输入的机器学习模型泛化及评估问题,提出用随机采样映射比较不同大小输入的统一方法,刻画各采样适用领域,为相关函数类给出泛化和草图绘制率

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AI中文摘要

许多机器学习模型适用于不同大小的输入,如不同点数的点云、不同长度的令牌序列和不同节点数的图。这些模型在有限大小的有限示例上训练,那么它们从小尺寸输入到训练中未见过的大尺寸输入的泛化能力如何?此外,在大输入上评估此类模型通常成本高昂。我们提出一种统一方法,通过使用随机采样映射来比较不同大小的输入,以解决这些问题。我们考虑的采样映射是有放回采样、随机装箱和物种采样的推广。我们根据域中不同大小问题实例之间的对称性和关系,刻画了每种采样适用的应用领域。我们的框架为关于所选采样概念连续的函数类产生了明确的泛化和草图绘制率,涵盖了在不同大小的序列、图和张量上定义的大量函数族。具体例子包括测度上的矩多项式、同态密度和图的数量、置换不变变压器和图神经网络

英文摘要

Many machine learning models are defined for inputs of different sizes, such as point clouds containing different numbers of points, sequences of tokens of different lengths, and graphs on different numbers of nodes. Such models are trained on finitely-many examples of necessarily limited sizes. How well do these models generalize from inputs of small size to larger inputs of size not seen during training? Furthermore, evaluating such models on large inputs is often expensive. How can we sketch large inputs to obtain smaller ones on which the model takes similar values? At the heart of both questions is the need to compare inputs of different sizes and to approximate large inputs by small ones. We present a unified approach to address these questions by using random sampling maps to compare inputs of different sizes. The sampling maps we consider are generalizations of sampling with replacement, random binning, and species sampling. We characterize the application domains in which each type of sampling is appropriate in terms of the symmetries and relations between problem instances of different sizes in the domain. Our framework yields explicit generalization and sketching rates for function classes continuous with respect to a chosen notion of sampling, encompassing large families of functions defined on sequences, graphs, and tensors of different sizes. Specific examples include moment polynomials on measures, homomorphism densities and numbers of graphs, permutation-invariant transformers, and graph neural networks.

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2607.05863 2026-07-08 cs.LG cs.GT 新提交

Strategic Bargaining in Multi-Buyer Markets: Reinforcement Learning from Verifiable Rewards for LLM Negotiations

多买家市场中的战略谈判:基于可验证奖励的强化学习用于大语言模型谈判

Shuze Daniel Liu, Claire Chen, Jiabao Sean Xiao, Xin Chen, David Simchi-Levi

机构 * Institute for Data, Systems, and Society, Massachusetts Institute of Technology(数据、系统与社会研究所,麻省理工学院) Mitch Daniels School of Business, Purdue University(米奇·丹尼尔斯商学院,普渡大学) The Division of Physics, Mathematics and Astronomy, California Institute of Technology(物理、数学与天文学部,加州理工学院) Department of Computing and Mathematical Sciences, California Institute of Technology(计算与数学科学系,加州理工学院) H. Milton Stewart School of Industrial and Systems Engineering, Georgia Institute of Technology(H. 米尔顿·斯图尔特工业与系统工程学院,佐治亚理工学院) Department of Civil and Environmental Engineering, Operations Research Center, Massachusetts Institute of Technology(土木与环境工程系、运筹学中心,麻省理工学院)

AI总结 研究多买家市场中卖家与买家的谈判,提出基于可验证奖励的强化学习方法,使卖家能平衡市场探索与剩余提取,实现多阶段战略演变,提升谈判技能,提取更高剩余,且策略可推广。

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AI中文摘要

谈判是管理科学中的基本战略互动,单个卖家与多个买家同时谈判的场景普遍且复杂。卖家受通信轮次限制,需平衡探索市场与专注单一买家。标准大语言模型虽语言能力强但非有效经济决策者,常只关注当前最高出价。本文提出基于可验证奖励的强化学习训练方法,通过将奖励函数锚定经济结果,使市场发现与剩余提取的战略平衡自然出现。实验表明,训练后的卖家经历多阶段战略演变,能识别高价值买家,提取更高剩余,且策略能稳健推广到未见买家谈判风格和预算分布。

英文摘要

Negotiation is a fundamental strategic interaction in management science, characterized by agents attempting to reach agreements while protecting private information, such as reservation costs and hidden valuations. A prevalent yet complex scenario involves a single seller negotiating concurrently with multiple buyers, each possessing heterogeneous, private budgets. In such settings, constrained by a limited number of communication turns, the seller must balance exploring the broader market to discover the highest valuation with concentrating sufficient turns on a single target buyer to secure the best possible outcome. Our analysis reveals a significant gap in standard Large Language Models (LLMs): while these models are linguistically proficient, they fail to act as effective economic decision-makers. Specifically, they exhibit a failure to explore the buyer pool, often fixating on the current highest bid rather than strategically investigating the market to discover latent high valuations. In this paper, we propose a specialized training recipe using Reinforcement Learning from Verifiable Rewards (RLVR). By anchoring the reward function to objective economic outcomes, the strategic balance between market discovery and surplus extraction emerges natively through the learning process. Our results demonstrate that the trained seller undergoes a multi-stage strategic evolution, learning to leverage price anchoring and strategic probing to identify more profitable counterparties. The agent extracts a substantially higher surplus than frontier models by both improving its persuasive bargaining skills and consistently closing deals with high-value buyers. Finally, we show that our seller strategies generalize robustly to unseen buyer negotiation styles and budget distributions.

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2607.02834 2026-07-07 cs.LG 新提交

On the Design Space of Discrete Diffusion Online Adaptation for Molecular Optimization

关于分子优化的离散扩散在线适应设计空间

Trevor Chen, Ariel Dai, Jason Yang, Riccardo De Santi, Daniel Khalil, Wenda Chu, Nate Gruver, Pranav Murugan, Alexander F. G. Goldberg, Maruan Al-Shedivat, Yisong Yue

机构 * Caltech(加州理工学院) ETH Zurich(苏黎世联邦理工学院) ETH AI Center(苏黎世联邦理工学院人工智能中心) Genesis Molecular AI(创世纪分子人工智能公司)

AI总结 研究离散扩散模型的适应问题,通过控制实验发现获取、奖励塑造、模型去偏等方法互补,重放稳定学习,有效性惩罚限制小分子探索,给出反馈高效的分子优化实用方法,优于离线微调等基线。

Comments Submitted to The Fortieth Annual Conference on Neural Information Processing Systems

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AI中文摘要

分子优化通常从预训练生成模型开始。测试时目标是利用有限预言机预算使生成向特定任务高奖励分子转移。研究离散扩散模型的适应问题,各在线轮有多种选择,此前多孤立研究,通过实验发现多种方法互补及重放等作用,给出实用方法并优于基线。

英文摘要

Molecular optimization often starts from a pretrained generative model that captures a broad prior over valid molecular structures. At test time, however, the goal is not to sample from this prior, but to use a limited oracle budget to shift generation toward task-specific high-reward molecules. We study this adaptation problem for discrete diffusion models. Each online round couples several choices. The loop must decide which candidates to evaluate, how rewards become model updates, which feedback to reuse, and how far to move beyond the pretrained prior. These choices have mostly been studied in isolation, leaving open whether they complement one another, become redundant, or interfere inside a full online adaptation loop. We conduct controlled studies across six small-molecule binding-affinity tasks and three protein-fitness tasks. We find that acquisition, reward shaping, and model debiasing provide complementary routes to higher reward, especially for small molecules. Replay further stabilizes learning, while validity penalties keep small-molecule exploration on the valid molecular manifold. Together, these findings point to a practical recipe for feedback-efficient molecular optimization: online fine-tuning with acquisition, reward shaping, debiasing, replay, and validity control. This recipe outperforms offline fine-tuning and inference-time search baselines under matched oracle-call budgets and GPU-hour accounting. The gains are largest when high-reward candidates require larger shifts from the pretrained prior.

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2607.02827 2026-07-07 cs.RO eess.SP 新提交

Metallic Ultrasound Waveguides as a Distributed Tactile Sensing Platform for Contact Localization, Force Estimation, and Material Class Discrimination

金属超声波波导作为用于接触定位、力估计和材料类别识别的分布式触觉传感平台

Alexandros Rosakis, Alessio Tamborini, Basile Fakhoury, Cole Bailey, Morteza Gharib

机构 * Division of Engineering and Applied Science, Caltech(加州理工学院工程与应用科学部)

AI总结 研究金属超声波波导作分布式触觉传感器,用圆柱压头测试其对不同力和材料单点及多点接触的声学响应,可实现接触定位、力估计和材料类别识别。

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AI中文摘要

触觉传感对机器人与现实世界交互至关重要,当前解决方案在传感面积和系统复杂性间存在权衡。本文研究金属超声波波导作为从单个近端换能器完全询问的分布式触觉传感器。使用圆柱压头,我们表征了对具有不同力和接触材料的单点和多点接触的声学响应。对于单点压痕,通过反射与透射系数之比的线性关系(F = a * R/T)很好地捕获了所施加的力,在所有九种测试材料中(R2 >= 0.95)。校准斜率a与材料的有效接触模量密切相关(对数-对数皮尔逊r = -0.98)。发现反射能量分配是与接触材料特性相关的与负载无关的参数,能够独立于力进行材料分类。对于双压头实验,从波导信号中恢复了两个接触力,并且与参考称重传感器测量结果非常吻合(接触1,R2 = 0.97;接触2,R2 = 0.95)。该方法扩展到二维金属板,证实了接触定位和材料相关效应。总体而言,这些结果验证了金属波导作为分布式触觉传感的强大平台,为接触物体提供接触定位、力估计和材料类别识别。

英文摘要

Tactile sensing is central to how robotic systems interact with the real world, yet current solutions face a tradeoff between sensing area and system complexity. This work investigates metallic ultrasound waveguides as distributed tactile sensors fully interrogated from a single proximal transducer. Using cylindrical indenters, we characterized the acoustic response to single and multi-point contacts with varying forces and contact materials. For single point indentation, the applied force was well captured by a linear relationship with the ratio of the reflection to transmission coefficients (F = a * R/T) across all nine tested materials (R2 >= 0.95). The calibration slope, a, correlated strongly with the material's effective contact modulus (log--log Pearson r=-0.98). The reflected energy partition was found to be a load-independent parameter related to the contacting material's properties, enabling material classification independent of force. For the two-indenter experiment, both contact forces were recovered from the waveguide signal and were in close agreement with reference load cell measurements (contact 1, R2 = 0.97; contact 2, R2=0.95). The approach was extended to two-dimensional metallic sheets, confirming both contact localization and material-dependent effects. Overall, these results validate metallic waveguides as a robust platform for distributed tactile sensing, providing contact localization, force estimation, and material-class discrimination for the contacting body.

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2604.19791 2026-07-03 cs.AI 版本更新

Stabilising Generative Models of Attitude Change

使态度变化生成模型稳定

Jayd Matyas, William A. Cunningham, Alexander Sasha Vezhnevets, Dean Mobbs, Edgar A. Duéñez-Guzmán, Joel Z. Leibo

机构 * University of Toronto(多伦多大学) Caltech(加州理工学院) Gibran AI

AI总结 本文提出基于演员的生成模型工作流,利用Concordia库将态度变化理论转化为可运行的演员-环境模拟,并通过实验验证其稳定性,揭示了理论描述的不足与稳定化过程的重要性。

Comments 46 pages, 8 figures, 1 table

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AI中文摘要

态度变化-个体修正评价立场的过程-已被一系列有影响力但相互竞争的言语理论解释。这些理论通常作为机制草图:概念细节丰富,但缺乏技术规范和操作约束以运行为可执行系统。我们提出一个生成的基于演员的建模工作流,利用Concordia模拟库将这些草图转化为可运行的演员-环境模拟。在Concordia中,演员通过预测模式完成操作:对自然语言字符串的操作生成一个后缀,描述演员的意图行动,该后缀由包含其过去记忆和当前观察的前缀生成。我们将认知失调(Festinger 1957)、自我一致性(Aronson 1969)和自我感知(Bem 1972)理论转化为不同的决策逻辑,通过理论特定的推理步骤填充和处理前缀。我们评估这些实现于经典心理学实验。我们的实现生成的行为模式与原始实证文献中的已知结果一致。然而,我们发现要实现稳定的再现需要解决言语描述的固有不足确定性和现代语言先验与历史实验假设之间的冲突。并且,我们记录了这种手动迭代模型“稳定化”过程揭示了特定的操作和社会生态依赖性,这些在原始言语描述中大多未记录。最终,我们主张手动稳定化过程本身应被视为方法论的核心部分,其作用是澄清所需的情境和表征承诺,以生成特征效应。

英文摘要

Attitude change - the process by which individuals revise their evaluative stances - has been explained by a set of influential but competing verbal theories. These accounts often function as mechanism sketches: rich in conceptual detail, yet lacking the technical specifications and operational constraints required to run as executable systems. We present a generative actor-based modelling workflow for "rendering" these sketches as runnable actor - environment simulations using the Concordia simulation library. In Concordia, actors operate by predictive pattern completion: an operation on natural language strings that generates a suffix which describes the actor's intended action from a prefix containing memories of their past and observations of the present. We render the theories of cognitive dissonance (Festinger 1957), self-consistency (Aronson 1969), and self-perception (Bem 1972) as distinct decision logics that populate and process the prefix through theory-specific sequences of reasoning steps. We evaluate these implementations across classic psychological experiments. Our implementations generate behavioural patterns consistent with known results from the original empirical literature. However, we find that achieving stable reproduction requires resolving the inherent underdetermination of the verbal accounts and the conflicts between modern linguistic priors and historical experimental assumptions. We document how this manual process of iterative model "stabilisation" surfaces specific operational and socio-ecological dependencies that were largely undocumented in the original verbal accounts. Ultimately, we argue that the manual stabilisation process itself should be regarded as a core part of the methodology functioning to clarify situational and representational commitments needed to generate characteristic effects.

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2603.17212 2026-07-03 cs.GT cs.AI cs.LG 版本更新

Adaptive Contracts for Cost-Effective AI Delegation

面向成本效益的AI委托自适应合同

Eden Saig, Tamar Garbuz, Ariel D. Procaccia, Inbal Talgam-Cohen, Jamie Tucker-Foltz

机构 * Tel Aviv University(特拉维夫大学) Harvard University(哈佛大学) Technion -- Israel Institute of Technology(技术学院——以色列理工学院) California Institute of Technology(加州理工学院) Yale School of Management(耶鲁管理学院)

AI总结 针对AI委托中评估噪声导致支付增加的问题,提出自适应合同机制,通过选择性详细评估降低成本,并给出最优合同计算算法与实证验证。

Comments ICML 2026

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AI中文摘要

当组织通过按绩效付费合同将文本生成任务委托给AI提供商时,若评估存在噪声,预期支付会上升。随着评估方法变得复杂,降低噪声的经济效益往往被增加的评估成本所掩盖。在这项工作中,我们引入了用于AI委托的自适应合同,该合同允许在观察初始粗略信号后选择性地执行详细评估以节约资源。我们做出了三组贡献:首先,我们在自然假设或核心问题维度较小的情况下,提供了计算最优自适应合同的高效算法,并证明了在一般无结构情况下近似计算的难度。然后,我们提出了随机自适应合同的替代模型,并讨论了其优缺点。最后,我们使用问答和代码生成数据集实证证明了自适应相对于非自适应基线的优势。

英文摘要

When organizations delegate text generation tasks to AI providers via pay-for-performance contracts, expected payments rise when evaluation is noisy. As evaluation methods become more elaborate, the economic benefits of decreased noise are often overshadowed by increased evaluation costs. In this work, we introduce adaptive contracts for AI delegation, which allow detailed evaluation to be performed selectively after observing an initial coarse signal in order to conserve resources. We make three sets of contributions: First, we provide efficient algorithms for computing optimal adaptive contracts under natural assumptions or when core problem dimensions are small, and prove hardness of approximation in the general unstructured case. We then formulate alternative models of randomized adaptive contracts and discuss their benefits and limitations. Finally, we empirically demonstrate the benefits of adaptivity over non-adaptive baselines using question-answering and code-generation datasets.

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2607.00249 2026-07-02 cs.LG eess.SP 新提交

Device Passport: Enabling Spatio-Temporal Pretrained Models to Generalize Across Input Layouts

设备护照:使时空预训练模型能够跨输入布局泛化

Geeling Chau, Ran Liu, Juri Minxha, Wenhui Cui, Erdrin Azemi, Ellen L. Zippi, Behrooz Mahasseni, Christopher M. Sandino

机构 * California Institute of Technology(加州理工学院) Apple(苹果公司)

AI总结 针对新设备布局缺乏大规模数据集的问题,提出Device Passport通道嵌入技术,通过功能活动与元数据混合建模,实现跨布局迁移,在耳部脑电图等任务中优于基线。

Comments Workshop on Structured Data for Health, ICML 2026

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AI中文摘要

由于每个特定布局缺乏大型数据集,新设备布局构成了一个具有挑战性的建模问题。生物信号基础模型如果能够有效泛化到新布局,则提供了一种可行的解决方案。为了改善跨布局迁移,我们研究了当预训练布局与下游解码布局显著不同时,不同通道嵌入技术的行为。我们提出了Device Passport,一种新的通道嵌入技术,学习专家和混合模型,将每个通道的功能活动和元数据作为输入。这与先前的嵌入方法形成对比,后者通常仅使用功能信息或仅使用元数据来查找学习或固定的位置嵌入。在受控子集迁移实验和向耳部脑电图的实际迁移中,Device Passport整体上具有竞争力,并在激发本工作的布局迁移机制中优于最强的学习基线。这些结果表明,在将大规模预训练生物信号模型重用于新设备时,通道嵌入设计是一个关键考虑因素。

英文摘要

New device layouts pose a challenging modeling problem due to the lack of large datasets for each specific layout. Biosignal foundation models offer a plausible solution if they are able to generalize to new layouts effectively. To improve cross-layout transfer, we study how different channel embedding techniques behave when pretraining layouts differ substantially from the downstream decoding layout. We propose Device Passport, a new channel embedding technique that learns experts and mixture models that take each channel's functional activity and metadata as input. This contrasts with prior embedding methods, which typically use only functional information or only metadata to look up learned or fixed positional embeddings. Across controlled subset-transfer experiments and realistic transfer to ear-EEG, Device Passport is competitive overall and improves over the strongest learned baseline in the layout-transfer regimes that motivate this work. These results suggest that channel embedding design is a key consideration when reusing large-scale pretrained biosignal models on new devices.

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2607.00228 2026-07-02 astro-ph.IM astro-ph.HE cs.LG 新提交

Leveraging Multimodality for Real-Time Classification of Transients and Variables found by the Zwicky Transient Facility

利用多模态对Zwicky瞬变设施发现的瞬变和变星进行实时分类

Ved G. Shah, Nabeel Rehemtulla, Adam A. Miller, Sushant Sharma Chaudhary, Michael W. Coughlin, Antoine Le Calloch, Matthew J. Graham, Joahan Castaneda Jaimes, Theophile Jegou du Laz, Ashish A. Mahabal, Frank J. Masci, Josiah Purdum, Reed Riddle, Jesper Sollerman, Anastasia Wei, Mansi M. Kasliwal

机构 * Department of Physics and Astronomy, Northwestern University(西北大学物理与天文学系) Center for Interdisciplinary Exploration and Research in Astrophysics (CIERA)(天体物理跨学科探索与研究中心) NSF-Simons AI Institute for the Sky (SkAI)(NSF-西蒙斯天空人工智能研究所) School of Physics and Astronomy, University of Minnesota(明尼苏达大学物理与天文学学院) Division of Physics, Mathematics, and Astronomy, California Institute of Technology(加州理工学院物理、数学与天文学部)

AI总结 针对时域巡天中实时分类的挑战,本文提出ORACLE-2模型,结合光变曲线、元数据和图像进行多模态层次分类,在ZTF数据上宏F1达0.73,较仅用光变曲线提升40%。

Comments 29 Pages, 15 Figures, 8 Tables. Comments welcome

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AI中文摘要

现代时域巡天如Zwicky瞬变设施(ZTF)每晚产生数十万条警报,使得实时决策后续观测成为时域天文学的核心挑战。稳健的早期分类对于做出明智决策至关重要,但受到稀疏光变曲线和类别间简并性的阻碍。在这项工作中,我们利用多模态显著改善了实时分类,并通过在ZTF警报流上部署我们的模型展示了该方法的实用性。基于在线排名天体物理分类估计器(ORACLE),我们引入了ORACLE-2模型,该模型结合光变曲线、元数据和图像进行实时层次分类。使用真实和模拟数据集,我们表明整合额外模态持续提高了分类性能。在ZTF明亮瞬变巡天的观测上,我们表现最佳的模型ORACLE-2 Omni达到了0.73的宏F1分数——比仅使用光变曲线和元数据的模型提高了11%,比仅使用光变曲线的模型提高了40%,其中最强增益在早期实现。为了展示对Legacy Survey of Space and Time(其警报量将增加一个数量级以上)的适用性,我们在模拟的ELAsTiCC数据集上训练了一个光变曲线+元数据变体。该模型达到了0.88的宏F1分数,比仅光变曲线变体提高了13%,与其他最先进模型的性能相当。最后,我们量化了性能与吞吐量之间的权衡,识别出多模态方法带来最大收益的区间。这些结果表明,结合多种模态改善了早期分类,从而能够对当前和未来时域巡天的高容量警报流进行更有效的分流。

英文摘要

Modern time-domain surveys such as the Zwicky Transient Facility (ZTF) generate hundreds of thousands of alerts each night, making real-time decisions for follow-up observations a central challenge in time-domain astronomy. Robust early classification is crucial for making informed decisions, but is hindered by sparse light curves and degeneracies between classes. In this work, we leverage multimodality to substantially improve real-time classification and demonstrate the practicality of our approach by deploying our model on the ZTF alert stream. Building on the Online Ranked Astrophysical CLass Estimator (ORACLE), we introduce the ORACLE-2 models, which combine light curves, metadata, and images for real-time hierarchical classification. Using both real and simulated datasets, we show that incorporating additional modalities consistently improves classification performance. On observations from ZTF's Bright Transient Survey, our best-performing model, ORACLE-2 Omni, achieves a macro F1 score of 0.73 -- an improvement of up to 11% over models using light curves and metadata alone, and up to 40% over light-curve-only models, with the strongest gains realized at early times. To demonstrate applicability to the Legacy Survey of Space and Time, which will increase alert volume by more than an order of magnitude, we train a light curve + metadata variant on the simulated ELAsTiCC dataset. This model achieves a macro F1 score of 0.88, an improvement of up to 13% over the light-curve-only variant, matching the performance of other state-of-the-art models. Finally, we quantify the trade-offs between performance and throughput, identifying regimes where multimodal approaches offer the greatest benefit. These results show that combining multiple modalities improves early-time classification, enabling more effective triage of high-volume alert streams for current and future time-domain surveys.

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2606.30893 2026-07-01 cs.RO cs.MA 新提交

Sampling-Based Coordination-Informed Multi-Objective Multi-Robot Reinforcement Learning

基于采样的协调感知多目标多机器人强化学习

Antonio Marino, Esteban Restrepo, Soon-jo Chung, Paolo Robuffo Giordano, Claudio Pacchierotti

机构 * University of Cambridge(剑桥大学) CNRS, Univ Rennes, Inria, IRISA(法国国家科学研究中心、雷恩大学、法国国家信息与自动化研究所、IRISA) California Institute of Technology(加州理工学院)

AI总结 提出CIMORL框架,通过分布式权重预测、特权专家训练和采样变体(CIMORL-TS/MPPI),在合作与对抗场景中实现Pareto最优解,超体积提升21.2%。

Comments 20 pages, 11 figures, 4 tables

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AI中文摘要

多机器人系统必须同时优化竞争目标并保持协调行为。现有的多智能体强化学习方法通常依赖固定或集中式协调,这限制了适应性并违反了分布式约束。本文引入了协调感知多目标强化学习(CIMORL)框架,集成了分布式权重预测机制、特权专家训练策略以及Pareto最优解的理论保证。我们提出了基础CIMORL方法以及两种基于采样的变体,CIMORL-TS(树搜索)和CIMORL-MPPI(MPPI),它们在训练期间利用特权全局信息以实现完全分散的部署。在合作和对抗场景中的实验验证表明,与最先进的基线相比,超体积改进达21.2%,且策略稳定性更优。使用Crazyflie无人机进行的真实世界实验进一步验证了该框架在部分可观测条件下资源分配和多攻击者多防御场景中的鲁棒性。

英文摘要

Multi-robot systems must simultaneously optimize competing objectives while maintaining coordinated behavior. Existing multi-agent reinforcement learning approaches often rely on fixed or centralized coordination, which limits adaptability and violates distributed constraints. This work introduces the Coordination-Informed Multi-Objective Reinforcement Learning (CIMORL) framework, integrating a distributed weight prediction mechanism, a privileged expert training strategy, and theoretical guarantees for Pareto-optimal solutions. We present the base CIMORL method alongside two sampling-based variants, CIMORL-TS (Tree Search) and CIMORL-MPPI (MPPI), which leverage privileged global information during training to enable fully decentralized deployment. Experimental validation in cooperative and adversarial scenarios demonstrates a $21.2\%$ hypervolume improvement and superior policy stability compared to state-of-the-art baselines. Real-world experiments with Crazyflie drones further validate the framework's robustness in resource allocation and multi-attacker multi-defend scenarios under partial observability.

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2606.06790 2026-07-01 cs.RO cs.LG cs.SY eess.SY 新提交

Learning All-Terrain Locomotion for a Planetary Rover with Actively Articulated Suspension

学习具有主动铰接悬挂的行星探测车的全地形运动

Arthur Bouton, Tristan D. Hasseler, Michael Paton, Travis Brown, Jacob Levy, William Reid, Joshua Martin, Hari Nayar

机构 * Jet Propulsion Laboratory, California Institute of Technology(喷气推进实验室,加州理工学院) Center for Autonomy, University of Texas at Austin(自主性中心,德克萨斯大学奥斯汀分校) Space Systems Laboratory, University of Maryland(空间系统实验室,马里兰大学)

AI总结 提出一种带有主动万向悬挂的四轮行星探测车概念,利用强化学习训练单一神经网络控制器,实现自主障碍协商和全地形运动,通过策略整合和零样本迁移在物理车上验证。

Comments 21 pages, 26 figures

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AI中文摘要

本文介绍了ERNEST,一种四轮行星探测车概念,配备了两自由度主动万向悬挂系统,结合偏航和滚转驱动,实现车轮重构、转向和主动负载分配。一个单一的神经网络控制器,经过训练以在挑战性地形上跟踪期望路径,完全释放了这种驱动悬挂系统在自主障碍协商中的能力。利用高保真DARTS仿真引擎开发了强化学习框架,该引擎结合了刚体接触动力学和Bekker-Wong地面力学,使得能够出现适应松散土壤条件的运动策略。为了在异质地形上获得单一统一控制器,一种策略整合策略将地形专业化智能体的经验合并到一个神经网络中,消除了对显式地形分类和控制器切换的需求。得到的控制器结合了本体感觉和外感觉反馈,包括稀疏立体视觉导出的地形高程、底盘姿态、关节状态和力-扭矩测量。通过领域随机化、传感器噪声注入和模型到真实系统的辨识,实现了到物理车的零样本迁移。实验结果表明,该控制器能够自主穿越岩石场、凸起陷阱、轮高台阶、沙波纹和沙坡。在20°沙坡上,尽管增加了驱动,学习到的控制器在干沙上降低了37%的运输成本,并在湿沙上实现了优越的性能,而被动悬挂在湿沙上完全无法移动。

英文摘要

This paper presents ERNEST, a four-wheeled planetary rover concept equipped with a two-degree-of-freedom Active Gimbal Suspension that combines yaw and roll actuation to enable wheel reconfiguration, steering, and active load redistribution. A single neural network controller, trained to track a desired path across challenging terrain, fully unlocks the capabilities of this actuated suspension system for autonomous obstacle negotiation. A reinforcement learning framework is developed using the high-fidelity DARTS simulation engine, which combines rigid-contact dynamics and Bekker-Wong terramechanics, enabling the emergence of locomotion strategies adapted to loose-soil conditions. To obtain a single unified controller across heterogeneous terrains, a policy consolidation strategy merges the experience of terrain-specialized agents into one neural network, eliminating the need for explicit terrain classification and controller switching. The resulting controller operates on a combination of proprioceptive and exteroceptive feedback, including sparse stereo-derived terrain elevation, chassis attitude, joint states, and force-torque measurements. Zero-shot transfer to the physical rover is achieved through domain randomization, sensor noise injection, and model-to-real system identification. Experimental results demonstrate autonomous traversal of rock fields, a Bickler trap (bump obstacle), a wheel-high step, sand ripples, and sandy slopes. On a 20° sandy slope, the learned controller reduces the cost of transport by 37% on dry sand despite the additional actuation, and achieves superior performance on wet sand where the passive suspension becomes completely immobilized. A video accompanying this paper is available at https://youtu.be/d684P5a3xMc

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2606.29047 2026-06-30 cs.CE cs.LG physics.flu-dyn

Weak Dominant Balance for Robust Identification of Dynamically Consistent Fluid Flow Structure

弱主导平衡:用于鲁棒识别动态一致流体流动结构

Samuel Ahnert, Esther Lagemann, H. Jane Bae, Kunihiko Taira, Ricardo Vinuesa, Christian Lagemann, Steven L. Brunton

机构 * Department of Mechanical Engineering, University of Washington, Seattle, WA, USA(华盛顿大学机械工程系) AI Institute in Dynamic Systems, University of Washington, Seattle, WA, USA(动态系统人工智能研究所) Lynn Booth and Kent Kresa Department of Aerospace, California Institute of Technology, Pasadena, CA, USA(加州理工学院航空航天系) Department of Mechanical and Aerospace Engineering, University of California, Los Angeles, CA, USA(加州大学洛杉矶分校机械与航空航天工程系) Department of Aerospace Engineering, University of Michigan, Ann Arbor, MI, USA(密歇根大学航空航天工程系)

AI总结 提出弱主导平衡框架,通过弱形式投影避免数值微分噪声,实现从高噪声数据中识别物理机制,并成功应用于湍流管道流动的三阶偏微分方程分解。

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AI中文摘要

从复杂的时空数据中提取可解释、局部的物理机制是物理学、生物学和工程学中的一个基础挑战,但在实际测量中一直难以实现。核心障碍是通过数值微分获得高质量的数据梯度,这会放大噪声,对高阶方程发散,并在不规则几何上失效,从而将现有方法局限于低阶系统的清洁模拟。在这里,我们提出了弱主导平衡,一个无导数框架,将控制方程投影到弱(积分)形式中,将微分转移到光滑的解析测试函数上,而数据保持不变。该方法在严重噪声下(现有方法完全失败)维持了准确的区域识别,首次实现了应用于湍流管道流动的三阶偏微分方程的数据驱动分解,并在直接数值模拟和波浪通道流动的粒子图像测速测量中产生匹配的分解,揭示了一个先前未表征的动态区域。弱主导平衡将机制级分析从模拟带到测量数据,并打开了复杂物理系统直接、基于方程的解释之门。

英文摘要

Extracting interpretable, localized physical mechanisms from complex spatiotemporal data is a foundational challenge across physics, biology, and engineering, but has remained out of reach on real measurements. The central obstacle is obtaining high-quality gradients of data via numerical differentiation, which amplifies noise, diverges for high-order equations, and falters on irregular geometries, limiting the scope of existing approaches to clean simulations of low-order systems. Here, we present weak dominant balance, a derivative-free framework that projects governing equations into a weak (integral) formulation, offloading differentiation onto smooth analytical test functions and leaving the data untouched. The method sustains accurate regime identification under severe noise where existing approaches categorically fail, delivers the first data-driven decomposition of a third-order partial differential equation applied to turbulent duct flow, and produces matching decompositions across direct numerical simulation and particle-image velocimetry measurements of a wavy channel flow, uncovering a previously uncharacterized dynamical regime. Weak dominant balance brings mechanism-level analysis out of simulation and onto measured data, and opens complex physical systems to direct, equation-grounded interpretation.

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2601.19979 2026-06-29 hep-th cs.LG quant-ph

Exploring the holographic entropy cone via reinforcement learning

探索熵锥的全息性 via 强化学习

Temple He, Jaeha Lee, Hirosi Ooguri

机构 * Walter Burke Institute for Theoretical Physics \& Leinweber Forum for Theoretical Physics California Institute of Technology, Pasadena, CA 91125 USA Kavli Institute for the Physics Mathematics of the Universe (WPI) University of Tokyo, Kashiwa 277-8583, Japan

AI总结 本文利用强化学习算法研究全息熵锥,验证了N=3锥中互信息单增性,并分析了N=6锥的极端射线,发现部分射线可实现,部分则暗示存在未知的全息熵不等式。

Comments 39 pages, 10 figures, 2 tables; v2: minor clarifications, version appearing in JHEP

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AI中文摘要

我们开发了一种强化学习算法来研究全息熵锥。给定一个目标熵向量,我们的算法寻找一个图实现,其最小割熵匹配目标向量。如果目标向量不允许可实现的图,则必须位于锥外,此时算法寻找最接近目标的图实现,以探测面的位置。对于N=3锥,我们确认算法成功重新发现互信息单增性,从全息熵锥外的向量开始。然后我们应用该算法到N=6锥,分析了arXiv:2412.15364中满足所有已知全息熵不等式但缺乏图实现的6个“神秘”极端射线。我们为其中3个找到了实现,证明它们是真正的全息熵锥极端射线,而剩余3个则不可实现,暗示存在未知的全息熵不等式。

英文摘要

We develop a reinforcement learning algorithm to study the holographic entropy cone. Given a target entropy vector, our algorithm searches for a graph realization whose min-cut entropies match the target vector. If the target vector does not admit such a graph realization, it must lie outside the cone, in which case the algorithm finds a graph whose corresponding entropy vector most nearly approximates the target and allows us to probe the location of the facets. For the $\sf N=3$ cone, we confirm that our algorithm successfully rediscovers monogamy of mutual information beginning with a target vector outside the holographic entropy cone. We then apply the algorithm to the $\sf N=6$ cone, analyzing the 6 "mystery" extreme rays of the subadditivity cone from arXiv:2412.15364 that satisfy all known holographic entropy inequalities yet lacked graph realizations. We found realizations for 3 of them, proving they are genuine extreme rays of the holographic entropy cone, while providing evidence that the remaining 3 are not realizable, implying unknown holographic inequalities exist for $\sf N=6$.

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2606.26215 2026-06-26 cs.RO cs.CV 新提交

TaskNPoint: How to Teach Your Humanoid to Hit a Backhand in Minutes

TaskNPoint: 如何在几分钟内教会你的人形机器人打反手球

Blake Werner, Ilona Demler, Pietro Perona, Aaron D. Ames

机构 * California Institute of Technology(加州理工学院)

AI总结 提出TaskNPoint训练协议,通过教练-学习者分工,利用单次演示和交互窗口,在物理仿真中学习动态技能,实现人形机器人零样本泛化。

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AI中文摘要

我们如何学会打网球反手?不是通过电视上数千小时的网球比赛——我们与教练一起练习。我们认为这也是教人形机器人动态技能的正确方法。这源于动态技能的结构特性:结果由轨迹中一个短暂而关键的部分决定——对于反手来说,是球拍在球接触点周围约20厘米的行程。正确把握这个交互窗口需要协调整个运动,使控制、物理和形态协同作用。因此,学习简化为掌握少数不同的动作,并为每个动作练习直到窗口正确。为此,我们引入了TaskNPoint,一种训练协议,使教练-学习者的分工明确。人类教练提供四个输入:一组离散技能(例如不同的击球)、每个技能的一次演示、交互窗口的识别以及目标。在物理逼真的模拟环境中学习,填充每个动作轨迹,并提供对未建模事件的鲁棒性。关键的是,训练期间的随机目标采样使得单次演示能够零样本泛化到未见过的目标位置。我们在Unitree G1人形机器人上测试了这种方法,该机器人可以正手和反手击打人类投掷的球、踢飞来的足球,以及从新位置拾取和放置盒子。我们发现,从简短的人类视频演示和单个GPU上不到一小时的训练中学习成功,无需每任务奖励调整。

英文摘要

How do we learn to hit a tennis backhand? Not from a thousand hours of tennis tournaments on TV - we work with a coach and practice. We argue this is also the right recipe for teaching dynamic skills to humanoid robots. This follows from a structural property of dynamic skills: the outcome is decided by a short, crucial portion of the trajectory - for a backhand, the ~20cm of racket travel around ball contact. Getting this interaction window right requires coordinating the whole motion, so that control, physics, and morphology act in concert. Learning thus reduces to mastering a handful of distinct actions and, for each, practicing until the window comes out right. To this end, we introduce TaskNPoint, a training protocol which makes the coach-learner division of labor explicit. The human coach contributes four inputs: a discrete set of skills (e.g. different shots), one demonstration per skill, identification of the interaction window, and the goal. Learning in a physically realistic simulation environment fills in each action trajectory and provides robustness to unmodeled events. Crucially, randomized target sampling during training lets a single demonstration generalize zero-shot to unseen goal locations. We test this approach on a Unitree G1 humanoid that hits forehands and backhands against balls thrown by a human, kicks incoming soccer balls, and picks and places boxes from novel locations. We find that learning is successful from short human video demonstrations and under an hour of training on a single GPU, with no per-task reward tuning.

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2510.22517 2026-06-26 cs.CE cs.LG cs.SY eess.SY 版本更新

Data-driven Sensor Placement for Predictive Applications: A Correlation-Assisted Attribution Framework (CAAF)

面向预测应用的数据驱动传感器布置:一种相关性辅助归因框架 (CAAF)

Sze Chai Leung, Di Zhou, H. Jane Bae

机构 * Department of Mechanical and Civil Engineering, California Institute of Technology(机械与土木工程系,加州理工学院) Graduate Aerospace Laboratories, California Institute of Technology(航空航天实验室,加州理工学院) Department of Mechanical and Aerospace Engineering, University of Tennessee(机械与航空航天工程系,田纳西大学)

AI总结 提出一种基于机器学习的特征归因框架CAAF,通过聚类减少候选传感器位置冗余,解决高相关输入数据下的最优传感器布置问题,在结构健康监测、翼型升力预测等动态系统中优于现有方法。

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AI中文摘要

最优传感器布置(OSP)对于复杂物理系统的高效、准确监测、控制和推理至关重要。我们提出了一种基于机器学习的特征归因(FA)框架,用于识别目标预测的OSP。FA量化输入对模型输出的贡献;然而,它在处理实际应用中OSP常遇到的高度相关输入数据时存在困难。为了解决这个问题,我们提出了相关性辅助归因框架(CAAF),该框架在执行FA之前对候选传感器位置进行聚类步骤,以减少冗余并增强泛化能力。我们首先通过一系列验证案例说明所提出框架的核心原理,然后展示其在现实动态系统(如结构健康监测、翼型升力预测和湍流通道壁面法向速度估计)中的有效性。结果表明,CAAF优于因非线性动力学、混沌行为和多尺度相互作用而通常表现不佳的替代方法,并使FA在真实环境中有效应用于识别OSP。

英文摘要

Optimal sensor placement (OSP) is critical for efficient, accurate monitoring, control, and inference in complex physical systems. We propose a machine-learning-based feature attribution (FA) framework to identify OSP for target predictions. FA quantifies input contributions to a model output; however, it struggles with highly correlated input data often encountered in practical applications for OSP. To address this, we propose a Correlation-Assisted Attribution Framework (CAAF), which introduces a clustering step on the candidate sensor locations before performing FA to reduce redundancy and enhance generalizability. We first illustrate the core principles of the proposed framework through a series of validation cases, then demonstrate its effectiveness in realistic dynamical systems such as structural health monitoring, airfoil lift prediction, and wall-normal velocity estimation for turbulent channel flow. The results show that the CAAF outperforms alternative approaches that typically struggle due to the presence of nonlinear dynamics, chaotic behavior, and multi-scale interactions, and enables the effective application of FA for identifying OSP in real-world environments.

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2409.01447 2026-06-26 cs.LG cs.GT 版本更新

Decentralized Best-Response-Based Learning in Two-Player Zero-Sum Stochastic Games: A Finite-Sample Analysis

两人零和随机博弈中基于最优响应的去中心化学习:有限样本分析

Zaiwei Chen, Kaiqing Zhang, Eric Mazumdar, Asuman Ozdaglar, Adam Wierman

机构 * Purdue University(普渡大学) University of Maryland, College Park(马里兰大学学院公园分校) Caltech(加州理工学院) MIT(麻省理工学院)

AI总结 本文对两人零和矩阵博弈和随机博弈中的去中心化学习进行有限样本分析,提出基于最优响应的学习算法,并证明其样本复杂度。

Comments A preliminary version [arXiv:2303.03100] of this paper, with a subset of the results that are presented here, was presented at NeurIPS 2023

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AI中文摘要

我们提出了两人零和矩阵博弈和随机博弈中去中心化学习的有限样本分析,重点关注基于最优响应的学习算法。在矩阵博弈中,学习算法是基于收益且对称的:每个玩家仅使用自己的收益观测值更新策略,逐步向对手最新策略的估计平滑最优响应移动。对于随机博弈,我们基于这一矩阵博弈原语开发了一种称为带平滑最优响应的值迭代(VI-SBR)的学习算法,该算法将诱导矩阵博弈中的平滑最优响应学习与去中心化、无模型的极小化极大值迭代近似相结合。我们在两种设置下建立了有限样本保证。对于矩阵博弈,我们的结果意味着找到ε-纳什分布的样本复杂度为O(ε^{-1}),而通过显式探索,找到ε-纳什均衡的样本复杂度为Õ(ε^{-8})。对于随机博弈,我们证明增强探索的VI-SBR算法在找到ε-纳什均衡时达到Õ(ε^{-8})的样本复杂度。在技术上,我们的分析开发了一个耦合的Lyapunov漂移框架。该框架同时处理具有多个交互随机迭代的随机迭代算法、由独立更新的值函数生成的非零和辅助博弈,以及由时变策略引起的非齐次马尔可夫噪声。所得工具可能更广泛地用于分析具有耦合随机迭代和非平稳采样过程的学习算法。

英文摘要

We present a finite-sample analysis of decentralized learning in two-player zero-sum matrix games and stochastic games, with a focus on best-response-based learning algorithms. In matrix games, the learning algorithm is payoff-based and symmetric: each player updates its policy using only its own payoff observations, incrementally moving toward an estimated smoothed best response to the opponent's latest policy. For stochastic games, we build on this matrix-game primitive to develop a learning algorithm called value iteration with smoothed best response (VI-SBR), which combines smoothed-best-response learning in induced matrix games with a decentralized, model-free approximation of minimax value iteration. We establish finite-sample guarantees in both settings. For matrix games, our results imply a sample complexity of $\mathcal{O}(ε^{-1})$ for finding an $ε$-Nash distribution and, with explicit exploration, $\tilde{\mathcal{O}}(ε^{-8})$ for finding an $ε$-Nash equilibrium. For stochastic games, we prove that the exploration-enhanced VI-SBR algorithm achieves a sample complexity of $\tilde{\mathcal{O}}(ε^{-8})$ for finding an $ε$-Nash equilibrium. Technically, our analysis develops a coupled Lyapunov-drift framework. This framework simultaneously handles stochastic iterative algorithms with multiple interacting stochastic iterates, the non-zero-sum auxiliary games generated by independently updated value functions, and the time-inhomogeneous Markovian noise induced by time-varying policies. The resulting tools may be useful more broadly for analyzing learning algorithms with coupled stochastic iterates and nonstationary sampling processes.

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2512.00727 2026-06-25 cs.RO 版本更新

Beyond Topology: A Morphological Symmetry Graph Representation for Locomotion Policy Learning

超越拓扑:用于运动策略学习的形态对称图表示

Sizhe Wei, Xulin Chen, Fengze Xie, Garrett Ethan Katz, Zhenyu Gan, Lu Gan

机构 * Georgia Institute of Technology(佐治亚理工学院) Syracuse University(雪城大学) California Institute of Technology(加州理工学院)

AI总结 提出形态对称图表示MS-PPO,通过对称等变图网络实现策略和价值约束,在四足和人形机器人任务中提升泛化、鲁棒性和样本效率。

Comments Project page: https://msppo.github.io/

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AI中文摘要

强化学习已在关节式机器人上实现了令人印象深刻的运动技能,但常见的策略表示与机器人物理仍仅弱对齐。通用网络忽略运动学结构,而基于图的策略编码连接性,但不指定物理量如何在对称身体部位间变换。我们引入一种用于运动策略学习的形态对称图表示,并在MS-PPO中实例化。从机器人的拓扑图出发,我们的表示用形态对称诱导的置换和符号变换增强每个观测和动作空间。这产生了一个对称等变图actor和一个对称不变图critic,通过构造而非奖励塑造或数据增强来强制所需的策略和价值约束。我们在Unitree Go2四足机器人和Unitree G1人形机器人上评估了MS-PPO在各种运动任务上的表现,包括指令跟踪、非对称关节故障、分布外指令泛化和零样本仿真到现实部署。实验表明,与拓扑和对称感知基线相比,我们的方法在对称泛化、鲁棒性、样本效率和模型效率方面均有提升。

英文摘要

Reinforcement learning has enabled impressive locomotion skills on articulated robots, but common policy representations remain only weakly aligned with robot physics. Generic networks ignore kinematic structure, while graph-based policies encode connectivity without specifying how physical quantities transform across symmetric body parts. We introduce a morphological symmetry graph representation for locomotion policy learning and instantiate it in MS-PPO. Starting from the robot's topological graph, our representation augments each observation and action space with the permutation and sign transformations induced by morphological symmetry. This yields a symmetry-equivariant graph actor and a symmetry-invariant graph critic, enforcing the desired policy and value constraints by construction rather than through reward shaping or data augmentation. We evaluate MS-PPO on a variety of locomotion tasks using both Unitree Go2 quadruped and Unitree G1 humanoid, including command tracking, asymmetric joint failures, out-of-distribution command generalization, and zero-shot sim-to-real deployment. Experiments show improved symmetry generalization, robustness, sample efficiency, and model efficiency over topology- and symmetry-aware baselines.

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2606.22346 2026-06-23 stat.ML cs.AI cs.LG 新提交

Flow Annealing Posterior Sampling for Function-Space Regression and Inverse Problems

流退火后验采样用于函数空间回归与逆问题

Yaozhong Shi, Zachary E. Ross, Yisong Yue

机构 * California Institute of Technology(加州理工学院)

AI总结 提出流退火后验采样(FAPS),首个统一随机过程回归与PDE逆问题的函数空间后验采样框架,利用预训练函数空间流匹配先验,通过低秩协方差预条件器的朗之万校正实现稀疏噪声观测下的似然引导后验推断。

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AI中文摘要

随机过程的原理性回归是一个长期挑战,与科学逆问题有深刻联系。我们引入流退火后验采样(FAPS),据我们所知,这是第一个统一随机过程回归和PDE逆问题的函数空间后验采样框架。基于预训练的函数空间流匹配先验,FAPS能够从稀疏和噪声观测中进行似然引导的后验推断,支持可变查询离散化,并避免显式的先验密度评估。其朗之万校正使用低秩协方差预条件器,以利用跨离散化的主导函数空间相关性。在Gaussian和非Gaussian随机过程回归基准以及多种PDE逆问题中,FAPS产生具有准确不确定性量化的连贯后验样本,显著优于现有的函数回归基线,并在PDE噪声逆性能上达到与基于扩散的后验采样器竞争或更好的结果,同时降低了测试时采样成本。

英文摘要

Principled regression for stochastic processes is a long-standing challenge with deep connections to scientific inverse problems. We introduce Flow Annealing Posterior Sampling (FAPS), to our knowledge the first function-space posterior sampling framework that unifies stochastic-process regression and PDE inverse problems. Built on pretrained function-space flow-matching priors, FAPS enables likelihood-guided posterior inference from sparse and noisy observations, supports variable query discretizations, and avoids explicit prior-density evaluation. Its Langevin correction uses a low-rank covariance preconditioner to exploit dominant function-space correlations across discretizations. Across Gaussian and non-Gaussian stochastic-process regression benchmarks and diverse PDE inverse problems, FAPS produces coherent posterior samples with accurate uncertainty quantification, significantly outperforming existing functional regression baselines and achieving competitive or better PDE noisy inverse performance than diffusion-based posterior samplers while reducing test-time sampling cost.

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2606.23610 2026-06-23 cs.CV 新提交

Vera: A Layered Diffusion Model for Content-Preserving Video Editing

Vera: 一种用于内容保持视频编辑的分层扩散模型

Hongkai Zheng, Ta-Ying Cheng, Benjamin Klein, Yisong Yue, Zhuoning Yuan

机构 * California Institute of Technology(加州理工学院) Netflix, Inc(Netflix公司)

AI总结 提出Vera分层扩散框架,通过生成编辑层和alpha遮罩与源视频合成,利用混合Transformer架构和高质量分层数据集,在保持内容的同时实现高质量编辑。

Comments https://vera-layered-diffusion.github.io/

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AI中文摘要

视频扩散模型在视频生成和编辑方面取得了显著进展。然而,内容保持仍然是一个核心挑战:现有方法会重新生成每个像素,并且经常改变应该保持不变的元素,例如角色或背景场景。我们引入了Vera,一种用于内容保持视频编辑的分层扩散框架。Vera不是重新生成整个视频,而是生成一个编辑层以及一个用于与源视频合成的alpha遮罩,通过设计将创意编辑与内容保持分开。为了鼓励与源视频的连贯合成,我们将文本到视频的DiT扩展为混合Transformer(MoT)架构,每层有独立的DiT,通过联合自注意力进行交互。为了支持Vera的训练,我们进一步构建了一个高质量的分层数据集,包含准确的alpha遮罩、多样的场景和动态以及视觉效果。在我们的定量基准和人类偏好研究中,Vera在内容保持方面优于领先的开源视频编辑模型,同时在编辑质量上保持竞争力,仅使用了486K帧的分层训练数据。

英文摘要

Video diffusion models have enabled remarkable progress in video generation and editing. However, content preservation remains a core challenge: existing methods regenerate every pixel and often alter elements that should remain unchanged, such as characters or background scenes. We introduce Vera, a layered diffusion framework for content-preserving video editing. Instead of regenerating the entire video, Vera generates an edit layer along with an alpha matte for compositing with the source video, separating creative editing from content preservation by design. To encourage coherent composition with the source video, we extend the text-to-video DiT into a Mixture-of-Transformers (MoT) architecture, with separate DiTs for each layer that interact through joint self-attention. To support the training of Vera, we further construct a high-quality layered dataset with accurate alpha mattes, diverse scenes and dynamics, and visual effects. Across our quantitative benchmark and human preference study, Vera outperforms leading open-source video editing models in content preservation while remaining competitive in edit quality, using 486K frames of layered training data.

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2606.22922 2026-06-23 cs.LG cs.AI math.AC math.CO 新提交

Hierarchical Reinforcement Learning for Sparse-Reward Search in Commutative Algebra

用于交换代数中稀疏奖励搜索的分层强化学习

Giorgi Butbaia, Paul Orland, Coco Huang, Davide Passaro, Lucas Fagan, Michele Tarquini, Hailong Dao, David Eisenbud, Ali Shehper, Sergei Gukov

机构 * California Institute of Technology(加州理工学院) Temple University(天普大学) University of Kansas(堪萨斯大学) University of California, Berkeley(加州大学伯克利分校)

AI总结 针对数学猜想验证中的奖励稀疏问题,提出基于约束选项的分层强化学习框架,结合等变图神经网络策略,在交换代数问题中首次应用HRL并优于经典RL和贪心搜索。

Comments 21 pages, 15 figures, 3 tables. Accepted at ICML 2026

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AI中文摘要

将机器学习技术应用于解决长期存在的数学猜想可能特别具有挑战性,因为其奖励极度稀疏。作为一个说明性示例,我们考虑Kalai的代数Hirsch猜想,并将其反例构造重新表述为图上的稀疏奖励强化学习问题。我们提出了一个基于约束选项的HRL框架,采用等变图神经网络策略,使我们能够学习该任务有用的时间抽象。我们在广泛的度数范围内评估了我们的方法,并证明它始终优于经典RL算法以及贪心搜索。通过利用问题的分层结构,我们有效地首次将HRL应用于交换代数中的问题。

英文摘要

Applying machine learning techniques to solving long-standing mathematical conjectures can be particularly challenging due to their extreme reward sparsity. As an illustrative example, we consider Kalai's algebraic Hirsch conjecture and recast the construction of its counterexamples as a sparse-reward reinforcement learning problem on graphs. We propose a constrained options-based HRL framework with an equivariant graph neural network policy, which allows us to learn useful temporal abstractions for this task. We evaluate our approach over a wide range of degrees and demonstrate that it consistently outperforms classical RL algorithms as well as greedy search. By exploiting the hierarchical structure of the problem, we effectively provide a first-of-its-kind application of HRL to a problem in commutative algebra.

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