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arXiv 2304.02704cs.CVcs.RO

水下环境的实时稠密3D建图

Real-Time Dense 3D Mapping of Underwater Environments

Stevens Institute of Technology(史蒂文斯理工学院);University of South Carolina(南卡罗来纳大学);latitude AI;Dartmouth College(达特茅斯学院)

Weihan Wang, Bharat Joshi, Nathaniel Burgdorfer, Konstantinos Batsos, Alberto Quattrini Li, Philippos Mordohai, Ioannis Rekleitis

AI总结:

本文针对资源受限的自主水下航行器(AUV)实时稠密3D重建问题,提出结合SVIn2 VIO方法与实时3D重建流水线,在四个水下数据集上实现高帧率单CPU运行,重建效果媲美离线方法COLMAP。

摘要:

本文探讨资源受限的自主水下航行器(AUV)的实时稠密3D重建问题。水下视觉引导作业是最具挑战性的任务之一,因为它们结合了在外部力存在下的3D运动、有限的能见度以及缺乏全局定位。避障和有效的路径规划需要对环境进行在线稠密重建。自主操作在环境监测、海洋考古、资源利用和水下洞穴探索中至关重要。为解决这一问题,我们提出使用SVIn2(一种稳健的VIO方法)以及实时3D重建流水线。我们在四个具有挑战性的水下数据集上进行了广泛评估。我们的流水线在单个CPU上以高帧率产生了与COLMAP(最先进的离线3D重建方法)相当的重建效果。

英文摘要:

This paper addresses real-time dense 3D reconstruction for a resource-constrained Autonomous Underwater Vehicle (AUV). Underwater vision-guided operations are among the most challenging as they combine 3D motion in the presence of external forces, limited visibility, and absence of global positioning. Obstacle avoidance and effective path planning require online dense reconstructions of the environment. Autonomous operation is central to environmental monitoring, marine archaeology, resource utilization, and underwater cave exploration. To address this problem, we propose to use SVIn2, a robust VIO method, together with a real-time 3D reconstruction pipeline. We provide extensive evaluation on four challenging underwater datasets. Our pipeline produces comparable reconstruction with that of COLMAP, the state-of-the-art offline 3D reconstruction method, at high frame rates on a single CPU.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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