arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2603.16936cs.CVcs.AI

TDMM-LM:通过语言模型弥合面部理解与动画之间的差距

TDMM-LM: Bridging Facial Understanding and Animation via Language Models

University of Rochester(罗切斯特大学);University of Tokyo(东京大学);University of Michigan(密歇根大学);Voxel51

Luchuan Song, Pinxin Liu, Haiyang Liu, Zhenchao Jin, Yolo Yunlong Tang, Zichong Xu, Susan Liang, Jing Bi, Jason J Corso, Chenliang Xu

AI总结:

本文通过语言模型实现面部动作的双向建模,提出TDMM-LM框架,利用生成模型合成面部行为数据集,并通过Motion2Language和Language2Motion任务实现面部动画与理解的统一路径。

摘要:

文本引导的人体动画技术已取得显著进展,但面部动画进展缓慢,主要由于缺乏高质量的文本配对面部数据集。为此,本文利用基础生成模型合成大规模平衡的面部行为数据集,设计涵盖情绪和头部运动的提示套件,生成约80小时的面部视频,并拟合每帧3D面部参数,生成大规模(提示和参数)对用于训练。基于此数据集,本文通过两个互补任务探索语言模型在面部运动上的双向能力:(1)Motion2Language:给定一系列3D面部参数,模型生成自然语言描述,涵盖内容、风格和动态;(2)Language2Motion:给定提示,模型通过量化运动标记生成对应的3D面部参数序列用于下游动画。大量实验表明,在此设置下,语言模型能够对面部运动进行强泛化解释和合成。到目前为止,本文是首次将面部参数建模作为语言问题进行研究,为文本条件面部动画和运动理解建立了统一路径。

英文摘要:

Text-guided human body animation has advanced rapidly, yet facial animation lags due to the scarcity of well-annotated, text-paired facial corpora. To close this gap, we leverage foundation generative models to synthesize a large, balanced corpus of facial behavior. We design prompts suite covering emotions and head motions, generate about 80 hours of facial videos with multiple generators, and fit per-frame 3D facial parameters, yielding large-scale (prompt and parameter) pairs for training. Building on this dataset, we probe language models for bidirectional competence over facial motion via two complementary tasks: (1) Motion2Language: given a sequence of 3D facial parameters, the model produces natural-language descriptions capturing content, style, and dynamics; and (2) Language2Motion: given a prompt, the model synthesizes the corresponding sequence of 3D facial parameters via quantized motion tokens for downstream animation. Extensive experiments show that in this setting language models can both interpret and synthesize facial motion with strong generalization. To best of our knowledge, this is the first work to cast facial-parameter modeling as a language problem, establishing a unified path for text-conditioned facial animation and motion understanding.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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