Offline reinforcement learning aims to learn an agent from pre-collected datasets, avoiding unsafe and inefficient real-time interaction. However, inevitable access to out-ofdistribution actions during the learning process introduces approximation errors, causing the error accumulation and considerable overestimation. In this paper, we construct a new pessimistic auxiliary policy for sampling reliable actions. Specifically, we develop a pessimistic auxiliary strategy by maximizing the lower confidence bound of the Q-function. The pessimistic auxiliary strategy exhibits a relatively high value and low uncertainty in the vicinity of the learned policy, avoiding the learned policy sampling high-value actions with potentially high errors during the learning process. Less approximation error introduced by sampled action from pessimistic auxiliary strategy leads to the alleviation of error accumulation. Extensive experiments on offline reinforcement learning benchmarks reveal that utilizing the pessimistic auxiliary strategy can effectively improve the efficacy of other offline RL approaches.
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院)
Offline reinforcement learning (RL), also known as batch RL, aims to optimize policy from a large pre-recorded dataset without interaction with the environment. This setting offers the promise of utilizing diverse, pre-collected datasets to obtain policies without costly, risky, active exploration. However, commonly used off-policy algorithms based on Q-learning or actor-critic perform poorly when learning from a static dataset. In this work, we study why off-policy RL methods fail to learn in offline setting from the value function view, and we propose a novel offline RL algorithm that we cal…
Qiyuan Lab(启元实验室);College of Intelligence and Computing, Tianjin University(天津大学智能与计算学部);Noah’s Ark Lab, Huawei(华为诺亚方舟实验室)
Pessimism is of great importance in offline reinforcement learning (RL). One broad category of offline RL algorithms fulfills pessimism by explicit or implicit behavior regularization. However, most of them only consider policy divergence as behavior regularization, ignoring the effect of how the offline state distribution differs with that of the learning policy, which may lead to under-pessimism for some states and over-pessimism for others. Taking account of this problem, we propose a principled algorithmic framework for offline RL, called \emph{State-Aware Proximal Pessimism} (SA-PP). The …
We study model-based offline Reinforcement Learning with general function approximation without a full coverage assumption on the offline data distribution. We present an algorithm named Constrained Pessimistic Policy Optimization (CPPO)which leverages a general function class and uses a constraint over the model class to encode pessimism. Under the assumption that the ground truth model belongs to our function class (i.e., realizability in the function class), CPPO has a PAC guarantee with offline data only providing partial coverage, i.e., it can learn a policy that competes against any poli…
National University of Singapore(新加坡国立大学);IBM Research(IBM研究院);Georgia Tech(佐治亚理工学院);George Washington University(乔治华盛顿大学)
Deep Reinforcement Learning (DRL) has demonstrated great potentials in solving sequential decision making problems in many applications. Despite its promising performance, practical gaps exist when deploying DRL in real-world scenarios. One main barrier is the over-fitting issue that leads to poor generalizability of the policy learned by DRL. In particular, for offline DRL with observational data, model selection is a challenging task as there is no ground truth available for performance demonstration, in contrast with the online setting with simulated environments. In this work, we propose a…
Wuhan University(武汉大学);JD Explore Academy(京东探索研究院);University of Maryland, College Park(马里兰大学学院市分校)
Deep reinforcement learning (RL) has shown remarkable success in specific offline decision-making scenarios, yet its theoretical guarantees are still under development. Existing works on offline RL theory primarily emphasize a few trivial settings, such as linear MDP or general function approximation with strong assumptions and independent data, which lack guidance for practical use. The coupling of deep learning and Bellman residuals makes this problem challenging, in addition to the difficulty of data dependence. In this paper, we establish a non-asymptotic estimation error of pessimistic of…
Pessimistic Causal Reinforcement Learning with Mediators for Confounded Offline Data
Purdue University(普渡大学);London School of Economics and Political Science(伦敦政治经济学院);ByteDance(字节跳动);Daniels School of Business, Purdue University(普渡大学丹尼尔斯商学院)
Offline reinforcement learning enables agents to leverage large pre-collected datasets of environment transitions to learn control policies, circumventing the need for potentially expensive or unsafe online data collection. Significant progress has been made recently in offline model-based reinforcement learning, approaches which leverage a learned dynamics model. This typically involves constructing a probabilistic model, and using the model uncertainty to penalize rewards where there is insufficient data, solving for a pessimistic MDP that lower bounds the true MDP. Existing methods, however…
Offline reinforcement learning, which seeks to utilize offline/historical data to optimize sequential decision-making strategies, has gained surging prominence in recent studies. Due to the advantage that appropriate function approximators can help mitigate the sample complexity burden in modern reinforcement learning problems, existing endeavors usually enforce powerful function representation models (e.g. neural networks) to learn the optimal policies. However, a precise understanding of the statistical limits with function representations, remains elusive, even when such a representation is…
Manifold-Constrained Energy-Based Transition Models for Offline Reinforcement Learning
Department of Electrical and Computer Engineering, George Washington University(乔治华盛顿大学电气与计算机工程系);Department of Electrical and Computer Engineering, Northeastern University(东北大学电气与计算机工程系)
London School of Economics and Political Science(伦敦经济政治学院);University of California at Berkeley(加州大学伯克利分校);The Alan Turing Institute(艾伦·图灵研究所);University of Manchester(曼彻斯特大学)
Technion Institute of Technology(以色列理工学院);Nvidia Research(英伟达研究院)
Model-based offline reinforcement learning approaches generally rely on bounds of model error. Estimating these bounds is usually achieved through uncertainty estimation methods. In this work, we combine parametric and nonparametric methods for uncertainty estimation through a novel latent space based metric. In particular, we build upon recent advances in Riemannian geometry of generative models to construct a pullback metric of an encoder-decoder based forward model. Our proposed metric measures both the quality of out-of-distribution samples as well as the discrepancy of examples in the dat…
Provably Efficient Risk-Sensitive Offline Reinforcement Learning via Optimized Certainty Equivalents
City University of Hong Kong(香港城市大学);University of Chicago(芝加哥大学);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));Shanghai Jiao Tong University(上海交通大学)
Offline Policy Optimization with Posterior Sampling
Zhejiang University(浙江大学);Xi’an Jiaotong University(西安交通大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Science and Technology Beijing(北京科技大学)
Conventional reinforcement learning (RL) needs an environment to collect fresh data, which is impractical when online interactions are costly. Offline RL provides an alternative solution by directly learning from the previously collected dataset. However, it will yield unsatisfactory performance if the quality of the offline datasets is poor. In this paper, we consider an offline-to-online setting where the agent is first learned from the offline dataset and then trained online, and propose a framework called Adaptive Policy Learning for effectively taking advantage of offline and online data.…
Oxford Robotics Institute(牛津机器人研究所);University of Oxford(牛津大学)
Offline reinforcement learning (RL) aims to find performant policies from logged data without further environment interaction. Model-based algorithms, which learn a model of the environment from the dataset and perform conservative policy optimisation within that model, have emerged as a promising approach to this problem. In this work, we present Robust Adversarial Model-Based Offline RL (RAMBO), a novel approach to model-based offline RL. We formulate the problem as a two-player zero sum game against an adversarial environment model. The model is trained to minimise the value function while …
Offline reinforcement learning, which aims at optimizing sequential decision-making strategies with historical data, has been extensively applied in real-life applications. State-Of-The-Art algorithms usually leverage powerful function approximators (e.g. neural networks) to alleviate the sample complexity hurdle for better empirical performances. Despite the successes, a more systematic understanding of the statistical complexity for function approximation remains lacking. Towards bridging the gap, we take a step by considering offline reinforcement learning with differentiable function class…
Stanford University(斯坦福大学);UC Berkeley(加州大学伯克利分校);Facebook AI Research(Facebook人工智能研究院)
Model-based algorithms, which learn a dynamics model from logged experience and perform some sort of pessimistic planning under the learned model, have emerged as a promising paradigm for offline reinforcement learning (offline RL). However, practical variants of such model-based algorithms rely on explicit uncertainty quantification for incorporating pessimism. Uncertainty estimation with complex models, such as deep neural networks, can be difficult and unreliable. We overcome this limitation by developing a new model-based offline RL algorithm, COMBO, that regularizes the value function on …
Preference Elicitation for Offline Reinforcement Learning
ETH AI Center(ETH人工智能中心);ETH Zürich(苏黎世联邦理工学院);MPI for Intelligent Systems(智能系统马克斯·普朗克研究所);ELLIS Institute Tübingen(图宾根ELLIS研究所);University of Zürich(苏黎世大学)
Qatar Computing Research Institute(卡塔尔计算研究所);Hamad Bin Khalifa University(哈马德·本·哈利法大学)
Traffic signal control is an important problem in urban mobility with a significant potential of economic and environmental impact. While there is a growing interest in Reinforcement Learning (RL) for traffic signal control, the work so far has focussed on learning through simulations which could lead to inaccuracies due to simplifying assumptions. Instead, real experience data on traffic is available and could be exploited at minimal costs. Recent progress in offline or batch RL has enabled just that. Model-based offline RL methods, in particular, have been shown to generalize from the experi…
Reward function is essential in reinforcement learning (RL), serving as the guiding signal to incentivize agents to solve given tasks, however, is also notoriously difficult to design. In many cases, only imperfect rewards are available, which inflicts substantial performance loss for RL agents. In this study, we propose a unified offline policy optimization approach, \textit{RGM (Reward Gap Minimization)}, which can smartly handle diverse types of imperfect rewards. RGM is formulated as a bi-level optimization problem: the upper layer optimizes a reward correction term that performs visitatio…
Cornell University(康奈尔大学);University of Washington(华盛顿大学);Google Brain(谷歌大脑);Microsoft Research India(微软研究院印度分部)
In offline reinforcement learning (RL), the goal is to learn a highly rewarding policy based solely on a dataset of historical interactions with the environment. The ability to train RL policies offline can greatly expand the applicability of RL, its data efficiency, and its experimental velocity. Prior work in offline RL has been confined almost exclusively to model-free RL approaches. In this work, we present MOReL, an algorithmic framework for model-based offline RL. This framework consists of two steps: (a) learning a pessimistic MDP (P-MDP) using the offline dataset; and (b) learning a ne…
OGER: A Robust Offline-Guided Exploration Reward for Hybrid Reinforcement Learning
Institute of Computing and Intelligence, Harbin Institute of Technology, Shenzhen, China(哈尔滨工业大学深圳研究院);Hithink RoyalFlush Information Network, Hangzhou, China(杭州Hithink RoyalFlush信息网络);Computer and Information Science, University of Macau, Macau, China(澳门大学计算机与信息科学学院)
We study the offline reinforcement learning (offline RL) problem, where the goal is to learn a reward-maximizing policy in an unknown Markov Decision Process (MDP) using the data coming from a policy $μ$. In particular, we consider the sample complexity problems of offline RL for finite-horizon MDPs. Prior works study this problem based on different data-coverage assumptions, and their learning guarantees are expressed by the covering coefficients which lack the explicit characterization of system quantities. In this work, we analyze the Adaptive Pessimistic Value Iteration (APVI) algorithm an…
Stanford University(斯坦福大学);Princeton University(普林斯顿大学);Northwestern University(西北大学);Simons Institute for the Theory of Computing(西蒙斯计算理论研究所)
We study offline reinforcement learning (RL), which aims to learn an optimal policy based on a dataset collected a priori. Due to the lack of further interactions with the environment, offline RL suffers from the insufficient coverage of the dataset, which eludes most existing theoretical analysis. In this paper, we propose a pessimistic variant of the value iteration algorithm (PEVI), which incorporates an uncertainty quantifier as the penalty function. Such a penalty function simply flips the sign of the bonus function for promoting exploration in online RL, which makes it easily implementab…
We consider real-world reinforcement learning (RL) of robotic manipulation tasks that involve both visuomotor skills and contact-rich skills. We aim to train a policy that maps multimodal sensory observations (vision and force) to a manipulator's joint velocities under practical considerations. We propose to use offline samples to learn a set of general value functions (GVFs) that make counterfactual predictions from the visual inputs. We show that combining the offline learned counterfactual predictions with force feedbacks in online policy learning allows efficient reinforcement learning giv…
Beijing Institute of Technology(北京理工大学);MILA(蒙特利尔学习算法研究所);Microsoft Research Montreal(微软研究院蒙特利尔)
Offline reinforcement learning (RL) struggles in environments with rich and noisy inputs, where the agent only has access to a fixed dataset without environment interactions. Past works have proposed common workarounds based on the pre-training of state representations, followed by policy training. In this work, we introduce a simple, yet effective approach for learning state representations. Our method, Behavior Prior Representation (BPR), learns state representations with an easy-to-integrate objective based on behavior cloning of the dataset: we first learn a state representation by mimicki…
We study the offline contextual bandit problem, where we aim to acquire an optimal policy using observational data. However, this data usually contains two deficiencies: (i) some variables that confound actions are not observed, and (ii) missing observations exist in the collected data. Unobserved confounders lead to a confounding bias and missing observations cause bias and inefficiency problems. To overcome these challenges and learn the optimal policy from the observed dataset, we present a new algorithm called Causal-Adjusted Pessimistic (CAP) policy learning, which forms the reward functi…
Mitigating Mismatch within Reference-based Preference Optimization
Sydney AI Centre, The University of Sydney(悉尼人工智能中心,悉尼大学);CFAR, A*STAR(CFAR,A*STAR);CSIRO, Data61(CSIRO,Data61);Southeast University(东南大学);Nanyang Technological University(南洋理工大学)
University of Science and Technology of China(中国科学技术大学);Northwestern University(西北大学);Princeton University(普林斯顿大学)
In generative adversarial imitation learning (GAIL), the agent aims to learn a policy from an expert demonstration so that its performance cannot be discriminated from the expert policy on a certain predefined reward set. In this paper, we study GAIL in both online and offline settings with linear function approximation, where both the transition and reward function are linear in the feature maps. Besides the expert demonstration, in the online setting the agent can interact with the environment, while in the offline setting the agent only accesses an additional dataset collected by a prior. F…