Scalable and High-Quality Neural Implicit Representation for 3D Reconstruction
School of Mathematical Sciences, University of Science and Technology of China(中国科学技术大学数学科学学院);School of Computer Science and Informatics, Cardiff University(卡迪夫大学计算机科学与信息学院)
Leyuan Yang, Bailin Deng, Juyong Zhang
发表信息:
IEEE Transactions on Visualization and Computer Graphics, 2025
Various SDF-based neural implicit surface reconstruction methods have been proposed recently, and have demonstrated remarkable modeling capabilities. However, due to the global nature and limited representation ability of a single network, existing methods still suffer from many drawbacks, such as limited accuracy and scale of the reconstruction. In this paper, we propose a versatile, scalable and high-quality neural implicit representation to address these issues. We integrate a divide-and-conquer approach into the neural SDF-based reconstruction. Specifically, we model the object or scene as a fusion of multiple independent local neural SDFs with overlapping regions. The construction of our representation involves three key steps: (1) constructing the distribution and overlap relationship of the local radiance fields based on object structure or data distribution, (2) relative pose registration for adjacent local SDFs, and (3) SDF blending. Thanks to the independent representation of each local region, our approach can not only achieve high-fidelity surface reconstruction, but also enable scalable scene reconstruction. Extensive experimental results demonstrate the effectiveness and practicality of our proposed method.
University of Science and Technology of China(中国科学技术大学);Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院)
Point set is a flexible and lightweight representation widely used for 3D deep learning. However, their discrete nature prevents them from representing continuous and fine geometry, posing a major issue for learning-based shape generation. In this work, we turn the discrete point sets into smooth surfaces by introducing the well-known implicit moving least-squares (IMLS) surface formulation, which naturally defines locally implicit functions on point sets. We incorporate IMLS surface generation into deep neural networks for inheriting both the flexibility of point sets and the high quality of …
College of Computer and Information Science, Southwest University(西南大学计算机与信息科学学院);SmartMore Co., Ltd.(思谋科技有限公司);National University of Defense Technology(国防科技大学)
Learning implicit surface directly from raw data recently has become a very attractive representation method for 3D reconstruction tasks due to its excellent performance. However, as the raw data quality deteriorates, the implicit functions often lead to unsatisfactory reconstruction results. To this end, we propose a novel edge-preserving implicit surface reconstruction method, which mainly consists of a differentiable Laplican regularizer and a dynamic edge sampling strategy. Among them, the differential Laplican regularizer can effectively alleviate the implicit surface unsmoothness caused …
BNRist(北京国家信息科学与技术研究院);Department of Computer Science and Technology Tsinghua University(清华大学计算机科学与技术系)
Previous online 3D dense reconstruction methods struggle to achieve the balance between memory storage and surface quality, largely due to the usage of stagnant underlying geometry representation, such as TSDF (truncated signed distance functions) or surfels, without any knowledge of the scene priors. In this paper, we present DI-Fusion (Deep Implicit Fusion), based on a novel 3D representation, i.e. Probabilistic Local Implicit Voxels (PLIVoxs), for online 3D reconstruction with a commodity RGB-D camera. Our PLIVox encodes scene priors considering both the local geometry and uncertainty param…
The University of Hong Kong(香港大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Texas A&M University(德州农工大学)
We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground mask as supervision, easily get trapped in local minima, and therefore struggle with the reconstruction of objects with severe self-occlusion or thin structures. Meanwhile, recent neural methods for novel view synthesis, such as NeRF and its variants, use volume rendering to produce a neural scene representation with robustness of optimization, even for high…
University of Tübingen(图宾根大学);ETH Zurich(苏黎世联邦理工学院);MPI for Intelligent Systems(马克斯·普朗克智能系统研究所);Czech Technical University in Prague(布拉格捷克理工大学)
In recent years, neural implicit surface reconstruction methods have become popular for multi-view 3D reconstruction. In contrast to traditional multi-view stereo methods, these approaches tend to produce smoother and more complete reconstructions due to the inductive smoothness bias of neural networks. State-of-the-art neural implicit methods allow for high-quality reconstructions of simple scenes from many input views. Yet, their performance drops significantly for larger and more complex scenes and scenes captured from sparse viewpoints. This is caused primarily by the inherent ambiguity in…
Zhejiang University(浙江大学);NetEase Inc.(网易公司);National University of Singapore(新加坡国立大学)
Implicit neural representations have shown compelling results in offline 3D reconstruction and also recently demonstrated the potential for online SLAM systems. However, applying them to autonomous 3D reconstruction, where a robot is required to explore a scene and plan a view path for the reconstruction, has not been studied. In this paper, we explore for the first time the possibility of using implicit neural representations for autonomous 3D scene reconstruction by addressing two key challenges: 1) seeking a criterion to measure the quality of the candidate viewpoints for the view planning …
Template-Guided Reconstruction of Pulmonary Segments with Neural Implicit Functions
ELLIS Institute Finland(埃利斯研究所芬兰分所);Aalto University(阿alto大学);Department of Computer Science and Engineering(计算机科学与工程系);University at Buffalo, SUNY(布法罗大学);University of California San Diego(加州大学圣地亚哥分校);Yong Loo Lin School of Medicine, National University of Singapore(新加坡国立大学 Yong Loo Lin 医学院)
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学);ETAS GmbH(埃塔斯有限责任公司);ETH Zurich(苏黎世联邦理工学院)
Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object masks as supervision. At the same time, neural radiance fields have revolutionized novel view synthesis. However, NeRF's estimated volume density does not admit accurate surface reconstruction. Our key insight is that implicit surface models and radiance fields can be formulated in a unified way, enabling both surface and volume rendering using the same model. …
Acquiring the virtual equivalent of exhibits, such as sculptures, in virtual reality (VR) museums, can be labour-intensive and sometimes infeasible. Deep learning based 3D reconstruction approaches allow us to recover 3D shapes from 2D observations, among which single-view-based approaches can reduce the need for human intervention and specialised equipment in acquiring 3D sculptures for VR museums. However, there exist two challenges when attempting to use the well-researched human reconstruction methods: limited data availability and domain shift. Considering sculptures are usually related t…
Nanjing University of Aeronautics and Astronautics(南京航空航天大学);Delft University of Technology(代尔夫特理工大学);The University of Manchester(曼彻斯特大学)
Reconstruction of high-fidelity 3D objects or scenes is a fundamental research problem. Recent advances in RGB-D fusion have demonstrated the potential of producing 3D models from consumer-level RGB-D cameras. However, due to the discrete nature and limited resolution of their surface representations (e.g., point- or voxel-based), existing approaches suffer from the accumulation of errors in camera tracking and distortion in the reconstruction, which leads to an unsatisfactory 3D reconstruction. In this paper, we present a method using on-the-fly implicits of Hermite Radial Basis Functions (HR…
Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is under-constrained and noisy. Other works introduce surface constraints to the implicit neural representation to disentangle the ambiguity of geometry and appearance field for static scene reconstruction. To bridge the gap between rendering dynamic scenes and recovering static surface geometry, we propose a template-free method to reconstruct surface geometry …
We present Gradient-SDF, a novel representation for 3D geometry that combines the advantages of implict and explicit representations. By storing at every voxel both the signed distance field as well as its gradient vector field, we enhance the capability of implicit representations with approaches originally formulated for explicit surfaces. As concrete examples, we show that (1) the Gradient-SDF allows us to perform direct SDF tracking from depth images, using efficient storage schemes like hash maps, and that (2) the Gradient-SDF representation enables us to perform photometric bundle adjust…
Netease Fuxi AI Lab(网易伏羲人工智能实验室);Saarland Informatics Campus(萨尔兰信息学园区);MPI for Informatics(马克斯·普朗克信息学研究所)
Deep implicit field regression methods are effective for 3D reconstruction from single-view images. However, the impact of different sampling patterns on the reconstruction quality is not well-understood. In this work, we first study the effect of point set discrepancy on the network training. Based on Farthest Point Sampling algorithm, we propose a sampling scheme that theoretically encourages better generalization performance, and results in fast convergence for SGD-based optimization algorithms. Secondly, based on the reflective symmetry of an object, we propose a feature fusion method that…
Indian Institute of Technology Roorkee(印度理工学院鲁尔基分校);University of York(约克大学)
Representing 3D objects and scenes with neural radiance fields has become very popular over the last years. Recently, surface-based representations have been proposed, that allow to reconstruct 3D objects from simple photographs. However, most current techniques require an accurate camera calibration, i.e. camera parameters corresponding to each image, which is often a difficult task to do in real-life situations. To this end, we propose a method for learning 3D surfaces from noisy camera parameters. We show that we can learn camera parameters together with learning the surface representation,…
We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent the geometry as a neural implicit function. Additionally, given such a representation, we use a differentiable volumetric renderer that models the propagation of acoustic waves to synthesize imaging sonar measurements. We perform experiments on real and synthetic datasets and show that our algorithm reconstructs high-fidelity surface geometry from multi-view F…
South China University of Technology(华南理工大学);Pazhou Lab(琶洲实验室);Peng Cheng Lab(鹏城实验室);Southern University of Science and Technology(南方科技大学)
Shape modeling and reconstruction from raw point clouds of objects stand as a fundamental challenge in vision and graphics research. Classical methods consider analytic shape priors; however, their performance degraded when the scanned points deviate from the ideal conditions of cleanness and completeness. Important progress has been recently made by data-driven approaches, which learn global and/or local models of implicit surface representations from auxiliary sets of training shapes. Motivated from a universal phenomenon that self-similar shape patterns of local surface patches repeat acros…
Recent advances in neural implicit surfaces for multi-view 3D reconstruction primarily focus on improving large-scale surface reconstruction accuracy, but often produce over-smoothed geometries that lack fine surface details. To address this, we present High-Resolution NeuS (HR-NeuS), a novel neural implicit surface reconstruction method that recovers high-frequency surface geometry while maintaining large-scale reconstruction accuracy. We achieve this by utilizing (i) multi-resolution hash grid encoding rather than positional encoding at high frequencies, which boosts our model's expressivene…
University of California, Los Angeles(加州大学洛杉矶分校);Stanford University(斯坦福大学);DEVCOM Army Research Laboratory(DEVCOM陆军研究实验室)
This work introduces alternating latent topologies (ALTO) for high-fidelity reconstruction of implicit 3D surfaces from noisy point clouds. Previous work identifies that the spatial arrangement of latent encodings is important to recover detail. One school of thought is to encode a latent vector for each point (point latents). Another school of thought is to project point latents into a grid (grid latents) which could be a voxel grid or triplane grid. Each school of thought has tradeoffs. Grid latents are coarse and lose high-frequency detail. In contrast, point latents preserve detail. Howeve…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);TU Braunschweig(布伦瑞克工业大学)
While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some respect: low and high resolution voxels, sparse and dense point clouds, complete or incomplete. Processing of such 3D inputs is an increasingly important problem as they are the output of 3D scanners, which are becoming more accessible, and are the intermediate output of 3D computer vision algorithms. Recently, learned implicit functions have shown great promise as they produce continuous reconstructions. However, we…
The University of Hong Kong(香港大学);Brown University(布朗大学);Microsoft Research Asia(微软亚洲研究院);Centre for Garment Production Limited, Hong Kong(香港成衣生产中心有限公司);SUSTech(南方科技大学);Texas A&M University(德克萨斯农工大学)
Scalable 6D pose estimation for rigid objects from RGB images aims at handling multiple objects and generalizing to novel objects. Building on a well-known auto-encoding framework to cope with object symmetry and the lack of labeled training data, we achieve scalability by disentangling the latent representation of auto-encoder into shape and pose sub-spaces. The latent shape space models the similarity of different objects through contrastive metric learning, and the latent pose code is compared with canonical rotations for rotation retrieval. Because different object symmetries induce incons…
ShanghaiTech University(上海科技大学);Huazhong University of Science and Technology(华中科技大学);Shanghai Advanced Research Institute(上海高等研究院)
Existing neural reconstruction schemes such as Neural Radiance Field (NeRF) are largely focused on modeling opaque objects. We present a novel neural refractive field(NeReF) to recover wavefront of transparent fluids by simultaneously estimating the surface position and normal of the fluid front. Unlike prior arts that treat the reconstruction target as a single layer of the surface, NeReF is specifically formulated to recover a volumetric normal field with its corresponding density field. A query ray will be refracted by NeReF according to its accumulated refractive point and normal, and we e…
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(图宾根大学);Amazon(亚马逊);ETAS GmbH, Bosch Group(博世集团ETAS有限公司)
Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering techniques to train reconstruction models from RGB images. Unfortunately, these approaches are currently restricted to voxel- and mesh-based representations, suffering from discretization or low resolution. In this work, we propose a differentiable rendering formulation for implicit shape and texture representations. Implicit representations have recently gained …
School of Artifical Intelligence and Automation, Huazhong University of Science and Technology(华中科技大学人工智能与自动化学院)
Existing learning-based surface reconstruction methods from point clouds are still facing challenges in terms of scalability and preservation of details on large-scale point clouds. In this paper, we propose the SSRNet, a novel scalable learning-based method for surface reconstruction. The proposed SSRNet constructs local geometry-aware features for octree vertices and designs a scalable reconstruction pipeline, which not only greatly enhances the predication accuracy of the relative position between the vertices and the implicit surface facilitating the surface reconstruction quality, but als…
BNRist(北京信息科学与技术国家研究中心);Tsinghua University(清华大学);Beijing Normal University(北京师范大学);City University of Hong Kong(香港城市大学);Tencent PCG(腾讯平台与内容事业群)
High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have shown a promising ability for complete scene reconstruction, while their results are often over-smooth and lack enough geometric details. This paper introduces a novel neural implicit scene representation with volume rendering for high-fidelity online 3D scene reconstruction from monocular videos. For fine-grained reconstruction, our key insight is to incorpo…
We present the first single-view 3D reconstruction network aimed at recovering geometric details from an input image which encompass both topological shape structures and surface features. Our key idea is to train the network to learn a detail disentangled reconstruction consisting of two functions, one implicit field representing the coarse 3D shape and the other capturing the details. Given an input image, our network, coined D$^2$IM-Net, encodes it into global and local features which are respectively fed into two decoders. The base decoder uses the global features to reconstruct a coarse i…
Harbin Institute of Technology (Shenzhen)(哈尔滨工业大学(深圳));The University of Hong Kong(香港大学);Hong Kong University of Science and Technology(香港科技大学);DJI Co.(大疆创新科技有限公司)
Modeling scene geometry using implicit neural representation has revealed its advantages in accuracy, flexibility, and low memory usage. Previous approaches have demonstrated impressive results using color or depth images but still have difficulty handling poor light conditions and large-scale scenes. Methods taking global point cloud as input require accurate registration and ground truth coordinate labels, which limits their application scenarios. In this paper, we propose a new method that uses sparse LiDAR point clouds and rough odometry to reconstruct fine-grained implicit occupancy field…
Nanyang Technological University(南洋理工大学);A*STAR(新加坡科技研究局);Huazhong University of Science and Technology(华中科技大学)
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to generate geometry consistent surface reconstruction. To address this challenge, we propose geometry-consistent neural implicit surfaces learning for multi-view reconstruction. We theoretically analyze that there exists a gap between the volume rendering integral and point-based signed distance function (SDF) modeling. To bridge this gap, we directly locate th…
We present CIRCLE, a framework for large-scale scene completion and geometric refinement based on local implicit signed distance functions. It is based on an end-to-end sparse convolutional network, CircNet, that jointly models local geometric details and global scene structural contexts, allowing it to preserve fine-grained object detail while recovering missing regions commonly arising in traditional 3D scene data. A novel differentiable rendering module enables test-time refinement for better reconstruction quality. Extensive experiments on both real-world and synthetic datasets show that o…