TrAction: Action Recognition with Sparse Trajectories
Institute of Computer Science and Campus Institute Data Science, University Göttingen(计算机科学研究所和校园数据科学学院,哥廷根大学);Max Planck Institute for Dynamics and Self-Organization(动态与自组织Max Planck研究所)
Jan F. Meier, Felix B. Mueller, Alexander Ecker, Timo Lüddecke
Modern action recognition models operate on memory- and compute-intensive dense RGB video volumes and frequently exploit appearance and background shortcuts, for example, predicting actions from objects or scenes instead of characteristic motion. We investigate an efficient alternative input modality that is largely free of such biases by construction: sparse point trajectories. To this end, we develop a simple transformer architecture for 2.5D trajectory-based recognition together with a masked-trajectory pretraining, which we show to substantially improve downstream action recognition accuracy. Despite using only a fraction of the dense RGB input, our method reaches 45% top-1 on Something-Something V2 and 54% on EPIC-Kitchens-100, and surpasses V-JEPA on time-reversal sensitivity. More importantly, we find trajectory features to be complementary to state-of-the-art appearance-based features. Fusing our pretrained model with DINOv2 and V-JEPA 2 improves top-1 accuracy on Something-Something V2 by 8.7 and 1.6 points, respectively. Code: https://github.com/ecker-lab/TrAction
The Dense Trajectories concept is one of the most successful approaches in action recognition, suitable for scenarios involving a significant amount of motion. However, due to noise and background motion, many generated trajectories are irrelevant to the actual human activity and can potentially lead to performance degradation. In this paper, we propose Localized Trajectories as an improved version of Dense Trajectories where motion trajectories are clustered around human body joints provided by RGB-D cameras and then encoded by local Bag-of-Words. As a result, the Localized Trajectories conce…
We propose a feature for action recognition called Trajectory-Set (TS), on top of the improved Dense Trajectory (iDT). The TS feature encodes only trajectories around densely sampled interest points, without any appearance features. Experimental results on the UCF50, UCF101, and HMDB51 action datasets demonstrate that TS is comparable to state-of-the-arts, and outperforms many other methods; for HMDB the accuracy of 85.4%, compared to the best accuracy of 80.2% obtained by a deep method. Our code is available on-line at https://github.com/Gauffret/TrajectorySet .
Florida State University(佛罗里达州立大学);Texas Tech University(得克萨斯理工大学);University of Nottingham(诺丁汉大学)
Statistical classification of actions in videos is mostly performed by extracting relevant features, particularly covariance features, from image frames and studying time series associated with temporal evolutions of these features. A natural mathematical representation of activity videos is in form of parameterized trajectories on the covariance manifold, i.e. the set of symmetric, positive-definite matrices (SPDMs). The variable execution-rates of actions implies variable parameterizations of the resulting trajectories, and complicates their classification. Since action classes are invariant…
IMT Lille Douai(里尔杜埃国立高等矿业电信学院);Inception Institute of Artificial Intelligence(Inception人工智能研究院)
The detection and tracking of human landmarks in video streams has gained in reliability partly due to the availability of affordable RGB-D sensors. The analysis of such time-varying geometric data is playing an important role in the automatic human behavior understanding. However, suitable shape representations as well as their temporal evolution, termed trajectories, often lie to nonlinear manifolds. This puts an additional constraint (i.e., nonlinearity) in using conventional Machine Learning techniques. As a solution, this paper accommodates the well-known Sparse Coding and Dictionary Lear…
Centre de Visió per Computador, Universitat Autònoma de Barcelona(巴塞罗那自治大学计算机视觉中心);Xerox Research Center Europe(施乐欧洲研究中心);German Aerospace Center(德国航空航天中心)
Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image classification and showing promise for videos, has still not clearly superseded action recognition methods using hand-crafted features, even when training on massive datasets. In this paper, we introduce hybrid video classification architectures based on carefully designed unsupervised representations of hand-crafted spatio-temporal features classified by supe…
While video action recognition has been an active area of research for several years, zero-shot action recognition has only recently started gaining traction. In this work, we propose a novel end-to-end trained transformer model which is capable of capturing long range spatiotemporal dependencies efficiently, contrary to existing approaches which use 3D-CNNs. Moreover, to address a common ambiguity in the existing works about classes that can be considered as previously unseen, we propose a new experimentation setup that satisfies the zero-shot learning premise for action recognition by avoidi…
IMT Lille Douai(IMT里尔-杜埃国立高等矿业电信学校);CNRS(法国国家科学研究中心);University of Florence(佛罗伦萨大学);UCLouvain(鲁汶天主教大学)
In this paper, we tackle the problem of action recognition using body skeletons extracted from video sequences. Our approach lies in the continuity of recent works representing video frames by Gramian matrices that describe a trajectory on the Riemannian manifold of positive-semidefinite matrices of fixed rank. In comparison with previous works, the manifold of fixed-rank positive-semidefinite matrices is here endowed with a different metric, and we resort to different algorithms for the curve fitting and temporal alignment steps. We evaluated our approach on three publicly available datasets …
BoxingVI: A Multi-Modal Benchmark for Boxing Action Recognition and Localization
Indian Institute of Technology Gandhinagar(印度理工学院甘地纳加尔);Indian Institute of Technology Madras(印度理工学院马德拉斯);Dr. A. P. J. Abdul Kalam Technical University(阿卜杜勒·卡拉姆技术大学)
The visual observation and tracking of cells and other micrometer-sized objects has many different biomedical applications. The automation of those tasks based on computer methods helps in the evaluation of such measurements. In this work, we present a general purpose algorithm that excels at evaluating deterministic behavior of micrometer-sized objects. Our concrete application is the tracking of fast moving objects over large distances along deterministic trajectories in a microscopic video. Thereby, we are able to determine characteristic properties of the objects. For this purpose, we use …
Improved dense trajectories (iDT) have shown great performance in action recognition, and their combination with the two-stream approach has achieved state-of-the-art performance. It is, however, difficult for iDT to completely remove background trajectories from video with camera shaking. Trajectories in less discriminative regions should be given modest weights in order to create more discriminative local descriptors for action recognition. In addition, the two-stream approach, which learns appearance and motion information separately, cannot focus on motion in important regions when extract…
Amazon Research Seattle(亚马逊西雅图研究院);INRIA(法国国家信息与自动化研究所)
This paper introduces a state-of-the-art video representation and applies it to efficient action recognition and detection. We first propose to improve the popular dense trajectory features by explicit camera motion estimation. More specifically, we extract feature point matches between frames using SURF descriptors and dense optical flow. The matches are used to estimate a homography with RANSAC. To improve the robustness of homography estimation, a human detector is employed to remove outlier matches from the human body as human motion is not constrained by the camera. Trajectories consisten…
University of Chinese Academy of Sciences(中国科学院大学)
The dynamics of human skeletons have significant information for the task of action recognition. The similarity between trajectories of corresponding joints is an indicating feature of the same action, while this similarity may subject to some distortions that can be modeled as the combination of spatial and temporal affine transformations. In this work, we propose a novel feature called spatio-temporal dual affine differential invariant (STDADI). Furthermore, in order to improve the generalization ability of neural networks, a channel augmentation method is proposed. On the large scale action…
UCL(伦敦大学学院);Università di Verona(维罗纳大学);Politecnico di Milano(米兰理工大学)
Kinematic trajectories recorded from surgical robots contain information about surgical gestures and potentially encode cues about surgeon's skill levels. Automatic segmentation of these trajectories into meaningful action units could help to develop new metrics for surgical skill assessment as well as to simplify surgical automation. State-of-the-art methods for action recognition relied on manual labelling of large datasets, which is time consuming and error prone. Unsupervised methods have been developed to overcome these limitations. However, they often rely on tedious parameter tuning and…
University at Albany, State University of New York(纽约州立大学奥尔巴尼分校)
We present a bootstrapping framework to simultaneously improve multi-person tracking and activity recognition at individual, interaction and social group activity levels. The inference consists of identifying trajectories of all pedestrian actors, individual activities, pairwise interactions, and collective activities, given the observed pedestrian detections. Our method uses a graphical model to represent and solve the joint tracking and recognition problems via multi-stages: (1) activity-aware tracking, (2) joint interaction recognition and occlusion recovery, and (3) collective activity rec…
Institute for Artificial Intelligence at Tsinghua University(清华大学人工智能学院);State Key Laboratory of Intelligent Technology and Systems(智能技术与系统国家重点实验室);Beijing National Research Center for Information Science and Technology(北京信息科学与技术国家研究中心);Center for Intelligent Connected Vehicles and Transportation(智能网联汽车与交通中心);Department of Computer Sicence and Technology, Tsinghua University(清华大学计算机科学与技术系)
In a complex road traffic scene, illegal lane intrusion of pedestrians or cyclists constitutes one of the main safety challenges in autonomous driving application. In this paper, we propose a novel object-level phase space reconstruction network (PSRNet) for motion time series classification, aiming to recognize lane intrusion actions that occur 150m ahead through a monocular camera fixed on moving vehicle. In the PSRNet, the movement of pedestrians and cyclists, specifically viewed as an observable object-level dynamic process, can be reconstructed as trajectories of state vectors in a latent…
INESC TEC(葡萄牙系统与计算机工程技术研究所);Faculdade de Engenharia, Universidade do Porto(波尔图大学工程学院)
Motion is a fundamental cue for scene analysis and human activity understan- ding in videos. It can be encoded in trajectories for tracking objects and for action recognition, or in form of flow to address behaviour analysis in crowded scenes. Each approach can only be applied on limited scenarios. We propose a motion-based system that represents the spatial and temporal features of the flow in terms of long-range trajectories. The novelty resides on the system formulation, its generic approach to handle scene variability and motion variations, motion integration from local and global represen…
This paper presents an approach to detect and track groups of people in video-surveillance applications, and to automatically recognize their behavior. This method keeps track of individuals moving together by maintaining a spacial and temporal group coherence. First, people are individually detected and tracked. Second, their trajectories are analyzed over a temporal window and clustered using the Mean-Shift algorithm. A coherence value describes how well a set of people can be described as a group. Furthermore, we propose a formal event description language. The group events recognition appr…
University of Canberra(堪培拉大学);Australian National University(澳大利亚国立大学)
In this study, the influence of objects is investigated in the scenario of human action recognition with large number of classes. We hypothesize that the objects the humans are interacting will have good say in determining the action being performed. Especially, if the objects are non-moving, such as objects appearing in the background, features such as spatio-temporal interest points, dense trajectories may fail to detect them. Hence we propose to detect objects using pre-trained object detectors in every frame statically. Trained Deep network models are used as object detectors. Information …
HDBN: A Novel Hybrid Dual-branch Network for Robust Skeleton-based Action Recognition
School of Intelligent Systems Engineering, Sun Yat-sen University(中山大学智能工程学院);National Key Laboratory of General Artificial Intelligence, Peking University(北京大学通用人工智能重点实验室)
The University of Western Australia(西澳大利亚大学);Murdoch University(莫道克大学)
This paper presents a new method for 3D action recognition with skeleton sequences (i.e., 3D trajectories of human skeleton joints). The proposed method first transforms each skeleton sequence into three clips each consisting of several frames for spatial temporal feature learning using deep neural networks. Each clip is generated from one channel of the cylindrical coordinates of the skeleton sequence. Each frame of the generated clips represents the temporal information of the entire skeleton sequence, and incorporates one particular spatial relationship between the joints. The entire clips …
University of Wollongong(卧龙岗大学);Tianjin University(天津大学)
Convolutional Neural Networks (ConvNets) have recently shown promising performance in many computer vision tasks, especially image-based recognition. How to effectively apply ConvNets to sequence-based data is still an open problem. This paper proposes an effective yet simple method to represent spatio-temporal information carried in $3D$ skeleton sequences into three $2D$ images by encoding the joint trajectories and their dynamics into color distribution in the images, referred to as Joint Trajectory Maps (JTM), and adopts ConvNets to learn the discriminative features for human action recogn…
Talan(Talan公司);Centrale Lille(里尔中央理工学院);CNRS(法国国家科学研究中心);EFREI PARIS(巴黎法国电子与计算机信息学院);The Ohio State University(俄亥俄州立大学)
Deep Learning architectures, albeit successful in most computer vision tasks, were designed for data with an underlying Euclidean structure, which is not usually fulfilled since pre-processed data may lie on a non-linear space. In this paper, we propose a geometry aware deep learning approach for skeleton-based action recognition. Skeleton sequences are first modeled as trajectories on Kendall's shape space and then mapped to the linear tangent space. The resulting structured data are then fed to a deep learning architecture, which includes a layer that optimizes over rigid and non rigid trans…
Australian National University(澳大利亚国立大学);Data61, CSIRO(联邦科学与工业研究组织Data61研究所);Tencent XR Lab(腾讯XR实验室);POSTECH(浦项科技大学);Curtin University(科廷大学)
Skeleton sequences are lightweight and compact, and thus are ideal candidates for action recognition on edge devices. Recent skeleton-based action recognition methods extract features from 3D joint coordinates as spatial-temporal cues, using these representations in a graph neural network for feature fusion to boost recognition performance. The use of first- and second-order features, i.e., joint and bone representations, has led to high accuracy. Nonetheless, many models are still confused by actions that have similar motion trajectories. To address these issues, we propose fusing higher-orde…
In video-based action recognition, viewpoint variations often pose major challenges because the same actions can appear different from different views. We use the complementary RGB and Depth information from the RGB-D cameras to address this problem. The proposed technique capitalizes on the spatio-temporal information available in the two data streams to the extract action features that are largely insensitive to the viewpoint variations. We use the RGB data to compute dense trajectories that are translated to viewpoint insensitive deep features under a non-linear knowledge transfer model. Si…
National Institute of Advanced Industrial Science and Technology (AIST)(产业技术综合研究所(AIST));Keio University(庆应义塾大学);Technische Universitat Munchen (TUM)(慕尼黑工业大学(TUM))
In this paper, we propose a framework for recognizing human activities that uses only in-topic dominant codewords and a mixture of intertopic vectors. Latent Dirichlet allocation (LDA) is used to develop approximations of human motion primitives; these are mid-level representations, and they adaptively integrate dominant vectors when classifying human activities. In LDA topic modeling, action videos (documents) are represented by a bag-of-words (input from a dictionary), and these are based on improved dense trajectories. The output topics correspond to human motion primitives, such as finger …
Peking University(北京大学);Beijing Institute of Technology(北京理工大学)
Learning the spatial-temporal representation of motion information is crucial to human action recognition. Nevertheless, most of the existing features or descriptors cannot capture motion information effectively, especially for long-term motion. To address this problem, this paper proposes a long-term motion descriptor called sequential Deep Trajectory Descriptor (sDTD). Specifically, we project dense trajectories into two-dimensional planes, and subsequently a CNN-RNN network is employed to learn an effective representation for long-term motion. Unlike the popular two-stream ConvNets, the sDT…
Egocentric videos are characterised by their ability to have the first person view. With the popularity of Google Glass and GoPro, use of egocentric videos is on the rise. Recognizing action of the wearer from egocentric videos is an important problem. Unstructured movement of the camera due to natural head motion of the wearer causes sharp changes in the visual field of the egocentric camera causing many standard third person action recognition techniques to perform poorly on such videos. Objects present in the scene and hand gestures of the wearer are the most important cues for first person…
The University of Western Australia(西澳大学);University of Central Florida(中佛罗里达大学)
Recognizing human actions from unknown and unseen (novel) views is a challenging problem. We propose a Robust Non-Linear Knowledge Transfer Model (R-NKTM) for human action recognition from novel views. The proposed R-NKTM is a deep fully-connected neural network that transfers knowledge of human actions from any unknown view to a shared high-level virtual view by finding a non-linear virtual path that connects the views. The R-NKTM is learned from dense trajectories of synthetic 3D human models fitted to real motion capture data and generalizes to real videos of human actions. The strength of …
Recently Trajectory-pooled Deep-learning Descriptors were shown to achieve state-of-the-art human action recognition results on a number of datasets. This paper improves their performance by applying rank pooling to each trajectory, encoding the temporal evolution of deep learning features computed along the trajectory. This leads to Evolution-Preserving Trajectory (EPT) descriptors, a novel type of video descriptor that significantly outperforms Trajectory-pooled Deep-learning Descriptors. EPT descriptors are defined based on dense trajectories, and they provide complimentary benefits to vide…
The Australian National University(澳大利亚国立大学);University of Amsterdam(阿姆斯特丹大学);KU Leuven(荷语鲁汶大学);iMinds(iMinds研究院)
We propose a function-based temporal pooling method that captures the latent structure of the video sequence data - e.g. how frame-level features evolve over time in a video. We show how the parameters of a function that has been fit to the video data can serve as a robust new video representation. As a specific example, we learn a pooling function via ranking machines. By learning to rank the frame-level features of a video in chronological order, we obtain a new representation that captures the video-wide temporal dynamics of a video, suitable for action recognition. Other than ranking funct…
Numerous methods for human activity recognition have been proposed in the past two decades. Many of these methods are based on sparse representation, which describes the whole video content by a set of local features. Trajectories, being mid-level sparse features, are capable of describing the motion of an interest-point in 2D space. 2D trajectories might be affected by viewpoint changes, potentially decreasing their accuracy. In this paper, we initially propose and compare different 2D trajectory-based algorithms for human activity recognition. Moreover, we propose a new way of fusing dispari…
Skeleton-based action recognition attracts practitioners and researchers due to the lightweight, compact nature of datasets. Compared with RGB-video-based action recognition, skeleton-based action recognition is a safer way to protect the privacy of subjects while having competitive recognition performance. However, due to improvements in skeleton recognition algorithms as well as motion and depth sensors, more details of motion characteristics can be preserved in the skeleton dataset, leading to potential privacy leakage. We first train classifiers to categorize private information from skele…
University of Zagreb(萨格勒布大学);University of Twente(特文特大学);University of Groningen(格罗宁根大学);Radboud University Medical Center(拉德堡德大学医学中心);Canisius-Wilhelmina Hospital(卡尼修斯-威廉明娜医院)
Carnegie Mellon University(卡内基梅隆大学);University of Washington(华盛顿大学);Allen Institute for Artificial Intelligence(艾伦人工智能研究院)
Actions are more than just movements and trajectories: we cook to eat and we hold a cup to drink from it. A thorough understanding of videos requires going beyond appearance modeling and necessitates reasoning about the sequence of activities, as well as the higher-level constructs such as intentions. But how do we model and reason about these? We propose a fully-connected temporal CRF model for reasoning over various aspects of activities that includes objects, actions, and intentions, where the potentials are predicted by a deep network. End-to-end training of such structured models is a cha…
Imperial College London(帝国理工学院);Cortexica Vision Systems Limited(Cortexica视觉系统有限公司)
Image understanding using deep convolutional network has reached human-level performance, yet a closely related problem of video understanding especially, action recognition has not reached the requisite level of maturity. We combine multi-kernels based support-vector-machines (SVM) with a multi-stream deep convolutional neural network to achieve close to state-of-the-art performance on a 51-class activity recognition problem (HMDB-51 dataset); this specific dataset has proved to be particularly challenging for deep neural networks due to the heterogeneity in camera viewpoints, video quality, …
University of California, Irvine(加州大学欧文分校);Microsoft Research Asia(微软亚洲研究院);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Peking University(北京大学);University of Chinese Academy of Sciences(中国科学院大学)
Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term Memory (LSTM) can learn feature representations and model long-term temporal dependencies automatically, we propose an end-to-end fully connected deep LSTM network for skeleton based action recognition. Inspired by the observation that the co-occurrences of the joints intrinsically characterize human actions, we take the skeleton as the input at each time s…
Identifying human actions in complex scenes is widely considered as a challenging research problem due to the unpredictable behaviors and variation of appearances and postures. For extracting variations in motion and postures, trajectories provide meaningful way. However, simple trajectories are normally represented by vector of spatial coordinates. In order to identify human actions, we must exploit structural relationship between different trajectories. In this paper, we propose a method that divides the video into N number of segments and then for each segment we extract trajectories. We th…
Tianjin University(天津大学);College of Intelligence and Computing, Tianjin University(天津大学智能与计算学部)
Human body trajectories are a salient cue to identify actions in the video. Such body trajectories are mainly conveyed by hands and face across consecutive frames in sign language. However, current methods in continuous sign language recognition (CSLR) usually process frames independently, thus failing to capture cross-frame trajectories to effectively identify a sign. To handle this limitation, we propose correlation network (CorrNet) to explicitly capture and leverage body trajectories across frames to identify signs. In specific, a correlation module is first proposed to dynamically compute…
We present an online system for real time recognition of actions involving objects working in online mode. The system merges two streams of information processing running in parallel. One is carried out by a hierarchical self-organizing map (SOM) system that recognizes the performed actions by analysing the spatial trajectories of the agent's movements. It consists of two layers of SOMs and a custom made supervised neural network. The activation sequences in the first layer SOM represent the sequences of significant postures of the agent during the performance of actions. These activation sequ…
Shanghai Jiao Tong University(上海交通大学);Georgia Institute of Technology(佐治亚理工学院);IBM Research(IBM研究院);Zhengzhou University(郑州大学);Nanjing University(南京大学);Microsoft Research(微软研究院)
Trajectory analysis is essential in many applications. In this paper, we address the problem of representing motion trajectories in a highly informative way, and consequently utilize it for analyzing trajectories. Our approach first leverages the complete information from given trajectories to construct a thermal transfer field which provides a context-rich way to describe the global motion pattern in a scene. Then, a 3D tube is derived which depicts an input trajectory by integrating its surrounding motion patterns contained in the thermal transfer field. The 3D tube effectively: 1) maintains…
Korea Institute of Science and Technology (KIST)(韩国科学技术研究院)
To train deep learning models for vision-based action recognition of elders' daily activities, we need large-scale activity datasets acquired under various daily living environments and conditions. However, most public datasets used in human action recognition either differ from or have limited coverage of elders' activities in many aspects, making it challenging to recognize elders' daily activities well by only utilizing existing datasets. Recently, such limitations of available datasets have actively been compensated by generating synthetic data from realistic simulation environments and us…
Universidad Politécnica de Valencia (UPV)(瓦伦西亚理工大学);KU Leuven(鲁汶大学)
Over the years, hand gesture recognition has been mostly addressed considering hand trajectories in isolation. However, in most sign languages, hand gestures are defined on a particular context (body region). We propose a pipeline to perform sign language recognition which models hand movements in the context of other parts of the body captured in the 3D space using the MS Kinect sensor. In addition, we perform sign recognition based on the different hand postures that occur during a sign. Our experiments show that considering different body parts brings improved performance when compared to o…
IMT Lille Douai(里尔杜埃高等电信学院);Univ. Lille(里尔大学);CNRS(法国国家科学研究中心);CRIStAL(里尔计算机、信号与自动化研究中心);Laboratoire Paul Painlevé(保罗·潘勒韦实验室)
In this paper, we study the problem of facial expression recognition using a novel space-time geometric representation. We describe the temporal evolution of facial landmarks as parametrized trajectories on the Riemannian manifold of positive semidefinite matrices of fixed-rank. Our representation has the advantage to bring naturally a second desirable quantity when comparing shapes -- the spatial covariance -- in addition to the conventional affine-shape representation. We derive then geometric and computational tools for rate-invariant analysis and adaptive re-sampling of trajectories, groun…
National Technical University of Athens(雅典国立技术大学);NCSR Demokritos(希腊国家科学研究中心德谟克利特);University of Piraeus(比雷埃夫斯大学)
We present a system for online monitoring of maritime activity over streaming positions from numerous vessels sailing at sea. It employs an online tracking module for detecting important changes in the evolving trajectory of each vessel across time, and thus can incrementally retain concise, yet reliable summaries of its recent movement. In addition, thanks to its complex event recognition module, this system can also offer instant notification to marine authorities regarding emergency situations, such as risk of collisions, suspicious moves in protected zones, or package picking at open sea. …
Recent advances in tracking sensors and pose estimation software enable smart systems to use trajectories of skeleton joint locations for supervised learning. We study the problem of accurately recognizing sign language words, which is key to narrowing the communication gap between hard and non-hard of hearing people. Our method explores a geometric feature space that we call `sub-skeleton' aspects of movement. We assess similarity of feature space trajectories using natural, speed invariant distance measures, which enables clear and insightful nearest neighbor classification. The simplicity a…
IMT Lille Douai(里尔-杜埃国立高等矿业电信学院);University of Florence(佛罗伦萨大学);University of Lille(里尔大学)
In this paper, we propose a novel space-time geometric representation of human landmark configurations and derive tools for comparison and classification. We model the temporal evolution of landmarks as parametrized trajectories on the Riemannian manifold of positive semidefinite matrices of fixed-rank. Our representation has the benefit to bring naturally a second desirable quantity when comparing shapes, the spatial covariance, in addition to the conventional affine-shape representation. We derived then geometric and computational tools for rate-invariant analysis and adaptive re-sampling of…
The availability of low-cost range sensors and the development of relatively robust algorithms for the extraction of skeleton joint locations have inspired many researchers to develop human activity recognition methods using the 3-D data. In this paper, an effective method for the recognition of human activities from the normalized joint trajectories is proposed. We represent the actions as multidimensional signals and introduce a novel method for generating action templates by averaging the samples in a "dynamic time" sense. Then in order to deal with the variations in the speed and style of …
TraRA: Trajectory-level Recognition Aggregation for Video Text Spotting in Urban Surveillance
RIKEN(日本理化学研究所);Hanoi University of Science and Technology(河内科学技术大学);Nagoya University(名古屋大学);Lawrence Technological University(劳伦斯技术大学);Ritsumeikan University(立命馆大学)
Stanford University(斯坦福大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所)
Holistic methods based on dense trajectories are currently the de facto standard for recognition of human activities in video. Whether holistic representations will sustain or will be superseded by higher level video encoding in terms of body pose and motion is the subject of an ongoing debate. In this paper we aim to clarify the underlying factors responsible for good performance of holistic and pose-based representations. To that end we build on our recent dataset leveraging the existing taxonomy of human activities. This dataset includes 24,920 video snippets covering 410 human activities i…