arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2509.18924cs.CV
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音频驱动的通用高斯人头虚拟化身

Audio-Driven Universal Gaussian Head Avatars

Max Planck Institute for Informatics(马克斯·普朗克研究所信息学研究所);Max Planck Institute for Informatics Germany(马克斯·普朗克研究所信息学研究所德国分所);Imperial College London(伦敦帝国学院);Imperial College London United Kingdom(伦敦帝国学院英国)

Kartik Teotia, Helge Rhodin, Mohit Mendiratta, Hyeongwoo Kim, Marc Habermann, Christian Theobalt

AI总结:

该研究提出首个音频驱动通用真实感虚拟化身合成方法,结合不依赖人的语音模型与通用人头虚拟化身先验(UHAP),可捕捉身份细节与音视关联的几何及外观变化,高效个性化新主体,在多指标上优于仅几何方法。

摘要:

我们提出了首个音频驱动的通用真实感虚拟化身合成方法,将不依赖于人的语音模型与我们新颖的通用人头虚拟化身先验(Universal Head Avatar Prior,UHAP)相结合。UHAP在跨身份多视角视频上训练,具体而言,我们的UHAP由中性扫描数据监督,使其能高保真捕捉身份特定细节。与此前主要将音频特征仅映射到几何变形而忽略音频相关外观变化的方法不同,我们的通用语音模型直接将原始音频输入映射到UHAP的潜在表情空间,该表情空间本质上编码了几何和外观变化。为高效个性化到新主体,我们采用单目编码器,实现视频帧间动态表情变化的轻量回归。通过考虑这些表情相关变化,后续模型微调阶段可专注于捕捉主体的全局外观和几何。通过UHAP解码这些音频驱动的表情编码,生成具有精确唇同步和细微表情细节(如眉毛运动、 gaze转移、真实口腔内部外观及运动)的高真实感虚拟化身。大量评估表明,我们的方法不仅是首个可处理详细外观建模与渲染的可泛化音频驱动虚拟化身模型,还在唇同步准确性、定量图像质量和感知真实感的指标上优于竞争(仅几何)方法。

英文摘要:

We introduce the first method for audio-driven universal photorealistic avatar synthesis, combining a person-agnostic speech model with our novel Universal Head Avatar Prior (UHAP). UHAP is trained on cross-identity multi-view videos. In particular, our UHAP is supervised with neutral scan data, enabling it to capture the identity-specific details at high fidelity. In contrast to previous approaches, which predominantly map audio features to geometric deformations only while ignoring audio-dependent appearance variations, our universal speech model directly maps raw audio inputs into the UHAP latent expression space. This expression space inherently encodes, both, geometric and appearance variations. For efficient personalization to new subjects, we employ a monocular encoder, which enables lightweight regression of dynamic expression variations across video frames. By accounting for these expression-dependent changes, it enables the subsequent model fine-tuning stage to focus exclusively on capturing the subject's global appearance and geometry. Decoding these audio-driven expression codes via UHAP generates highly realistic avatars with precise lip synchronization and nuanced expressive details, such as eyebrow movement, gaze shifts, and realistic mouth interior appearance as well as motion. Extensive evaluations demonstrate that our method is not only the first generalizable audio-driven avatar model that can account for detailed appearance modeling and rendering, but it also outperforms competing (geometry-only) methods across metrics measuring lip-sync accuracy, quantitative image quality, and perceptual realism.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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