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arXiv 2601.20331cs.CV

GVGS: 基于高斯可见性感知的多视角几何用于准确表面重建

GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction

School of Computer Science, Peking University(北京大学计算机科学学院);Institute of Artificial Intelligence, Beihang University(北京航空航天大学人工智能研究院)

Mai Su, Qihan Yu, Zhongtao Wang, Yilong Li, Chengwei Pan, Yisong Chen, Guoping Wang, Fei Zhu

AI总结:

本文提出GVGS方法,通过显式建模高斯体的可见性,改进多视角几何一致性,提升表面重建精度,实验表明优于现有基于高斯的方法。

摘要:

3D高斯点划法(3DGS)实现了高效的渲染,但准确的表面重建仍面临挑战,因为几何监督不可靠。现有方法主要依赖基于深度的重投影来推断可见性并强制多视角一致性,导致根本性的循环依赖:可见性估计需要准确的深度,而深度监督本身依赖于可见性。在本文中,我们从可见性建模的角度重新审视多视角几何监督。而不是从像素级深度一致性推断可见性,我们显式地在高斯体层面建模可见性。我们引入了高斯可见性感知的多视角几何一致性(GVMV)公式,通过聚合共享高斯体的跨视角可见性,构建在共可见区域上的可靠监督。为进一步结合单目先验,我们提出了渐进式四叉树校准的深度对齐(QDC)策略,该策略在可见性感知指导下进行块级仿射校准,有效缓解尺度模糊问题,同时保留局部几何结构。在DTU和Tanks and Temples上的大量实验表明,我们的方法在重建精度上优于现有基于高斯的方法。我们的代码已完全开源,可在匿名仓库中获取:https://github.com/GVGScode/GVGS。

英文摘要:

3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predominantly rely on depth-based reprojection to infer visibility and enforce multi-view consistency, leading to a fundamental circular dependency: visibility estimation requires accurate depth, while depth supervision itself is conditioned on visibility. In this work, we revisit multi-view geometric supervision from the perspective of visibility modeling. Instead of inferring visibility from pixel-wise depth consistency, we explicitly model visibility at the level of Gaussian primitives. We introduce a Gaussian visibility-aware multi-view geometric consistency (GVMV) formulation, which aggregates cross-view visibility of shared Gaussians to construct reliable supervision over co-visible regions. To further incorporate monocular priors, we propose a progressive quadtree-calibrated depth alignment (QDC) strategy that performs block-wise affine calibration under visibility-aware guidance, effectively mitigating scale ambiguity while preserving local geometric structures. Extensive experiments on DTU and Tanks and Temples demonstrate that our method consistently improves reconstruction accuracy over prior Gaussian-based approaches. Our code is fully open-sourced and available at an anonymous repository: https://github.com/GVGScode/GVGS.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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