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arXiv 2608.01771cs.CV

LiveLight:具备交互式控制的实时流视频重光照

LiveLight: Real-time Streaming Video Relighting with Interactive Control

Yue Ma, Jiangming Wang, Yucheng Wang, Xilai Wang, Zhiyuan Li, Xinyu Wang, Hongyu Liu, Ruofan Liang, Songchun Zhang, Yuxuan Xue, Qifeng Chen

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中文总结 AI 辅助

本研究提出首个基于扩散模型的实时流视频重光照框架LiveLight,通过三项关键设计解决三大挑战,在实时速度下达到最优重光照质量,将公开发布相关资源以推动该领域研究。

中文摘要 AI 辅助

我们提出LiveLight,这是首个基于扩散模型的、支持交互式3D光照控制的实时流视频重光照框架。实现这一目标并非易事,因为需要克服三个关键挑战:将动态3D光照有效注入扩散模型、在极低的NFE(函数评估次数)预算下维持高保真生成以实现实时速度,以及为交互式控制提供连续流支持。为解决这些痛点,我们提出三项关键设计:其一,为实现精准光照注入,我们设计了一种轻量适配器,将多平面光照辐照度(MPLI)条件——编码3D光照几何的深度感知辐照度图——直接输入扩散骨干网络;其二,为避免低NFE下的渲染质量下降以实现实时蒸馏,我们引入了几何引导反馈分支,该训练时约束利用冻结的几何估计器,强制实现与深度和法向一致的重光照,确保几何上合理的着色,且不增加推理开销;其三,为支持流式交互,我们开发了渐进式滚动窗口策略,该策略维护不同噪声水平的潜在块去噪阶梯,通过传播中间状态,保证时间一致性,并支持逐帧参考刷新的任意长视频重光照。在真实世界和合成基准上的大量实验表明,LiveLight达到了最先进的重光照质量,同时实现了实时速度,在时间稳定性、光照可控性和用户偏好方面显著优于离线基线。为推动实时交互式重光照研究,我们将公开发布模型、训练数据和合成数据生成器。

英文摘要

We present LiveLight, the first diffusion-based framework for real-time streaming video relighting with interactive 3D lighting control. Achieving this is non-trivial, as it requires overcoming three critical challenges: effectively injecting dynamic 3D lighting into a diffusion model, maintaining high-fidelity generation under an extremely low NFE (Number of Function Evaluations) budget for real-time speed, and facilitating continuous streaming for interactive control. To address these pain points, we propose three key designs. First, for accurate lighting injection, we propose a lightweight adapter that feeds Multi-Plane Light Irradiance (MPLI) conditions-depth-aware irradiance maps encoding 3D lighting geometry-directly into the diffusion backbone. Second, to prevent rendering quality degradation at low NFEs towards real-time distillation, we introduce a geometry-guided feedback branch. This training-time constraint leverages a frozen geometry estimator to enforce depth- and normal-consistent relighting, ensuring geometrically plausible shading without adding inference overhead. Finally, to enable streaming interaction, we develop a progressive rolling-window strategy that maintains a denoising ladder of latent chunks at varying noise levels. By propagating intermediate states, this strategy guarantees temporal coherence and supports arbitrarily long video relighting with per-frame reference refresh. Extensive experiments on real-world and synthetic benchmarks demonstrate that LiveLight achieves state-of-the-art relighting quality while running at real-time speed, significantly outperforming offline baselines in temporal stability, lighting controllability, and user preference. To foster real-time interactive relighting research, we will publicly release our models, training data, and synthetic data generator.

发表机构

  • HKUST(香港科技大学)
  • University of Macau(澳门大学)
  • THU(清华大学)
  • UoT(多伦多大学)
  • University of Tuebingen(蒂宾根大学)

机构由 AI 辅助整理,请以论文原文为准。

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