Generating human portraits is a hot topic in the image generation area, e.g. mask-to-face generation and text-to-face generation. However, these unimodal generation methods lack controllability in image generation. Controllability can be enhanced by exploring the advantages and complementarities of various modalities. For instance, we can utilize the advantages of text in controlling diverse attributes and masks in controlling spatial locations. Current state-of-the-art methods in multimodal generation face limitations due to their reliance on extensive hyperparameters, manual operations during the inference stage, substantial computational demands during training and inference, or inability to edit real images. In this paper, we propose a practical framework - MM2Latent - for multimodal image generation and editing. We use StyleGAN2 as our image generator, FaRL for text encoding, and train an autoencoders for spatial modalities like mask, sketch and 3DMM. We propose a strategy that involves training a mapping network to map the multimodal input into the w latent space of StyleGAN. The proposed framework 1) eliminates hyperparameters and manual operations in the inference stage, 2) ensures fast inference speeds, and 3) enables the editing of real images. Extensive experiments demonstrate that our method exhibits superior performance in multimodal image generation, surpassing recent GAN- and diffusion-based methods. Also, it proves effective in multimodal image editing and is faster than GAN- and diffusion-based methods. We make the code publicly available at: https://github.com/Open-Debin/MM2Latent
Facial attractiveness enhancement has been an interesting application in Computer Vision and Graphics over these years. It aims to generate a more attractive face via manipulations on image and geometry structure while preserving face identity. In this paper, we propose the first Generative Adversarial Networks (GANs) for enhancing facial attractiveness in both geometry and appearance aspects, which we call "FA-GANs". FA-GANs contain two branches and enhance facial attractiveness in two perspectives: facial geometry and facial appearance. Each branch consists of individual GANs with the appear…
Anonymization of medical images is necessary for protecting the identity of the test subjects, and is therefore an essential step in data sharing. However, recent developments in deep learning may raise the bar on the amount of distortion that needs to be applied to guarantee anonymity. To test such possibilities, we have applied the novel CycleGAN unsupervised image-to-image translation framework on sagittal slices of T1 MR images, in order to reconstruct facial features from anonymized data. We applied the CycleGAN framework on both face-blurred and face-removed images. Our results show that…
Ritchie School of Engineering and Computer Science, University of Denver(丹佛大学里奇工程与计算机科学学院);Department of Psychology, University of Tennessee(田纳西大学心理学系);College of Arts, Humanities and Social Sciences, University of Denver(丹佛大学艺术、人文与社会科学学院)
Generative Adversarial Networks (GANs) are capable of synthesizing high-quality facial images. Despite their success, GANs do not provide any information about the relationship between the input vectors and the generated images. Currently, facial GANs are trained on imbalanced datasets, which generate less diverse images. For example, more than 77% of 100K images that we randomly synthesized using the StyleGAN3 are classified as Happy, and only around 3% are Angry. The problem even becomes worse when a mixture of facial attributes is desired: less than 1% of the generated samples are Angry Wom…
Arizona State University(亚利桑那州立大学);Rensselaer Polytechnic Institute(伦斯勒理工学院)
In this paper, we show that popular Generative Adversarial Networks (GANs) exacerbate biases along the axes of gender and skin tone when given a skewed distribution of face-shots. While practitioners celebrate synthetic data generation using GANs as an economical way to augment data for training data-hungry machine learning models, it is unclear whether they recognize the perils of such techniques when applied to real world datasets biased along latent dimensions. Specifically, we show that (1) traditional GANs further skew the distribution of a dataset consisting of engineering faculty headsh…
The high-quality images yielded by generative adversarial networks (GANs) have motivated investigations into their application for image editing. However, GANs are often limited in the control they provide for performing specific edits. One of the principal challenges is the entangled latent space of GANs, which is not directly suitable for performing independent and detailed edits. Recent editing methods allow for either controlled style edits or controlled semantic edits. In addition, methods that use semantic masks to edit images have difficulty preserving the identity and are unable to per…
Punjab University College of Information Technology(旁遮普大学信息技术学院)
Facial expression synthesis has achieved remarkable advances with the advent of Generative Adversarial Networks (GANs). However, GAN-based approaches mostly generate photo-realistic results as long as the testing data distribution is close to the training data distribution. The quality of GAN results significantly degrades when testing images are from a slightly different distribution. Moreover, recent work has shown that facial expressions can be synthesized by changing localized face regions. In this work, we propose a pixel-based facial expression synthesis method in which each output pixel…
We propose a simple yet powerful Landmark guided Generative Adversarial Network (LandmarkGAN) for the facial expression-to-expression translation using a single image, which is an important and challenging task in computer vision since the expression-to-expression translation is a non-linear and non-aligned problem. Moreover, it requires a high-level semantic understanding between the input and output images since the objects in images can have arbitrary poses, sizes, locations, backgrounds, and self-occlusions. To tackle this problem, we propose utilizing facial landmark information explicitl…
Hangzhou Dianzi University(杭州电子科技大学);Xidian University(西安电子科技大学);Hefei University of Technology(合肥工业大学);The University of Sydney(悉尼大学);University of Chinese Academy of Sciences(中国科学院大学)
Face photo-sketch synthesis aims at generating a facial sketch/photo conditioned on a given photo/sketch. It is of wide applications including digital entertainment and law enforcement. Precisely depicting face photos/sketches remains challenging due to the restrictions on structural realism and textural consistency. While existing methods achieve compelling results, they mostly yield blurred effects and great deformation over various facial components, leading to the unrealistic feeling of synthesized images. To tackle this challenge, in this work, we propose to use the facial composition inf…
The Chinese University of Hong Kong(香港中文大学);The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳))
Despite the recent advance of Generative Adversarial Networks (GANs) in high-fidelity image synthesis, there lacks enough understanding of how GANs are able to map a latent code sampled from a random distribution to a photo-realistic image. Previous work assumes the latent space learned by GANs follows a distributed representation but observes the vector arithmetic phenomenon. In this work, we propose a novel framework, called InterFaceGAN, for semantic face editing by interpreting the latent semantics learned by GANs. In this framework, we conduct a detailed study on how different semantics a…
Tsinghua University(清华大学);Tencent AI Lab(腾讯人工智能实验室);Ant Group(蚂蚁集团);HKUST(香港科技大学);University of Cambridge(剑桥大学)
Recently, a surge of high-quality 3D-aware GANs have been proposed, which leverage the generative power of neural rendering. It is natural to associate 3D GANs with GAN inversion methods to project a real image into the generator's latent space, allowing free-view consistent synthesis and editing, referred as 3D GAN inversion. Although with the facial prior preserved in pre-trained 3D GANs, reconstructing a 3D portrait with only one monocular image is still an ill-pose problem. The straightforward application of 2D GAN inversion methods focuses on texture similarity only while ignoring the cor…
Rutgers, The State University of New Jersey(罗格斯大学新泽西州立大学);Rutgers University(罗格斯大学)
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts have been made to synthesize face images from attributes and text descriptions. In this paper, we take a different approach, where we formulate the original problem as a stage-wise learning problem. We first synthesize the facial sketch corresponding to the visual attributes and then we reconstruct the face image based on the synthesized sketch. The propose…
Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge, there is no method which can produce render-ready high-resolution 3D faces from "in-the-wild" images and this can be attributed to the: (a) scarcity of available data for training, and (b) lack of robust methodologies that can successfully be applied on very high-resolution data. In this work, we introduce the first method that is able to reconstruct photoreal…
Imperial College London(帝国理工学院);Samsung AI Centre(三星人工智能中心)
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often requires post-processing using computer graphics techniques to produce realistic albeit subject dependent results. We present an end-to-end system that generates videos of a talking head, using only a still image of a person and an audio clip containing speech, without relying on handcrafted intermediate features. Our method generates videos which have (a) lip mo…
DisCO: Portrait Distortion Correction with Perspective-Aware 3D GANs
The University of Tokyo(东京大学);National Institute of Informatics(国立信息学研究所);National Yang Ming Chiao Tung University(国立阳明交通大学);University of Maryland, College Park(马里兰大学帕克分校);Snap Inc.(Snap公司)
针对近距离特写入脸的透视畸变问题,本文提出 DisCO,通过透视感知 3D GAN inversion 联合优化相机参数与潜码,并引入调度和几何正则化,实现自然的人像校正。
Imperial College London(帝国理工学院);Samsung AI Centre(三星人工智能中心)
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires post-processing using computer graphics techniques to produce realistic albeit subject dependent results. We present a system for generating videos of a talking head, using a still image of a person and an audio clip containing speech, that doesn't rely on any handcrafted intermediate features. To the best of our knowledge, this is the first method capable of gen…
Institut de Robòtica i Informàtica Industrial, CSIC-UPC(机器人与工业信息研究所(CSIC-UPC));The Ohio State University(俄亥俄州立大学)
Recent advances in Generative Adversarial Networks (GANs) have shown impressive results for task of facial expression synthesis. The most successful architecture is StarGAN, that conditions GANs generation process with images of a specific domain, namely a set of images of persons sharing the same expression. While effective, this approach can only generate a discrete number of expressions, determined by the content of the dataset. To address this limitation, in this paper, we introduce a novel GAN conditioning scheme based on Action Units (AU) annotations, which describes in a continuous mani…
Beihang University(北京航空航天大学);Michigan State University(密歇根州立大学)
The two underlying requirements of face age progression, i.e. aging accuracy and identity permanence, are not well studied in the literature. In this paper, we present a novel generative adversarial network based approach. It separately models the constraints for the intrinsic subject-specific characteristics and the age-specific facial changes with respect to the elapsed time, ensuring that the generated faces present desired aging effects while simultaneously keeping personalized properties stable. Further, to generate more lifelike facial details, high-level age-specific features conveyed b…
ETH Zurich(苏黎世联邦理工学院);Terminus Group(特斯联集团);University of Oxford(牛津大学);University of Trento(特伦托大学)
We present a novel bipartite graph reasoning Generative Adversarial Network (BiGraphGAN) for two challenging tasks: person pose and facial image synthesis. The proposed graph generator consists of two novel blocks that aim to model the pose-to-pose and pose-to-image relations, respectively. Specifically, the proposed bipartite graph reasoning (BGR) block aims to reason the long-range cross relations between the source and target pose in a bipartite graph, which mitigates some of the challenges caused by pose deformation. Moreover, we propose a new interaction-and-aggregation (IA) block to effe…
Institute of Software, Chinese Academy of Sciences(中国科学院软件研究所)
In this paper, we propose a Geometry-Contrastive Generative Adversarial Network (GC-GAN) for transferring continuous emotions across different subjects. Given an input face with certain emotion and a target facial expression from another subject, GC-GAN can generate an identity-preserving face with the target expression. Geometry information is introduced into cGANs as continuous conditions to guide the generation of facial expressions. In order to handle the misalignment across different subjects or emotions, contrastive learning is used to transform geometry manifold into an embedded semanti…
Digitally retouching images has become a popular trend, with people posting altered images on social media and even magazines posting flawless facial images of celebrities. Further, with advancements in Generative Adversarial Networks (GANs), now changing attributes and retouching have become very easy. Such synthetic alterations have adverse effect on face recognition algorithms. While researchers have proposed to detect image tampering, detecting GANs generated images has still not been explored. This paper proposes a supervised deep learning algorithm using Convolutional Neural Networks (CN…
Imperial College London(伦敦帝国学院);University College London(伦敦大学学院);KAIST(韩国科学技术院)
Editing facial expressions by only changing what we want is a long-standing research problem in Generative Adversarial Networks (GANs) for image manipulation. Most of the existing methods that rely only on a global generator usually suffer from changing unwanted attributes along with the target attributes. Recently, hierarchical networks that consist of both a global network dealing with the whole image and multiple local networks focusing on local parts are showing success. However, these methods extract local regions by bounding boxes centred around the sparse facial key points which are non…
A lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the recent works, the texture features either correspond to components of a linear texture space or are learned by auto-encoders directly from in-the-wild images. In all cases, the quality of the facial texture reconstruction is still not capable of modeling facial texture with high-frequency details. In this paper, we take a radically different approach and harness the power of Generative Adversarial Networks (GANs) and DC…
We present an invert-and-edit framework to automatically transform facial weight of an input face image to look thinner or heavier by leveraging semantic facial attributes encoded in the latent space of Generative Adversarial Networks (GANs). Using a pre-trained StyleGAN as the underlying generator, we first employ an optimization-based embedding method to invert the input image into the StyleGAN latent space. Then, we identify the facial-weight attribute direction in the latent space via supervised learning and edit the inverted latent code by moving it positively or negatively along the extr…
Recent advances in Generative Adversarial Nets (GANs) have shown remarkable improvements for facial expression editing. However, current methods are still prone to generate artifacts and blurs around expression-intensive regions, and often introduce undesired overlapping artifacts while handling large-gap expression transformations such as transformation from furious to laughing. To address these limitations, we propose Cascade Expression Focal GAN (Cascade EF-GAN), a novel network that performs progressive facial expression editing with local expression focuses. The introduction of the local …
Insight Centre for Data Analytics(洞察数据分析中心);Dublin City University(都柏林城市大学)
There is a growing interest in using generative adversarial networks (GANs) to produce image content that is indistinguishable from real images as judged by a typical person. A number of GAN variants for this purpose have been proposed, however, evaluating GANs performance is inherently difficult because current methods for measuring the quality of their output are not always consistent with what a human perceives. We propose a novel approach that combines a brain-computer interface (BCI) with GANs to generate a measure we call Neuroscore, which closely mirrors the behavioral ground truth meas…
Beihang University(北京航空航天大学);Michigan State University(密歇根州立大学)
The two underlying requirements of face age progression, i.e. aging accuracy and identity permanence, are not well studied in the literature. This paper presents a novel generative adversarial network based approach to address the issues in a coupled manner. It separately models the constraints for the intrinsic subject-specific characteristics and the age-specific facial changes with respect to the elapsed time, ensuring that the generated faces present desired aging effects while simultaneously keeping personalized properties stable. To ensure photo-realistic facial details, high-level age-s…
School of Information and Software Engineering, University of Electronic Science and Technology of China(电子科技大学信息与软件工程学院)
Can advanced deep learning technologies be applied to analyze some ancient humanistic arts? Can deep learning technologies be directly applied to special scenes such as facial expression analysis of Terracotta Warriors? The big challenging is that the facial features of the Terracotta Warriors are very different from today's people. We found that it is very poor to directly use the models that have been trained on other classic facial expression datasets to analyze the facial expressions of the Terracotta Warriors. At the same time, the lack of public high-quality facial expression data of the…
Imperial College London(帝国理工学院);University of Middlesex(密德萨斯大学)
In the past few years, a lot of work has been done towards reconstructing the 3D facial structure from single images by capitalizing on the power of Deep Convolutional Neural Networks (DCNNs). In the most recent works, differentiable renderers were employed in order to learn the relationship between the facial identity features and the parameters of a 3D morphable model for shape and texture. The texture features either correspond to components of a linear texture space or are learned by auto-encoders directly from in-the-wild images. In all cases, the quality of the facial texture reconstruct…
Unprecedented data collection and sharing have exacerbated privacy concerns and led to increasing interest in privacy-preserving tools that remove sensitive attributes from images while maintaining useful information for other tasks. Currently, state-of-the-art approaches use privacy-preserving generative adversarial networks (PP-GANs) for this purpose, for instance, to enable reliable facial expression recognition without leaking users' identity. However, PP-GANs do not offer formal proofs of privacy and instead rely on experimentally measuring information leakage using classification accurac…
Automatic synthesis of faces from visual attributes is an important problem in computer vision and has wide applications in law enforcement and entertainment. With the advent of deep generative convolutional neural networks (CNNs), attempts have been made to synthesize face images from attributes and text descriptions. In this paper, we take a different approach, where we formulate the original problem as a stage-wise learning problem. We first synthesize the facial sketch corresponding to the visual attributes and then we generate the face image based on the synthesized sketch. The proposed f…
Imperial College London(帝国理工学院);University of Oulu(奥卢大学)
Recently, Generative Adversarial Networks (GANs) and image manipulating methods are becoming more powerful and can produce highly realistic face images beyond human recognition which have raised significant concerns regarding the authenticity of digital media. Although there have been some prior works that tackle face forensic classification problem, it is not trivial to estimate edited locations from classification predictions. In this paper, we propose, to the best of our knowledge, the first rigorous face forensic localization dataset, which consists of genuine, generated, and manipulated f…
Computer Science Department, University at Albany, State University of New York(纽约州立大学奥尔巴尼分校计算机科学系);School of Computer and Control Engineering, University of the Chinese Academy of Sciences(中国科学院大学计算机与控制工程学院)
Generative adversary networks (GANs) have recently led to highly realistic image synthesis results. In this work, we describe a new method to expose GAN-synthesized images using the locations of the facial landmark points. Our method is based on the observations that the facial parts configuration generated by GAN models are different from those of the real faces, due to the lack of global constraints. We perform experiments demonstrating this phenomenon, and show that an SVM classifier trained using the locations of facial landmark points is sufficient to achieve good classification performan…
Although Generative Adversarial Networks (GANs) have made significant progress in face synthesis, there lacks enough understanding of what GANs have learned in the latent representation to map a random code to a photo-realistic image. In this work, we propose a framework called InterFaceGAN to interpret the disentangled face representation learned by the state-of-the-art GAN models and study the properties of the facial semantics encoded in the latent space. We first find that GANs learn various semantics in some linear subspaces of the latent space. After identifying these subspaces, we can r…
Iran University of Science and Technology(伊朗科技大学);Amirkabir University of Technology(阿米尔卡比尔理工大学)
The use of social media websites and applications has become very popular and people share their photos on these networks. Automatic recognition and tagging of people's photos on these networks has raised privacy preservation issues and users seek methods for hiding their identities from these algorithms. Generative adversarial networks (GANs) are shown to be very powerful in generating face images in high diversity and also in editing face images. In this paper, we propose a Generative Mask-guided Face Image Manipulation (GMFIM) model based on GANs to apply imperceptible editing to the input …
In this project, we created a database with two types of annotations used in the emotion recognition domain : Action Units and Valence Arousal to try to achieve better results than with only one model. The originality of the approach is also based on the type of architecture used to perform the prediction of the emotions : a categorical Generative Adversarial Network. This kind of dual network can generate images based on the pictures from the new dataset thanks to its generative network and decide if an image is fake or real thanks to its discriminative network as well as help to predict the …
University of Chinese Academy of Sciences(中国科学院大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of California, Merced(加州大学默塞德分校)
Facial Attribute Manipulation (FAM) aims to aesthetically modify a given face image to render desired attributes, which has received significant attention due to its broad practical applications ranging from digital entertainment to biometric forensics. In the last decade, with the remarkable success of Generative Adversarial Networks (GANs) in synthesizing realistic images, numerous GAN-based models have been proposed to solve FAM with various problem formulation approaches and guiding information representations. This paper presents a comprehensive survey of GAN-based FAM methods with a focu…
A Deep Learning Approach for Facial Attribute Manipulation and Reconstruction in Surveillance and Reconnaissance
Department of Networks and Digital Media(网络与数字媒体系);Kingston University(金史密斯大学);School of Computer Science and Engineering(计算机科学与工程学院);University of Westminster(威斯敏斯特大学)
3DPortraitGAN: Learning One-Quarter Headshot 3D GANs from a Single-View Portrait Dataset with Diverse Body Poses
State Key Lab of CAD\&CG, Zhejiang University(浙江大学CAD与计算机图形学国家重点实验室);University of Texas at Austin(德克萨斯大学奥斯汀分校);Hong Kong University of Science(香港科学大学);ZJU-Tencent Game(浙大腾讯游戏与智能图形创新技术联合实验室);Intelligent Graphics Innovation Technology Joint Lab(智能图形创新技术联合实验室)
There are many applications of Generative Adversarial Networks (GANs) in fields like computer vision, natural language processing, speech synthesis, and more. Undoubtedly the most notable results have been in the area of image synthesis and in particular in the generation of deepfake videos. While deepfakes have received much negative media coverage, they can be a useful technology in applications like entertainment, customer relations, or even assistive care. One problem with generating deepfakes is the requirement for a lot of image training data of the subject which is not an issue if the s…
Many methods have been proposed over the years to tackle the task of facial 3D geometry and texture recovery from a single image. Such methods often fail to provide high-fidelity texture without relying on 3D facial scans during training. In contrast, the complementary task of 3D facial generation has not received as much attention. As opposed to the 2D texture domain, where GANs have proven to produce highly realistic facial images, the more challenging 3D geometry domain has not yet caught up to the same levels of realism and diversity. In this paper, we propose a novel unified pipeline for …
Affectiva(Affectiva公司);University of Notre Dame(圣母大学)
We propose a multi-scale GAN model to hallucinate realistic context (forehead, hair, neck, clothes) and background pixels automatically from a single input face mask. Instead of swapping a face on to an existing picture, our model directly generates realistic context and background pixels based on the features of the provided face mask. Unlike face inpainting algorithms, it can generate realistic hallucinations even for a large number of missing pixels. Our model is composed of a cascaded network of GAN blocks, each tasked with hallucination of missing pixels at a particular resolution while g…
Netaji Subhas Institute of Technology(内塔吉·苏巴斯理工学院);Netaji Subhas University of Technology(内塔吉·苏巴斯科技大学)
Generative Adversarial Networks (GANs) have revolutionized image synthesis through many applications like face generation, photograph editing, and image super-resolution. Image synthesis using GANs has predominantly been uni-modal, with few approaches that can synthesize images from text or other data modes. Text-to-image synthesis, especially text-to-face synthesis, has promising use cases of robust face-generation from eye witness accounts and augmentation of the reading experience with visual cues. However, only a couple of datasets provide consolidated face data and textual descriptions fo…
Fine-grained classification remains a challenging task because distinguishing categories needs learning complex and local differences. Diversity in the pose, scale, and position of objects in an image makes the problem even more difficult. Although the recent Vision Transformer models achieve high performance, they need an extensive volume of input data. To encounter this problem, we made the best use of GAN-based data augmentation to generate extra dataset instances. Oxford-IIIT Pets was our dataset of choice for this experiment. It consists of 37 breeds of cats and dogs with variations in sc…
School of Informatics(信息学院);Xiamen University(厦门大学)
Low-quality face image restoration is a popular research direction in today's computer vision field. It can be used as a pre-work for tasks such as face detection and face recognition. At present, there is a lot of work to solve the problem of low-quality faces under various environmental conditions. This paper mainly focuses on the restoration of motion-blurred faces. In increasingly abundant mobile scenes, the fast recovery of motion-blurred faces can bring highly effective speed improvements in tasks such as face matching. In order to achieve this goal, a deblurring method for motion-blurre…
The Norwegian Colour and Visual Computing Laboratory, NTNU(挪威科技大学挪威色彩与视觉计算实验室)
Memorability is considered to be an important characteristic of visual content, whereas for advertisement and educational purposes it is often crucial. Despite numerous studies on understanding and predicting image memorability, there are almost no achievements in memorability modification. In this work, we study two approaches to image editing - GAN and classical image processing - and show their impact on memorability. The visual features which influence memorability directly stay unknown till now, hence it is impossible to control it manually. As a solution, we let GAN learn it deeply using…
Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and facial video has lots of variability in terms of head movement, eye blinks, lip synchronization and movements of various facial action units along with temporal smoothness. Synthesizing highly expressive facial videos from the audio input and static image is still a challenging task for generative adversarial networks. In this paper, we propose a multi-modal…