To improve user engagement during conversations with dialogue systems, we must improve individual dialogue responses and dialogue impressions such as consistency, personality, and empathy throughout the entire dialogue. While such dialogue systems have been developing rapidly with the help of large language models (LLMs), reinforcement learning from AI feedback (RLAIF) has attracted attention to align LLM-based dialogue models for such dialogue impressions. In RLAIF, a reward model based on another LLM is used to create a training signal for an LLM-based dialogue model using zero-shot/few-shot prompting techniques. However, evaluating an entire dialogue only by prompting LLMs is challenging. In this study, the supervised fine-tuning (SFT) of LLMs prepared reward models corresponding to 12 metrics related to the impression of the entire dialogue for evaluating dialogue responses. We tuned our dialogue models using the reward model signals as feedback to improve the impression of the system. The results of automatic and human evaluations showed that tuning the dialogue model using our reward model corresponding to dialogue impression improved the evaluation of individual metrics and the naturalness of the dialogue response.
NTT Communication Science Laboratories(日本电信电话公司通信科学实验室)
In recent years, several high-performance conversational systems have been proposed based on the Transformer encoder-decoder model. Although previous studies analyzed the effects of the model parameters and the decoding method on subjective dialogue evaluations with overall metrics, they did not analyze how the differences of fine-tuning datasets affect on user's detailed impression. In addition, the Transformer-based approach has only been verified for English, not for such languages with large inter-language distances as Japanese. In this study, we develop large-scale Transformer-based Japan…
In this work, we present a hybrid learning method for training task-oriented dialogue systems through online user interactions. Popular methods for learning task-oriented dialogues include applying reinforcement learning with user feedback on supervised pre-training models. Efficiency of such learning method may suffer from the mismatch of dialogue state distribution between offline training and online interactive learning stages. To address this challenge, we propose a hybrid imitation and reinforcement learning method, with which a dialogue agent can effectively learn from its interaction wi…
Institute of Information Engineering, Chinese Academy of Sciences(中国科学院信息工程研究所);School of Cyber Security, University of Chinese Academy of Sciences(中国科学院大学网络空间安全学院)
Persuasive strategy recognition task requires the system to recognize the adopted strategy of the persuader according to the conversation. However, previous methods mainly focus on the contextual information, little is known about incorporating the psychological feedback, i.e. emotion of the persuadee, to predict the strategy. In this paper, we propose a Cross-channel Feedback memOry Network (CFO-Net) to leverage the emotional feedback to iteratively measure the potential benefits of strategies and incorporate them into the contextual-aware dialogue information. Specifically, CFO-Net designs a…
PicPersona-TOD : A Dataset for Personalizing Utterance Style in Task-Oriented Dialogue with Image Persona
Graduate School of Artificial Intelligence, POSTECH, Republic of Korea(人工智能研究生院,POSTECH,韩国);Department of Computer Science and Engineering, POSTECH, Republic of Korea(计算机科学与工程系,POSTECH,韩国)
Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Australian National University(澳大利亚国立大学)
Open-domain dialogue generation in natural language processing (NLP) is by default a pure-language task, which aims to satisfy human need for daily communication on open-ended topics by producing related and informative responses. In this paper, we point out that hidden images, named as visual impressions (VIs), can be explored from the text-only data to enhance dialogue understanding and help generate better responses. Besides, the semantic dependency between an dialogue post and its response is complicated, e.g., few word alignments and some topic transitions. Therefore, the visual impressio…
A humanized dialogue system is expected to generate empathetic replies, which should be sensitive to the users' expressed emotion. The task of empathetic dialogue generation is proposed to address this problem. The essential challenges lie in accurately capturing the nuances of human emotion and considering the potential of user feedback, which are overlooked by the majority of existing work. In response to this problem, we propose a multi-resolution adversarial model -- EmpDG, to generate more empathetic responses. EmpDG exploits both the coarse-grained dialogue-level and fine-grained token-l…
Learning from Implicit User Feedback, Emotions and Demographic Information in Task-Oriented and Document-Grounded Dialogues
Technical University of Darmstadt(达姆施塔特工业大学);Hessian Center for AI (hessian.AI)(黑森人工智能中心);Department of Computer Science(计算机科学系);Ubiquitous Knowledge Processing Lab (UKP Lab)(普适知识处理实验室)
CoDial: Interpretable Task-Oriented Dialogue Systems Through Dialogue Flow Alignment
Department of Electrical and Computer Engineering & Ingenuity Labs, Queen’s University(电气与计算机工程系及Ingenuity实验室,女王大学);Conflict Analytics Lab, Queen’s University(冲突分析实验室,女王大学);Cornell Law School(康奈尔法学院);Vector Institute for AI(人工智能向量研究所)
University of Southern California(南加州大学);Information Sciences Institute(信息科学研究所)
User engagement is a critical metric for evaluating the quality of open-domain dialogue systems. Prior work has focused on conversation-level engagement by using heuristically constructed features such as the number of turns and the total time of the conversation. In this paper, we investigate the possibility and efficacy of estimating utterance-level engagement and define a novel metric, {\em predictive engagement}, for automatic evaluation of open-domain dialogue systems. Our experiments demonstrate that (1) human annotators have high agreement on assessing utterance-level engagement scores;…
Over the past year, research in various domains, including Natural Language Processing (NLP), has been accelerated to fight against the COVID-19 pandemic, yet such research has just started on dialogue systems. In this paper, we introduce an end-to-end dialogue system which aims to ease the isolation of people under self-quarantine. We conduct a control simulation experiment to assess the effects of the user interface, a web-based virtual agent called Nora vs. the android ERICA via a video call. The experimental results show that the android offers a more valuable user experience by giving the…
On-the-job learning consists in continuously learning while being used in production, in an open environment, meaning that the system has to deal on its own with situations and elements never seen before. The kind of systems that seem to be especially adapted to on-the-job learning are dialogue systems, since they can take advantage of their interactions with users to collect feedback to adapt and improve their components over time. Some dialogue systems performing on-the-job learning have been built and evaluated but no general methodology has yet been defined. Thus in this paper, we propose …
University of Southern California(南加州大学);Information Sciences Institute(信息科学研究所);Amazon Alexa AI(亚马逊Alexa人工智能部门)
Automatic evaluation is beneficial for open-domain dialog system development. However, standard word-overlap metrics (BLEU, ROUGE) do not correlate well with human judgements of open-domain dialog systems. In this work we propose to use the sentiment of the next user utterance for turn or dialog level evaluation. Specifically we propose three methods: one that predicts the next sentiment directly, and two others that predict the next user utterance using an utterance or a feedback generator model and then classify its sentiment. Experiments show our model outperforming existing automatic evalu…
University of California, Los Angeles(加州大学洛杉矶分校);Dartmouth College(达特茅斯学院)
We propose EnDex, the first human-reaction based model to evaluate dialogue engagingness. EnDex is trained on 80k Reddit-based Engagement Dataset (RED) curated using a novel distant-supervision framework. Engagingness is a key measure that captures high-level quality of AI dialogue systems and closely reflects actual user experience. However, data shortage, plus the abstract and extensive definition of engagingness makes it challenging to develop an automatic metric. Our work departs from mainstream approaches that use synthetic negative examples to train binary classifiers, and instead, propo…
The ability to compute an accurate reward function is essential for optimising a dialogue policy via reinforcement learning. In real-world applications, using explicit user feedback as the reward signal is often unreliable and costly to collect. This problem can be mitigated if the user's intent is known in advance or data is available to pre-train a task success predictor off-line. In practice neither of these apply for most real world applications. Here we propose an on-line learning framework whereby the dialogue policy is jointly trained alongside the reward model via active learning with …
Columbia University(哥伦比亚大学);University of California Davis(加州大学戴维斯分校);Intel Labs(英特尔研究院)
Persuasion dialogue systems reflect the machine's ability to make strategic moves beyond verbal communication, and therefore differentiate themselves from task-oriented or open-domain dialogue systems and have their own unique values. However, the repetition and inconsistency problems still persist in dialogue response generation and could substantially impact user experience and impede the persuasion outcome. Besides, although reinforcement learning (RL) approaches have achieved big success in strategic tasks such as games, they require a sophisticated user simulator to provide real-time feed…
Recognition of social signals, from human facial expressions or prosody of speech, is a popular research topic in human-robot interaction studies. There is also a long line of research in the spoken dialogue community that investigates user satisfaction in relation to dialogue characteristics. However, very little research relates a combination of multimodal social signals and language features detected during spoken face-to-face human-robot interaction to the resulting user perception of a robot. In this paper we show how different emotional facial expressions of human users, in combination w…
We present the first complete spoken dialogue system driven by a multi-dimensional statistical dialogue manager. This framework has been shown to substantially reduce data needs by leveraging domain-independent dimensions, such as social obligations or feedback, which (as we show) can be transferred between domains. In this paper, we conduct a user study and show that the performance of a multi-dimensional system, which can be adapted from a source domain, is equivalent to that of a one-dimensional baseline, which can only be trained from scratch.
Research on emotionally intelligent dialogue generation based on automatic dialogue system
University of the People(人民大学);Sehan University(世翰大学);Indian Institute of Technology Guwahati(印度理工学院古瓦哈提分校);Universidad Internacional Isabel I de Castilla(卡斯蒂利亚伊莎贝尔一世国际大学);AMA University(AMA大学)
Current research in dialogue systems is focused on conversational assistants working on short conversations in either task-oriented or open domain settings. In this paper, we focus on improving task-based conversational assistants online, primarily those working on document-type conversations (e.g., emails) whose contents may or may not be completely related to the assistant's task. We propose "NARLE" a deep reinforcement learning (RL) framework for improving the natural language understanding (NLU) component of dialogue systems online without the need to collect human labels for customer data…
The University of Melbourne(墨尔本大学);Twitter Inc.(推特公司)
Dialogue policy optimization often obtains feedback until task completion in task-oriented dialogue systems. This is insufficient for training intermediate dialogue turns since supervision signals (or rewards) are only provided at the end of dialogues. To address this issue, reward learning has been introduced to learn from state-action pairs of an optimal policy to provide turn-by-turn rewards. This approach requires complete state-action annotations of human-to-human dialogues (i.e., expert demonstrations), which is labor intensive. To overcome this limitation, we propose a novel reward lear…
Korea University(高丽大学);University of Copenhagen(哥本哈根大学);NAVER Corp.(NAVER公司)
We propose a deep learning-based foreign language learning platform, named FreeTalky, for people who experience anxiety dealing with foreign languages, by employing a humanoid robot NAO and various deep learning models. A persona-based dialogue system that is embedded in NAO provides an interesting and consistent multi-turn dialogue for users. Also, an grammar error correction system promotes improvement in grammar skills of the users. Thus, our system enables personalized learning based on persona dialogue and facilitates grammar learning of a user using grammar error feedback. Furthermore, w…
To train a statistical spoken dialogue system (SDS) it is essential that an accurate method for measuring task success is available. To date training has relied on presenting a task to either simulated or paid users and inferring the dialogue's success by observing whether this presented task was achieved or not. Our aim however is to be able to learn from real users acting under their own volition, in which case it is non-trivial to rate the success as any prior knowledge of the task is simply unavailable. User feedback may be utilised but has been found to be inconsistent. Hence, here we pre…
National University of Singapore(新加坡国立大学);New York University(纽约大学);Intapp Inc.(Intapp公司);Carnegie Mellon University(卡内基梅隆大学)
The development of Open-Domain Dialogue Systems (ODS)is a trending topic due to the large number of research challenges, large societal and business impact, and advances in the underlying technology. However, the development of these kinds of systems requires two important characteristics:1) automatic evaluation mechanisms that show high correlations with human judgements across multiple dialogue evaluation aspects (with explainable features for providing constructive and explicit feedback on the quality of generative models' responses for quick development and deployment)and 2) mechanisms tha…
Statistical spoken dialogue systems have the attractive property of being able to be optimised from data via interactions with real users. However in the reinforcement learning paradigm the dialogue manager (agent) often requires significant time to explore the state-action space to learn to behave in a desirable manner. This is a critical issue when the system is trained on-line with real users where learning costs are expensive. Reward shaping is one promising technique for addressing these concerns. Here we examine three recurrent neural network (RNN) approaches for providing reward shaping…
Vienna University of Economics and Business(维也纳经济大学);Federal University of Rio de Janeiro(里约热内卢联邦大学);University of Amsterdam(阿姆斯特丹大学)
Understanding the structure of interaction processes helps us to improve information-seeking dialogue systems. Analyzing an interaction process boils down to discovering patterns in sequences of alternating utterances exchanged between a user and an agent. Process mining techniques have been successfully applied to analyze structured event logs, discovering the underlying process models or evaluating whether the observed behavior is in conformance with the known process. In this paper, we apply process mining techniques to discover patterns in conversational transcripts and extract a new model…
Knowledge Graph(KG) grounded conversations often use large pre-trained models and usually suffer from fact hallucination. Frequently entities with no references in knowledge sources and conversation history are introduced into responses, thus hindering the flow of the conversation -- existing work attempt to overcome this issue by tweaking the training procedure or using a multi-step refining method. However, minimal effort is put into constructing an entity-level hallucination detection system, which would provide fine-grained signals that control fallacious content while generating responses…
Existing open-domain dialog models are generally trained to minimize the perplexity of target human responses. However, some human replies are more engaging than others, spawning more followup interactions. Current conversational models are increasingly capable of producing turns that are context-relevant, but in order to produce compelling agents, these models need to be able to predict and optimize for turns that are genuinely engaging. We leverage social media feedback data (number of replies and upvotes) to build a large-scale training dataset for feedback prediction. To alleviate possible…
Open-domain social dialogue is one of the long-standing goals of Artificial Intelligence. This year, the Amazon Alexa Prize challenge was announced for the first time, where real customers get to rate systems developed by leading universities worldwide. The aim of the challenge is to converse "coherently and engagingly with humans on popular topics for 20 minutes". We describe our Alexa Prize system (called 'Alana') consisting of an ensemble of bots, combining rule-based and machine learning systems, and using a contextual ranking mechanism to choose a system response. The ranker was trained o…
Frozen models trained to mimic static datasets can never improve their performance. Models that can employ internet-retrieval for up-to-date information and obtain feedback from humans during deployment provide the promise of both adapting to new information, and improving their performance. In this work we study how to improve internet-driven conversational skills in such a learning framework. We collect deployment data, which we make publicly available, of human interactions, and collect various types of human feedback -- including binary quality measurements, free-form text feedback, and fi…
Integrating Physician Diagnostic Logic into Large Language Models: Preference Learning from Process Feedback
School of Computer Science, Peking University(北京大学计算机学院);Key Laboratory of High Confidence Software Technologies(PKU), MOE, China(教育部高可信软件技术重点实验室);Beijing Jiaotong University(北京交通大学)