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arXiv 2507.23597cs.CV

MoGA:用于单目高斯虚拟人重建的3D生成式虚拟人先验

MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstruction

ETH Zürich(苏黎世联邦理工学院);University of Tübingen, Tübingen AI Center(图宾根大学图宾根人工智能中心);Max Planck Institute for Intelligent Systems, Tübingen(智能系统马克斯·普朗克研究所)

Zijian Dong, Longteng Duan, Jie Song, Michael J. Black, Andreas Geiger

AI总结:

提出MoGA方法,通过将生成式虚拟人模型作为先验并结合2D扩散模型合成视图进行模型反演,从单视图图像重建高保真、3D一致且可动画的3D Gaussian虚拟人。

摘要:

我们提出了MoGA,一种从单视图图像重建高保真3D Gaussian虚拟人的新方法。主要挑战在于推断未见区域的外观和几何细节,同时确保3D一致性和真实感。大多数先前的方法依赖2D扩散模型合成未见视图;然而,这些生成的视图稀疏且不一致,导致不真实的3D伪影和模糊的外观。为解决这些局限,我们利用生成式虚拟人模型,该模型能通过从学习到的先验分布中采样变形Gaussians来生成多样的3D虚拟人。由于3D训练数据有限,仅靠这样的3D模型无法捕捉未见身份的所有图像细节。因此,我们将其作为先验整合,通过将输入图像投影到其潜在空间并施加额外的3D外观和几何约束来确保3D一致性。我们的新方法将Gaussian虚拟人创建表述为模型反演,通过将生成式虚拟人拟合到2D扩散模型生成的合成视图来实现。生成式虚拟人为模型拟合提供初始化,强制执行3D正则化,并帮助优化姿态。实验表明,我们的方法超越了最先进的技术,并能很好地泛化到真实世界场景。我们的Gaussian虚拟人本身也是可动画的。代码见https://zj-dong.github.io/MoGA/。

英文摘要:

We present MoGA, a novel method to reconstruct high-fidelity 3D Gaussian avatars from a single-view image. The main challenge lies in inferring unseen appearance and geometric details while ensuring 3D consistency and realism. Most previous methods rely on 2D diffusion models to synthesize unseen views; however, these generated views are sparse and inconsistent, resulting in unrealistic 3D artifacts and blurred appearance. To address these limitations, we leverage a generative avatar model, that can generate diverse 3D avatars by sampling deformed Gaussians from a learned prior distribution. Due to limited 3D training data, such a 3D model alone cannot capture all image details of unseen identities. Consequently, we integrate it as a prior, ensuring 3D consistency by projecting input images into its latent space and enforcing additional 3D appearance and geometric constraints. Our novel approach formulates Gaussian avatar creation as model inversion by fitting the generative avatar to synthetic views from 2D diffusion models. The generative avatar provides an initialization for model fitting, enforces 3D regularization, and helps in refining pose. Experiments show that our method surpasses state-of-the-art techniques and generalizes well to real-world scenarios. Our Gaussian avatars are also inherently animatable. For code, see https://zj-dong.github.io/MoGA/.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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