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arXiv 2511.08169cs.CV

KPLM-STA:基于关键点光建模的人体重新打光物理精确阴影合成

KPLM-STA: Physically-Accurate Shadow Synthesis for Human Relighting via Keypoint-Based Light Modeling

Xinhui Yin, Qifei Li, Yilin Guo, Hongxia Xie, Xiaoli Zhang

AI总结:

针对图像合成中阴影生成缺乏外观真实感与几何精度的问题,提出结合关键点线性模型(KPLM)与阴影三角形算法(STA)的框架,实现物理精确的阴影合成,在复杂姿态下性能领先且泛化性强。

摘要:

图像合成旨在将前景物体无缝集成到背景中,其中生成逼真且几何精确的阴影仍是一项持续挑战。尽管最近基于扩散的方法优于基于GAN的方法,但现有技术(如基于扩散的重新打光框架IC-Light)在生成兼具高外观真实感和几何精度的阴影方面仍存在不足,尤其是在合成图像中。为解决这些局限性,我们提出一种基于关键点线性模型(KPLM)和阴影三角形算法(STA)的新型阴影生成框架。KPLM使用九个关键点和一个边界块对关节化人体进行建模,实现物理合理的阴影投射和关节间的动态着色,从而增强视觉真实感。STA通过显式几何公式计算阴影角度、长度和空间位置,进一步提高几何精度。大量实验表明,我们的方法在阴影真实感基准测试中达到了最先进的性能,尤其是在复杂人体姿态下,并且能有效泛化到IC-Light支持的多方向重新打光场景。

英文摘要:

Image composition aims to seamlessly integrate a foreground object into a background, where generating realistic and geometrically accurate shadows remains a persistent challenge. While recent diffusion-based methods have outperformed GAN-based approaches, existing techniques, such as the diffusion-based relighting framework IC-Light, still fall short in producing shadows with both high appearance realism and geometric precision, especially in composite images. To address these limitations, we propose a novel shadow generation framework based on a Keypoints Linear Model (KPLM) and a Shadow Triangle Algorithm (STA). KPLM models articulated human bodies using nine keypoints and one bounding block, enabling physically plausible shadow projection and dynamic shading across joints, thereby enhancing visual realism. STA further improves geometric accuracy by computing shadow angles, lengths, and spatial positions through explicit geometric formulations. Extensive experiments demonstrate that our method achieves state-of-the-art performance on shadow realism benchmarks, particularly under complex human poses, and generalizes effectively to multi-directional relighting scenarios such as those supported by IC-Light.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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