Can Grover's algorithm speed up search of a physical region - for example a 2-D grid of size sqrt(n) by sqrt(n)? The problem is that sqrt(n) time seems to be needed for each query, just to move amplitude across the grid. Here we show that this problem can be surmounted, refuting a claim to the contrary by Benioff. In particular, we show how to search a d-dimensional hypercube in time O(sqrt n) for d at least 3, or O((sqrt n)(log n)^(3/2)) for d=2. More generally, we introduce a model of quantum query complexity on graphs, motivated by fundamental physical limits on information storage, particularly the holographic principle from black hole thermodynamics. Our results in this model include almost-tight upper and lower bounds for many search tasks; a generalized algorithm that works for any graph with good expansion properties, not just hypercubes; and relationships among several notions of `locality' for unitary matrices acting on graphs. As an application of our results, we give an O(sqrt(n))-qubit communication protocol for the disjointness problem, which improves an upper bound of Hoyer and de Wolf and matches a lower bound of Razborov.
This paper explores Quantum Search on the two dimensional spatial grid. Recent exploration into the topic has devised a solution that runs in O(sqrt(n*ln(n))). This paper explores a new algorithm that gives promise for the O(sqrt(n)) result that is the lower bound off of the grid.
This paper examines the performance of spatial search where the Grover diffusion operator is replaced by continuous-time quantum walks on a class of interdependent networks. We prove that for a set of optimal quantum walk times and marked vertex phase shifts, a deterministic algorithm for structured spatial search is established that finds the marked vertex with 100% probability. This improves on the original spatial search algorithm on the same class of graphs, which we show can only amplify to 50% probability. Our method uses $\left\lceil\fracπ{2\sqrt{2}}\sqrt{N}\right\rceil$ marked vertex p…
Farhi and Gutmann (Physical Review A, 57(4):2403, 1998) proved that a continuous-time analogue of Grover search (also called spatial search) is optimal on the complete graphs. We extend this result by showing that spatial search remains optimal in a complete graph even in the presence of an infinitely long path (or tail). If we view the latter as an external quantum system that has a limited but nontrivial interaction with our finite quantum system, this suggests that spatial search is robust against a coherent infinite one-dimensional probe. Moreover, we show that the search algorithm is obli…
We investigate a quantum spatial search problem on a fractal lattice. A recent study for the Sierpinski gasket and tetrahedron made a conjecture that the dynamics of the search on a fractal lattice is determined by spectral dimension. We tackle this problem for the Sierpinski carpet, and our simulation result supports the conjecture. We also propose a scaling hypothesis of oracle calls for the quantum amplitude amplification.
In the paper, we investigated the influence of local and global interaction on the efficiency of continuous-time quantum spatial search. To do so, we analyzed numerically chimera graph, which is defined as 2D grid with each node replaced by complete bipartite graph. Our investigation provides a numerical evidence that with a large number of local interactions the quantum spatial search is optimal, contrary to the case with limited number of such interactions. The result suggests that relatively large number of local interactions with the marked vertex is necessary for optimal search, which in …
Continuous-time quantum walks can be used to solve the spatial search problem, which is an essential component for many quantum algorithms that run quadratically faster than their classical counterpart, in $\mathcal O(\sqrt n)$ time for $n$ entries. However the capability of models found in nature is largely unexplored - e.g., in one dimension only nearest-neighbour Hamiltonians have been considered so far, for which the quadratic speedup does not exist. Here, we prove that optimal spatial search, namely with $\mathcal O(\sqrt n)$ run time and large fidelity, is possible in one-dimensional spi…
Quantum spatial search has been widely studied with most of the study focusing on quantum walk algorithms. We show that quantum walk algorithms are extremely sensitive to systematic errors. We present a recursive algorithm which offers significant robustness to certain systematic errors. To search N items, our recursive algorithm can tolerate errors of size O(1/\sqrt{\ln N}) which is exponentially better than quantum walk algorithms for which tolerable error size is only O(\ln N/\sqrt{N}). Also, our algorithm does not need any ancilla qubit. Thus our algorithm is much easier to implement exper…
The spatial search problem consists in minimizing the number of steps required to find a given site in a network, under the restriction that only oracle queries or translations to neighboring sites are allowed. We propose a quantum algorithm for the spatial search problem on a triangular lattice with N sites and torus-like boundary conditions. The proposed algortithm is a special case of the general framework for abstract search proposed by Ambainis, Kempe and Rivosh [AKR05] (AKR) and Tulsi [Tulsi08], applied to a triangular network. The AKR-Tulsi formalism was employed to show that the time c…
In the typical spatial search problems solved by continuous-time quantum walk, changing the location of the marked vertices does not alter the search problem. In this paper, we consider search when this is no longer true. In particular, we analytically solve search on the "simplex of $K_M$ complete graphs" with all configurations of two marked vertices, two configurations of $M+1$ marked vertices, and two configurations of $2(M+1)$ marked vertices, showing that the location of the marked vertices can dramatically influence the required jumping rate of the quantum walk, such that using the wron…
This comment is to correct the proof of optimality of quantum spatial search for Erdős-Rényi graphs presented in `Spatial Search by Quantum Walk is Optimal for Almost all Graphs' (https://doi.org/10.1103/PhysRevLett.116.100501). The authors claim that if $p\geq \frac{\log^{3/2}(n)}{n}$, then the CTQW-based search is optimal for almost all graphs. Below we point the issues found in the main paper, and propose corrections, which in fact improve the result to $p=ω(\log(n)/n)$ in case of transition rate $γ= 1/λ_1$. In the case of the proof for simplified transition rate $1/(np)$ we pointed a possi…
Continuous-time quantum walks (CTQW) have shown the capability to perform efficiently the spatial search of a marked site on many kinds of graphs. However, most of such graphs are hard to realize in an experimental setting. Here we study CTQW spatial search on a planar triangular lattice by means of both numerical simulations and experiments. The experiments are performed using three-dimensional waveguide arrays fabricated by femtosecond laser pulses, illuminated by coherent light. We show that the retrieval of the marked site by the quantum walker is accomplished with higher probability than …
In this paper we demonstrate that the efficiency of quantum algorithms can be significantly altered by malicious manipulation of the input data. We exemplify the possibility of attacks on quantum spatial search based on Szegedy walk. We achieve this by proposing a framework suitable for analysing efficiency of attacks on quantum search algorithms. We provide the analysis of proposed attacks for different models of random graphs.
We use the abstract search algorithm and its extension due to Tulsi to analyze a spatial quantum search algorithm that finds a marked vertex in Hanoi networks of degree 4 faster than classical algorithms. We also analyze the effect of using non-Groverian coins that take advantage of the small world structure of the Hanoi networks. We obtain the scaling of the total cost of the algorithm as a function of the number of vertices. We show that Tulsi's technique plays an important role to speed up the searching algorithm. We can improve the algorithm's efficiency by choosing a non-Groverian coin if…
Spatial search occurs in a connected graph if a continuous-time quantum walk on the adjacency matrix of the graph, suitably scaled, plus a rank-one perturbation induced by any vertex will unitarily map the principal eigenvector of the graph to the characteristic vector of the vertex. This phenomenon is a natural continuous-time analogue of Grover search. The spatial search is said to be optimal if it occurs with constant fidelity and in time inversely proportional to the shadow of the target vertex on the principal eigenvector. Extending a result of Chakraborty et al. (Physical Review A, 102:0…
Grover's quantum search algorithm provides a way to speed up combinatorial search, but is not directly applicable to searching a physical database. Nevertheless, Aaronson and Ambainis showed that a database of N items laid out in d spatial dimensions can be searched in time of order sqrt(N) for d>2, and in time of order sqrt(N) poly(log N) for d=2. We consider an alternative search algorithm based on a continuous time quantum walk on a graph. The case of the complete graph gives the continuous time search algorithm of Farhi and Gutmann, and other previously known results can be used to show th…
In this work, we consider the spatial search for a general marked state on graphs by continuous time quantum walks. As a simplest case, we compute the amplitude expression of the search for the multi-vertex uniform superposition state on hypercube, and find that the spatial search algorithm is optimal for the two-vertex uniform state. However, on general graphs, a common formula can't be obtained for searching a general non-uniform superposition state. Fortunately, a Laplacian spectrum condition which determines whether the associated graph could be appropriate for performing the optimal spati…
We consider the problem of searching a d-dimensional lattice of N sites for a single marked location. We present a Hamiltonian that solves this problem in time of order sqrt(N) for d>2 and of order sqrt(N) log(N) in the critical dimension d=2. This improves upon the performance of our previous quantum walk search algorithm (which has a critical dimension of d=4), and matches the performance of a corresponding discrete-time quantum walk algorithm. The improvement uses a lattice version of the Dirac Hamiltonian, and thus requires the introduction of spin (or coin) degrees of freedom.
We study quantum algorithms for spatial search on finite dimensional grids. Patel et al. and Falk have proposed algorithms based on a quantum walk without a coin, with different operators applied at even and odd steps. Until now, such algorithms have been studied only using numerical simulations. In this paper, we present the first rigorous analysis for an algorithm of this type, showing that the optimal number of steps is $O(\sqrt{N\log N})$ and the success probability is $O(1/\log N)$, where $N$ is the number of vertices. This matches the performance achieved by algorithms that use other for…
The spatial search problem consists in minimizing the number of steps required to find a given site in a network, under the restriction that only oracle queries or translations to neighboring sites are allowed. In this paper, a quantum algorithm for the spatial search problem on a honeycomb lattice with $N$ sites and torus-like boundary conditions. The search algorithm is based on a modified quantum walk on a hexagonal lattice and the general framework proposed by Ambainis, Kempe and Rivosh is used to show that the time complexity of this quantum search algorithm is $O(\sqrt{N \log N})$.
We study the quantum walk search algorithm of Shenvi, Kempe and Whaley [PRA 67 052307 (2003)] on data structures of one to two spatial dimensions, on which the algorithm is thought to be less efficient than in three or more spatial dimensions. Our aim is to understand why the quantum algorithm is dimension dependent whereas the best classical algorithm is not, and to show in more detail how the efficiency of the quantum algorithm varies with spatial dimension or accessibility of the data. Our numerical results agree with the expected scaling in 2D of $O(\sqrt{N \log N})$, and show how the pref…
Spatial search on graphs is one of the most important algorithmic applications of quantum walks. To show that a quantum-walk-based search is more efficient than a random-walk-based search is a difficult problem, which has been addressed in several ways. Usually, graph symmetries aid in the calculation of the algorithm's computational complexity, and Johnson graphs are an interesting class regarding symmetries because they are regular, Hamilton-connected, vertex- and distance-transitive. In this work, we show that spatial search on Johnson graphs by continuous-time quantum walk achieves the Gro…
We contribute to fulfil the long-lasting gap in the understanding of the spatial search with multiple marked vertices. The theoretical framework is that of discrete-time quantum walks (QW), \textit{i.e.} local unitary matrices that drive the evolution of a single particle on the lattice. QW based search algorithms are well understood when they have to tackle the fundamental problem of finding only one marked element in a $d-$dimensional grid and it has been proven they provide a quadratic advantage over classical searching protocols. However, once we consider to search more than one element, t…
Continuous-time quantum walks may be exploited to enhance spatial search, i.e., for finding a marked element in a database structured as a complex network. However, in practical implementations, the environmental noise has detrimental effects, and a question arises on whether noise engineering may be helpful in mitigating those effects on the performance of the quantum algorithm. Here we study whether time-correlated noise inducing non-Markovianity may represent a resource for quantum search. In particular, we consider quantum search on a star graph, which has been proven to be optimal in the …
Lackadaisical quantum walk(LQW) has been an efficient technique in searching a target state from a database which is distributed on a two-dimensional lattice. We numerically study the quantum search algorithm based on the lackadaisical quantum walk on one- and two-dimensions. It is observed that specific values of the self-loop weight at each vertex of the graph is responsible for such speedup of the algorithm. Searching for a target state on one-dimensional lattice with periodic boundary conditions is possible using lackadaisical quantum walk, which can find a target state with $\mathcal{O}(1…
In this paper we show that all nodes can be found optimally for almost all random Erdős-Rényi ${\mathcal G}(n,p)$ graphs using continuous-time quantum spatial search procedure. This works for both adjacency and Laplacian matrices, though under different conditions. The first one requires $p=ω(\log^8(n)/n)$, while the seconds requires $p\geq(1+\varepsilon)\log (n)/n$, where $\varepsilon>0$. The proof was made by analyzing the convergence of eigenvectors corresponding to outlying eigenvalues in the $\|\cdot\|_\infty $ norm. At the same time for $p<(1-\varepsilon)\log(n)/n$, the property does not…
The problem of finding a marked node in a graph can be solved by the spatial search algorithm based on continuous-time quantum walks (CTQW). However, this algorithm is known to run in optimal time only for a handful of graphs. In this work, we prove that for Erdös-Renyi random graphs, i.e.\ graphs of $n$ vertices where each edge exists with probability $p$, search by CTQW is \textit{almost surely} optimal as long as $p\geq \log^{3/2}(n)/n$. Consequently, we show that quantum spatial search is in fact optimal for \emph{almost all} graphs, meaning that the fraction of graphs of $n$ vertices for …
We analyse the eigenvalue and eigenvector structure of the flip-flop quantum walk on regular graphs, explicitly demonstrating how it is quadratically faster than the classical random walk. Then we use it in a controlled spatial search algorithm with multiple target states, and determine the oracle complexity as a function of the spectral gap and the number of target states. The oracle complexity is optimal as a function of the graph size and the number of target states, when the spectral gap of the adjacency matrix is $Θ(1)$. It is also optimal for spatial search on $D>4$ dimensional hypercubi…
This paper deals with the problem of the requirements for quantum systems that enable one to design efficient quantum algorithms. We rise the issue of the possibility to utilise the non-complete networks for algorithmic purposes. In particular we consider applications for the spatial search problems. We focus on showing that the asymptotic complexity widely discussed in the related work is not enough tool for determining the potential of the network. We provide an example of a network where the asymptotic complexity is the same for a variety of cases and yet it is not always possible to implem…
We investigate a quantum spatial search problem on fractal lattices, such as Sierpinski carpets and Menger sponges. In earlier numerical studies of the Sierpinski gasket, the Sierpinski tetrahedron, and the Sierpinski carpet, conjectures have been proposed for the scaling of a quantum spatial search problem finding a specific target, which is given in terms of the characteristic quantities of a fractal geometry. We find that our simulation results for extended Sierpinski carpets and Menger sponges support the conjecture for the ${\it optimal}$ number of the oracle calls, where the exponent is …
We consider the problem of searching a general $d$-dimensional lattice of $N$ vertices for a single marked item using a continuous-time quantum walk. We demand locality, but allow the walk to vary periodically on a small scale. By constructing lattice Hamiltonians exhibiting Dirac points in their dispersion relations and exploiting the linear behaviour near a Dirac point, we develop algorithms that solve the problem in a time of $O(\sqrt N)$ for $d>2$ and $O(\sqrt N \log N)$ in $d=2$. In particular, we show that such algorithms exist even for hypercubic lattices in any dimension. Unlike previo…
We address quantum spatial search on graphs and its implementation by continuous-time quantum walks in the presence of dynamical noise. In particular, we focus on search on the complete graph and on the star graph of order $N$, proving that also the latter is optimal in the computational limit $N \gg 1$, being nearly optimal also for small $N$. The noise is modeled by independent sources of random telegraph noise (RTN), dynamically perturbing the links of the graph. We observe two different behaviours depending on the switching rate of RTN: fast noise only slightly degrades performance, wherea…
We consider the problem of finding a desired item out of $N$ items arranged on the sites of a two-dimensional lattice of size $\sqrt{N} \times \sqrt{N}$. The previous quantum walk based algorithms take $O(\sqrt{N}\log N)$ steps to solve this problem, and it is an open question whether the performance can be improved. We present a new algorithm which solves the problem in $O(\sqrt{N\log N})$ steps, thus giving an $O(\sqrt{\log N})$ improvement over the known algorithms. The improvement is achieved by controlling the quantum walk on the lattice using an ancilla qubit.
We study spatial search with continuous-time quantum walks on real-world complex networks. We use smaller replicas of the Internet network obtained with a recent geometric renormalization method introduced by García-Pérez et al., Nat. Phys. 14, 583 (2018). This allows us to infer for the first time the behavior of a quantum spatial search algorithm on a real-world complex network. By simulating numerically the dynamics and optimizing the coupling parameter, we study the optimality of the algorithm and its scaling with the size of the network, showing that on average it is considerably better t…
The question of whether quantum spatial search in two dimensions can be made optimal has long been an open problem. We report progress towards its resolution by showing that the oracle complexity for target location can be made optimal, by increasing the number of calls to the walk operator that incorporates the graph structure by a logarithmic factor. Our algorithm does not require amplitude amplification. An important ingredient of our algorithm is the implementation of multi-step quantum walks by graph powering, using a coin space of walk-length dependent dimension, which may be of independ…
To investigate the performance of quantum information tasks on networks whose topology changes in time, we study the spatial search algorithm by continuous time quantum walk to find a marked node on a random temporal network. We consider a network of $n$ nodes constituted by a time-ordered sequence of Erdös-Rényi random graphs $G(n,p)$, where $p$ is the probability that any two given nodes are connected: after every time interval $τ$, a new graph $G(n,p)$ replaces the previous one. We prove analytically that for any given $p$, there is always a range of values of $τ$ for which the running time…
We present a novel methodological framework for quantum spatial search, generalising the Childs & Goldstone ($\mathcal{CG}$) algorithm via alternating applications of marked-vertex phase shifts and continuous-time quantum walks. We determine closed form expressions for the optimal walk time and phase shift parameters for periodic graphs. These parameters are chosen to rotate the system about subsets of the graph Laplacian eigenstates, amplifying the probability of measuring the marked vertex. The state evolution is asymptotically optimal for any class of periodic graphs having a fixed number o…
The scale-free property emerges in various real-world networks and is an essential property which characterizes the dynamics or features of such networks. In this work we investigate the effect of this scale-free property on a quantum information processing task of finding a marked node in the network, known as the quantum spatial search. We analyze the quantum spatial search algorithm using continuous-time quantum walk on the Bollobás network, and evaluate the time $T$ to localize the quantum walker on the marked node starting from an unbiased initial state. Our main finding is that $T$ is de…
Continuous time quantum walks provide an important framework for designing new algorithms and modelling quantum transport and state transfer problems. Often, the graph representing the structure of a problem contains certain symmetries that confine the dynamics to a smaller subspace of the full Hilbert space. In this work, we use invariant subspace methods, that can be computed systematically using Lanczos algorithm, to obtain the reduced set of states that encompass the dynamics of the problem at hand without the specific knowledge of underlying symmetries. First, we apply this method to obta…
The spatial search problem aims to find a marked vertex of a finite graph using a dynamic with two constraints: (1) The walker has no compass and (2) the walker can check whether a vertex is marked only after reaching it. This problem is a generalization of unsorted database search and has many applications to algorithms. Classical algorithms that solve the spatial search problem are based on random walks and the computational complexity is determined by the hitting time. On the other hand, quantum algorithms are based on quantum walks and the computational complexity is determined not only by…
The spatial search problem on regular lattice structures in integer number of dimensions $d\geq2$ has been studied extensively, using both coined and coinless quantum walks. The relativistic Dirac operator has been a crucial ingredient in these studies. Here we investigate the spatial search problem on fractals of non-integer dimensions. Although the Dirac operator cannot be defined on a fractal, we construct the quantum walk on a fractal using the flip-flop operator that incorporates a Klein-Gordon mode. We find that the scaling behavior of the spatial search is determined by the spectral (an…
The defining feature of memoryless quantum walks is that they operate on the vertex space of a graph, and therefore can be used to produce search algorithms with minimal memory. We present a memoryless walk that can find a unique marked vertex on a two-dimensional grid. Our walk is based on the construction proposed by Falk, which tessellates the grid with squares of size $2 \times 2$. Our walk uses minimal memory, $O(\sqrt{N \log N})$ applications of the walk operator, and outputs the marked vertex with vanishing error probability. To accomplish this, we apply a selfloop to the marked vertex …
Continuous-time quantum walks provide a natural framework to tackle the fundamental problem of finding a node among a set of marked nodes in a graph, known as spatial search. Whether spatial search by continuous-time quantum walk provides a quadratic advantage over classical random walks has been an outstanding problem. Thus far, this advantage is obtained only for specific graphs or when a single node of the underlying graph is marked. In this article, we provide a new continuous-time quantum walk search algorithm that completely resolves this: our algorithm can find a marked node in any grap…
How self-loops on vertices affect quantum walks is an interesting issue, and self-loops play important roles in quantum walk based algorithms. However, the original model that adjusting the effect of self-loops by changing their number has limitations. For example, the effect of self-loops cannot be adjusted continuously, for their number must be an integer. In this paper, we proposed a model of adjustable self-loop on discrete-time quantum walk, whose weight is controlled by a real parameter in the coin operator. The proposed method not only generalises the situations where the number of self…
Consider an arbitrary local quantum field theory with a gap or an arbitrary gapless free theory. We consider states in such a theory, that describe two entangled particles localized in disjoint regions of space. We show that in such a state, to leading order, Rényi entropies of spatial regions, containing only one of the particles are same as their quantum mechanical counterparts, after subtraction of vacuum contribution. Subleading corrections depend on overlap of wave functions. These results suggest that Von Neumann entropy of a spatial region, after subtraction of vacuum contribution, can …