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arXiv 2409.12968cs.HCcs.AI
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MITHOS:支持学校专业社会情感互动的交互式混合现实训练

MITHOS: Interactive Mixed Reality Training to Support Professional Socio-Emotional Interactions at Schools

DFKI GmbH(德国人工智能研究中心);Saarland University(萨尔大学);FoBiD;TriCat GmbH(TriCat公司);University of Augsburg(奥格斯堡大学)
Lara Chehayeb, Chirag Bhuvaneshwara, Manuel Anglet, Bernhard Hilpert, Ann-Kristin Meyer, Dimitra Tsovaltzi, Patrick Gebhard, Antje Biermann, Sinah Auchtor, Nils… 展开作者

Lara Chehayeb, Chirag Bhuvaneshwara, Manuel Anglet, Bernhard Hilpert, Ann-Kristin Meyer, Dimitra Tsovaltzi, Patrick Gebhard, Antje Biermann, Sinah Auchtor, Nils Lauinger, Julia Knopf, Andreas Kaiser, Fabian Kersting, Gregor Mehlmann, Florian Lingenfelser, Elisabeth André

AI总结:

MITHOS是一个混合现实系统,通过虚拟环境与智能体互动训练教师的冲突解决与情感调节技能,验证了场景真实性并提出了以人为中心的XR跨学科研究方法论。

摘要:

教师在充满挑战的冲突情境中常感到羞耻与自责,这关联着无能感但可能外化为愤怒。感知混合信号违背了发展情感调节的偶发规则,可能导致学生对自身情感感到困惑,并阻碍其情感调节。因此,能够建设性地调节情感不仅有益于个体的情感体验,还能促进有效的人际情感调节并影响情境管理。MITHOS是一个旨在通过课堂冲突中真实的情境学习机会来训练教师冲突解决技能的系统。在四个阶段中,MITHOS支持教师的社会情感自我意识、观点采择和积极关注。它提供:a)一个安全的虚拟环境,用于训练自由社交互动并从互惠的学生智能体反应中接收自然社交反馈;b)通过虚拟化身进行空间情境观点采择;c)通过共同调节过程对情感体验进行个性化虚拟反思指导;d)对专业行为策略的专家反馈。本章介绍了这四个阶段及其在半自动 Wizard-of-Oz (WoZ) 系统中的实现。WoZ系统支持收集数据,用于开发全自动混合(机器学习与基于模型)系统,并验证底层的心理学与冲突解决模型。我们展示了在场景真实性方面验证该方法的结果,以及对虚拟化身外部相似性对自我意识前因的行为相似性影响进行的系统测试。本章有助于构建以人为中心且具普适性的XR跨学科研究通用方法论,并提出了一个旨在支持该方法的系统。

英文摘要:

Teachers in challenging conflict situations often experience shame and self-blame, which relate to the feeling of incompetence but may externalise as anger. Sensing mixed signals fails the contingency rule for developing affect regulation and may result in confusion for students about their own emotions and hinder their emotion regulation. Therefore, being able to constructively regulate emotions not only benefits individual experience of emotions but also fosters effective interpersonal emotion regulation and influences how a situation is managed. MITHOS is a system aimed at training teachers' conflict resolution skills through realistic situative learning opportunities during classroom conflicts. In four stages, MITHOS supports teachers' socio-emotional self-awareness, perspective-taking and positive regard. It provides: a) a safe virtual environment to train free social interaction and receive natural social feedback from reciprocal student-agent reactions, b) spatial situational perspective taking through an avatar, c) individual virtual reflection guidance on emotional experiences through co-regulation processes, and d) expert feedback on professional behavioural strategies. This chapter presents the four stages and their implementation in a semi-automatic Wizard-of-Oz (WoZ) System. The WoZ system affords collecting data that are used for developing the fully automated hybrid (machine learning and model-based) system, and to validate the underlying psychological and conflict resolution models. We present results validating the approach in terms of scenario realism, as well as a systematic testing of the effects of external avatar similarity on antecedents of self-awareness with behavior similarity. The chapter contributes to a common methodology of conducting interdisciplinary research for human-centered and generalisable XR and presents a system designed to support it.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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