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arXiv 2511.08032cs.CV

3D高斯溅射的感知质量评估:主观数据集与预测指标

Perceptual Quality Assessment of 3D Gaussian Splatting: A Subjective Dataset and Prediction Metric

Zhaolin Wan, Yining Diao, Jingqi Xu, Hao Wang, Zhiyang Li, Xiaopeng Fan, Wangmeng Zuo, Debin Zhao

AI总结:

针对3D高斯溅射(3DGS)渲染内容感知质量研究不足的问题,提出首个主观质量评估数据集3DGS-QA,并设计基于3D高斯基元的无参考预测模型,其性能优于现有方法,推动3DGS质量评估研究。

摘要:

随着3D可视化技术的快速发展,3D高斯溅射(3DGS)已成为实时、高保真渲染的领先技术。尽管先前的研究强调算法性能和视觉保真度,但3DGS渲染内容的感知质量,尤其是在不同重建条件下,仍未得到充分探索。在实际应用中,视点稀疏性、有限的训练迭代次数、点下采样、噪声和颜色失真等因素会显著降低视觉质量,但其感知影响尚未得到系统研究。为填补这一空白,我们提出3DGS-QA,这是首个针对3DGS的主观质量评估数据集。它包含15种物体类型的225个退化重建结果,能够对常见失真因素进行受控研究。基于该数据集,我们引入一种无参考质量预测模型,该模型直接对原生3D高斯基元进行操作,无需渲染图像或真值参考。我们的模型从高斯表示中提取空间和光度线索,以结构感知的方式估计感知质量。我们进一步对现有质量评估方法进行基准测试,涵盖传统方法和基于学习的方法。实验结果表明,我们的方法持续取得更优性能,突显了其在3DGS内容评估中的鲁棒性和有效性。数据集和代码已公开于https://github.com/diaoyn/3DGSQA,以促进3DGS质量评估的未来研究。

英文摘要:

With the rapid advancement of 3D visualization, 3D Gaussian Splatting (3DGS) has emerged as a leading technique for real-time, high-fidelity rendering. While prior research has emphasized algorithmic performance and visual fidelity, the perceptual quality of 3DGS-rendered content, especially under varying reconstruction conditions, remains largely underexplored. In practice, factors such as viewpoint sparsity, limited training iterations, point downsampling, noise, and color distortions can significantly degrade visual quality, yet their perceptual impact has not been systematically studied. To bridge this gap, we present 3DGS-QA, the first subjective quality assessment dataset for 3DGS. It comprises 225 degraded reconstructions across 15 object types, enabling a controlled investigation of common distortion factors. Based on this dataset, we introduce a no-reference quality prediction model that directly operates on native 3D Gaussian primitives, without requiring rendered images or ground-truth references. Our model extracts spatial and photometric cues from the Gaussian representation to estimate perceived quality in a structure-aware manner. We further benchmark existing quality assessment methods, spanning both traditional and learning-based approaches. Experimental results show that our method consistently achieves superior performance, highlighting its robustness and effectiveness for 3DGS content evaluation. The dataset and code are made publicly available at https://github.com/diaoyn/3DGSQA to facilitate future research in 3DGS quality assessment.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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