Emerging ad hoc networks are infrastructure-less networks consisting of wireless devices with various power constraints, capabilities and mobility characteristics. An essential capability in future ad hoc networks is the ability to provide scalable multicast services. This paper presents a novel adaptive architecture to support multicast services in large-scale wide-area ad hoc networks. Existing works on multicast in ad hoc networks address only small size networks. Our main design goals are scalability, robustness and efficiency. We propose a self-configuring hierarchy extending zone-based routing with the notion of contacts based on the small world graphs phenomenon and new metrics of stability and mobility. We introduce a new geographic-based multicast address allocation scheme coupled with adaptive anycast based on group popularity. Our scheme is the first of its kind and promises efficient and robust operation in the common case. Also, based on the new concept of rendezvous regions, we provide a bootstrap mechanism for the multicast service; a challenge generally ignored in previous work.
This paper presents a thorough survey of recent work addressing energy efficient multicast routing protocols and secure multicast routing protocols in Mobile Ad hoc Networks (MANETs). There are so many issues and solutions which witness the need of energy management and security in ad hoc wireless networks. The objective of a multicast routing protocol for MANETs is to support the propagation of data from a sender to all the receivers of a multicast group while trying to use the available bandwidth efficiently in the presence of frequent topology changes. Multicasting can improve the efficienc…
For stationary wireless ad hoc networks, one of the key challenging issues in routing and multicasting is to conserve as much energy as possible without compromising path efficiency measured as end-to-end delay. In this paper, we address the problem of path efficient and energy aware multicasting in static wireless ad hoc networks. We propose a novel distributed scalable algorithm for finding a virtual multicast backbone (VMB). Based on this VMB, we have further developed a multicasting scheme that jointly improves path efficiency and energy conservation. By exploiting inherent broadcast advan…
Vehicular Ad Hoc Network (VANET) is a type of mobile ad hoc network (MANET) that facilitates communication among vehicles. VANET provides inter-vehicular communications to serve for the application like road traffic safety and traffic efficiency. Infotainment service has been an anticipating trend in VANETs, and video streaming has a high potential in VANET. Although, this emerging technology is trending, there are still some issues like QoS provisions, decentralized medium access control, node coverage area, and finding and maintaining routes due to highly dynamic topology. These issues make …
Multicasting is effective when its group members are sparse and the speed is low. On the other hand, broadcasting is effective when the group members dense and the speed are high. Since mobile ad hoc networks are highly dynamic in nature, either of the above two strategies can be adopted at different scenarios. In this paper, we propose an ant agent based adaptive, multicast protocol that exploits group members desire to simplify multicast routing and invoke broadcast operations in appropriate localized regimes. By reducing the number of group members that participate in the construction of th…
Adhoc networks are characterized by connectivity through a collection of wireless nodes and fast changing network topology. Wireless nodes are free to move independent of each other which makes routing much difficult. This calls for the need of an efficient dynamic routing protocol. Mesh-based multicast routing technique establishes communications between mobile nodes of wireless adhoc networks in a faster and efficient way. In this article the performance of prominent on-demand routing protocols for mobile adhoc networks such as ODMRP (On Demand Multicast Routing Protocol), AODV (Adhoc on Dem…
The high-level contribution of this paper is to establish benchmarks for the minimum hop count per source-receiver path and the minimum number of edges per tree for multicast routing in mobile ad hoc networks (MANETs) under different mobility models. In this pursuit, we explore the tradeoffs between these two routing strategies with respect to hop count, number of edges and lifetime per multicast tree with respect to the Random Waypoint, City Section and Manhattan mobility models. We employ the Breadth First Search algorithm and the Minimum Steiner Tree heuristic for determining a sequence of …
Multicast communication plays a crucial role in Mobile Adhoc Networks (MANETs). MANETs provide low cost, self configuring devices for multimedia data communication in military battlefield scenarios, disaster and public safety networks (PSN). Multicast communication improves the network performance in terms of bandwidth consumption, battery power and routing overhead as compared to unicast for same volume of data communication. In recent past, a number of multicast routing protocols (MRPs) have been proposed that tried to resolve issues and challenges in MRP. Multicast based group communication…
Multicast plays an important role in implementing the group communications in bandwidth scarce multihop mobile ad hoc networks. However, due to the dynamic topology of MANETs it is very difficult to build optimal multicast trees and maintaining group membership, making even more challenging to implement scalable and robust multicast in Mobile Ad hoc Networks (MANET). A scalable and energy efficient location aware multicast algorithm, called SEELAMP, for mobile ad hoc networks is presented in the paper that is based on creation of shared tree using the physical location of the nodes for the mul…
This paper studies the delay constrained multicast capacity of large scale mobile ad hoc networks (MANETs). We consider a MANET consists of $n_s$ multicast sessions. Each multicast session has one source and $p$ destinations. The wireless mobiles move according to a two-dimensional i.i.d. mobility model. Each source sends identical information to the $p$ destinations in its multicast session, and the information is required to be delivered to all the $p$ destinations within $D$ time-slots. Given the delay constraint $D,$ we first prove that the capacity per multicast session is $O(\min\{1, (\l…
The advent of ubiquitous computing and the proliferation of portable computing devices have raised the importance of mobile ad-hoc network. A major challenge lies in adapting multicast communication into such environments where mobility and link failures are inevitable. The purpose of this paper is to study impact of mobility models in performance of multicast routing protocols in MANET. In this work, three widely used mobility models such as Random Way Point, Reference Point Group and Manhattan mobility models and three popular multicast routing protocols such as On-Demand Multicast Routing P…
Multicast routing is considered as one of the most important process in Mobile Ad hoc Networks (MANETs) to enable video sharing and data dissemination. Multicast routing can be used without any difficulties if a medium can be accessed by any transmitter at any given time. Unfortunately, challenges such as the unexpected behavior of primary users (PUs) and their access priority as well as network heterogeneity may appear in cognitive radio networks (CRNs). In this thesis, we propose a multi-layer multicast routing protocol for multi-hop mobile Ad Hoc CRN based on the concept of the minimum span…
Multicast is (almost) as old as the Internet, having become a tool for increasing network efficiency but also enabling destination discovery in a number of key use cases, although misaligned economic interests have limited its deployment to domain-local usages. But recent advances in multicast technologies as well as the identification of new use cases for which IP multicast may be ill fitted yet network-level support may be desirable motivate to re-think old perceptions of multicast and its use in the Internet overall. For this, we return to the original question to which multicast is seeming…
A mobile ad hoc network (MANETs) is a self-organizing system of mobile nodes that communicate with each other via wireless links with no fixed infrastructure or centralized administration such as base station or access points. Nodes in a MANETs operate both as host as well as routers to forward packets for each other in a multihop fashion. For many applications in wireless networks, multicasting is an important and frequent communication service. By multicasting, since a single message can be delivered to multiple receivers simultaneously. It greatly reduces the transmission cost when sending …
Wireless sensor networks and Ad-hoc network in the region Multicast (Geocasting) means to deliver the message to all nodes in a given geographical area from the source point. Regional Multicast practical application of the specified area and other regions may be formed to broadcast transmission and location-related business information, extensive advertising, or to send an urgent message. Regional multicast protocol design goal is to ensure messaging and low transport costs. Most have been proposed agreement does not guarantee message delivery, although some other guaranteed messaging protocol…
Designing energy-efficient all-to-all multicasting protocols is of of great importance for multi-hop wireless networks such as wireless sensor networks and wireless ad hoc networks. In an all-to-all multicast session, there exists a set of wireless destination nodes, and each destination node needs to send some data packets to all other destination nodes. We consider the problem of building a shared multicast tree spanning the destination nodes such that the total energy consumption of realizing an all-to-all multicast session using the shared multicast tree is minimized. Since building such a…
In this paper we present matrix game-theoretic models for joint routing, network coding, and scheduling problem. First routing and network coding are modeled by using a new approach based on compressed topology matrix that takes into account the inherent multicast gain of the network. The scheduling is optimized by a new approach called network graph soft coloring. Soft graph coloring is designed by switching between different components of a wireless network graph, which we refer to as graph fractals, with appropriate usage rates. The network components, represented by graph fractals, are a n…
The 3rd Generation Partnership Project (3GPP) has defined based on the Long Term Evolution (LTE) enhanced Multicast Broadcast Multimedia Service (eMBMS) a set of new features to support the distribution of Terrestrial Broadcast services in Release 14. On the other hand, a new 5th Generation (5G) system architecture and radio access technology, 5G New Radio (NR), are being standardised from Release 15 onwards, which so far have only focused on unicast connectivity. This may change in Release 17 given a new Work Item set to specify basic Radio Access Network (RAN) functionalities for the provisi…
In this paper we focus on one critical issue in mobile ad hoc networks that is multicast routing and propose a mesh based on demand multicast routing protocol for Ad-Hoc networks with QoS (quality of service) support. Then a model was presented which is used for create a local recovering mechanism in order to joining the nodes to multi sectional groups at the minimized time and method for security in this protocol we present .
Network coding is a recently proposed method for transmitting data, which has been shown to have potential to improve wireless network performance. We study network coding for one specific case of multicast, broadcasting, from one source to all nodes of the network. We use network coding as a loss tolerant, energy-efficient, method for broadcast. Our emphasis is on mobile networks. Our contribution is the proposal of DRAGONCAST, a protocol to perform network coding in such a dynamically evolving environment. It is based on three building blocks: a method to permit real-time decoding of network…
Flooding provides important control and route establishment functionality for a number of unicast and multicast protocols in Mobile Ad Hoc Networks. Considering its wide use as a building block for other network layer protocols, the flooding methodology should deliver a packet from one node to all other network nodes using as few messages as possible. In this paper, we propose the Optimized Flooding Protocol (OFP), based on a variation of The Covering Problem that is encountered in geometry, to minimize the unnecessary transmissions drastically and still be able to cover the whole region. OFP …
Interference in wireless networks is one of the key-capacity limiting factor. The multicast capacity of an ad- hoc wireless network decreases with an increasing number of transmitting and/or receiving nodes within a fixed area. Digital Network Coding (DNC) has been shown to improve the multicast capacity of non-interfering wireless network. However recently proposed Physical-layer Network Coding (PNC) and Analog Network Coding (ANC) has shown that it is possible to decode an unknown packet from the collision of two packet, when one of the colliding packet is known a priori. Taking advantage of…
IP networking deals with end-to-end communication where the network layer routing protocols maintain the reachability from one address to another. However, challenging environments, such as mobile ad-hoc networks or MANETs, lead to frequent path failures and changes between the sender and receiver, incurring higher packet loss. The obligatory route setup and maintenance of a device-to-device stable path in MANETs incur significant data retrieval delay and transmission overhead. Such overhead exaggerates the packet loss manifold. Named Data Networking (NDN) can avoid such delays and overhead an…
Efficient routing mechanism is a challenging issue for group oriented computing in Mobile Ad Hoc Networks (MANETs). The ability of MANETs to support adequate Quality of Service (QoS) for group communication is limited by the ability of the underlying ad-hoc routing protocols to provide consistent behavior despite the dynamic properties of mobile computing devices. In MANET QoS requirements can be quantified in terms of Packet Delivery Ratio (PDR), Data Latency, Packet Loss Probability, Routing Overhead, Medium Access Control (MAC) Overhead and Data Throughput etc. This paper presents an in dep…
Vehicular communication requires vehicles to self-organize through the exchange of periodic beacons. Recent analysis on beaconing indicates that the standards for beaconing restrict the desired performance of vehicular applications. This situation can be attributed to the quality of the available transmission medium, persistent change in the traffic situation and the inability of standards to cope with application requirements. To this end, this paper is motivated by the classifications and capability evaluations of existing adaptive beaconing approaches. To begin with, we explore the anatomy …
Nodes in an ad hoc wireless network incur certain costs for forwarding packets since packet forwarding consumes the resources of the nodes. If the nodes are rational, free packet forwarding by the nodes cannot be taken for granted and incentive based protocols are required to stimulate cooperation among the nodes. Existing incentive based approaches are based on the VCG (Vickrey-Clarke-Groves) mechanism which leads to high levels of incentive budgets and restricted applicability to only certain topologies of networks. Moreover, the existing approaches have only focused on unicast and multicast…