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arXiv cs/0507045cs.LOcs.AImath.LO
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一开始是游戏语义学

In the beginning was game semantics

Giorgi Japaridze

摘要:

本文概述了可计算性逻辑--交互式计算任务和资源的游戏语义构造逻辑。只有一个非概述,在它的技术部分,致力于证明健全的仿射逻辑方面的语义可计算性逻辑。有关该主题的全面在线资源可以在http://www.cis.upenn.edu/~giorgi/cl.html上找到

英文摘要:

This article presents an overview of computability logic -- the game-semantically constructed logic of interactive computational tasks and resources. There is only one non-overview, technical section in it, devoted to a proof of the soundness of affine logic with respect to the semantics of computability logic. A comprehensive online source on the subject can be found at http://www.cis.upenn.edu/~giorgi/cl.html

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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